s0.sav 291 KB

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  11153. {
  11154. "modelindex" "152.000000"
  11155. "absmin" "-864.000000 -3361.000000 -2545.000000"
  11156. "absmax" "-847.000000 -3263.000000 -2431.000000"
  11157. "ltime" "0.100000"
  11158. "movetype" "7.000000"
  11159. "solid" "4.000000"
  11160. "classname" "door"
  11161. "model" "*151"
  11162. "mins" "-863.000000 -3360.000000 -2544.000000"
  11163. "maxs" "-848.000000 -3264.000000 -2432.000000"
  11164. "size" "15.000000 96.000000 112.000000"
  11165. "touch" "door_touch"
  11166. "use" "door_use"
  11167. "think" "LinkDoors"
  11168. "blocked" "door_blocked"
  11169. "enemy" "517"
  11170. "spawnflags" "36.000000"
  11171. "targetname" "sec_door1"
  11172. "owner" "517"
  11173. "movedir" "0.000000 0.000000 1.000000"
  11174. "sounds" "1.000000"
  11175. "noise1" "doors/drclos4.wav"
  11176. "noise2" "doors/doormv1.wav"
  11177. "noise3" "doors/medtry.wav"
  11178. "speed" "50.000000"
  11179. "wait" "-1.000000"
  11180. "noise4" "doors/meduse.wav"
  11181. "dmg" "2.000000"
  11182. "lip" "16.000000"
  11183. "state" "1.000000"
  11184. "pos2" "0.000000 0.000000 96.000000"
  11185. }