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- "mdl" "progs/armor.mdl"
- }
- {
- "modelindex" "152.000000"
- "absmin" "-864.000000 -3361.000000 -2545.000000"
- "absmax" "-847.000000 -3263.000000 -2431.000000"
- "ltime" "0.100000"
- "movetype" "7.000000"
- "solid" "4.000000"
- "classname" "door"
- "model" "*151"
- "mins" "-863.000000 -3360.000000 -2544.000000"
- "maxs" "-848.000000 -3264.000000 -2432.000000"
- "size" "15.000000 96.000000 112.000000"
- "touch" "door_touch"
- "use" "door_use"
- "think" "LinkDoors"
- "blocked" "door_blocked"
- "enemy" "517"
- "spawnflags" "36.000000"
- "targetname" "sec_door1"
- "owner" "517"
- "movedir" "0.000000 0.000000 1.000000"
- "sounds" "1.000000"
- "noise1" "doors/drclos4.wav"
- "noise2" "doors/doormv1.wav"
- "noise3" "doors/medtry.wav"
- "speed" "50.000000"
- "wait" "-1.000000"
- "noise4" "doors/meduse.wav"
- "dmg" "2.000000"
- "lip" "16.000000"
- "state" "1.000000"
- "pos2" "0.000000 0.000000 96.000000"
- }
|