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- # Doom config file
- # Format:
- # variable value
- # System settings
- process_priority 0
- # Misc settings
- default_compatibility_level -1
- realtic_clock_rate 100
- menu_background 1
- max_player_corpse 32
- flashing_hom 0
- demo_insurance 2
- endoom_mode 0x5
- level_precache 1
- demo_smoothturns 0
- demo_smoothturnsfactor 6
- boom_autoswitch 1
- # Files
- wadfile_1 ""
- wadfile_2 ""
- dehfile_1 ""
- dehfile_2 ""
- # Game settings
- default_skill 3
- weapon_recoil 0
- player_bobbing 1
- weapon_attack_alignment 0
- monsters_remember 1
- monster_infighting 1
- monster_backing 0
- monster_avoid_hazards 1
- monkeys 0
- monster_friction 1
- help_friends 0
- allow_pushers 1
- variable_friction 1
- player_helpers 0
- friend_distance 128
- dog_jumping 1
- colored_blood 0
- sts_always_red 1
- sts_pct_always_gray 0
- sts_traditional_keys 0
- sts_armorcolor_type 1
- show_messages 1
- autorun 0
- # Dehacked settings
- deh_apply_cheats 1
- # Compatibility settings
- comp_zombie 1
- comp_infcheat 0
- comp_stairs 0
- comp_telefrag 0
- comp_dropoff 0
- comp_falloff 0
- comp_staylift 0
- comp_doorstuck 0
- comp_pursuit 0
- comp_vile 0
- comp_pain 0
- comp_skull 0
- comp_blazing 0
- comp_doorlight 0
- comp_god 0
- comp_skymap 0
- comp_floors 0
- comp_model 0
- comp_zerotags 0
- comp_moveblock 0
- comp_sound 0
- comp_666 0
- comp_soul 0
- comp_maskedanim 0
- # PrBoom-plus compatibility settings
- comp_ouchface 0
- comp_maxhealth 0
- comp_translucency 0
- comp_skytransfers 0
- # Sound settings
- snd_pcspeaker 0
- sound_card -1
- music_card -1
- pitched_sounds 0
- samplerate 22050
- slice_samplecount 512
- sfx_volume 8
- music_volume 4
- mus_pause_opt 1
- snd_channels 32
- snd_midiplayer "sdl"
- snd_soundfont "/usr/share/sounds/sf3/default-GM.sf3"
- snd_mididev ""
- lowpass_filter 0
- full_sounds 0
- mus_fluidsynth_chorus 1
- mus_fluidsynth_reverb 1
- mus_fluidsynth_gain 50
- mus_opl_gain 50
- # Video settings
- videomode "32bit"
- screen_resolution "1920x1080"
- use_fullscreen 1
- exclusive_fullscreen 0
- render_vsync 1
- translucency 1
- tran_filter_pct 66
- screenblocks 11
- usegamma 1
- uncapped_framerate 1
- test_interpolation_method 0
- filter_wall 1
- filter_floor 1
- filter_sprite 1
- filter_z 1
- filter_patch 1
- filter_threshold 49152
- sprite_edges 0
- patch_edges 0
- # OpenGL settings
- gl_compatibility 0
- gl_arb_multitexture 1
- gl_arb_texture_compression 1
- gl_arb_texture_non_power_of_two 1
- gl_ext_arb_vertex_buffer_object 1
- gl_arb_pixel_buffer_object 1
- gl_arb_shader_objects 1
- gl_ext_blend_color 1
- gl_ext_framebuffer_object 1
- gl_ext_packed_depth_stencil 1
- gl_ext_texture_filter_anisotropic 1
- gl_use_stencil 1
- gl_use_display_lists 0
- gl_finish 1
- gl_clear 0
- gl_ztrick 0
- gl_nearclip 5
- gl_colorbuffer_bits 32
- gl_depthbuffer_bits 24
- gl_texture_filter 0
- gl_sprite_filter 0
- gl_patch_filter 0
- gl_texture_filter_anisotropic 4
- gl_tex_format_string "GL_RGBA"
- gl_sprite_offset 0
- gl_sprite_blend 0
- gl_mask_sprite_threshold 50
- gl_skymode 0
- gl_sky_detail 16
- gl_use_paletted_texture 0
- gl_use_shared_texture_palette 0
- # Mouse settings
- use_mouse 1
- mouse_sensitivity_horiz 16
- mouse_sensitivity_vert 0
- mouseb_fire 0
- mouseb_strafe 1
- mouseb_forward 2
- mouseb_backward -1
- mouseb_turnright -1
- mouseb_turnleft -1
- mouseb_use -1
- mb_weapon1 -1
- mb_weapon2 -1
- mb_weapon3 -1
- mb_weapon4 -1
- mb_weapon5 -1
- mb_weapon6 -1
- mb_weapon7 -1
- mb_weapon8 -1
- mb_weapon9 -1
- # Key bindings
- key_right 0xae
- key_left 0xac
- key_up 0x77
- key_down 0x73
- key_mlook 0x5c
- key_novert 0x0
- key_menu_right 0xae
- key_menu_left 0xac
- key_menu_up 0xad
- key_menu_down 0xaf
- key_menu_backspace 0x7f
- key_menu_escape 0x1b
- key_menu_enter 0xd
- key_menu_clear 0xc8
- key_setup 0x0
- key_strafeleft 0x61
- key_straferight 0x64
- key_flyup 0x2e
- key_flydown 0x2c
- key_fire 0x9d
- key_use 0x65
- key_strafe 0xb8
- key_speed 0xb6
- key_savegame 0xbc
- key_loadgame 0xbd
- key_soundvolume 0xbe
- key_hud 0xbf
- key_quicksave 0xc0
- key_endgame 0xc1
- key_messages 0xc2
- key_quickload 0xc3
- key_quit 0xc4
- key_gamma 0xd7
- key_spy 0xd8
- key_pause 0xff
- key_autorun 0xba
- key_chat 0x74
- key_backspace 0x7f
- key_enter 0xd
- key_map 0x9
- key_map_right 0xae
- key_map_left 0xac
- key_map_up 0xad
- key_map_down 0xaf
- key_map_zoomin 0x3d
- key_map_zoomout 0x2d
- key_map_gobig 0x30
- key_map_follow 0x66
- key_map_mark 0x6d
- key_map_clear 0x63
- key_map_grid 0x67
- key_map_rotate 0x72
- key_map_overlay 0x6f
- key_map_textured 0x0
- key_reverse 0x2f
- key_zoomin 0x3d
- key_zoomout 0x2d
- key_chatplayer1 0x67
- key_chatplayer2 0x69
- key_chatplayer3 0x62
- key_chatplayer4 0x72
- key_weapontoggle 0x30
- key_weapon1 0x31
- key_weapon2 0x32
- key_weapon3 0x33
- key_weapon4 0x34
- key_weapon5 0x35
- key_weapon6 0x36
- key_weapon7 0x37
- key_weapon8 0x38
- key_weapon9 0x39
- key_nextweapon 0xec
- key_prevweapon 0xeb
- key_screenshot 0x2a
- # Joystick settings
- use_joystick 0
- joy_left 0
- joy_right 0
- joy_up 0
- joy_down 0
- joyb_fire 0
- joyb_strafe 1
- joyb_strafeleft 4
- joyb_straferight 5
- joyb_speed 2
- joyb_use 3
- # Chat macros
- chatmacro0 "No"
- chatmacro1 "I'm ready to kick butt!"
- chatmacro2 "I'm OK."
- chatmacro3 "I'm not looking too good!"
- chatmacro4 "Help!"
- chatmacro5 "You suck!"
- chatmacro6 "Next time, scumbag..."
- chatmacro7 "Come here!"
- chatmacro8 "I'll take care of it."
- chatmacro9 "Yes"
- # Automap settings
- mapcolor_back 0xf7
- mapcolor_grid 0x68
- mapcolor_wall 0x17
- mapcolor_fchg 0x37
- mapcolor_cchg 0xd7
- mapcolor_clsd 0xd0
- mapcolor_rkey 0xaf
- mapcolor_bkey 0xcc
- mapcolor_ykey 0xe7
- mapcolor_rdor 0xaf
- mapcolor_bdor 0xcc
- mapcolor_ydor 0xe7
- mapcolor_tele 0x77
- mapcolor_secr 0xfc
- mapcolor_exit 0x0
- mapcolor_unsn 0x68
- mapcolor_flat 0x58
- mapcolor_sprt 0x70
- mapcolor_item 0xe7
- mapcolor_hair 0xd0
- mapcolor_sngl 0xd0
- mapcolor_me 0x70
- mapcolor_enemy 0xb1
- mapcolor_frnd 0x70
- map_secret_after 0
- map_point_coord 0
- map_level_stat 1
- automapmode 0x8
- map_always_updates 1
- map_grid_size 128
- map_scroll_speed 8
- map_wheel_zoom 1
- map_use_multisamling 0
- map_textured 1
- map_textured_trans 100
- map_textured_overlay_trans 66
- map_lines_overlay_trans 100
- map_overlay_pos_x 0
- map_overlay_pos_y 0
- map_overlay_pos_width 320
- map_overlay_pos_height 200
- map_things_appearance 1
- # Heads-up display settings
- hudcolor_titl 5
- hudcolor_xyco 3
- hudcolor_mapstat_title 6
- hudcolor_mapstat_value 2
- hudcolor_mapstat_time 2
- hudcolor_mesg 6
- hudcolor_chat 5
- hudcolor_list 5
- hud_msg_lines 1
- hud_list_bgon 0
- health_red 25
- health_yellow 50
- health_green 100
- armor_red 25
- armor_yellow 50
- armor_green 100
- ammo_red 25
- ammo_yellow 50
- ammo_colour_behaviour 2
- hud_num 10
- hud_displayed 1
- # Prboom-plus key bindings
- key_speedup 0x0
- key_speeddown 0x0
- key_speeddefault 0x0
- speed_step 0
- key_demo_skip 0xd2
- key_level_restart 0xc7
- key_nextlevel 0xd1
- key_demo_jointogame 0x71
- key_demo_endlevel 0xcf
- key_walkcamera 0x130
- key_showalive 0x12f
- # Prboom-plus heads-up display settings
- hudadd_gamespeed 0
- hudadd_leveltime 0
- hudadd_demotime 0
- hudadd_secretarea 0
- hudadd_smarttotals 0
- hudadd_demoprogressbar 1
- hudadd_timests 0
- hudadd_crosshair 0
- hudadd_crosshair_scale 0
- hudadd_crosshair_color 3
- hudadd_crosshair_health 0
- hudadd_crosshair_target 0
- hudadd_crosshair_target_color 9
- hudadd_crosshair_lock_target 0
- # Prboom-plus mouse settings
- mouse_acceleration 0
- mouse_sensitivity_mlook 0
- mouse_doubleclick_as_use 1
- mouse_carrytics 0
- # Prboom-plus demos settings
- demo_extendedformat 1
- demo_demoex_filename ""
- getwad_cmdline ""
- demo_overwriteexisting 1
- quickstart_window_ms 0
- # Prboom-plus game settings
- movement_strafe50 0
- movement_shorttics 0
- interpolation_maxobjects 0
- # Prboom-plus misc settings
- showendoom 0
- screenshot_dir ""
- health_bar 0
- health_bar_full_length 1
- health_bar_red 50
- health_bar_yellow 99
- health_bar_green 0
- # Video capture encoding settings
- cap_soundcommand "ffmpeg -f s16le -ar %s -ac 2 -i - -c:a libopus -y temp_a.nut"
- cap_videocommand "ffmpeg -f rawvideo -pix_fmt rgb24 -r %r -s %wx%h -i - -c:v libx264 -y temp_v.nut"
- cap_muxcommand "ffmpeg -i temp_v.nut -i temp_a.nut -c copy -y %f"
- cap_tempfile1 "temp_a.nut"
- cap_tempfile2 "temp_v.nut"
- cap_remove_tempfiles 1
- cap_fps 60
- # Prboom-plus video settings
- sdl_video_window_pos "center"
- palette_ondamage 1
- palette_onbonus 1
- palette_onpowers 1
- render_wipescreen 1
- render_screen_multiply 1
- integer_scaling 0
- render_aspect 0
- render_doom_lightmaps 0
- fake_contrast 1
- render_stretch_hud 0
- render_patches_scalex 0
- render_patches_scaley 0
- render_stretchsky 1
- sprites_doom_order 1
- movement_mouselook 0
- movement_mousenovert 0
- movement_maxviewpitch 90
- movement_mousestrafedivisor 4
- movement_mouseinvert 0
- # Prboom-plus OpenGL settings
- gl_allow_detail_textures 1
- gl_detail_maxdist 0
- render_multisampling 0
- render_fov 90
- gl_spriteclip 2
- gl_spriteclip_threshold 10
- gl_sprites_frustum_culling 1
- render_paperitems 0
- gl_boom_colormaps 1
- gl_hires_24bit_colormap 0
- gl_texture_internal_hires 1
- gl_texture_external_hires 0
- gl_hires_override_pwads 0
- gl_texture_hires_dir ""
- gl_texture_hqresize 0
- gl_texture_hqresize_textures 1
- gl_texture_hqresize_sprites 0
- gl_texture_hqresize_patches 1
- gl_motionblur 0
- gl_motionblur_min_speed "21.36"
- gl_motionblur_min_angle "20.0"
- gl_motionblur_att_a "55.0"
- gl_motionblur_att_b "1.8"
- gl_motionblur_att_c "0.9"
- gl_lightmode 0
- gl_light_ambient 20
- gl_fog 1
- gl_fog_color 0x0
- useglgamma 6
- gl_color_mip_levels 0
- gl_shadows 0
- gl_shadows_maxdist 1000
- gl_shadows_factor 128
- gl_blend_animations 1
- gl_thingspritefuzzmode 0
- gl_weaponspritefuzzmode 0
- # Prboom-plus emulation settings
- overrun_spechit_warn 0
- overrun_spechit_emulate 1
- overrun_reject_warn 0
- overrun_reject_emulate 1
- overrun_intercept_warn 0
- overrun_intercept_emulate 1
- overrun_playeringame_warn 0
- overrun_playeringame_emulate 1
- overrun_donut_warn 0
- overrun_donut_emulate 0
- overrun_missedbackside_warn 0
- overrun_missedbackside_emulate 0
- # Prboom-plus 'bad' compatibility settings
- comperr_zerotag 0
- comperr_passuse 0
- comperr_hangsolid 0
- comperr_blockmap 0
- comperr_allowjump 0
- comperr_freeaim 0
- # Prboom-plus demo patterns list. Put your patterns here
- demo_patterns_mask "demo_pattern"
- demo_pattern0 "DOOM 2: Hell on Earth/((lv)|(nm)|(pa)|(ty))\d\d.\d\d\d\.lmp/doom2.wad"
- demo_pattern1 "DOOM 2: Plutonia Experiment/p(c|f|l|n|p|r|s|t)\d\d.\d\d\d\.lmp/doom2.wad|plutonia.wad"
- demo_pattern2 "DOOM 2: TNT - Evilution/((e(c|f|v|p|r|s|t))|(tn))\d\d.\d\d\d\.lmp/doom2.wad|tnt.wad"
- demo_pattern3 "The Ultimate DOOM/(((e|f|n|p|r|t|u)\dm\d)|(n\ds\d)).\d\d\d\.lmp/doom.wad"
- demo_pattern4 "Alien Vendetta/a(c|f|n|p|r|s|t|v)\d\d.\d\d\d\.lmp/doom2.wad|av.wad|av.deh"
- demo_pattern5 "Requiem/r(c|f|n|p|q|r|s|t)\d\d.\d\d\d\.lmp/doom2.wad|requiem.wad|req21fix.wad|reqmus.wad"
- demo_pattern6 "Hell Revealed/h(c|e|f|n|p|r|s|t)\d\d.\d\d\d\.lmp/doom2.wad|hr.wad|hrmus.wad"
- demo_pattern7 "Memento Mori/mm\d\d.\d\d\d\.lmp/doom2.wad|mm.wad|mmmus.wad"
- demo_pattern8 "Memento Mori 2/m2\d\d.\d\d\d\.lmp/doom2.wad|mm2.wad|mm2mus.wad"
- # Weapon preferences
- weapon_choice_1 6
- weapon_choice_2 9
- weapon_choice_3 4
- weapon_choice_4 3
- weapon_choice_5 2
- weapon_choice_6 8
- weapon_choice_7 5
- weapon_choice_8 7
- weapon_choice_9 1
- # Music
- mus_e1m1 "e1m1.mp3"
- mus_e1m2 "e1m2.mp3"
- mus_e1m3 "e1m3.mp3"
- mus_e1m4 "e1m4.mp3"
- mus_e1m5 "e1m5.mp3"
- mus_e1m6 "e1m6.mp3"
- mus_e1m7 "e1m7.mp3"
- mus_e1m8 "e1m8.mp3"
- mus_e1m9 "e1m9.mp3"
- mus_e2m1 "e2m1.mp3"
- mus_e2m2 "e2m2.mp3"
- mus_e2m3 "e2m3.mp3"
- mus_e2m4 "e2m4.mp3"
- mus_e2m5 "e1m7.mp3"
- mus_e2m6 "e2m6.mp3"
- mus_e2m7 "e2m7.mp3"
- mus_e2m8 "e2m8.mp3"
- mus_e2m9 "e3m1.mp3"
- mus_e3m1 "e3m1.mp3"
- mus_e3m2 "e3m2.mp3"
- mus_e3m3 "e3m3.mp3"
- mus_e3m4 "e1m8.mp3"
- mus_e3m5 "e1m7.mp3"
- mus_e3m6 "e1m6.mp3"
- mus_e3m7 "e2m7.mp3"
- mus_e3m8 "e3m8.mp3"
- mus_e3m9 "e1m9.mp3"
- mus_inter "e2m3.mp3"
- mus_intro "intro.mp3"
- mus_bunny "bunny.mp3"
- mus_victor "victor.mp3"
- mus_introa "intro.mp3"
- mus_runnin "runnin.mp3"
- mus_stalks "stalks.mp3"
- mus_countd "countd.mp3"
- mus_betwee "betwee.mp3"
- mus_doom "doom.mp3"
- mus_the_da "the_da.mp3"
- mus_shawn "shawn.mp3"
- mus_ddtblu "ddtblu.mp3"
- mus_in_cit "in_cit.mp3"
- mus_dead "dead.mp3"
- mus_stlks2 "stalks.mp3"
- mus_theda2 "the_da.mp3"
- mus_doom2 "doom.mp3"
- mus_ddtbl2 "ddtblu.mp3"
- mus_runni2 "runnin.mp3"
- mus_dead2 "dead.mp3"
- mus_stlks3 "stalks.mp3"
- mus_romero "romero.mp3"
- mus_shawn2 "shawn.mp3"
- mus_messag "messag.mp3"
- mus_count2 "countd.mp3"
- mus_ddtbl3 "ddtblu.mp3"
- mus_ampie "ampie.mp3"
- mus_theda3 "the_da.mp3"
- mus_adrian "adrian.mp3"
- mus_messg2 "messag.mp3"
- mus_romer2 "romero.mp3"
- mus_tense "tense.mp3"
- mus_shawn3 "shawn.mp3"
- mus_openin "openin.mp3"
- mus_evil "evil.mp3"
- mus_ultima "ultima.mp3"
- mus_read_m "read_m.mp3"
- mus_dm2ttl "dm2ttl.mp3"
- mus_dm2int "dm2int.mp3"
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