A collection of pixel spritesheets.

Koz Ross e3937d067c Init %!s(int64=9) %!d(string=hai) anos
LICENSE e3937d067c Init %!s(int64=9) %!d(string=hai) anos
README.md e3937d067c Init %!s(int64=9) %!d(string=hai) anos
TSHPSP~1.GIF e3937d067c Init %!s(int64=9) %!d(string=hai) anos
Thumbs.db e3937d067c Init %!s(int64=9) %!d(string=hai) anos
destruct_sprites.png e3937d067c Init %!s(int64=9) %!d(string=hai) anos
newsh#.shp.000000.png e3937d067c Init %!s(int64=9) %!d(string=hai) anos
newsh$.shp.000000.png e3937d067c Init %!s(int64=9) %!d(string=hai) anos
newsh(.shp.000000.png e3937d067c Init %!s(int64=9) %!d(string=hai) anos
newsh0.shp.000000.png e3937d067c Init %!s(int64=9) %!d(string=hai) anos
newsh1.shp.000000.png e3937d067c Init %!s(int64=9) %!d(string=hai) anos
newsh2.shp.000000.png e3937d067c Init %!s(int64=9) %!d(string=hai) anos
newsh3.shp.000000.png e3937d067c Init %!s(int64=9) %!d(string=hai) anos
newsh4.shp.000000.png e3937d067c Init %!s(int64=9) %!d(string=hai) anos
newsh5.shp.000000.png e3937d067c Init %!s(int64=9) %!d(string=hai) anos
newsh6.shp.000000.png e3937d067c Init %!s(int64=9) %!d(string=hai) anos
newsh7.shp.000000.png e3937d067c Init %!s(int64=9) %!d(string=hai) anos
newsh8.shp.000000.png e3937d067c Init %!s(int64=9) %!d(string=hai) anos
newsh9.shp.000000.png e3937d067c Init %!s(int64=9) %!d(string=hai) anos
newsh@.shp.000000.png e3937d067c Init %!s(int64=9) %!d(string=hai) anos
newsh^.shp.000000.png e3937d067c Init %!s(int64=9) %!d(string=hai) anos
newsha.shp.000000.png e3937d067c Init %!s(int64=9) %!d(string=hai) anos
newshb.shp.000000.png e3937d067c Init %!s(int64=9) %!d(string=hai) anos
newshc.shp.000000.png e3937d067c Init %!s(int64=9) %!d(string=hai) anos
newshd.shp.000000.png e3937d067c Init %!s(int64=9) %!d(string=hai) anos
newshe.shp.000000.png e3937d067c Init %!s(int64=9) %!d(string=hai) anos
newshf.shp.000000.png e3937d067c Init %!s(int64=9) %!d(string=hai) anos
newshg.shp.000000.png e3937d067c Init %!s(int64=9) %!d(string=hai) anos
newshh.shp.000000.png e3937d067c Init %!s(int64=9) %!d(string=hai) anos
newshi.shp.000000.png e3937d067c Init %!s(int64=9) %!d(string=hai) anos
newshj.shp.000000.png e3937d067c Init %!s(int64=9) %!d(string=hai) anos
newshk.shp.000000.png e3937d067c Init %!s(int64=9) %!d(string=hai) anos
newshl.shp.000000.png e3937d067c Init %!s(int64=9) %!d(string=hai) anos
newshm.shp.000000.png e3937d067c Init %!s(int64=9) %!d(string=hai) anos
newshn.shp.000000.png e3937d067c Init %!s(int64=9) %!d(string=hai) anos
newsho.shp.000000.png e3937d067c Init %!s(int64=9) %!d(string=hai) anos
newshp.shp.000000.png e3937d067c Init %!s(int64=9) %!d(string=hai) anos
newshr.shp.000000.png e3937d067c Init %!s(int64=9) %!d(string=hai) anos
newshs.shp.000000.png e3937d067c Init %!s(int64=9) %!d(string=hai) anos
newsht.shp.000000.png e3937d067c Init %!s(int64=9) %!d(string=hai) anos
newshu.shp.000000.png e3937d067c Init %!s(int64=9) %!d(string=hai) anos
newshv.shp.000000.png e3937d067c Init %!s(int64=9) %!d(string=hai) anos
shapes).png e3937d067c Init %!s(int64=9) %!d(string=hai) anos
shapesw.png e3937d067c Init %!s(int64=9) %!d(string=hai) anos
shapesx.png e3937d067c Init %!s(int64=9) %!d(string=hai) anos
shapesy.png e3937d067c Init %!s(int64=9) %!d(string=hai) anos
shapesz.png e3937d067c Init %!s(int64=9) %!d(string=hai) anos
tyrian.shp.000000.png e3937d067c Init %!s(int64=9) %!d(string=hai) anos
tyrian.shp.007D3C.png e3937d067c Init %!s(int64=9) %!d(string=hai) anos
tyrian.shp.010008.png e3937d067c Init %!s(int64=9) %!d(string=hai) anos
tyrian.shp.01673F.png e3937d067c Init %!s(int64=9) %!d(string=hai) anos
tyrian.shp.01D8A7.png e3937d067c Init %!s(int64=9) %!d(string=hai) anos

README.md

Remastered Tyrian Graphics

This is a collection of spritesheets from the old game Tyrian. They were released by their creator (details here) essentially with no terms attached, hence the CC0 license I've put into this.

The original game was a top-down pixel shooter, and these assets reflect that (after some cleanup).