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- Brief explanation of the hyphenation algorithm herein.[1]
- Raph Levien <raph@acm.org>
- 4 Aug 1998
- The hyphenation algorithm is basically the same as Knuth's TeX
- algorithm. However, the implementation is quite a bit faster.
- The hyphenation files from TeX can almost be used directly. There
- is a preprocessing step, however. If you don't do the preprocessing
- step, you'll get bad hyphenations (i.e. a silent failure).
- Start with a file such as hyphen.us. This is the TeX ushyph1.tex
- file, with the exception dictionary encoded using the same rules as
- the main portion of the file. Any line beginning with % is a comment.
- Each other line should contain exactly one rule.
- Then, do the preprocessing - "perl substrings.pl hyphen.us". The
- resulting file is hyphen.mashed. It's in Perl, and it's fairly slow
- (it uses brute force algorithms; about 17 seconds on a P100), but it
- could probably be redone in C with clever algorithms. This would be
- valuable, for example, if it was handle user-supplied exception
- dictionaries by integrating them into the rule table.[2]
- Once the rules are preprocessed, loading them is quite quick -
- about 200ms on a P100. It then hyphenates at about 40,000 words per
- second on a P100. I haven't benchmarked it against other
- implementations (both TeX and groff contain essentially the same
- algorithm), but expect that it runs quite a bit faster than any of
- them.
- Knuth's algorithm
- This section contains a brief explanation of Knuth's algorithm, in
- case you missed it from the TeX books. We'll use the semi-word
- "example" as our running example.
- Since the beginning and end of a word are special, the algorithm is
- actually run over the prepared word (prep_word in the source)
- ".example.". Knuths algorithm basically just does pattern matches from
- the rule set, then applies the matches. The patterns in this case that
- match are "xa", "xam", "mp", and "pl". These are actually stored as
- "x1a", "xam3", "4m1p", and "1p2l2". Whenever numbers appear between
- the letters, they are added in. If two (or more) patterns have numbers
- in the same place, the highest number wins. Here's the example:
- . e x a m p l e .
- x1a
- x a m3
- 4m1p
- 1p2l2
- -----------------
- . e x1a4m3p2l2e .
- Finally, hyphens are placed wherever odd numbers appear. They are,
- however, suppressed after the first letter and before the last letter
- of the word (TeX actually suppresses them before the next-to-last, as
- well). So, it's "ex-am-ple", which is correct.
- Knuth uses a trie to implement this. I.e. he stores each rule in a
- trie structure. For each position in the word, he searches the trie,
- searching for a match. Most patterns are short, so efficiency should
- be quite good.
- Theory of the algorithm
- The algorithm works as a slightly modified finite state machine.
- There are two kinds of transitions: those that consume one letter of
- input (which work just like your regular finite state machine), and
- "fallback" transitions, which don't consume any input. If no
- transition matching the next letter is found, the fallback is used.
- One way of looking at this is a form of compression of the transition
- tables - i.e. it behaves the same as a completely vanilla state
- machine in which the actual transition table of a node is made up of
- the union of transition tables of the node itself, plus its fallbacks.
- Each state is represented by a string. Thus, if the current state
- is "am" and the next letter is "p", then the next state is "amp".
- Fallback transitions go to states which chop off one or (sometimes)
- more letters from the beginning. For example, if none of the
- transitions from "amp" match the next letter, then it will fall back
- to "mp". Similarly, if none of the transitions from "mp" match the
- next letter, it will fall back to "m".
- Each state is also associated with a (possibly null) "match"
- string. This represents the union of all patterns which are
- right-justified substrings of the match string. I.e. the pattern "mp"
- is a right-justified substring of the state "amp", so it's numbers get
- added in. The actual calculation of this union is done by the
- Perl preprocessing script, but could probably be done in C just about
- as easily.
- Because each state transition either consumes one input character
- or shortens the state string by one character, the total number of
- state transitions is linear in the length of the word.
- [1] Documentations:
- Franklin M. Liang: Word Hy-phen-a-tion by Com-put-er.
- Stanford University, 1983. http://www.tug.org/docs/liang.
- László Németh: Automatic non-standard hyphenation in OpenOffice.org,
- TUGboat (27), 2006. No. 2., http://hunspell.sourceforge.net/tb87nemeth.pdf
- [2] There is the C version of pattern converter "substrings.c"
- in the distribution written by Nanning Buitenhuis. Unfortunatelly,
- this version hasn't handled the non standard extension of the
- algorithm, yet.
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