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- /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
- /* This Source Code Form is subject to the terms of the Mozilla Public
- * License, v. 2.0. If a copy of the MPL was not distributed with this file,
- * You can obtain one at http://mozilla.org/MPL/2.0/. */
- #ifndef mozilla_dom_PendingAnimationTracker_h
- #define mozilla_dom_PendingAnimationTracker_h
- #include "mozilla/dom/Animation.h"
- #include "nsCycleCollectionParticipant.h"
- #include "nsIDocument.h"
- #include "nsTHashtable.h"
- class nsIFrame;
- namespace mozilla {
- class PendingAnimationTracker final
- {
- public:
- explicit PendingAnimationTracker(nsIDocument* aDocument)
- : mDocument(aDocument)
- { }
- NS_INLINE_DECL_CYCLE_COLLECTING_NATIVE_REFCOUNTING(PendingAnimationTracker)
- NS_DECL_CYCLE_COLLECTION_NATIVE_CLASS(PendingAnimationTracker)
- void AddPlayPending(dom::Animation& aAnimation)
- {
- MOZ_ASSERT(!IsWaitingToPause(aAnimation),
- "Animation is already waiting to pause");
- AddPending(aAnimation, mPlayPendingSet);
- }
- void RemovePlayPending(dom::Animation& aAnimation)
- {
- RemovePending(aAnimation, mPlayPendingSet);
- }
- bool IsWaitingToPlay(const dom::Animation& aAnimation) const
- {
- return IsWaiting(aAnimation, mPlayPendingSet);
- }
- void AddPausePending(dom::Animation& aAnimation)
- {
- MOZ_ASSERT(!IsWaitingToPlay(aAnimation),
- "Animation is already waiting to play");
- AddPending(aAnimation, mPausePendingSet);
- }
- void RemovePausePending(dom::Animation& aAnimation)
- {
- RemovePending(aAnimation, mPausePendingSet);
- }
- bool IsWaitingToPause(const dom::Animation& aAnimation) const
- {
- return IsWaiting(aAnimation, mPausePendingSet);
- }
- void TriggerPendingAnimationsOnNextTick(const TimeStamp& aReadyTime);
- void TriggerPendingAnimationsNow();
- bool HasPendingAnimations() const {
- return mPlayPendingSet.Count() > 0 || mPausePendingSet.Count() > 0;
- }
- private:
- ~PendingAnimationTracker() { }
- void EnsurePaintIsScheduled();
- typedef nsTHashtable<nsRefPtrHashKey<dom::Animation>> AnimationSet;
- void AddPending(dom::Animation& aAnimation, AnimationSet& aSet);
- void RemovePending(dom::Animation& aAnimation, AnimationSet& aSet);
- bool IsWaiting(const dom::Animation& aAnimation,
- const AnimationSet& aSet) const;
- AnimationSet mPlayPendingSet;
- AnimationSet mPausePendingSet;
- nsCOMPtr<nsIDocument> mDocument;
- };
- } // namespace mozilla
- #endif // mozilla_dom_PendingAnimationTracker_h
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