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- A Vulkan-based translation layer for Direct3D 10/11 which allows running
- 3D applications on Linux using Wine.
- To enable dxvk for a wine prefix use:
- setup_dxvk install
- To disable dxvk use:
- setup_dxvk uninstall
- Before running the above commands a specific wine prefix can be set.
- export WINEPREFIX=/path/to/.wine-prefix
- Since wine 4.0 it is possible to use wine's own DXGI implementation
- instead of the one provided by dxvk. To use wine's DXGI implementation:
- setup_dxvk install --without-dxgi
- By default Wine's implementation of the D3D10 effects framework will be
- used, this is required for some games and works best with wine 5.3 or
- newer. To use the dxvk d3d10{_1}.dll helper libraries instead:
- setup_dxvk install --with-d3d10
- This will allow to use vkd3d with D3D12 while still being able to use
- dxvk with D3D11. However some configuration options with dxvk's DXGI
- will have no effect.
- For more information see:
- https://github.com/doitsujin/dxvk/wiki/DXGI
- To enable 64-bit support wine must be built with wine64.
- WIN64=yes ./wine.SlackBuild
- To build on a pure Slackware64 install 32-bit wine must be disabled.
- WIN32=no WIN64=yes ./wine.SlackBuild
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