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OpenRA.SlackBuild 468e081bd2 Updated OpenRA to version 20190314 %!s(int64=5) %!d(string=hai) anos
OpenRA.info 468e081bd2 Updated OpenRA to version 20190314 %!s(int64=5) %!d(string=hai) anos
README acafa25033 new file: OpenRA/OpenRA.SlackBuild %!s(int64=6) %!d(string=hai) anos
doinst.sh acafa25033 new file: OpenRA/OpenRA.SlackBuild %!s(int64=6) %!d(string=hai) anos
fetch-thirdparty-deps.sh.new acafa25033 new file: OpenRA/OpenRA.SlackBuild %!s(int64=6) %!d(string=hai) anos
slack-desc acafa25033 new file: OpenRA/OpenRA.SlackBuild %!s(int64=6) %!d(string=hai) anos

README

OpenRA is a modernized recreation of the classic RTS Command & Conquer

OpenRA is a project that recreates and modernizes the classic
Command & Conquer real time strategy games. A flexible open source
game engine (the OpenRA engine), has been developed, which provides a
common platform for rebuilding and reimagining classic 2D and 2.5D RTS
games (the OpenRA mods).

NOTE: There is a known issue with the version of mono found at SlackBuilds.org
and some terminals, such as urxvt, that affects OpenRA during build time and run
time; one work around is to pass the varible TERM=xterm to the script during
build and run time.