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- #!/usr/bin/python
- # using pygame or python gaming
- # https://www.pygame.org/wiki/GettingStarted
- import sys, pygame
- pygame.init()
- size = width, height = 900, 700
- speed = [2, 2]
- black = 0, 0, 0
- screen = pygame.display.set_mode(size)
- ball = pygame.image.load("intro_ball.gif")
- ballrect = ball.get_rect()
- while 1:
- for event in pygame.event.get():
- if event.type == pygame.QUIT: sys.exit()
- ballrect = ballrect.move(speed)
- if ballrect.left < 0 or ballrect.right > width:
- speed[0] = -speed[0]
- if ballrect.top < 0 or ballrect.bottom > height:
- speed[1] = -speed[1]
- screen.fill(black)
- screen.blit(ball, ballrect)
- pygame.display.flip()
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