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- /*
- * ===========================================================================
- *
- * Wolf3D Browser Version GPL Source Code
- * Copyright (C) 2012 id Software LLC, a ZeniMax Media company.
- *
- * This file is part of the Wolf3D Browser Version GPL Source Code ("Wolf3D Browser Source Code").
- *
- * Wolf3D Browser Source Code is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 2 of the License, or
- * (at your option) any later version.
- *
- * Wolf3D Browser Source Code is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License version 2
- * along with Wolf3D Browser Source Code. If not, see <http://www.gnu.org/licenses/>.
- *
- * If you have questions concerning this license, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
- *
- * ===========================================================================
- */
- (function($) {
- // these files are preloaded while the title screen is showing
- var files = [
- "js/requestanimframe.js",
- "js/wolf.js",
- "js/random.js",
- "js/angle.js",
- "js/math.js",
- "js/input.js",
- "js/sound.js",
- "js/menu.js",
- "js/file.js",
- "js/game.js",
- "js/player.js",
- "js/sprites.js",
- "js/powerups.js",
- "js/ai.js",
- "js/actorai.js",
- "js/actors.js",
- "js/actstat.js",
- "js/weapon.js",
- "js/doors.js",
- "js/pushwall.js",
- "js/areas.js",
- "js/level.js",
- "js/raycaster.js",
- "js/renderer.js",
-
- "js/episodes.js",
- "js/maps.js",
- "preload!art/menubg_main.png",
- "preload!art/menuitems.png",
- "preload!art/menuselector.png"
- ];
- // these files are preloaded in the background after the menu is displayed.
- // only non-essential files here
- var files2 = [
- "preload!art/menubg_episodes.png",
- "preload!art/menuitems_episodes.png",
- "preload!art/menubg_skill.png",
- "preload!art/menubg_levels.png",
- "preload!art/menuitems_levels.png",
- "preload!art/skillfaces.png",
- "preload!art/getpsyched.png",
- "preload!art/menubg_control.png",
- "preload!art/menulight.png",
- "preload!art/menubg_customize.png",
- "preload!art/control_keys.png",
- "preload!art/confirm_newgame.png",
- "preload!art/paused.png"
- ];
- $(document).ready(function() {
-
- var progress = $("<div>"),
- n = 0;
- progress.addClass("load-progress").appendTo("#title-screen");
- $("#title-screen").show();
-
-
- yepnope.addPrefix("preload", function(resource) {
- resource.noexec = true;
- resource.instead = function(input, callback) {
- var image = new Image();
- image.onload = callback;
- image.onerror = callback;
- image.src = input.substr(input.lastIndexOf("!")+1);
- };
- return resource;
- });
-
- Modernizr.load([
- {
- load : files,
- callback : function(file) {
- progress.width((++n / files.length) * 100 + "%");
- },
- complete : function() {
- progress.remove();
- $("#title-screen").fadeOut(1500, function() {
- Wolf.Input.init();
- Wolf.Game.init();
- Wolf.Menu.show();
- });
- // preload non-essential art
- Modernizr.load(files2);
- }
- }
- ]);
- });
- })(jQuery);
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