m_flyer.h 2.6 KB

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  1. // Copyright (c) ZeniMax Media Inc.
  2. // Licensed under the GNU General Public License 2.0.
  3. // G:\quake2\baseq2\models/monsters/flyer
  4. // This file generated by ModelGen - Do NOT Modify
  5. enum
  6. {
  7. FRAME_start01,
  8. FRAME_start02,
  9. FRAME_start03,
  10. FRAME_start04,
  11. FRAME_start05,
  12. FRAME_start06,
  13. FRAME_stop01,
  14. FRAME_stop02,
  15. FRAME_stop03,
  16. FRAME_stop04,
  17. FRAME_stop05,
  18. FRAME_stop06,
  19. FRAME_stop07,
  20. FRAME_stand01,
  21. FRAME_stand02,
  22. FRAME_stand03,
  23. FRAME_stand04,
  24. FRAME_stand05,
  25. FRAME_stand06,
  26. FRAME_stand07,
  27. FRAME_stand08,
  28. FRAME_stand09,
  29. FRAME_stand10,
  30. FRAME_stand11,
  31. FRAME_stand12,
  32. FRAME_stand13,
  33. FRAME_stand14,
  34. FRAME_stand15,
  35. FRAME_stand16,
  36. FRAME_stand17,
  37. FRAME_stand18,
  38. FRAME_stand19,
  39. FRAME_stand20,
  40. FRAME_stand21,
  41. FRAME_stand22,
  42. FRAME_stand23,
  43. FRAME_stand24,
  44. FRAME_stand25,
  45. FRAME_stand26,
  46. FRAME_stand27,
  47. FRAME_stand28,
  48. FRAME_stand29,
  49. FRAME_stand30,
  50. FRAME_stand31,
  51. FRAME_stand32,
  52. FRAME_stand33,
  53. FRAME_stand34,
  54. FRAME_stand35,
  55. FRAME_stand36,
  56. FRAME_stand37,
  57. FRAME_stand38,
  58. FRAME_stand39,
  59. FRAME_stand40,
  60. FRAME_stand41,
  61. FRAME_stand42,
  62. FRAME_stand43,
  63. FRAME_stand44,
  64. FRAME_stand45,
  65. FRAME_attak101,
  66. FRAME_attak102,
  67. FRAME_attak103,
  68. FRAME_attak104,
  69. FRAME_attak105,
  70. FRAME_attak106,
  71. FRAME_attak107,
  72. FRAME_attak108,
  73. FRAME_attak109,
  74. FRAME_attak110,
  75. FRAME_attak111,
  76. FRAME_attak112,
  77. FRAME_attak113,
  78. FRAME_attak114,
  79. FRAME_attak115,
  80. FRAME_attak116,
  81. FRAME_attak117,
  82. FRAME_attak118,
  83. FRAME_attak119,
  84. FRAME_attak120,
  85. FRAME_attak121,
  86. FRAME_attak201,
  87. FRAME_attak202,
  88. FRAME_attak203,
  89. FRAME_attak204,
  90. FRAME_attak205,
  91. FRAME_attak206,
  92. FRAME_attak207,
  93. FRAME_attak208,
  94. FRAME_attak209,
  95. FRAME_attak210,
  96. FRAME_attak211,
  97. FRAME_attak212,
  98. FRAME_attak213,
  99. FRAME_attak214,
  100. FRAME_attak215,
  101. FRAME_attak216,
  102. FRAME_attak217,
  103. FRAME_bankl01,
  104. FRAME_bankl02,
  105. FRAME_bankl03,
  106. FRAME_bankl04,
  107. FRAME_bankl05,
  108. FRAME_bankl06,
  109. FRAME_bankl07,
  110. FRAME_bankr01,
  111. FRAME_bankr02,
  112. FRAME_bankr03,
  113. FRAME_bankr04,
  114. FRAME_bankr05,
  115. FRAME_bankr06,
  116. FRAME_bankr07,
  117. FRAME_rollf01,
  118. FRAME_rollf02,
  119. FRAME_rollf03,
  120. FRAME_rollf04,
  121. FRAME_rollf05,
  122. FRAME_rollf06,
  123. FRAME_rollf07,
  124. FRAME_rollf08,
  125. FRAME_rollf09,
  126. FRAME_rollr01,
  127. FRAME_rollr02,
  128. FRAME_rollr03,
  129. FRAME_rollr04,
  130. FRAME_rollr05,
  131. FRAME_rollr06,
  132. FRAME_rollr07,
  133. FRAME_rollr08,
  134. FRAME_rollr09,
  135. FRAME_defens01,
  136. FRAME_defens02,
  137. FRAME_defens03,
  138. FRAME_defens04,
  139. FRAME_defens05,
  140. FRAME_defens06,
  141. FRAME_pain101,
  142. FRAME_pain102,
  143. FRAME_pain103,
  144. FRAME_pain104,
  145. FRAME_pain105,
  146. FRAME_pain106,
  147. FRAME_pain107,
  148. FRAME_pain108,
  149. FRAME_pain109,
  150. FRAME_pain201,
  151. FRAME_pain202,
  152. FRAME_pain203,
  153. FRAME_pain204,
  154. FRAME_pain301,
  155. FRAME_pain302,
  156. FRAME_pain303,
  157. FRAME_pain304
  158. };
  159. constexpr float MODEL_SCALE = 1.000000f;