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- // Copyright (c) ZeniMax Media Inc.
- // Licensed under the GNU General Public License 2.0.
- // G:\quake2\xpack\models/monsters/turret
- // This file generated by qdata - Do NOT Modify
- #define FRAME_stand01 0
- #define FRAME_stand02 1
- #define FRAME_active01 2
- #define FRAME_active02 3
- #define FRAME_active03 4
- #define FRAME_active04 5
- #define FRAME_active05 6
- #define FRAME_active06 7
- #define FRAME_run01 8
- #define FRAME_run02 9
- #define FRAME_pow01 10
- #define FRAME_pow02 11
- #define FRAME_pow03 12
- #define FRAME_pow04 13
- #define FRAME_death01 14
- #define FRAME_death02 15
- #define MODEL_SCALE 3.500000
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