m_gladiator.h 1.6 KB

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  1. // Copyright (c) ZeniMax Media Inc.
  2. // Licensed under the GNU General Public License 2.0.
  3. // G:\quake2\baseq2\models/monsters/gladiatr
  4. // This file generated by ModelGen - Do NOT Modify
  5. enum
  6. {
  7. FRAME_stand1,
  8. FRAME_stand2,
  9. FRAME_stand3,
  10. FRAME_stand4,
  11. FRAME_stand5,
  12. FRAME_stand6,
  13. FRAME_stand7,
  14. FRAME_walk1,
  15. FRAME_walk2,
  16. FRAME_walk3,
  17. FRAME_walk4,
  18. FRAME_walk5,
  19. FRAME_walk6,
  20. FRAME_walk7,
  21. FRAME_walk8,
  22. FRAME_walk9,
  23. FRAME_walk10,
  24. FRAME_walk11,
  25. FRAME_walk12,
  26. FRAME_walk13,
  27. FRAME_walk14,
  28. FRAME_walk15,
  29. FRAME_walk16,
  30. FRAME_run1,
  31. FRAME_run2,
  32. FRAME_run3,
  33. FRAME_run4,
  34. FRAME_run5,
  35. FRAME_run6,
  36. FRAME_melee1,
  37. FRAME_melee2,
  38. FRAME_melee3,
  39. FRAME_melee4,
  40. FRAME_melee5,
  41. FRAME_melee6,
  42. FRAME_melee7,
  43. FRAME_melee8,
  44. FRAME_melee9,
  45. FRAME_melee10,
  46. FRAME_melee11,
  47. FRAME_melee12,
  48. FRAME_melee13,
  49. FRAME_melee14,
  50. FRAME_melee15,
  51. FRAME_melee16,
  52. FRAME_melee17,
  53. FRAME_attack1,
  54. FRAME_attack2,
  55. FRAME_attack3,
  56. FRAME_attack4,
  57. FRAME_attack5,
  58. FRAME_attack6,
  59. FRAME_attack7,
  60. FRAME_attack8,
  61. FRAME_attack9,
  62. FRAME_pain1,
  63. FRAME_pain2,
  64. FRAME_pain3,
  65. FRAME_pain4,
  66. FRAME_pain5,
  67. FRAME_pain6,
  68. FRAME_death1,
  69. FRAME_death2,
  70. FRAME_death3,
  71. FRAME_death4,
  72. FRAME_death5,
  73. FRAME_death6,
  74. FRAME_death7,
  75. FRAME_death8,
  76. FRAME_death9,
  77. FRAME_death10,
  78. FRAME_death11,
  79. FRAME_death12,
  80. FRAME_death13,
  81. FRAME_death14,
  82. FRAME_death15,
  83. FRAME_death16,
  84. FRAME_death17,
  85. FRAME_death18,
  86. FRAME_death19,
  87. FRAME_death20,
  88. FRAME_death21,
  89. FRAME_death22,
  90. FRAME_painup1,
  91. FRAME_painup2,
  92. FRAME_painup3,
  93. FRAME_painup4,
  94. FRAME_painup5,
  95. FRAME_painup6,
  96. FRAME_painup7
  97. };
  98. constexpr float MODEL_SCALE = 1.000000f;