m_brain.h 3.8 KB

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  1. // Copyright (c) ZeniMax Media Inc.
  2. // Licensed under the GNU General Public License 2.0.
  3. // G:\quake2\baseq2\models/monsters/brain
  4. // This file generated by ModelGen - Do NOT Modify
  5. enum
  6. {
  7. FRAME_walk101,
  8. FRAME_walk102,
  9. FRAME_walk103,
  10. FRAME_walk104,
  11. FRAME_walk105,
  12. FRAME_walk106,
  13. FRAME_walk107,
  14. FRAME_walk108,
  15. FRAME_walk109,
  16. FRAME_walk110,
  17. FRAME_walk111,
  18. FRAME_walk112,
  19. FRAME_walk113,
  20. FRAME_walk201,
  21. FRAME_walk202,
  22. FRAME_walk203,
  23. FRAME_walk204,
  24. FRAME_walk205,
  25. FRAME_walk206,
  26. FRAME_walk207,
  27. FRAME_walk208,
  28. FRAME_walk209,
  29. FRAME_walk210,
  30. FRAME_walk211,
  31. FRAME_walk212,
  32. FRAME_walk213,
  33. FRAME_walk214,
  34. FRAME_walk215,
  35. FRAME_walk216,
  36. FRAME_walk217,
  37. FRAME_walk218,
  38. FRAME_walk219,
  39. FRAME_walk220,
  40. FRAME_walk221,
  41. FRAME_walk222,
  42. FRAME_walk223,
  43. FRAME_walk224,
  44. FRAME_walk225,
  45. FRAME_walk226,
  46. FRAME_walk227,
  47. FRAME_walk228,
  48. FRAME_walk229,
  49. FRAME_walk230,
  50. FRAME_walk231,
  51. FRAME_walk232,
  52. FRAME_walk233,
  53. FRAME_walk234,
  54. FRAME_walk235,
  55. FRAME_walk236,
  56. FRAME_walk237,
  57. FRAME_walk238,
  58. FRAME_walk239,
  59. FRAME_walk240,
  60. FRAME_attak101,
  61. FRAME_attak102,
  62. FRAME_attak103,
  63. FRAME_attak104,
  64. FRAME_attak105,
  65. FRAME_attak106,
  66. FRAME_attak107,
  67. FRAME_attak108,
  68. FRAME_attak109,
  69. FRAME_attak110,
  70. FRAME_attak111,
  71. FRAME_attak112,
  72. FRAME_attak113,
  73. FRAME_attak114,
  74. FRAME_attak115,
  75. FRAME_attak116,
  76. FRAME_attak117,
  77. FRAME_attak118,
  78. FRAME_attak201,
  79. FRAME_attak202,
  80. FRAME_attak203,
  81. FRAME_attak204,
  82. FRAME_attak205,
  83. FRAME_attak206,
  84. FRAME_attak207,
  85. FRAME_attak208,
  86. FRAME_attak209,
  87. FRAME_attak210,
  88. FRAME_attak211,
  89. FRAME_attak212,
  90. FRAME_attak213,
  91. FRAME_attak214,
  92. FRAME_attak215,
  93. FRAME_attak216,
  94. FRAME_attak217,
  95. FRAME_pain101,
  96. FRAME_pain102,
  97. FRAME_pain103,
  98. FRAME_pain104,
  99. FRAME_pain105,
  100. FRAME_pain106,
  101. FRAME_pain107,
  102. FRAME_pain108,
  103. FRAME_pain109,
  104. FRAME_pain110,
  105. FRAME_pain111,
  106. FRAME_pain112,
  107. FRAME_pain113,
  108. FRAME_pain114,
  109. FRAME_pain115,
  110. FRAME_pain116,
  111. FRAME_pain117,
  112. FRAME_pain118,
  113. FRAME_pain119,
  114. FRAME_pain120,
  115. FRAME_pain121,
  116. FRAME_pain201,
  117. FRAME_pain202,
  118. FRAME_pain203,
  119. FRAME_pain204,
  120. FRAME_pain205,
  121. FRAME_pain206,
  122. FRAME_pain207,
  123. FRAME_pain208,
  124. FRAME_pain301,
  125. FRAME_pain302,
  126. FRAME_pain303,
  127. FRAME_pain304,
  128. FRAME_pain305,
  129. FRAME_pain306,
  130. FRAME_death101,
  131. FRAME_death102,
  132. FRAME_death103,
  133. FRAME_death104,
  134. FRAME_death105,
  135. FRAME_death106,
  136. FRAME_death107,
  137. FRAME_death108,
  138. FRAME_death109,
  139. FRAME_death110,
  140. FRAME_death111,
  141. FRAME_death112,
  142. FRAME_death113,
  143. FRAME_death114,
  144. FRAME_death115,
  145. FRAME_death116,
  146. FRAME_death117,
  147. FRAME_death118,
  148. FRAME_death201,
  149. FRAME_death202,
  150. FRAME_death203,
  151. FRAME_death204,
  152. FRAME_death205,
  153. FRAME_duck01,
  154. FRAME_duck02,
  155. FRAME_duck03,
  156. FRAME_duck04,
  157. FRAME_duck05,
  158. FRAME_duck06,
  159. FRAME_duck07,
  160. FRAME_duck08,
  161. FRAME_defens01,
  162. FRAME_defens02,
  163. FRAME_defens03,
  164. FRAME_defens04,
  165. FRAME_defens05,
  166. FRAME_defens06,
  167. FRAME_defens07,
  168. FRAME_defens08,
  169. FRAME_stand01,
  170. FRAME_stand02,
  171. FRAME_stand03,
  172. FRAME_stand04,
  173. FRAME_stand05,
  174. FRAME_stand06,
  175. FRAME_stand07,
  176. FRAME_stand08,
  177. FRAME_stand09,
  178. FRAME_stand10,
  179. FRAME_stand11,
  180. FRAME_stand12,
  181. FRAME_stand13,
  182. FRAME_stand14,
  183. FRAME_stand15,
  184. FRAME_stand16,
  185. FRAME_stand17,
  186. FRAME_stand18,
  187. FRAME_stand19,
  188. FRAME_stand20,
  189. FRAME_stand21,
  190. FRAME_stand22,
  191. FRAME_stand23,
  192. FRAME_stand24,
  193. FRAME_stand25,
  194. FRAME_stand26,
  195. FRAME_stand27,
  196. FRAME_stand28,
  197. FRAME_stand29,
  198. FRAME_stand30,
  199. FRAME_stand31,
  200. FRAME_stand32,
  201. FRAME_stand33,
  202. FRAME_stand34,
  203. FRAME_stand35,
  204. FRAME_stand36,
  205. FRAME_stand37,
  206. FRAME_stand38,
  207. FRAME_stand39,
  208. FRAME_stand40,
  209. FRAME_stand41,
  210. FRAME_stand42,
  211. FRAME_stand43,
  212. FRAME_stand44,
  213. FRAME_stand45,
  214. FRAME_stand46,
  215. FRAME_stand47,
  216. FRAME_stand48,
  217. FRAME_stand49,
  218. FRAME_stand50,
  219. FRAME_stand51,
  220. FRAME_stand52,
  221. FRAME_stand53,
  222. FRAME_stand54,
  223. FRAME_stand55,
  224. FRAME_stand56,
  225. FRAME_stand57,
  226. FRAME_stand58,
  227. FRAME_stand59,
  228. FRAME_stand60
  229. };
  230. constexpr float MODEL_SCALE = 1.000000f;