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- /* Copyright (C) 1996-2022 id Software LLC
- This program is free software; you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation; either version 2 of the License, or
- (at your option) any later version.
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with this program; if not, write to the Free Software
- Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- See file, 'COPYING', for details.
- */
- string GetNetName( float item_number ) = {
- switch ( item_number ) {
- case IT_AXE:
- return "Axe";
- case IT_SHOTGUN:
- return "Shotgun";
- case IT_SUPER_SHOTGUN:
- return "Super Shotgun";
- case IT_NAILGUN:
- return "Nailgun";
- case IT_SUPER_NAILGUN:
- return "Perforator";
- case IT_GRENADE_LAUNCHER:
- return "Grenade Launcher";
- case IT_ROCKET_LAUNCHER:
- return "Rocket Launcher";
- case IT_LIGHTNING:
- return "Lightning Gun";
- case IT_EXTRA_WEAPON:
- return "Extra Weapon";
- case IT_SHELLS:
- return "Shells";
- case IT_NAILS:
- return "Nails";
- case IT_ROCKETS:
- return "Rockets";
- case IT_CELLS:
- return "Cells";
- case IT_ARMOR1:
- return "Green Armor";
- case IT_ARMOR2:
- return "Yellow Armor";
- case IT_ARMOR3:
- return "Red Armor";
- case IT_SUPERHEALTH:
- return "Mega Health";
- case IT_KEY1: {
- if ( world.worldtype == WORLDTYPE_MEDIEVAL )
- return "Silver key";
- else if ( world.worldtype == WORLDTYPE_METAL )
- return "Silver runkey";
- else if ( world.worldtype == WORLDTYPE_BASE )
- return "Silver keycard";
- }
- case IT_KEY2: {
- if ( world.worldtype == WORLDTYPE_MEDIEVAL )
- return "Gold key";
- else if ( world.worldtype == WORLDTYPE_METAL )
- return "Gold runkey";
- else if ( world.worldtype == WORLDTYPE_BASE )
- return "Gold keycard";
- }
- case IT_INVISIBILITY:
- return "Ring of Shadows";
- case IT_INVULNERABILITY:
- return "Pentagram of Protection";
- case IT_SUIT:
- return "Biohazard Suit";
- case IT_QUAD:
- return "Quad Damage";
- default:
- return string_null;
- }
- };
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