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- /*
- Copyright (C) 2004 Michael Liebscher
- Copyright (C) 1997-2001 Id Software, Inc.
- This program is free software; you can redistribute it and/or
- modify it under the terms of the GNU General Public License
- as published by the Free Software Foundation; either version 2
- of the License, or (at your option) any later version.
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with this program; if not, write to the Free Software
- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- */
- /*
- * renderer.h: Interface to graphics API.
- *
- * Author: Michael Liebscher <johnnycanuck@users.sourceforge.net>
- * Date: 2004
- *
- * Acknowledgement:
- * This code was derived from Quake II, and was originally
- * written by Id Software, Inc.
- *
- */
- /*
- Notes:
- This module communicates with the graphics API. The API can be any graphics
- API, e.g OpenGL, DirectX, SDL, GDI, etc; as long as the functions listed in
- this header are implemented.
- */
- #ifndef __RENDERER_H__
- #define __RENDERER_H__
- #ifdef _WIN32
- #define OPENGL_DLL_NAME "opengl32.dll"
- #elif __unix__
- #define OPENGL_DLL_NAME "libGL.so.1"
- #elif IPHONE
- #define OPENGL_DLL_NAME "not applicable"
- #else
- #error "Define OPENGL_DLL_NAME"
- #endif
- typedef enum
- {
- rserr_ok,
- rserr_invalid_fullscreen,
- rserr_invalid_mode,
- rserr_unknown
- } rserr_t;
- extern int registration_sequence;
- extern void R_Init( void );
- extern void R_Shutdown( void );
- extern void R_BeginRegistration( const char *model );
- extern void R_BeginFrame( void );
- extern void R_EndFrame( void );
- extern void R_AppActivate( _boolean active );
- extern void R_SwapBuffers( int );
- extern void R_SetPalette( const unsigned char *palette);
- extern void R_DeleteTexture( unsigned int texnum );
- extern void R_Draw_Pic( int x, int y, const char *name );
- extern void R_Draw_StretchPic( int x, int y, int w, int h, const char *name );
- extern void R_Draw_Character( int x, int y, int num, font_t *myfont );
- extern void R_Draw_Tile( int x, int y, int w, int h, const char *name );
- extern void R_Draw_Fill( int x, int y, int w, int h, colour3_t c );
- extern void R_Draw_Line( int nXStart, int nYStart, int nXEnd, int nYEnd, int width, colour3_t c );
- #endif /* __RENDERER_H__ */
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