123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159 |
- /*
- Copyright (C) 2005 Michael Liebscher <johnnycanuck@users.sourceforge.net>
- This program is free software; you can redistribute it and/or
- modify it under the terms of the GNU General Public License
- as published by the Free Software Foundation; either version 2
- of the License, or (at your option) any later version.
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with this program; if not, write to the Free Software
- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- */
- /*
- * matrix.c: Matrix math routines.
- *
- * Author: Michael Liebscher <johnnycanuck@users.sourceforge.net>
- *
- */
- #include "../wolfiphone.h"
- /*
- -----------------------------------------------------------------------------
- Function: Matrix3x3Multiply -Computes the product of two 3x3 matrices.
- Parameters: in1, in2 -[in] 3x3 matrices.
- out -[out] result.
- Returns: Nothing
- Notes:
- Product of two 3x3 matrices
- ( a b c ) ( r u x ) ( ar + bs + ct au + bv + cw ax + by + cz )
- ( d e f ) ( s v y ) = ( dr + es + ft du + ev + fw dx + ey + fz )
- ( h i j ) ( t w z ) ( hr + hs + ht iu + iv + iw jx + jy + jz )
- -----------------------------------------------------------------------------
- */
- PUBLIC void Matrix3x3Multiply( mat3_t in1, mat3_t in2, mat3_t out )
- {
- out[0] = in1[0] * in2[0] + in1[1] * in2[3] + in1[2] * in2[6];
- out[1] = in1[0] * in2[1] + in1[1] * in2[4] + in1[2] * in2[7];
- out[2] = in1[0] * in2[2] + in1[1] * in2[5] + in1[2] * in2[8];
-
- out[3] = in1[3] * in2[0] + in1[4] * in2[3] + in1[5] * in2[6];
- out[4] = in1[3] * in2[1] + in1[4] * in2[4] + in1[5] * in2[7];
- out[5] = in1[3] * in2[2] + in1[4] * in2[5] + in1[5] * in2[8];
-
- out[6] = in1[6] * in2[0] + in1[7] * in2[3] + in1[8] * in2[6];
- out[7] = in1[6] * in2[1] + in1[7] * in2[4] + in1[8] * in2[7];
- out[8] = in1[6] * in2[2] + in1[7] * in2[5] + in1[8] * in2[8];
- }
- /*
- -----------------------------------------------------------------------------
- Function: MatrixIdentity -Set matrix to the identity matrix (unit matrix).
-
- Parameters: matrix -[in/out] 4x4 matrix.
- Returns: Nothing.
-
- Notes:
- -----------------------------------------------------------------------------
- */
- PUBLIC void MatrixIdentity( mat4_t matrix )
- {
- matrix[ 0] = 1.0; matrix[ 1] = 0.0; matrix[ 2] = 0.0; matrix[ 3] = 0.0;
- matrix[ 4] = 0.0; matrix[ 5] = 1.0; matrix[ 6] = 0.0; matrix[ 7] = 0.0;
- matrix[ 8] = 0.0; matrix[ 9] = 0.0; matrix[10] = 1.0; matrix[11] = 0.0;
- matrix[12] = 0.0; matrix[13] = 0.0; matrix[14] = 0.0; matrix[15] = 1.0;
- }
- /*
- -----------------------------------------------------------------------------
- Function: MatrixInvert -Invert a matrix.
-
- Parameters:
- in -[in] Input matrix
- out -[out] Output matrix.
- Returns: Nothing.
-
- Notes: Matrix MUST be orthonormal
- -----------------------------------------------------------------------------
- */
- PUBLIC void MatrixInvert( mat4_t in, mat4_t out )
- {
- // Transpose rotation
- out[ 0] = in[ 0]; out[ 1] = in[ 4]; out[ 2] = in[ 8];
- out[ 4] = in[ 1]; out[ 5] = in[ 5]; out[ 6] = in[ 9];
- out[ 8] = in[ 2]; out[ 9] = in[ 6]; out[10] = in[10];
- // Clear shearing terms
- out[3] = 0.0f; out[7] = 0.0f; out[11] = 0.0f; out[15] = 1.0f;
- // Translation is minus the dot of translation and rotations
- out[12] = -(in[12] * in[ 0]) - (in[13] * in[ 1]) - (in[14] * in[ 2]);
- out[13] = -(in[12] * in[ 4]) - (in[13] * in[ 5]) - (in[14] * in[ 6]);
- out[14] = -(in[12] * in[ 8]) - (in[13] * in[ 9]) - (in[14] * in[10]);
- }
- /*
- -----------------------------------------------------------------------------
- Function: VectorMatrixMultiply -Multiply a vector by a matrix.
-
- Parameters:
- vecIn -[in] Input vector.
- m -[in] Input matrix.
- vecOut -[out] Output vector.
- Returns: Nothing.
-
- Notes:
- -----------------------------------------------------------------------------
- */
- PUBLIC void VectorMatrixMultiply( vec3_t vecIn, mat4_t m, vec3_t vecOut )
- {
- vecOut[0] = (vecIn[0] * m[ 0]) + (vecIn[1] * m[ 4]) + (vecIn[2] * m[ 8]) + m[12];
- vecOut[1] = (vecIn[0] * m[ 1]) + (vecIn[1] * m[ 5]) + (vecIn[2] * m[ 9]) + m[13];
- vecOut[2] = (vecIn[0] * m[ 2]) + (vecIn[1] * m[ 6]) + (vecIn[2] * m[10]) + m[14];
- }
- /*
- -----------------------------------------------------------------------------
- Function: VectorMatrix3x3Multiply -Multiply a vector by just the 3x3 portion
- of a matrix.
-
- Parameters:
- in -[in] Input vector.
- m -[in] Input matrix.
- out -[out] Output vector.
- Returns: Nothing.
-
- Notes:
- -----------------------------------------------------------------------------
- */
- PUBLIC void VectorMatrix3x3Multiply( vec3_t in, mat4_t m, vec3_t out )
- {
- out[0] = (in[0] * m[ 0]) + (in[1] * m[ 4]) + (in[2] * m[ 8]);
- out[1] = (in[0] * m[ 1]) + (in[1] * m[ 5]) + (in[2] * m[ 9]);
- out[2] = (in[0] * m[ 2]) + (in[1] * m[ 6]) + (in[2] * m[10]);
- }
|