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- /*
- Copyright (C) 2004-2005 Michael Liebscher <johnnycanuck@users.sourceforge.net>
- Copyright (C) 1997-2001 Id Software, Inc.
- This program is free software; you can redistribute it and/or
- modify it under the terms of the GNU General Public License
- as published by the Free Software Foundation; either version 2
- of the License, or (at your option) any later version.
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with this program; if not, write to the Free Software
- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- */
- /*
- * filesystem.h: Interface to filesystem layer.
- *
- * Author: Michael Liebscher <johnnycanuck@users.sourceforge.net>
- *
- * Acknowledgement:
- * This code was derived from Quake II, and was originally
- * written by Id Software, Inc.
- *
- */
- /*
- Notes:
- This module is implemented by filestring.c.
- */
- #ifndef __FILESTRING_H__
- #define __FILESTRING_H__
- extern void FS_CreatePath( char *path );
- extern void FS_FilePath( char *in, char *out );
- extern char *FS_SkipPath( char *pathname );
- extern void FS_StripExtension( char *in, char *out );
- extern char *FS_FileExtension( char *in );
- extern void FS_FileBase( char *in, char *out );
- #endif /* __FILESTRING_H__ */
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