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- /*
- Copyright (C) 1996-1997 Id Software, Inc.
- This program is free software; you can redistribute it and/or
- modify it under the terms of the GNU General Public License
- as published by the Free Software Foundation; either version 2
- of the License, or (at your option) any later version.
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
- See the GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with this program; if not, write to the Free Software
- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- */
- // screen.c -- master for refresh, status bar, console, chat, notify, etc
- #include "quakedef.h"
- /*
- background clear
- rendering
- turtle/net/ram icons
- sbar
- centerprint / slow centerprint
- notify lines
- intermission / finale overlay
- loading plaque
- console
- menu
- required background clears
- required update regions
- syncronous draw mode or async
- One off screen buffer, with updates either copied or xblited
- Need to double buffer?
- async draw will require the refresh area to be cleared, because it will be
- xblited, but sync draw can just ignore it.
- sync
- draw
- CenterPrint ()
- SlowPrint ()
- Screen_Update ();
- Con_Printf ();
- net
- turn off messages option
- the refresh is allways rendered, unless the console is full screen
- console is:
- notify lines
- half
- full
-
- */
- int glx, gly, glwidth, glheight;
- // only the refresh window will be updated unless these variables are flagged
- int scr_copytop;
- int scr_copyeverything;
- float scr_con_current;
- float scr_conlines; // lines of console to display
- float oldscreensize, oldfov;
- cvar_t scr_viewsize = {"viewsize","100", true};
- cvar_t scr_fov = {"fov","90"}; // 10 - 170
- cvar_t scr_conspeed = {"scr_conspeed","300"};
- cvar_t scr_centertime = {"scr_centertime","2"};
- cvar_t scr_showram = {"showram","1"};
- cvar_t scr_showturtle = {"showturtle","0"};
- cvar_t scr_showpause = {"showpause","1"};
- cvar_t scr_printspeed = {"scr_printspeed","8"};
- cvar_t gl_triplebuffer = {"gl_triplebuffer", "1", true };
- extern cvar_t crosshair;
- qboolean scr_initialized; // ready to draw
- qpic_t *scr_ram;
- qpic_t *scr_net;
- qpic_t *scr_turtle;
- int scr_fullupdate;
- int clearconsole;
- int clearnotify;
- int sb_lines;
- viddef_t vid; // global video state
- vrect_t scr_vrect;
- qboolean scr_disabled_for_loading;
- qboolean scr_drawloading;
- float scr_disabled_time;
- qboolean block_drawing;
- void SCR_ScreenShot_f (void);
- /*
- ===============================================================================
- CENTER PRINTING
- ===============================================================================
- */
- char scr_centerstring[1024];
- float scr_centertime_start; // for slow victory printing
- float scr_centertime_off;
- int scr_center_lines;
- int scr_erase_lines;
- int scr_erase_center;
- /*
- ==============
- SCR_CenterPrint
- Called for important messages that should stay in the center of the screen
- for a few moments
- ==============
- */
- void SCR_CenterPrint (char *str)
- {
- strncpy (scr_centerstring, str, sizeof(scr_centerstring)-1);
- scr_centertime_off = scr_centertime.value;
- scr_centertime_start = cl.time;
- // count the number of lines for centering
- scr_center_lines = 1;
- while (*str)
- {
- if (*str == '\n')
- scr_center_lines++;
- str++;
- }
- }
- void SCR_DrawCenterString (void)
- {
- char *start;
- int l;
- int j;
- int x, y;
- int remaining;
- // the finale prints the characters one at a time
- if (cl.intermission)
- remaining = scr_printspeed.value * (cl.time - scr_centertime_start);
- else
- remaining = 9999;
- scr_erase_center = 0;
- start = scr_centerstring;
- if (scr_center_lines <= 4)
- y = vid.height*0.35;
- else
- y = 48;
- do
- {
- // scan the width of the line
- for (l=0 ; l<40 ; l++)
- if (start[l] == '\n' || !start[l])
- break;
- x = (vid.width - l*8)/2;
- for (j=0 ; j<l ; j++, x+=8)
- {
- Draw_Character (x, y, start[j]);
- if (!remaining--)
- return;
- }
-
- y += 8;
- while (*start && *start != '\n')
- start++;
- if (!*start)
- break;
- start++; // skip the \n
- } while (1);
- }
- void SCR_CheckDrawCenterString (void)
- {
- scr_copytop = 1;
- if (scr_center_lines > scr_erase_lines)
- scr_erase_lines = scr_center_lines;
- scr_centertime_off -= host_frametime;
-
- if (scr_centertime_off <= 0 && !cl.intermission)
- return;
- if (key_dest != key_game)
- return;
- SCR_DrawCenterString ();
- }
- //=============================================================================
- /*
- ====================
- CalcFov
- ====================
- */
- float CalcFov (float fov_x, float width, float height)
- {
- float a;
- float x;
- if (fov_x < 1 || fov_x > 179)
- Sys_Error ("Bad fov: %f", fov_x);
- x = width/tan(fov_x/360*M_PI);
- a = atan (height/x);
- a = a*360/M_PI;
- return a;
- }
- /*
- =================
- SCR_CalcRefdef
- Must be called whenever vid changes
- Internal use only
- =================
- */
- static void SCR_CalcRefdef (void)
- {
- vrect_t vrect;
- float size;
- int h;
- qboolean full = false;
- scr_fullupdate = 0; // force a background redraw
- vid.recalc_refdef = 0;
- // force the status bar to redraw
- Sbar_Changed ();
- //========================================
-
- // bound viewsize
- if (scr_viewsize.value < 30)
- Cvar_Set ("viewsize","30");
- if (scr_viewsize.value > 120)
- Cvar_Set ("viewsize","120");
- // bound field of view
- if (scr_fov.value < 10)
- Cvar_Set ("fov","10");
- if (scr_fov.value > 170)
- Cvar_Set ("fov","170");
- // intermission is always full screen
- if (cl.intermission)
- size = 120;
- else
- size = scr_viewsize.value;
- if (size >= 120)
- sb_lines = 0; // no status bar at all
- else if (size >= 110)
- sb_lines = 24; // no inventory
- else
- sb_lines = 24+16+8;
- if (scr_viewsize.value >= 100.0) {
- full = true;
- size = 100.0;
- } else
- size = scr_viewsize.value;
- if (cl.intermission)
- {
- full = true;
- size = 100;
- sb_lines = 0;
- }
- size /= 100.0;
- h = vid.height - sb_lines;
- r_refdef.vrect.width = vid.width * size;
- if (r_refdef.vrect.width < 96)
- {
- size = 96.0 / r_refdef.vrect.width;
- r_refdef.vrect.width = 96; // min for icons
- }
- r_refdef.vrect.height = vid.height * size;
- if (r_refdef.vrect.height > vid.height - sb_lines)
- r_refdef.vrect.height = vid.height - sb_lines;
- if (r_refdef.vrect.height > vid.height)
- r_refdef.vrect.height = vid.height;
- r_refdef.vrect.x = (vid.width - r_refdef.vrect.width)/2;
- if (full)
- r_refdef.vrect.y = 0;
- else
- r_refdef.vrect.y = (h - r_refdef.vrect.height)/2;
- r_refdef.fov_x = scr_fov.value;
- r_refdef.fov_y = CalcFov (r_refdef.fov_x, r_refdef.vrect.width, r_refdef.vrect.height);
- scr_vrect = r_refdef.vrect;
- }
- /*
- =================
- SCR_SizeUp_f
- Keybinding command
- =================
- */
- void SCR_SizeUp_f (void)
- {
- Cvar_SetValue ("viewsize",scr_viewsize.value+10);
- vid.recalc_refdef = 1;
- }
- /*
- =================
- SCR_SizeDown_f
- Keybinding command
- =================
- */
- void SCR_SizeDown_f (void)
- {
- Cvar_SetValue ("viewsize",scr_viewsize.value-10);
- vid.recalc_refdef = 1;
- }
- //============================================================================
- /*
- ==================
- SCR_Init
- ==================
- */
- void SCR_Init (void)
- {
- Cvar_RegisterVariable (&scr_fov);
- Cvar_RegisterVariable (&scr_viewsize);
- Cvar_RegisterVariable (&scr_conspeed);
- Cvar_RegisterVariable (&scr_showram);
- Cvar_RegisterVariable (&scr_showturtle);
- Cvar_RegisterVariable (&scr_showpause);
- Cvar_RegisterVariable (&scr_centertime);
- Cvar_RegisterVariable (&scr_printspeed);
- Cvar_RegisterVariable (&gl_triplebuffer);
- //
- // register our commands
- //
- Cmd_AddCommand ("screenshot",SCR_ScreenShot_f);
- Cmd_AddCommand ("sizeup",SCR_SizeUp_f);
- Cmd_AddCommand ("sizedown",SCR_SizeDown_f);
- scr_ram = Draw_PicFromWad ("ram");
- scr_net = Draw_PicFromWad ("net");
- scr_turtle = Draw_PicFromWad ("turtle");
- scr_initialized = true;
- }
- /*
- ==============
- SCR_DrawRam
- ==============
- */
- void SCR_DrawRam (void)
- {
- if (!scr_showram.value)
- return;
- if (!r_cache_thrash)
- return;
- Draw_Pic (scr_vrect.x+32, scr_vrect.y, scr_ram);
- }
- /*
- ==============
- SCR_DrawTurtle
- ==============
- */
- void SCR_DrawTurtle (void)
- {
- static int count;
-
- if (!scr_showturtle.value)
- return;
- if (host_frametime < 0.1)
- {
- count = 0;
- return;
- }
- count++;
- if (count < 3)
- return;
- Draw_Pic (scr_vrect.x, scr_vrect.y, scr_turtle);
- }
- /*
- ==============
- SCR_DrawNet
- ==============
- */
- void SCR_DrawNet (void)
- {
- if (realtime - cl.last_received_message < 0.3)
- return;
- if (cls.demoplayback)
- return;
- Draw_Pic (scr_vrect.x+64, scr_vrect.y, scr_net);
- }
- /*
- ==============
- DrawPause
- ==============
- */
- void SCR_DrawPause (void)
- {
- qpic_t *pic;
- if (!scr_showpause.value) // turn off for screenshots
- return;
- if (!cl.paused)
- return;
- pic = Draw_CachePic ("gfx/pause.lmp");
- Draw_Pic ( (vid.width - pic->width)/2,
- (vid.height - 48 - pic->height)/2, pic);
- }
- /*
- ==============
- SCR_DrawLoading
- ==============
- */
- void SCR_DrawLoading (void)
- {
- qpic_t *pic;
- if (!scr_drawloading)
- return;
-
- pic = Draw_CachePic ("gfx/loading.lmp");
- Draw_Pic ( (vid.width - pic->width)/2,
- (vid.height - 48 - pic->height)/2, pic);
- }
- //=============================================================================
- /*
- ==================
- SCR_SetUpToDrawConsole
- ==================
- */
- void SCR_SetUpToDrawConsole (void)
- {
- Con_CheckResize ();
-
- if (scr_drawloading)
- return; // never a console with loading plaque
-
- // decide on the height of the console
- con_forcedup = !cl.worldmodel || cls.signon != SIGNONS;
- if (con_forcedup)
- {
- scr_conlines = vid.height; // full screen
- scr_con_current = scr_conlines;
- }
- else if (key_dest == key_console)
- scr_conlines = vid.height/2; // half screen
- else
- scr_conlines = 0; // none visible
-
- if (scr_conlines < scr_con_current)
- {
- scr_con_current -= scr_conspeed.value*host_frametime;
- if (scr_conlines > scr_con_current)
- scr_con_current = scr_conlines;
- }
- else if (scr_conlines > scr_con_current)
- {
- scr_con_current += scr_conspeed.value*host_frametime;
- if (scr_conlines < scr_con_current)
- scr_con_current = scr_conlines;
- }
- if (clearconsole++ < vid.numpages)
- {
- Sbar_Changed ();
- }
- else if (clearnotify++ < vid.numpages)
- {
- }
- else
- con_notifylines = 0;
- }
-
- /*
- ==================
- SCR_DrawConsole
- ==================
- */
- void SCR_DrawConsole (void)
- {
- if (scr_con_current)
- {
- scr_copyeverything = 1;
- Con_DrawConsole (scr_con_current, true);
- clearconsole = 0;
- }
- else
- {
- if (key_dest == key_game || key_dest == key_message)
- Con_DrawNotify (); // only draw notify in game
- }
- }
- /*
- ==============================================================================
-
- SCREEN SHOTS
-
- ==============================================================================
- */
- typedef struct _TargaHeader {
- unsigned char id_length, colormap_type, image_type;
- unsigned short colormap_index, colormap_length;
- unsigned char colormap_size;
- unsigned short x_origin, y_origin, width, height;
- unsigned char pixel_size, attributes;
- } TargaHeader;
- /*
- ==================
- SCR_ScreenShot_f
- ==================
- */
- void SCR_ScreenShot_f (void)
- {
- byte *buffer;
- char pcxname[80];
- char checkname[MAX_OSPATH];
- int i, c, temp;
- //
- // find a file name to save it to
- //
- strcpy(pcxname,"quake00.tga");
-
- for (i=0 ; i<=99 ; i++)
- {
- pcxname[5] = i/10 + '0';
- pcxname[6] = i%10 + '0';
- sprintf (checkname, "%s/%s", com_gamedir, pcxname);
- if (Sys_FileTime(checkname) == -1)
- break; // file doesn't exist
- }
- if (i==100)
- {
- Con_Printf ("SCR_ScreenShot_f: Couldn't create a PCX file\n");
- return;
- }
- buffer = malloc(glwidth*glheight*3 + 18);
- memset (buffer, 0, 18);
- buffer[2] = 2; // uncompressed type
- buffer[12] = glwidth&255;
- buffer[13] = glwidth>>8;
- buffer[14] = glheight&255;
- buffer[15] = glheight>>8;
- buffer[16] = 24; // pixel size
- glReadPixels (glx, gly, glwidth, glheight, GL_RGB, GL_UNSIGNED_BYTE, buffer+18 );
- // swap rgb to bgr
- c = 18+glwidth*glheight*3;
- for (i=18 ; i<c ; i+=3)
- {
- temp = buffer[i];
- buffer[i] = buffer[i+2];
- buffer[i+2] = temp;
- }
- COM_WriteFile (pcxname, buffer, glwidth*glheight*3 + 18 );
- free (buffer);
- Con_Printf ("Wrote %s\n", pcxname);
- }
- //=============================================================================
- /*
- ===============
- SCR_BeginLoadingPlaque
- ================
- */
- void SCR_BeginLoadingPlaque (void)
- {
- S_StopAllSounds (true);
- if (cls.state != ca_connected)
- return;
- if (cls.signon != SIGNONS)
- return;
-
- // redraw with no console and the loading plaque
- Con_ClearNotify ();
- scr_centertime_off = 0;
- scr_con_current = 0;
- scr_drawloading = true;
- scr_fullupdate = 0;
- Sbar_Changed ();
- SCR_UpdateScreen ();
- scr_drawloading = false;
- scr_disabled_for_loading = true;
- scr_disabled_time = realtime;
- scr_fullupdate = 0;
- }
- /*
- ===============
- SCR_EndLoadingPlaque
- ================
- */
- void SCR_EndLoadingPlaque (void)
- {
- scr_disabled_for_loading = false;
- scr_fullupdate = 0;
- Con_ClearNotify ();
- }
- //=============================================================================
- char *scr_notifystring;
- qboolean scr_drawdialog;
- void SCR_DrawNotifyString (void)
- {
- char *start;
- int l;
- int j;
- int x, y;
- start = scr_notifystring;
- y = vid.height*0.35;
- do
- {
- // scan the width of the line
- for (l=0 ; l<40 ; l++)
- if (start[l] == '\n' || !start[l])
- break;
- x = (vid.width - l*8)/2;
- for (j=0 ; j<l ; j++, x+=8)
- Draw_Character (x, y, start[j]);
-
- y += 8;
- while (*start && *start != '\n')
- start++;
- if (!*start)
- break;
- start++; // skip the \n
- } while (1);
- }
- /*
- ==================
- SCR_ModalMessage
- Displays a text string in the center of the screen and waits for a Y or N
- keypress.
- ==================
- */
- int SCR_ModalMessage (char *text)
- {
- if (cls.state == ca_dedicated)
- return true;
- scr_notifystring = text;
-
- // draw a fresh screen
- scr_fullupdate = 0;
- scr_drawdialog = true;
- SCR_UpdateScreen ();
- scr_drawdialog = false;
-
- S_ClearBuffer (); // so dma doesn't loop current sound
- do
- {
- key_count = -1; // wait for a key down and up
- Sys_SendKeyEvents ();
- } while (key_lastpress != 'y' && key_lastpress != 'n' && key_lastpress != K_ESCAPE);
- scr_fullupdate = 0;
- SCR_UpdateScreen ();
- return key_lastpress == 'y';
- }
- //=============================================================================
- /*
- ===============
- SCR_BringDownConsole
- Brings the console down and fades the palettes back to normal
- ================
- */
- void SCR_BringDownConsole (void)
- {
- int i;
-
- scr_centertime_off = 0;
-
- for (i=0 ; i<20 && scr_conlines != scr_con_current ; i++)
- SCR_UpdateScreen ();
- cl.cshifts[0].percent = 0; // no area contents palette on next frame
- VID_SetPalette (host_basepal);
- }
- void SCR_TileClear (void)
- {
- if (r_refdef.vrect.x > 0) {
- // left
- Draw_TileClear (0, 0, r_refdef.vrect.x, vid.height - sb_lines);
- // right
- Draw_TileClear (r_refdef.vrect.x + r_refdef.vrect.width, 0,
- vid.width - r_refdef.vrect.x + r_refdef.vrect.width,
- vid.height - sb_lines);
- }
- if (r_refdef.vrect.y > 0) {
- // top
- Draw_TileClear (r_refdef.vrect.x, 0,
- r_refdef.vrect.x + r_refdef.vrect.width,
- r_refdef.vrect.y);
- // bottom
- Draw_TileClear (r_refdef.vrect.x,
- r_refdef.vrect.y + r_refdef.vrect.height,
- r_refdef.vrect.width,
- vid.height - sb_lines -
- (r_refdef.vrect.height + r_refdef.vrect.y));
- }
- }
- /*
- ==================
- SCR_UpdateScreen
- This is called every frame, and can also be called explicitly to flush
- text to the screen.
- WARNING: be very careful calling this from elsewhere, because the refresh
- needs almost the entire 256k of stack space!
- ==================
- */
- void SCR_UpdateScreen (void)
- {
- static float oldscr_viewsize;
- vrect_t vrect;
- if (block_drawing)
- return;
- vid.numpages = 2 + gl_triplebuffer.value;
- scr_copytop = 0;
- scr_copyeverything = 0;
- if (scr_disabled_for_loading)
- {
- if (realtime - scr_disabled_time > 60)
- {
- scr_disabled_for_loading = false;
- Con_Printf ("load failed.\n");
- }
- else
- return;
- }
- if (!scr_initialized || !con_initialized)
- return; // not initialized yet
- GL_BeginRendering (&glx, &gly, &glwidth, &glheight);
-
- //
- // determine size of refresh window
- //
- if (oldfov != scr_fov.value)
- {
- oldfov = scr_fov.value;
- vid.recalc_refdef = true;
- }
- if (oldscreensize != scr_viewsize.value)
- {
- oldscreensize = scr_viewsize.value;
- vid.recalc_refdef = true;
- }
- if (vid.recalc_refdef)
- SCR_CalcRefdef ();
- //
- // do 3D refresh drawing, and then update the screen
- //
- SCR_SetUpToDrawConsole ();
-
- V_RenderView ();
- GL_Set2D ();
- //
- // draw any areas not covered by the refresh
- //
- SCR_TileClear ();
- if (scr_drawdialog)
- {
- Sbar_Draw ();
- Draw_FadeScreen ();
- SCR_DrawNotifyString ();
- scr_copyeverything = true;
- }
- else if (scr_drawloading)
- {
- SCR_DrawLoading ();
- Sbar_Draw ();
- }
- else if (cl.intermission == 1 && key_dest == key_game)
- {
- Sbar_IntermissionOverlay ();
- }
- else if (cl.intermission == 2 && key_dest == key_game)
- {
- Sbar_FinaleOverlay ();
- SCR_CheckDrawCenterString ();
- }
- else
- {
- if (crosshair.value)
- Draw_Character (scr_vrect.x + scr_vrect.width/2, scr_vrect.y + scr_vrect.height/2, '+');
-
- SCR_DrawRam ();
- SCR_DrawNet ();
- SCR_DrawTurtle ();
- SCR_DrawPause ();
- SCR_CheckDrawCenterString ();
- Sbar_Draw ();
- SCR_DrawConsole ();
- M_Draw ();
- }
- V_UpdatePalette ();
- GL_EndRendering ();
- }
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