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- /*
- Copyright (C) 1996-1997 Id Software, Inc.
- This program is free software; you can redistribute it and/or
- modify it under the terms of the GNU General Public License
- as published by the Free Software Foundation; either version 2
- of the License, or (at your option) any later version.
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
- See the GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with this program; if not, write to the Free Software
- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- */
- // models.c -- model loading and caching
- // models are the only shared resource between a client and server running
- // on the same machine.
- #include "qwsvdef.h"
- model_t *loadmodel;
- char loadname[32]; // for hunk tags
- void Mod_LoadSpriteModel (model_t *mod, void *buffer);
- void Mod_LoadBrushModel (model_t *mod, void *buffer);
- void Mod_LoadAliasModel (model_t *mod, void *buffer);
- model_t *Mod_LoadModel (model_t *mod, qboolean crash);
- byte mod_novis[MAX_MAP_LEAFS/8];
- #define MAX_MOD_KNOWN 256
- model_t mod_known[MAX_MOD_KNOWN];
- int mod_numknown;
- texture_t r_notexture_mip;
- unsigned *model_checksum;
- /*
- ===============
- Mod_Init
- ===============
- */
- void Mod_Init (void)
- {
- memset (mod_novis, 0xff, sizeof(mod_novis));
- }
- /*
- ===============
- Mod_PointInLeaf
- ===============
- */
- mleaf_t *Mod_PointInLeaf (vec3_t p, model_t *model)
- {
- mnode_t *node;
- float d;
- mplane_t *plane;
-
- if (!model || !model->nodes)
- SV_Error ("Mod_PointInLeaf: bad model");
- node = model->nodes;
- while (1)
- {
- if (node->contents < 0)
- return (mleaf_t *)node;
- plane = node->plane;
- d = DotProduct (p,plane->normal) - plane->dist;
- if (d > 0)
- node = node->children[0];
- else
- node = node->children[1];
- }
-
- return NULL; // never reached
- }
- /*
- ===================
- Mod_DecompressVis
- ===================
- */
- byte *Mod_DecompressVis (byte *in, model_t *model)
- {
- static byte decompressed[MAX_MAP_LEAFS/8];
- int c;
- byte *out;
- int row;
- row = (model->numleafs+7)>>3;
- out = decompressed;
- #if 0
- memcpy (out, in, row);
- #else
- if (!in)
- { // no vis info, so make all visible
- while (row)
- {
- *out++ = 0xff;
- row--;
- }
- return decompressed;
- }
- do
- {
- if (*in)
- {
- *out++ = *in++;
- continue;
- }
-
- c = in[1];
- in += 2;
- while (c)
- {
- *out++ = 0;
- c--;
- }
- } while (out - decompressed < row);
- #endif
-
- return decompressed;
- }
- byte *Mod_LeafPVS (mleaf_t *leaf, model_t *model)
- {
- if (leaf == model->leafs)
- return mod_novis;
- return Mod_DecompressVis (leaf->compressed_vis, model);
- }
- /*
- ===================
- Mod_ClearAll
- ===================
- */
- void Mod_ClearAll (void)
- {
- int i;
- model_t *mod;
-
- for (i=0 , mod=mod_known ; i<mod_numknown ; i++, mod++)
- if (mod->type != mod_alias)
- mod->needload = true;
- }
- /*
- ==================
- Mod_FindName
- ==================
- */
- model_t *Mod_FindName (char *name)
- {
- int i;
- model_t *mod;
-
- if (!name[0])
- SV_Error ("Mod_ForName: NULL name");
-
- //
- // search the currently loaded models
- //
- for (i=0 , mod=mod_known ; i<mod_numknown ; i++, mod++)
- if (!strcmp (mod->name, name) )
- break;
-
- if (i == mod_numknown)
- {
- if (mod_numknown == MAX_MOD_KNOWN)
- SV_Error ("mod_numknown == MAX_MOD_KNOWN");
- strcpy (mod->name, name);
- mod->needload = true;
- mod_numknown++;
- }
- return mod;
- }
- /*
- ==================
- Mod_LoadModel
- Loads a model into the cache
- ==================
- */
- model_t *Mod_LoadModel (model_t *mod, qboolean crash)
- {
- void *d;
- unsigned *buf;
- byte stackbuf[1024]; // avoid dirtying the cache heap
- if (!mod->needload)
- {
- if (mod->type == mod_alias)
- {
- d = Cache_Check (&mod->cache);
- if (d)
- return mod;
- }
- else
- return mod; // not cached at all
- }
-
- //
- // load the file
- //
- buf = (unsigned *)COM_LoadStackFile (mod->name, stackbuf, sizeof(stackbuf));
- if (!buf)
- {
- if (crash)
- SV_Error ("Mod_NumForName: %s not found", mod->name);
- return NULL;
- }
-
- //
- // allocate a new model
- //
- COM_FileBase (mod->name, loadname);
-
- loadmodel = mod;
- //
- // fill it in
- //
- // call the apropriate loader
- mod->needload = false;
-
- Mod_LoadBrushModel (mod, buf);
- return mod;
- }
- /*
- ==================
- Mod_ForName
- Loads in a model for the given name
- ==================
- */
- model_t *Mod_ForName (char *name, qboolean crash)
- {
- model_t *mod;
-
- mod = Mod_FindName (name);
-
- return Mod_LoadModel (mod, crash);
- }
- /*
- ===============================================================================
- BRUSHMODEL LOADING
- ===============================================================================
- */
- byte *mod_base;
- /*
- =================
- Mod_LoadTextures
- =================
- */
- void Mod_LoadTextures (lump_t *l)
- {
- int i, j, pixels, num, max, altmax;
- miptex_t *mt;
- texture_t *tx, *tx2;
- texture_t *anims[10];
- texture_t *altanims[10];
- dmiptexlump_t *m;
- if (!l->filelen)
- {
- loadmodel->textures = NULL;
- return;
- }
- m = (dmiptexlump_t *)(mod_base + l->fileofs);
-
- m->nummiptex = LittleLong (m->nummiptex);
-
- loadmodel->numtextures = m->nummiptex;
- loadmodel->textures = Hunk_AllocName (m->nummiptex * sizeof(*loadmodel->textures) , loadname);
- for (i=0 ; i<m->nummiptex ; i++)
- {
- m->dataofs[i] = LittleLong(m->dataofs[i]);
- if (m->dataofs[i] == -1)
- continue;
- mt = (miptex_t *)((byte *)m + m->dataofs[i]);
- mt->width = LittleLong (mt->width);
- mt->height = LittleLong (mt->height);
- for (j=0 ; j<MIPLEVELS ; j++)
- mt->offsets[j] = LittleLong (mt->offsets[j]);
-
- if ( (mt->width & 15) || (mt->height & 15) )
- SV_Error ("Texture %s is not 16 aligned", mt->name);
- pixels = mt->width*mt->height/64*85;
- tx = Hunk_AllocName (sizeof(texture_t) +pixels, loadname );
- loadmodel->textures[i] = tx;
- memcpy (tx->name, mt->name, sizeof(tx->name));
- tx->width = mt->width;
- tx->height = mt->height;
- for (j=0 ; j<MIPLEVELS ; j++)
- tx->offsets[j] = mt->offsets[j] + sizeof(texture_t) - sizeof(miptex_t);
- // the pixels immediately follow the structures
- memcpy ( tx+1, mt+1, pixels);
- }
- //
- // sequence the animations
- //
- for (i=0 ; i<m->nummiptex ; i++)
- {
- tx = loadmodel->textures[i];
- if (!tx || tx->name[0] != '+')
- continue;
- if (tx->anim_next)
- continue; // allready sequenced
- // find the number of frames in the animation
- memset (anims, 0, sizeof(anims));
- memset (altanims, 0, sizeof(altanims));
- max = tx->name[1];
- altmax = 0;
- if (max >= 'a' && max <= 'z')
- max -= 'a' - 'A';
- if (max >= '0' && max <= '9')
- {
- max -= '0';
- altmax = 0;
- anims[max] = tx;
- max++;
- }
- else if (max >= 'A' && max <= 'J')
- {
- altmax = max - 'A';
- max = 0;
- altanims[altmax] = tx;
- altmax++;
- }
- else
- SV_Error ("Bad animating texture %s", tx->name);
- for (j=i+1 ; j<m->nummiptex ; j++)
- {
- tx2 = loadmodel->textures[j];
- if (!tx2 || tx2->name[0] != '+')
- continue;
- if (strcmp (tx2->name+2, tx->name+2))
- continue;
- num = tx2->name[1];
- if (num >= 'a' && num <= 'z')
- num -= 'a' - 'A';
- if (num >= '0' && num <= '9')
- {
- num -= '0';
- anims[num] = tx2;
- if (num+1 > max)
- max = num + 1;
- }
- else if (num >= 'A' && num <= 'J')
- {
- num = num - 'A';
- altanims[num] = tx2;
- if (num+1 > altmax)
- altmax = num+1;
- }
- else
- SV_Error ("Bad animating texture %s", tx->name);
- }
-
- #define ANIM_CYCLE 2
- // link them all together
- for (j=0 ; j<max ; j++)
- {
- tx2 = anims[j];
- if (!tx2)
- SV_Error ("Missing frame %i of %s",j, tx->name);
- tx2->anim_total = max * ANIM_CYCLE;
- tx2->anim_min = j * ANIM_CYCLE;
- tx2->anim_max = (j+1) * ANIM_CYCLE;
- tx2->anim_next = anims[ (j+1)%max ];
- if (altmax)
- tx2->alternate_anims = altanims[0];
- }
- for (j=0 ; j<altmax ; j++)
- {
- tx2 = altanims[j];
- if (!tx2)
- SV_Error ("Missing frame %i of %s",j, tx->name);
- tx2->anim_total = altmax * ANIM_CYCLE;
- tx2->anim_min = j * ANIM_CYCLE;
- tx2->anim_max = (j+1) * ANIM_CYCLE;
- tx2->anim_next = altanims[ (j+1)%altmax ];
- if (max)
- tx2->alternate_anims = anims[0];
- }
- }
- }
- /*
- =================
- Mod_LoadLighting
- =================
- */
- void Mod_LoadLighting (lump_t *l)
- {
- if (!l->filelen)
- {
- loadmodel->lightdata = NULL;
- return;
- }
- loadmodel->lightdata = Hunk_AllocName ( l->filelen, loadname);
- memcpy (loadmodel->lightdata, mod_base + l->fileofs, l->filelen);
- }
- /*
- =================
- Mod_LoadVisibility
- =================
- */
- void Mod_LoadVisibility (lump_t *l)
- {
- if (!l->filelen)
- {
- loadmodel->visdata = NULL;
- return;
- }
- loadmodel->visdata = Hunk_AllocName ( l->filelen, loadname);
- memcpy (loadmodel->visdata, mod_base + l->fileofs, l->filelen);
- }
- /*
- =================
- Mod_LoadEntities
- =================
- */
- void Mod_LoadEntities (lump_t *l)
- {
- if (!l->filelen)
- {
- loadmodel->entities = NULL;
- return;
- }
- loadmodel->entities = Hunk_AllocName ( l->filelen, loadname);
- memcpy (loadmodel->entities, mod_base + l->fileofs, l->filelen);
- }
- /*
- =================
- Mod_LoadVertexes
- =================
- */
- void Mod_LoadVertexes (lump_t *l)
- {
- dvertex_t *in;
- mvertex_t *out;
- int i, count;
- in = (void *)(mod_base + l->fileofs);
- if (l->filelen % sizeof(*in))
- SV_Error ("MOD_LoadBmodel: funny lump size in %s",loadmodel->name);
- count = l->filelen / sizeof(*in);
- out = Hunk_AllocName ( count*sizeof(*out), loadname);
- loadmodel->vertexes = out;
- loadmodel->numvertexes = count;
- for ( i=0 ; i<count ; i++, in++, out++)
- {
- out->position[0] = LittleFloat (in->point[0]);
- out->position[1] = LittleFloat (in->point[1]);
- out->position[2] = LittleFloat (in->point[2]);
- }
- }
- /*
- =================
- Mod_LoadSubmodels
- =================
- */
- void Mod_LoadSubmodels (lump_t *l)
- {
- dmodel_t *in;
- dmodel_t *out;
- int i, j, count;
- in = (void *)(mod_base + l->fileofs);
- if (l->filelen % sizeof(*in))
- SV_Error ("MOD_LoadBmodel: funny lump size in %s",loadmodel->name);
- count = l->filelen / sizeof(*in);
- out = Hunk_AllocName ( count*sizeof(*out), loadname);
- loadmodel->submodels = out;
- loadmodel->numsubmodels = count;
- for ( i=0 ; i<count ; i++, in++, out++)
- {
- for (j=0 ; j<3 ; j++)
- { // spread the mins / maxs by a pixel
- out->mins[j] = LittleFloat (in->mins[j]) - 1;
- out->maxs[j] = LittleFloat (in->maxs[j]) + 1;
- out->origin[j] = LittleFloat (in->origin[j]);
- }
- for (j=0 ; j<MAX_MAP_HULLS ; j++)
- out->headnode[j] = LittleLong (in->headnode[j]);
- out->visleafs = LittleLong (in->visleafs);
- out->firstface = LittleLong (in->firstface);
- out->numfaces = LittleLong (in->numfaces);
- }
- }
- /*
- =================
- Mod_LoadEdges
- =================
- */
- void Mod_LoadEdges (lump_t *l)
- {
- dedge_t *in;
- medge_t *out;
- int i, count;
- in = (void *)(mod_base + l->fileofs);
- if (l->filelen % sizeof(*in))
- SV_Error ("MOD_LoadBmodel: funny lump size in %s",loadmodel->name);
- count = l->filelen / sizeof(*in);
- out = Hunk_AllocName ( (count + 1) * sizeof(*out), loadname);
- loadmodel->edges = out;
- loadmodel->numedges = count;
- for ( i=0 ; i<count ; i++, in++, out++)
- {
- out->v[0] = (unsigned short)LittleShort(in->v[0]);
- out->v[1] = (unsigned short)LittleShort(in->v[1]);
- }
- }
- /*
- =================
- Mod_LoadTexinfo
- =================
- */
- void Mod_LoadTexinfo (lump_t *l)
- {
- texinfo_t *in;
- mtexinfo_t *out;
- int i, j, count;
- int miptex;
- float len1, len2;
- in = (void *)(mod_base + l->fileofs);
- if (l->filelen % sizeof(*in))
- SV_Error ("MOD_LoadBmodel: funny lump size in %s",loadmodel->name);
- count = l->filelen / sizeof(*in);
- out = Hunk_AllocName ( count*sizeof(*out), loadname);
- loadmodel->texinfo = out;
- loadmodel->numtexinfo = count;
- for ( i=0 ; i<count ; i++, in++, out++)
- {
- #if 0
- for (j=0 ; j<8 ; j++)
- out->vecs[0][j] = LittleFloat (in->vecs[0][j]);
- len1 = Length (in->vecs[0]);
- len2 = Length (in->vecs[1]);
- #else
- for (j=0 ; j<4 ; j++) {
- out->vecs[0][j] = LittleFloat (in->vecs[0][j]);
- out->vecs[1][j] = LittleFloat (in->vecs[1][j]);
- }
- len1 = Length (out->vecs[0]);
- len2 = Length (out->vecs[1]);
- #endif
- if (len1 + len2 < 2 /*0.001*/)
- out->mipadjust = 1;
- else
- out->mipadjust = 1 / floor( (len1+len2)/2 );
- miptex = LittleLong (in->miptex);
- out->flags = LittleLong (in->flags);
-
- if (!loadmodel->textures)
- {
- out->texture = &r_notexture_mip; // checkerboard texture
- out->flags = 0;
- }
- else
- {
- if (miptex >= loadmodel->numtextures)
- SV_Error ("miptex >= loadmodel->numtextures");
- out->texture = loadmodel->textures[miptex];
- if (!out->texture)
- {
- out->texture = &r_notexture_mip; // texture not found
- out->flags = 0;
- }
- }
- }
- }
- /*
- ================
- CalcSurfaceExtents
- Fills in s->texturemins[] and s->extents[]
- ================
- */
- void CalcSurfaceExtents (msurface_t *s)
- {
- float mins[2], maxs[2], val;
- int i,j, e;
- mvertex_t *v;
- mtexinfo_t *tex;
- int bmins[2], bmaxs[2];
- mins[0] = mins[1] = 999999;
- maxs[0] = maxs[1] = -99999;
- tex = s->texinfo;
-
- for (i=0 ; i<s->numedges ; i++)
- {
- e = loadmodel->surfedges[s->firstedge+i];
- if (e >= 0)
- v = &loadmodel->vertexes[loadmodel->edges[e].v[0]];
- else
- v = &loadmodel->vertexes[loadmodel->edges[-e].v[1]];
-
- for (j=0 ; j<2 ; j++)
- {
- val = v->position[0] * tex->vecs[j][0] +
- v->position[1] * tex->vecs[j][1] +
- v->position[2] * tex->vecs[j][2] +
- tex->vecs[j][3];
- if (val < mins[j])
- mins[j] = val;
- if (val > maxs[j])
- maxs[j] = val;
- }
- }
- for (i=0 ; i<2 ; i++)
- {
- bmins[i] = floor(mins[i]/16);
- bmaxs[i] = ceil(maxs[i]/16);
- s->texturemins[i] = bmins[i] * 16;
- s->extents[i] = (bmaxs[i] - bmins[i]) * 16;
- if ( !(tex->flags & TEX_SPECIAL) && s->extents[i] > 256)
- SV_Error ("Bad surface extents");
- }
- }
- /*
- =================
- Mod_LoadFaces
- =================
- */
- void Mod_LoadFaces (lump_t *l)
- {
- dface_t *in;
- msurface_t *out;
- int i, count, surfnum;
- int planenum, side;
- in = (void *)(mod_base + l->fileofs);
- if (l->filelen % sizeof(*in))
- SV_Error ("MOD_LoadBmodel: funny lump size in %s",loadmodel->name);
- count = l->filelen / sizeof(*in);
- out = Hunk_AllocName ( count*sizeof(*out), loadname);
- loadmodel->surfaces = out;
- loadmodel->numsurfaces = count;
- for ( surfnum=0 ; surfnum<count ; surfnum++, in++, out++)
- {
- out->firstedge = LittleLong(in->firstedge);
- out->numedges = LittleShort(in->numedges);
- out->flags = 0;
- planenum = LittleShort(in->planenum);
- side = LittleShort(in->side);
- if (side)
- out->flags |= SURF_PLANEBACK;
- out->plane = loadmodel->planes + planenum;
- out->texinfo = loadmodel->texinfo + LittleShort (in->texinfo);
- CalcSurfaceExtents (out);
-
- // lighting info
- for (i=0 ; i<MAXLIGHTMAPS ; i++)
- out->styles[i] = in->styles[i];
- i = LittleLong(in->lightofs);
- if (i == -1)
- out->samples = NULL;
- else
- out->samples = loadmodel->lightdata + i;
-
- // set the drawing flags flag
-
- if (!Q_strncmp(out->texinfo->texture->name,"sky",3)) // sky
- {
- out->flags |= (SURF_DRAWSKY | SURF_DRAWTILED);
- continue;
- }
-
- if (!Q_strncmp(out->texinfo->texture->name,"*",1)) // turbulent
- {
- out->flags |= (SURF_DRAWTURB | SURF_DRAWTILED);
- for (i=0 ; i<2 ; i++)
- {
- out->extents[i] = 16384;
- out->texturemins[i] = -8192;
- }
- continue;
- }
- }
- }
- /*
- =================
- Mod_SetParent
- =================
- */
- void Mod_SetParent (mnode_t *node, mnode_t *parent)
- {
- node->parent = parent;
- if (node->contents < 0)
- return;
- Mod_SetParent (node->children[0], node);
- Mod_SetParent (node->children[1], node);
- }
- /*
- =================
- Mod_LoadNodes
- =================
- */
- void Mod_LoadNodes (lump_t *l)
- {
- int i, j, count, p;
- dnode_t *in;
- mnode_t *out;
- in = (void *)(mod_base + l->fileofs);
- if (l->filelen % sizeof(*in))
- SV_Error ("MOD_LoadBmodel: funny lump size in %s",loadmodel->name);
- count = l->filelen / sizeof(*in);
- out = Hunk_AllocName ( count*sizeof(*out), loadname);
- loadmodel->nodes = out;
- loadmodel->numnodes = count;
- for ( i=0 ; i<count ; i++, in++, out++)
- {
- for (j=0 ; j<3 ; j++)
- {
- out->minmaxs[j] = LittleShort (in->mins[j]);
- out->minmaxs[3+j] = LittleShort (in->maxs[j]);
- }
-
- p = LittleLong(in->planenum);
- out->plane = loadmodel->planes + p;
- out->firstsurface = LittleShort (in->firstface);
- out->numsurfaces = LittleShort (in->numfaces);
-
- for (j=0 ; j<2 ; j++)
- {
- p = LittleShort (in->children[j]);
- if (p >= 0)
- out->children[j] = loadmodel->nodes + p;
- else
- out->children[j] = (mnode_t *)(loadmodel->leafs + (-1 - p));
- }
- }
-
- Mod_SetParent (loadmodel->nodes, NULL); // sets nodes and leafs
- }
- /*
- =================
- Mod_LoadLeafs
- =================
- */
- void Mod_LoadLeafs (lump_t *l)
- {
- dleaf_t *in;
- mleaf_t *out;
- int i, j, count, p;
- in = (void *)(mod_base + l->fileofs);
- if (l->filelen % sizeof(*in))
- SV_Error ("MOD_LoadBmodel: funny lump size in %s",loadmodel->name);
- count = l->filelen / sizeof(*in);
- out = Hunk_AllocName ( count*sizeof(*out), loadname);
- loadmodel->leafs = out;
- loadmodel->numleafs = count;
- for ( i=0 ; i<count ; i++, in++, out++)
- {
- for (j=0 ; j<3 ; j++)
- {
- out->minmaxs[j] = LittleShort (in->mins[j]);
- out->minmaxs[3+j] = LittleShort (in->maxs[j]);
- }
- p = LittleLong(in->contents);
- out->contents = p;
- out->firstmarksurface = loadmodel->marksurfaces +
- LittleShort(in->firstmarksurface);
- out->nummarksurfaces = LittleShort(in->nummarksurfaces);
-
- p = LittleLong(in->visofs);
- if (p == -1)
- out->compressed_vis = NULL;
- else
- out->compressed_vis = loadmodel->visdata + p;
- out->efrags = NULL;
-
- for (j=0 ; j<4 ; j++)
- out->ambient_sound_level[j] = in->ambient_level[j];
- }
- }
- /*
- =================
- Mod_LoadClipnodes
- =================
- */
- void Mod_LoadClipnodes (lump_t *l)
- {
- dclipnode_t *in, *out;
- int i, count;
- hull_t *hull;
- in = (void *)(mod_base + l->fileofs);
- if (l->filelen % sizeof(*in))
- SV_Error ("MOD_LoadBmodel: funny lump size in %s",loadmodel->name);
- count = l->filelen / sizeof(*in);
- out = Hunk_AllocName ( count*sizeof(*out), loadname);
- loadmodel->clipnodes = out;
- loadmodel->numclipnodes = count;
- hull = &loadmodel->hulls[1];
- hull->clipnodes = out;
- hull->firstclipnode = 0;
- hull->lastclipnode = count-1;
- hull->planes = loadmodel->planes;
- hull->clip_mins[0] = -16;
- hull->clip_mins[1] = -16;
- hull->clip_mins[2] = -24;
- hull->clip_maxs[0] = 16;
- hull->clip_maxs[1] = 16;
- hull->clip_maxs[2] = 32;
- hull = &loadmodel->hulls[2];
- hull->clipnodes = out;
- hull->firstclipnode = 0;
- hull->lastclipnode = count-1;
- hull->planes = loadmodel->planes;
- hull->clip_mins[0] = -32;
- hull->clip_mins[1] = -32;
- hull->clip_mins[2] = -24;
- hull->clip_maxs[0] = 32;
- hull->clip_maxs[1] = 32;
- hull->clip_maxs[2] = 64;
- for (i=0 ; i<count ; i++, out++, in++)
- {
- out->planenum = LittleLong(in->planenum);
- out->children[0] = LittleShort(in->children[0]);
- out->children[1] = LittleShort(in->children[1]);
- }
- }
- /*
- =================
- Mod_MakeHull0
- Deplicate the drawing hull structure as a clipping hull
- =================
- */
- void Mod_MakeHull0 (void)
- {
- mnode_t *in, *child;
- dclipnode_t *out;
- int i, j, count;
- hull_t *hull;
-
- hull = &loadmodel->hulls[0];
-
- in = loadmodel->nodes;
- count = loadmodel->numnodes;
- out = Hunk_AllocName ( count*sizeof(*out), loadname);
- hull->clipnodes = out;
- hull->firstclipnode = 0;
- hull->lastclipnode = count-1;
- hull->planes = loadmodel->planes;
- for (i=0 ; i<count ; i++, out++, in++)
- {
- out->planenum = in->plane - loadmodel->planes;
- for (j=0 ; j<2 ; j++)
- {
- child = in->children[j];
- if (child->contents < 0)
- out->children[j] = child->contents;
- else
- out->children[j] = child - loadmodel->nodes;
- }
- }
- }
- /*
- =================
- Mod_LoadMarksurfaces
- =================
- */
- void Mod_LoadMarksurfaces (lump_t *l)
- {
- int i, j, count;
- short *in;
- msurface_t **out;
-
- in = (void *)(mod_base + l->fileofs);
- if (l->filelen % sizeof(*in))
- SV_Error ("MOD_LoadBmodel: funny lump size in %s",loadmodel->name);
- count = l->filelen / sizeof(*in);
- out = Hunk_AllocName ( count*sizeof(*out), loadname);
- loadmodel->marksurfaces = out;
- loadmodel->nummarksurfaces = count;
- for ( i=0 ; i<count ; i++)
- {
- j = LittleShort(in[i]);
- if (j >= loadmodel->numsurfaces)
- SV_Error ("Mod_ParseMarksurfaces: bad surface number");
- out[i] = loadmodel->surfaces + j;
- }
- }
- /*
- =================
- Mod_LoadSurfedges
- =================
- */
- void Mod_LoadSurfedges (lump_t *l)
- {
- int i, count;
- int *in, *out;
-
- in = (void *)(mod_base + l->fileofs);
- if (l->filelen % sizeof(*in))
- SV_Error ("MOD_LoadBmodel: funny lump size in %s",loadmodel->name);
- count = l->filelen / sizeof(*in);
- out = Hunk_AllocName ( count*sizeof(*out), loadname);
- loadmodel->surfedges = out;
- loadmodel->numsurfedges = count;
- for ( i=0 ; i<count ; i++)
- out[i] = LittleLong (in[i]);
- }
- /*
- =================
- Mod_LoadPlanes
- =================
- */
- void Mod_LoadPlanes (lump_t *l)
- {
- int i, j;
- mplane_t *out;
- dplane_t *in;
- int count;
- int bits;
-
- in = (void *)(mod_base + l->fileofs);
- if (l->filelen % sizeof(*in))
- SV_Error ("MOD_LoadBmodel: funny lump size in %s",loadmodel->name);
- count = l->filelen / sizeof(*in);
- out = Hunk_AllocName ( count*2*sizeof(*out), loadname);
-
- loadmodel->planes = out;
- loadmodel->numplanes = count;
- for ( i=0 ; i<count ; i++, in++, out++)
- {
- bits = 0;
- for (j=0 ; j<3 ; j++)
- {
- out->normal[j] = LittleFloat (in->normal[j]);
- if (out->normal[j] < 0)
- bits |= 1<<j;
- }
- out->dist = LittleFloat (in->dist);
- out->type = LittleLong (in->type);
- out->signbits = bits;
- }
- }
- /*
- =================
- Mod_LoadBrushModel
- =================
- */
- void Mod_LoadBrushModel (model_t *mod, void *buffer)
- {
- int i, j;
- dheader_t *header;
- dmodel_t *bm;
-
- loadmodel->type = mod_brush;
-
- header = (dheader_t *)buffer;
- i = LittleLong (header->version);
- if (i != BSPVERSION)
- SV_Error ("Mod_LoadBrushModel: %s has wrong version number (%i should be %i)", mod->name, i, BSPVERSION);
- // swap all the lumps
- mod_base = (byte *)header;
- for (i=0 ; i<sizeof(dheader_t)/4 ; i++)
- ((int *)header)[i] = LittleLong ( ((int *)header)[i]);
- // load into heap
- mod->checksum = 0;
- mod->checksum2 = 0;
- // checksum all of the map, except for entities
- for (i = 0; i < HEADER_LUMPS; i++) {
- if (i == LUMP_ENTITIES)
- continue;
- mod->checksum ^= LittleLong(Com_BlockChecksum(mod_base + header->lumps[i].fileofs,
- header->lumps[i].filelen));
- if (i == LUMP_VISIBILITY || i == LUMP_LEAFS || i == LUMP_NODES)
- continue;
- mod->checksum2 ^= LittleLong(Com_BlockChecksum(mod_base + header->lumps[i].fileofs,
- header->lumps[i].filelen));
- }
- Mod_LoadVertexes (&header->lumps[LUMP_VERTEXES]);
- Mod_LoadEdges (&header->lumps[LUMP_EDGES]);
- Mod_LoadSurfedges (&header->lumps[LUMP_SURFEDGES]);
- Mod_LoadTextures (&header->lumps[LUMP_TEXTURES]);
- Mod_LoadLighting (&header->lumps[LUMP_LIGHTING]);
- Mod_LoadPlanes (&header->lumps[LUMP_PLANES]);
- Mod_LoadTexinfo (&header->lumps[LUMP_TEXINFO]);
- Mod_LoadFaces (&header->lumps[LUMP_FACES]);
- Mod_LoadMarksurfaces (&header->lumps[LUMP_MARKSURFACES]);
- Mod_LoadVisibility (&header->lumps[LUMP_VISIBILITY]);
- Mod_LoadLeafs (&header->lumps[LUMP_LEAFS]);
- Mod_LoadNodes (&header->lumps[LUMP_NODES]);
- Mod_LoadClipnodes (&header->lumps[LUMP_CLIPNODES]);
- Mod_LoadEntities (&header->lumps[LUMP_ENTITIES]);
- Mod_LoadSubmodels (&header->lumps[LUMP_MODELS]);
- Mod_MakeHull0 ();
-
- mod->numframes = 2; // regular and alternate animation
-
- //
- // set up the submodels (FIXME: this is confusing)
- //
- for (i=0 ; i<mod->numsubmodels ; i++)
- {
- bm = &mod->submodels[i];
- mod->hulls[0].firstclipnode = bm->headnode[0];
- for (j=1 ; j<MAX_MAP_HULLS ; j++)
- {
- mod->hulls[j].firstclipnode = bm->headnode[j];
- mod->hulls[j].lastclipnode = mod->numclipnodes-1;
- }
-
- mod->firstmodelsurface = bm->firstface;
- mod->nummodelsurfaces = bm->numfaces;
-
- VectorCopy (bm->maxs, mod->maxs);
- VectorCopy (bm->mins, mod->mins);
-
- mod->numleafs = bm->visleafs;
- if (i < mod->numsubmodels-1)
- { // duplicate the basic information
- char name[10];
- sprintf (name, "*%i", i+1);
- loadmodel = Mod_FindName (name);
- *loadmodel = *mod;
- strcpy (loadmodel->name, name);
- mod = loadmodel;
- }
- }
- }
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