mathlib.h 2.8 KB

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  1. /*
  2. Copyright (C) 1996-1997 Id Software, Inc.
  3. This program is free software; you can redistribute it and/or
  4. modify it under the terms of the GNU General Public License
  5. as published by the Free Software Foundation; either version 2
  6. of the License, or (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
  10. See the GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program; if not, write to the Free Software
  13. Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
  14. */
  15. // mathlib.h
  16. typedef float vec_t;
  17. typedef vec_t vec3_t[3];
  18. typedef vec_t vec5_t[5];
  19. typedef int fixed4_t;
  20. typedef int fixed8_t;
  21. typedef int fixed16_t;
  22. #ifndef M_PI
  23. #define M_PI 3.14159265358979323846 // matches value in gcc v2 math.h
  24. #endif
  25. struct mplane_s;
  26. extern vec3_t vec3_origin;
  27. extern int nanmask;
  28. #define IS_NAN(x) (((*(int *)&x)&nanmask)==nanmask)
  29. #define DotProduct(x,y) (x[0]*y[0]+x[1]*y[1]+x[2]*y[2])
  30. #define VectorSubtract(a,b,c) {c[0]=a[0]-b[0];c[1]=a[1]-b[1];c[2]=a[2]-b[2];}
  31. #define VectorAdd(a,b,c) {c[0]=a[0]+b[0];c[1]=a[1]+b[1];c[2]=a[2]+b[2];}
  32. #define VectorCopy(a,b) {b[0]=a[0];b[1]=a[1];b[2]=a[2];}
  33. void VectorMA (vec3_t veca, float scale, vec3_t vecb, vec3_t vecc);
  34. vec_t _DotProduct (vec3_t v1, vec3_t v2);
  35. void _VectorSubtract (vec3_t veca, vec3_t vecb, vec3_t out);
  36. void _VectorAdd (vec3_t veca, vec3_t vecb, vec3_t out);
  37. void _VectorCopy (vec3_t in, vec3_t out);
  38. int VectorCompare (vec3_t v1, vec3_t v2);
  39. vec_t Length (vec3_t v);
  40. void CrossProduct (vec3_t v1, vec3_t v2, vec3_t cross);
  41. float VectorNormalize (vec3_t v); // returns vector length
  42. void VectorInverse (vec3_t v);
  43. void VectorScale (vec3_t in, vec_t scale, vec3_t out);
  44. int Q_log2(int val);
  45. void R_ConcatRotations (float in1[3][3], float in2[3][3], float out[3][3]);
  46. void R_ConcatTransforms (float in1[3][4], float in2[3][4], float out[3][4]);
  47. void FloorDivMod (double numer, double denom, int *quotient,
  48. int *rem);
  49. fixed16_t Invert24To16(fixed16_t val);
  50. fixed16_t Mul16_30(fixed16_t multiplier, fixed16_t multiplicand);
  51. int GreatestCommonDivisor (int i1, int i2);
  52. void AngleVectors (vec3_t angles, vec3_t forward, vec3_t right, vec3_t up);
  53. int BoxOnPlaneSide (vec3_t emins, vec3_t emaxs, struct mplane_s *plane);
  54. float anglemod(float a);
  55. void RotatePointAroundVector( vec3_t dst, const vec3_t dir, const vec3_t point, float degrees );
  56. #define BOX_ON_PLANE_SIDE(emins, emaxs, p) \
  57. (((p)->type < 3)? \
  58. ( \
  59. ((p)->dist <= (emins)[(p)->type])? \
  60. 1 \
  61. : \
  62. ( \
  63. ((p)->dist >= (emaxs)[(p)->type])?\
  64. 2 \
  65. : \
  66. 3 \
  67. ) \
  68. ) \
  69. : \
  70. BoxOnPlaneSide( (emins), (emaxs), (p)))