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- #include "quakedef.h"
- #include <time.h>
- int glx, gly, glwidth, glheight;
- int scr_copytop;
- int scr_copyeverything;
- float scr_con_current;
- float scr_conlines;
- float oldscreensize, oldfov;
- cvar_t scr_viewsize = {"viewsize","100", true};
- cvar_t scr_fov = {"fov","90"};
- cvar_t scr_conspeed = {"scr_conspeed","300"};
- cvar_t scr_centertime = {"scr_centertime","2"};
- cvar_t scr_showram = {"showram","1"};
- cvar_t scr_showturtle = {"showturtle","0"};
- cvar_t scr_showpause = {"showpause","1"};
- cvar_t scr_printspeed = {"scr_printspeed","8"};
- cvar_t scr_allowsnap = {"scr_allowsnap", "1"};
- cvar_t gl_triplebuffer = {"gl_triplebuffer", "1", true };
- extern cvar_t crosshair;
- qboolean scr_initialized;
- qpic_t *scr_ram;
- qpic_t *scr_net;
- qpic_t *scr_turtle;
- int scr_fullupdate;
- int clearconsole;
- int clearnotify;
- int sb_lines;
- viddef_t vid;
- vrect_t scr_vrect;
- qboolean scr_disabled_for_loading;
- qboolean scr_drawloading;
- float scr_disabled_time;
- qboolean block_drawing;
- void SCR_ScreenShot_f (void);
- void SCR_RSShot_f (void);
- char scr_centerstring[1024];
- float scr_centertime_start;
- float scr_centertime_off;
- int scr_center_lines;
- int scr_erase_lines;
- int scr_erase_center;
- void SCR_CenterPrint (char *str)
- {
- strncpy (scr_centerstring, str, sizeof(scr_centerstring)-1);
- scr_centertime_off = scr_centertime.value;
- scr_centertime_start = cl.time;
- scr_center_lines = 1;
- while (*str)
- {
- if (*str == '\n')
- scr_center_lines++;
- str++;
- }
- }
- void SCR_DrawCenterString (void)
- {
- char *start;
- int l;
- int j;
- int x, y;
- int remaining;
- if (cl.intermission)
- remaining = scr_printspeed.value * (cl.time - scr_centertime_start);
- else
- remaining = 9999;
- scr_erase_center = 0;
- start = scr_centerstring;
- if (scr_center_lines <= 4)
- y = vid.height*0.35;
- else
- y = 48;
- do
- {
-
- for (l=0 ; l<40 ; l++)
- if (start[l] == '\n' || !start[l])
- break;
- x = (vid.width - l*8)/2;
- for (j=0 ; j<l ; j++, x+=8)
- {
- Draw_Character (x, y, start[j]);
- if (!remaining--)
- return;
- }
-
- y += 8;
- while (*start && *start != '\n')
- start++;
- if (!*start)
- break;
- start++;
- } while (1);
- }
- void SCR_CheckDrawCenterString (void)
- {
- scr_copytop = 1;
- if (scr_center_lines > scr_erase_lines)
- scr_erase_lines = scr_center_lines;
- scr_centertime_off -= host_frametime;
-
- if (scr_centertime_off <= 0 && !cl.intermission)
- return;
- if (key_dest != key_game)
- return;
- SCR_DrawCenterString ();
- }
- float CalcFov (float fov_x, float width, float height)
- {
- float a;
- float x;
- if (fov_x < 1 || fov_x > 179)
- Sys_Error ("Bad fov: %f", fov_x);
- x = width/tan(fov_x/360*M_PI);
- a = atan (height/x);
- a = a*360/M_PI;
- return a;
- }
- static void SCR_CalcRefdef (void)
- {
- float size;
- int h;
- qboolean full = false;
- scr_fullupdate = 0;
- vid.recalc_refdef = 0;
- Sbar_Changed ();
-
- if (scr_viewsize.value < 30)
- Cvar_Set ("viewsize","30");
- if (scr_viewsize.value > 120)
- Cvar_Set ("viewsize","120");
- if (scr_fov.value < 10)
- Cvar_Set ("fov","10");
- if (scr_fov.value > 170)
- Cvar_Set ("fov","170");
- if (cl.intermission)
- size = 120;
- else
- size = scr_viewsize.value;
- if (size >= 120)
- sb_lines = 0;
- else if (size >= 110)
- sb_lines = 24;
- else
- sb_lines = 24+16+8;
- if (scr_viewsize.value >= 100.0) {
- full = true;
- size = 100.0;
- } else
- size = scr_viewsize.value;
- if (cl.intermission)
- {
- full = true;
- size = 100.0;
- sb_lines = 0;
- }
- size /= 100.0;
- if (!cl_sbar.value && full)
- h = vid.height;
- else
- h = vid.height - sb_lines;
- r_refdef.vrect.width = vid.width * size;
- if (r_refdef.vrect.width < 96)
- {
- size = 96.0 / r_refdef.vrect.width;
- r_refdef.vrect.width = 96;
- }
- r_refdef.vrect.height = vid.height * size;
- if (cl_sbar.value || !full) {
- if (r_refdef.vrect.height > vid.height - sb_lines)
- r_refdef.vrect.height = vid.height - sb_lines;
- } else if (r_refdef.vrect.height > vid.height)
- r_refdef.vrect.height = vid.height;
- r_refdef.vrect.x = (vid.width - r_refdef.vrect.width)/2;
- if (full)
- r_refdef.vrect.y = 0;
- else
- r_refdef.vrect.y = (h - r_refdef.vrect.height)/2;
- r_refdef.fov_x = scr_fov.value;
- r_refdef.fov_y = CalcFov (r_refdef.fov_x, r_refdef.vrect.width, r_refdef.vrect.height);
- scr_vrect = r_refdef.vrect;
- }
- void SCR_SizeUp_f (void)
- {
- Cvar_SetValue ("viewsize",scr_viewsize.value+10);
- vid.recalc_refdef = 1;
- }
- void SCR_SizeDown_f (void)
- {
- Cvar_SetValue ("viewsize",scr_viewsize.value-10);
- vid.recalc_refdef = 1;
- }
- void SCR_Init (void)
- {
- Cvar_RegisterVariable (&scr_fov);
- Cvar_RegisterVariable (&scr_viewsize);
- Cvar_RegisterVariable (&scr_conspeed);
- Cvar_RegisterVariable (&scr_showram);
- Cvar_RegisterVariable (&scr_showturtle);
- Cvar_RegisterVariable (&scr_showpause);
- Cvar_RegisterVariable (&scr_centertime);
- Cvar_RegisterVariable (&scr_printspeed);
- Cvar_RegisterVariable (&scr_allowsnap);
- Cvar_RegisterVariable (&gl_triplebuffer);
- Cmd_AddCommand ("screenshot",SCR_ScreenShot_f);
- Cmd_AddCommand ("snap",SCR_RSShot_f);
- Cmd_AddCommand ("sizeup",SCR_SizeUp_f);
- Cmd_AddCommand ("sizedown",SCR_SizeDown_f);
- scr_ram = Draw_PicFromWad ("ram");
- scr_net = Draw_PicFromWad ("net");
- scr_turtle = Draw_PicFromWad ("turtle");
- scr_initialized = true;
- }
- void SCR_DrawRam (void)
- {
- if (!scr_showram.value)
- return;
- if (!r_cache_thrash)
- return;
- Draw_Pic (scr_vrect.x+32, scr_vrect.y, scr_ram);
- }
- void SCR_DrawTurtle (void)
- {
- static int count;
-
- if (!scr_showturtle.value)
- return;
- if (host_frametime < 0.1)
- {
- count = 0;
- return;
- }
- count++;
- if (count < 3)
- return;
- Draw_Pic (scr_vrect.x, scr_vrect.y, scr_turtle);
- }
- void SCR_DrawNet (void)
- {
- if (cls.netchan.outgoing_sequence - cls.netchan.incoming_acknowledged < UPDATE_BACKUP-1)
- return;
- if (cls.demoplayback)
- return;
- Draw_Pic (scr_vrect.x+64, scr_vrect.y, scr_net);
- }
- void SCR_DrawFPS (void)
- {
- extern cvar_t show_fps;
- static double lastframetime;
- double t;
- extern int fps_count;
- static lastfps;
- int x, y;
- char st[80];
- if (!show_fps.value)
- return;
- t = Sys_DoubleTime();
- if ((t - lastframetime) >= 1.0) {
- lastfps = fps_count;
- fps_count = 0;
- lastframetime = t;
- }
- sprintf(st, "%3d FPS", lastfps);
- x = vid.width - strlen(st) * 8 - 8;
- y = vid.height - sb_lines - 8;
- Draw_String(x, y, st);
- }
- void SCR_DrawPause (void)
- {
- qpic_t *pic;
- if (!scr_showpause.value)
- return;
- if (!cl.paused)
- return;
- pic = Draw_CachePic ("gfx/pause.lmp");
- Draw_Pic ( (vid.width - pic->width)/2,
- (vid.height - 48 - pic->height)/2, pic);
- }
- void SCR_DrawLoading (void)
- {
- qpic_t *pic;
- if (!scr_drawloading)
- return;
-
- pic = Draw_CachePic ("gfx/loading.lmp");
- Draw_Pic ( (vid.width - pic->width)/2,
- (vid.height - 48 - pic->height)/2, pic);
- }
- void SCR_SetUpToDrawConsole (void)
- {
- Con_CheckResize ();
-
- if (scr_drawloading)
- return;
-
- if (cls.state != ca_active)
- {
- scr_conlines = vid.height;
- scr_con_current = scr_conlines;
- }
- else if (key_dest == key_console)
- scr_conlines = vid.height/2;
- else
- scr_conlines = 0;
-
- if (scr_conlines < scr_con_current)
- {
- scr_con_current -= scr_conspeed.value*host_frametime;
- if (scr_conlines > scr_con_current)
- scr_con_current = scr_conlines;
- }
- else if (scr_conlines > scr_con_current)
- {
- scr_con_current += scr_conspeed.value*host_frametime;
- if (scr_conlines < scr_con_current)
- scr_con_current = scr_conlines;
- }
- if (clearconsole++ < vid.numpages)
- {
- Sbar_Changed ();
- }
- else if (clearnotify++ < vid.numpages)
- {
- }
- else
- con_notifylines = 0;
- }
-
- void SCR_DrawConsole (void)
- {
- if (scr_con_current)
- {
- scr_copyeverything = 1;
- Con_DrawConsole (scr_con_current);
- clearconsole = 0;
- }
- else
- {
- if (key_dest == key_game || key_dest == key_message)
- Con_DrawNotify ();
- }
- }
-
- typedef struct _TargaHeader {
- unsigned char id_length, colormap_type, image_type;
- unsigned short colormap_index, colormap_length;
- unsigned char colormap_size;
- unsigned short x_origin, y_origin, width, height;
- unsigned char pixel_size, attributes;
- } TargaHeader;
-
- void SCR_ScreenShot_f (void)
- {
- byte *buffer;
- char pcxname[80];
- char checkname[MAX_OSPATH];
- int i, c, temp;
- strcpy(pcxname,"quake00.tga");
-
- for (i=0 ; i<=99 ; i++)
- {
- pcxname[5] = i/10 + '0';
- pcxname[6] = i%10 + '0';
- sprintf (checkname, "%s/%s", com_gamedir, pcxname);
- if (Sys_FileTime(checkname) == -1)
- break;
- }
- if (i==100)
- {
- Con_Printf ("SCR_ScreenShot_f: Couldn't create a PCX file\n");
- return;
- }
- buffer = malloc(glwidth*glheight*3 + 18);
- memset (buffer, 0, 18);
- buffer[2] = 2;
- buffer[12] = glwidth&255;
- buffer[13] = glwidth>>8;
- buffer[14] = glheight&255;
- buffer[15] = glheight>>8;
- buffer[16] = 24;
- glReadPixels (glx, gly, glwidth, glheight, GL_RGB, GL_UNSIGNED_BYTE, buffer+18 );
-
- c = 18+glwidth*glheight*3;
- for (i=18 ; i<c ; i+=3)
- {
- temp = buffer[i];
- buffer[i] = buffer[i+2];
- buffer[i+2] = temp;
- }
- COM_WriteFile (pcxname, buffer, glwidth*glheight*3 + 18 );
- free (buffer);
- Con_Printf ("Wrote %s\n", pcxname);
- }
-
- void WritePCXfile (char *filename, byte *data, int width, int height,
- int rowbytes, byte *palette, qboolean upload)
- {
- int i, j, length;
- pcx_t *pcx;
- byte *pack;
-
- pcx = Hunk_TempAlloc (width*height*2+1000);
- if (pcx == NULL)
- {
- Con_Printf("SCR_ScreenShot_f: not enough memory\n");
- return;
- }
-
- pcx->manufacturer = 0x0a;
- pcx->version = 5;
- pcx->encoding = 1;
- pcx->bits_per_pixel = 8;
- pcx->xmin = 0;
- pcx->ymin = 0;
- pcx->xmax = LittleShort((short)(width-1));
- pcx->ymax = LittleShort((short)(height-1));
- pcx->hres = LittleShort((short)width);
- pcx->vres = LittleShort((short)height);
- Q_memset (pcx->palette,0,sizeof(pcx->palette));
- pcx->color_planes = 1;
- pcx->bytes_per_line = LittleShort((short)width);
- pcx->palette_type = LittleShort(2);
- Q_memset (pcx->filler,0,sizeof(pcx->filler));
- pack = &pcx->data;
- data += rowbytes * (height - 1);
- for (i=0 ; i<height ; i++)
- {
- for (j=0 ; j<width ; j++)
- {
- if ( (*data & 0xc0) != 0xc0)
- *pack++ = *data++;
- else
- {
- *pack++ = 0xc1;
- *pack++ = *data++;
- }
- }
- data += rowbytes - width;
- data -= rowbytes * 2;
- }
-
- *pack++ = 0x0c;
- for (i=0 ; i<768 ; i++)
- *pack++ = *palette++;
-
- length = pack - (byte *)pcx;
- if (upload)
- CL_StartUpload((void *)pcx, length);
- else
- COM_WriteFile (filename, pcx, length);
- }
-
- int MipColor(int r, int g, int b)
- {
- int i;
- float dist;
- int best;
- float bestdist;
- int r1, g1, b1;
- static int lr = -1, lg = -1, lb = -1;
- static int lastbest;
- if (r == lr && g == lg && b == lb)
- return lastbest;
- bestdist = 256*256*3;
- for (i = 0; i < 256; i++) {
- r1 = host_basepal[i*3] - r;
- g1 = host_basepal[i*3+1] - g;
- b1 = host_basepal[i*3+2] - b;
- dist = r1*r1 + g1*g1 + b1*b1;
- if (dist < bestdist) {
- bestdist = dist;
- best = i;
- }
- }
- lr = r; lg = g; lb = b;
- lastbest = best;
- return best;
- }
- byte *draw_chars;
- void SCR_DrawCharToSnap (int num, byte *dest, int width)
- {
- int row, col;
- byte *source;
- int drawline;
- int x;
- row = num>>4;
- col = num&15;
- source = draw_chars + (row<<10) + (col<<3);
- drawline = 8;
- while (drawline--)
- {
- for (x=0 ; x<8 ; x++)
- if (source[x])
- dest[x] = source[x];
- else
- dest[x] = 98;
- source += 128;
- dest -= width;
- }
- }
- void SCR_DrawStringToSnap (const char *s, byte *buf, int x, int y, int width)
- {
- byte *dest;
- const unsigned char *p;
- dest = buf + ((y * width) + x);
- p = (const unsigned char *)s;
- while (*p) {
- SCR_DrawCharToSnap(*p++, dest, width);
- dest += 8;
- }
- }
-
- void SCR_RSShot_f (void)
- {
- int i, x, y;
- unsigned char *src, *dest;
- char pcxname[80];
- char checkname[MAX_OSPATH];
- unsigned char *newbuf, *srcbuf;
- int srcrowbytes;
- int w, h;
- int dx, dy, dex, dey, nx;
- int r, b, g;
- int count;
- float fracw, frach;
- char st[80];
- time_t now;
- if (CL_IsUploading())
- return;
- if (cls.state < ca_onserver)
- return;
- Con_Printf("Remote screen shot requested.\n");
- #if 0
- strcpy(pcxname,"mquake00.pcx");
-
- for (i=0 ; i<=99 ; i++)
- {
- pcxname[6] = i/10 + '0';
- pcxname[7] = i%10 + '0';
- sprintf (checkname, "%s/%s", com_gamedir, pcxname);
- if (Sys_FileTime(checkname) == -1)
- break;
- }
- if (i==100)
- {
- Con_Printf ("SCR_ScreenShot_f: Couldn't create a PCX");
- return;
- }
- #endif
-
- newbuf = malloc(glheight * glwidth * 3);
- glReadPixels (glx, gly, glwidth, glheight, GL_RGB, GL_UNSIGNED_BYTE, newbuf );
- w = (vid.width < RSSHOT_WIDTH) ? glwidth : RSSHOT_WIDTH;
- h = (vid.height < RSSHOT_HEIGHT) ? glheight : RSSHOT_HEIGHT;
- fracw = (float)glwidth / (float)w;
- frach = (float)glheight / (float)h;
- for (y = 0; y < h; y++) {
- dest = newbuf + (w*3 * y);
- for (x = 0; x < w; x++) {
- r = g = b = 0;
- dx = x * fracw;
- dex = (x + 1) * fracw;
- if (dex == dx) dex++;
- dy = y * frach;
- dey = (y + 1) * frach;
- if (dey == dy) dey++;
- count = 0;
- for (; dy < dey; dy++) {
- src = newbuf + (glwidth * 3 * dy) + dx * 3;
- for (nx = dx; nx < dex; nx++) {
- r += *src++;
- g += *src++;
- b += *src++;
- count++;
- }
- }
- r /= count;
- g /= count;
- b /= count;
- *dest++ = r;
- *dest++ = b;
- *dest++ = g;
- }
- }
-
- for (y = 0; y < h; y++) {
- src = newbuf + (w * 3 * y);
- dest = newbuf + (w * y);
- for (x = 0; x < w; x++) {
- *dest++ = MipColor(src[0], src[1], src[2]);
- src += 3;
- }
- }
- time(&now);
- strcpy(st, ctime(&now));
- st[strlen(st) - 1] = 0;
- SCR_DrawStringToSnap (st, newbuf, w - strlen(st)*8, h - 1, w);
- strncpy(st, cls.servername, sizeof(st));
- st[sizeof(st) - 1] = 0;
- SCR_DrawStringToSnap (st, newbuf, w - strlen(st)*8, h - 11, w);
- strncpy(st, name.string, sizeof(st));
- st[sizeof(st) - 1] = 0;
- SCR_DrawStringToSnap (st, newbuf, w - strlen(st)*8, h - 21, w);
- WritePCXfile (pcxname, newbuf, w, h, w, host_basepal, true);
- free(newbuf);
- Con_Printf ("Wrote %s\n", pcxname);
- }
- char *scr_notifystring;
- qboolean scr_drawdialog;
- void SCR_DrawNotifyString (void)
- {
- char *start;
- int l;
- int j;
- int x, y;
- start = scr_notifystring;
- y = vid.height*0.35;
- do
- {
-
- for (l=0 ; l<40 ; l++)
- if (start[l] == '\n' || !start[l])
- break;
- x = (vid.width - l*8)/2;
- for (j=0 ; j<l ; j++, x+=8)
- Draw_Character (x, y, start[j]);
-
- y += 8;
- while (*start && *start != '\n')
- start++;
- if (!*start)
- break;
- start++;
- } while (1);
- }
- int SCR_ModalMessage (char *text)
- {
- scr_notifystring = text;
-
- scr_fullupdate = 0;
- scr_drawdialog = true;
- SCR_UpdateScreen ();
- scr_drawdialog = false;
-
- S_ClearBuffer ();
- do
- {
- key_count = -1;
- Sys_SendKeyEvents ();
- } while (key_lastpress != 'y' && key_lastpress != 'n' && key_lastpress != K_ESCAPE);
- scr_fullupdate = 0;
- SCR_UpdateScreen ();
- return key_lastpress == 'y';
- }
- void SCR_BringDownConsole (void)
- {
- int i;
-
- scr_centertime_off = 0;
-
- for (i=0 ; i<20 && scr_conlines != scr_con_current ; i++)
- SCR_UpdateScreen ();
- cl.cshifts[0].percent = 0;
- VID_SetPalette (host_basepal);
- }
- void SCR_TileClear (void)
- {
- if (r_refdef.vrect.x > 0) {
-
- Draw_TileClear (0, 0, r_refdef.vrect.x, vid.height - sb_lines);
-
- Draw_TileClear (r_refdef.vrect.x + r_refdef.vrect.width, 0,
- vid.width - r_refdef.vrect.x + r_refdef.vrect.width,
- vid.height - sb_lines);
- }
- if (r_refdef.vrect.y > 0) {
-
- Draw_TileClear (r_refdef.vrect.x, 0,
- r_refdef.vrect.x + r_refdef.vrect.width,
- r_refdef.vrect.y);
-
- Draw_TileClear (r_refdef.vrect.x,
- r_refdef.vrect.y + r_refdef.vrect.height,
- r_refdef.vrect.width,
- vid.height - sb_lines -
- (r_refdef.vrect.height + r_refdef.vrect.y));
- }
- }
- float oldsbar = 0;
- void SCR_UpdateScreen (void)
- {
- if (block_drawing)
- return;
- vid.numpages = 2 + gl_triplebuffer.value;
- scr_copytop = 0;
- scr_copyeverything = 0;
- if (scr_disabled_for_loading)
- {
- if (realtime - scr_disabled_time > 60)
- {
- scr_disabled_for_loading = false;
- Con_Printf ("load failed.\n");
- }
- else
- return;
- }
- if (!scr_initialized || !con_initialized)
- return;
- if (oldsbar != cl_sbar.value) {
- oldsbar = cl_sbar.value;
- vid.recalc_refdef = true;
- }
- GL_BeginRendering (&glx, &gly, &glwidth, &glheight);
-
-
-
-
- if (oldfov != scr_fov.value)
- {
- oldfov = scr_fov.value;
- vid.recalc_refdef = true;
- }
- if (vid.recalc_refdef)
- SCR_CalcRefdef ();
- SCR_SetUpToDrawConsole ();
-
- V_RenderView ();
- GL_Set2D ();
-
-
-
- SCR_TileClear ();
- if (r_netgraph.value)
- R_NetGraph ();
- if (scr_drawdialog)
- {
- Sbar_Draw ();
- Draw_FadeScreen ();
- SCR_DrawNotifyString ();
- scr_copyeverything = true;
- }
- else if (scr_drawloading)
- {
- SCR_DrawLoading ();
- Sbar_Draw ();
- }
- else if (cl.intermission == 1 && key_dest == key_game)
- {
- Sbar_IntermissionOverlay ();
- }
- else if (cl.intermission == 2 && key_dest == key_game)
- {
- Sbar_FinaleOverlay ();
- SCR_CheckDrawCenterString ();
- }
- else
- {
- if (crosshair.value)
- Draw_Crosshair();
-
- SCR_DrawRam ();
- SCR_DrawNet ();
- SCR_DrawFPS ();
- SCR_DrawTurtle ();
- SCR_DrawPause ();
- SCR_CheckDrawCenterString ();
- Sbar_Draw ();
- SCR_DrawConsole ();
- M_Draw ();
- }
- V_UpdatePalette ();
- GL_EndRendering ();
- }
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