1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253 |
- /*
- sprites.qc
- sprite definitions
- Copyright (C) 1996-1997 Id Software, Inc.
- This program is free software; you can redistribute it and/or
- modify it under the terms of the GNU General Public License
- as published by the Free Software Foundation; either version 2
- of the License, or (at your option) any later version.
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
- See the GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with this program; if not, write to:
- Free Software Foundation, Inc.
- 59 Temple Place - Suite 330
- Boston, MA 02111-1307, USA
- */
- // these are the only sprites still in the game...
- $spritename s_explod
- $type vp_parallel
- $load /raid/quake/id1/gfx/sprites/explod03.lbm
- $frame 24 24 56 56
- $frame 120 24 56 56
- $frame 216 24 56 56
- $frame 24 88 56 56
- $frame 120 88 56 56
- $frame 216 88 56 56
- $spritename s_bubble
- $type vp_parallel
- $load /raid/quake/id1/gfx/sprites/bubble.lbm
- $frame 16 16 16 16
- $frame 40 16 16 16
- $spritename s_light
- $type vp_parallel
- $load /raid/quake/id1/gfx/sprites/light.lbm
- $frame 104 32 32 32
|