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- #!/bin/sh
- # Generate quake-shareware.spec
- # $1 is version
- # $2 is release
- # $3 is install dir (assumed to be in /var/tmp)
- cat <<EOF
- %define name quake
- %define version ${1}-shareware
- %define release ${2}
- %define builddir \$RPM_BUILD_DIR/%{name}-%{version}
- Name: %{name}
- Version: %{version}
- Release: %{release}
- Vendor: id Software
- Packager: Dave "Zoid" Kirsch <zoid@idsoftware.com>
- URL: http://www.idsoftware.com/
- Source: quake-%{version}.tar.gz
- Group: Games
- Copyright: Restricted
- Icon: quake.gif
- BuildRoot: /var/tmp/%{name}-%{version}
- Summary: Quake for Linux
- %description
- "Quake is the biggest, baddest, and bloodiest 3-D action game ever
- conceived" - PC GAMER
- "The most important PC game ever" - PC ZONE
- ""Quake": Bloody Amazing" - USA TODAY
- "The Vanguard of a terrifying new level of immersive interactivity" -
- COMPUTER GAMING WORLD
- From the creators of DOOM and DOOM II comes the most intense, technologically
- advanced 3-D experience ever captured on CD ROM. Features free and fluid
- motion, ambient sound and lighting, and unmatched multiplayer capabilities
- (play with up to 15 others).
- Included in this archive are several different versions of Quake.
- - SQuake for SVGALib Console Graphics
- - GLQuake for 3DFX and other glX based hardware OpenGL
- - Quake.X11 for running Quake under X11
- %install
- %files
- %attr(644,root,root) $3/README
- %attr(4755,root,root) $3/squake
- %attr(4755,root,root) $3/glquake
- %attr(4755,root,root) $3/glquake.glx
- %attr(4755,root,root) $3/glquake.3dfxgl
- %attr(755,root,root) $3/quake.x11
- %attr(644,root,root) $3/help.txt
- %attr(644,root,root) $3/licinfo.txt
- %attr(644,root,root) $3/manual.txt
- %attr(644,root,root) $3/readme.txt
- %attr(644,root,root) $3/slicnse.txt
- %attr(644,root,root) $3/techinfo.txt
- %attr(644,root,root) $3/id1/pak0.pak
- %attr(755,root,root) /usr/lib/lib3dfxgl.so
- %attr(755,root,root) /usr/lib/libMesaGL.so.2.6
- %post
- /sbin/ldconfig
- EOF
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