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- /*
- Copyright (C) 1996-1997 Id Software, Inc.
- This program is free software; you can redistribute it and/or
- modify it under the terms of the GNU General Public License
- as published by the Free Software Foundation; either version 2
- of the License, or (at your option) any later version.
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
- See the GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with this program; if not, write to the Free Software
- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- */
- // gl_vidnt.c -- NT GL vid component
- #include "quakedef.h"
- #include "winquake.h"
- #include "resource.h"
- #include <commctrl.h>
- #define MAX_MODE_LIST 30
- #define VID_ROW_SIZE 3
- #define WARP_WIDTH 320
- #define WARP_HEIGHT 200
- #define MAXWIDTH 10000
- #define MAXHEIGHT 10000
- #define BASEWIDTH 320
- #define BASEHEIGHT 200
- #define MODE_WINDOWED 0
- #define NO_MODE (MODE_WINDOWED - 1)
- #define MODE_FULLSCREEN_DEFAULT (MODE_WINDOWED + 1)
- typedef struct {
- modestate_t type;
- int width;
- int height;
- int modenum;
- int dib;
- int fullscreen;
- int bpp;
- int halfscreen;
- char modedesc[17];
- } vmode_t;
- typedef struct {
- int width;
- int height;
- } lmode_t;
- lmode_t lowresmodes[] = {
- {320, 200},
- {320, 240},
- {400, 300},
- {512, 384},
- };
- const char *gl_vendor;
- const char *gl_renderer;
- const char *gl_version;
- const char *gl_extensions;
- qboolean DDActive;
- qboolean scr_skipupdate;
- static vmode_t modelist[MAX_MODE_LIST];
- static int nummodes;
- static vmode_t *pcurrentmode;
- static vmode_t badmode;
- static DEVMODE gdevmode;
- static qboolean vid_initialized = false;
- static qboolean windowed, leavecurrentmode;
- static qboolean vid_canalttab = false;
- static qboolean vid_wassuspended = false;
- static int windowed_mouse;
- extern qboolean mouseactive; // from in_win.c
- static HICON hIcon;
- int DIBWidth, DIBHeight;
- RECT WindowRect;
- DWORD WindowStyle, ExWindowStyle;
- HWND mainwindow, dibwindow;
- int vid_modenum = NO_MODE;
- int vid_realmode;
- int vid_default = MODE_WINDOWED;
- static int windowed_default;
- unsigned char vid_curpal[256*3];
- static qboolean fullsbardraw = false;
- static float vid_gamma = 1.0;
- HGLRC baseRC;
- HDC maindc;
- glvert_t glv;
- cvar_t gl_ztrick = {"gl_ztrick","1"};
- HWND WINAPI InitializeWindow (HINSTANCE hInstance, int nCmdShow);
- viddef_t vid; // global video state
- unsigned short d_8to16table[256];
- unsigned d_8to24table[256];
- unsigned char d_15to8table[65536];
- float gldepthmin, gldepthmax;
- modestate_t modestate = MS_UNINIT;
- void VID_MenuDraw (void);
- void VID_MenuKey (int key);
- LONG WINAPI MainWndProc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
- void AppActivate(BOOL fActive, BOOL minimize);
- char *VID_GetModeDescription (int mode);
- void ClearAllStates (void);
- void VID_UpdateWindowStatus (void);
- void GL_Init (void);
- PROC glArrayElementEXT;
- PROC glColorPointerEXT;
- PROC glTexCoordPointerEXT;
- PROC glVertexPointerEXT;
- typedef void (APIENTRY *lp3DFXFUNC) (int, int, int, int, int, const void*);
- lp3DFXFUNC glColorTableEXT;
- qboolean is8bit = false;
- qboolean isPermedia = false;
- qboolean gl_mtexable = false;
- //====================================
- cvar_t vid_mode = {"vid_mode","0", false};
- // Note that 0 is MODE_WINDOWED
- cvar_t _vid_default_mode = {"_vid_default_mode","0", true};
- // Note that 3 is MODE_FULLSCREEN_DEFAULT
- cvar_t _vid_default_mode_win = {"_vid_default_mode_win","3", true};
- cvar_t vid_wait = {"vid_wait","0"};
- cvar_t vid_nopageflip = {"vid_nopageflip","0", true};
- cvar_t _vid_wait_override = {"_vid_wait_override", "0", true};
- cvar_t vid_config_x = {"vid_config_x","800", true};
- cvar_t vid_config_y = {"vid_config_y","600", true};
- cvar_t vid_stretch_by_2 = {"vid_stretch_by_2","1", true};
- cvar_t _windowed_mouse = {"_windowed_mouse","1", true};
- int window_center_x, window_center_y, window_x, window_y, window_width, window_height;
- RECT window_rect;
- // direct draw software compatability stuff
- void VID_HandlePause (qboolean pause)
- {
- }
- void VID_ForceLockState (int lk)
- {
- }
- void VID_LockBuffer (void)
- {
- }
- void VID_UnlockBuffer (void)
- {
- }
- int VID_ForceUnlockedAndReturnState (void)
- {
- return 0;
- }
- void D_BeginDirectRect (int x, int y, byte *pbitmap, int width, int height)
- {
- }
- void D_EndDirectRect (int x, int y, int width, int height)
- {
- }
- void CenterWindow(HWND hWndCenter, int width, int height, BOOL lefttopjustify)
- {
- RECT rect;
- int CenterX, CenterY;
- CenterX = (GetSystemMetrics(SM_CXSCREEN) - width) / 2;
- CenterY = (GetSystemMetrics(SM_CYSCREEN) - height) / 2;
- if (CenterX > CenterY*2)
- CenterX >>= 1; // dual screens
- CenterX = (CenterX < 0) ? 0: CenterX;
- CenterY = (CenterY < 0) ? 0: CenterY;
- SetWindowPos (hWndCenter, NULL, CenterX, CenterY, 0, 0,
- SWP_NOSIZE | SWP_NOZORDER | SWP_SHOWWINDOW | SWP_DRAWFRAME);
- }
- qboolean VID_SetWindowedMode (int modenum)
- {
- HDC hdc;
- int lastmodestate, width, height;
- RECT rect;
- lastmodestate = modestate;
- WindowRect.top = WindowRect.left = 0;
- WindowRect.right = modelist[modenum].width;
- WindowRect.bottom = modelist[modenum].height;
- DIBWidth = modelist[modenum].width;
- DIBHeight = modelist[modenum].height;
- WindowStyle = WS_OVERLAPPED | WS_BORDER | WS_CAPTION | WS_SYSMENU |
- WS_MINIMIZEBOX;
- ExWindowStyle = 0;
- rect = WindowRect;
- AdjustWindowRectEx(&rect, WindowStyle, FALSE, 0);
- width = rect.right - rect.left;
- height = rect.bottom - rect.top;
- // Create the DIB window
- dibwindow = CreateWindowEx (
- ExWindowStyle,
- "WinQuake",
- "GLQuake",
- WindowStyle,
- rect.left, rect.top,
- width,
- height,
- NULL,
- NULL,
- global_hInstance,
- NULL);
- if (!dibwindow)
- Sys_Error ("Couldn't create DIB window");
- // Center and show the DIB window
- CenterWindow(dibwindow, WindowRect.right - WindowRect.left,
- WindowRect.bottom - WindowRect.top, false);
- ShowWindow (dibwindow, SW_SHOWDEFAULT);
- UpdateWindow (dibwindow);
- modestate = MS_WINDOWED;
- // because we have set the background brush for the window to NULL
- // (to avoid flickering when re-sizing the window on the desktop),
- // we clear the window to black when created, otherwise it will be
- // empty while Quake starts up.
- hdc = GetDC(dibwindow);
- PatBlt(hdc,0,0,WindowRect.right,WindowRect.bottom,BLACKNESS);
- ReleaseDC(dibwindow, hdc);
- if (vid.conheight > modelist[modenum].height)
- vid.conheight = modelist[modenum].height;
- if (vid.conwidth > modelist[modenum].width)
- vid.conwidth = modelist[modenum].width;
- vid.width = vid.conwidth;
- vid.height = vid.conheight;
- vid.numpages = 2;
- mainwindow = dibwindow;
- SendMessage (mainwindow, WM_SETICON, (WPARAM)TRUE, (LPARAM)hIcon);
- SendMessage (mainwindow, WM_SETICON, (WPARAM)FALSE, (LPARAM)hIcon);
- return true;
- }
- qboolean VID_SetFullDIBMode (int modenum)
- {
- HDC hdc;
- int lastmodestate, width, height;
- RECT rect;
- if (!leavecurrentmode)
- {
- gdevmode.dmFields = DM_BITSPERPEL | DM_PELSWIDTH | DM_PELSHEIGHT;
- gdevmode.dmBitsPerPel = modelist[modenum].bpp;
- gdevmode.dmPelsWidth = modelist[modenum].width <<
- modelist[modenum].halfscreen;
- gdevmode.dmPelsHeight = modelist[modenum].height;
- gdevmode.dmSize = sizeof (gdevmode);
- if (ChangeDisplaySettings (&gdevmode, CDS_FULLSCREEN) != DISP_CHANGE_SUCCESSFUL)
- Sys_Error ("Couldn't set fullscreen DIB mode");
- }
- lastmodestate = modestate;
- modestate = MS_FULLDIB;
- WindowRect.top = WindowRect.left = 0;
- WindowRect.right = modelist[modenum].width;
- WindowRect.bottom = modelist[modenum].height;
- DIBWidth = modelist[modenum].width;
- DIBHeight = modelist[modenum].height;
- WindowStyle = WS_POPUP;
- ExWindowStyle = 0;
- rect = WindowRect;
- AdjustWindowRectEx(&rect, WindowStyle, FALSE, 0);
- width = rect.right - rect.left;
- height = rect.bottom - rect.top;
- // Create the DIB window
- dibwindow = CreateWindowEx (
- ExWindowStyle,
- "WinQuake",
- "GLQuake",
- WindowStyle,
- rect.left, rect.top,
- width,
- height,
- NULL,
- NULL,
- global_hInstance,
- NULL);
- if (!dibwindow)
- Sys_Error ("Couldn't create DIB window");
- ShowWindow (dibwindow, SW_SHOWDEFAULT);
- UpdateWindow (dibwindow);
- // Because we have set the background brush for the window to NULL
- // (to avoid flickering when re-sizing the window on the desktop), we
- // clear the window to black when created, otherwise it will be
- // empty while Quake starts up.
- hdc = GetDC(dibwindow);
- PatBlt(hdc,0,0,WindowRect.right,WindowRect.bottom,BLACKNESS);
- ReleaseDC(dibwindow, hdc);
- if (vid.conheight > modelist[modenum].height)
- vid.conheight = modelist[modenum].height;
- if (vid.conwidth > modelist[modenum].width)
- vid.conwidth = modelist[modenum].width;
- vid.width = vid.conwidth;
- vid.height = vid.conheight;
- vid.numpages = 2;
- // needed because we're not getting WM_MOVE messages fullscreen on NT
- window_x = 0;
- window_y = 0;
- mainwindow = dibwindow;
- SendMessage (mainwindow, WM_SETICON, (WPARAM)TRUE, (LPARAM)hIcon);
- SendMessage (mainwindow, WM_SETICON, (WPARAM)FALSE, (LPARAM)hIcon);
- return true;
- }
- int VID_SetMode (int modenum, unsigned char *palette)
- {
- int original_mode, temp;
- qboolean stat;
- MSG msg;
- HDC hdc;
- if ((windowed && (modenum != 0)) ||
- (!windowed && (modenum < 1)) ||
- (!windowed && (modenum >= nummodes)))
- {
- Sys_Error ("Bad video mode\n");
- }
- // so Con_Printfs don't mess us up by forcing vid and snd updates
- temp = scr_disabled_for_loading;
- scr_disabled_for_loading = true;
- CDAudio_Pause ();
- if (vid_modenum == NO_MODE)
- original_mode = windowed_default;
- else
- original_mode = vid_modenum;
- // Set either the fullscreen or windowed mode
- if (modelist[modenum].type == MS_WINDOWED)
- {
- if (_windowed_mouse.value && key_dest == key_game)
- {
- stat = VID_SetWindowedMode(modenum);
- IN_ActivateMouse ();
- IN_HideMouse ();
- }
- else
- {
- IN_DeactivateMouse ();
- IN_ShowMouse ();
- stat = VID_SetWindowedMode(modenum);
- }
- }
- else if (modelist[modenum].type == MS_FULLDIB)
- {
- stat = VID_SetFullDIBMode(modenum);
- IN_ActivateMouse ();
- IN_HideMouse ();
- }
- else
- {
- Sys_Error ("VID_SetMode: Bad mode type in modelist");
- }
- window_width = DIBWidth;
- window_height = DIBHeight;
- VID_UpdateWindowStatus ();
- CDAudio_Resume ();
- scr_disabled_for_loading = temp;
- if (!stat)
- {
- Sys_Error ("Couldn't set video mode");
- }
- // now we try to make sure we get the focus on the mode switch, because
- // sometimes in some systems we don't. We grab the foreground, then
- // finish setting up, pump all our messages, and sleep for a little while
- // to let messages finish bouncing around the system, then we put
- // ourselves at the top of the z order, then grab the foreground again,
- // Who knows if it helps, but it probably doesn't hurt
- SetForegroundWindow (mainwindow);
- VID_SetPalette (palette);
- vid_modenum = modenum;
- Cvar_SetValue ("vid_mode", (float)vid_modenum);
- while (PeekMessage (&msg, NULL, 0, 0, PM_REMOVE))
- {
- TranslateMessage (&msg);
- DispatchMessage (&msg);
- }
- Sleep (100);
- SetWindowPos (mainwindow, HWND_TOP, 0, 0, 0, 0,
- SWP_DRAWFRAME | SWP_NOMOVE | SWP_NOSIZE | SWP_SHOWWINDOW |
- SWP_NOCOPYBITS);
- SetForegroundWindow (mainwindow);
- // fix the leftover Alt from any Alt-Tab or the like that switched us away
- ClearAllStates ();
- if (!msg_suppress_1)
- Con_SafePrintf ("Video mode %s initialized.\n", VID_GetModeDescription (vid_modenum));
- VID_SetPalette (palette);
- vid.recalc_refdef = 1;
- return true;
- }
- /*
- ================
- VID_UpdateWindowStatus
- ================
- */
- void VID_UpdateWindowStatus (void)
- {
- window_rect.left = window_x;
- window_rect.top = window_y;
- window_rect.right = window_x + window_width;
- window_rect.bottom = window_y + window_height;
- window_center_x = (window_rect.left + window_rect.right) / 2;
- window_center_y = (window_rect.top + window_rect.bottom) / 2;
- IN_UpdateClipCursor ();
- }
- //====================================
- BINDTEXFUNCPTR bindTexFunc;
- #define TEXTURE_EXT_STRING "GL_EXT_texture_object"
- void CheckTextureExtensions (void)
- {
- char *tmp;
- qboolean texture_ext;
- HINSTANCE hInstGL;
- texture_ext = FALSE;
- /* check for texture extension */
- tmp = (unsigned char *)glGetString(GL_EXTENSIONS);
- while (*tmp)
- {
- if (strncmp((const char*)tmp, TEXTURE_EXT_STRING, strlen(TEXTURE_EXT_STRING)) == 0)
- texture_ext = TRUE;
- tmp++;
- }
- if (!texture_ext || COM_CheckParm ("-gl11") )
- {
- hInstGL = LoadLibrary("opengl32.dll");
-
- if (hInstGL == NULL)
- Sys_Error ("Couldn't load opengl32.dll\n");
- bindTexFunc = (void *)GetProcAddress(hInstGL,"glBindTexture");
- if (!bindTexFunc)
- Sys_Error ("No texture objects!");
- return;
- }
- /* load library and get procedure adresses for texture extension API */
- if ((bindTexFunc = (BINDTEXFUNCPTR)
- wglGetProcAddress((LPCSTR) "glBindTextureEXT")) == NULL)
- {
- Sys_Error ("GetProcAddress for BindTextureEXT failed");
- return;
- }
- }
- void CheckArrayExtensions (void)
- {
- char *tmp;
- /* check for texture extension */
- tmp = (unsigned char *)glGetString(GL_EXTENSIONS);
- while (*tmp)
- {
- if (strncmp((const char*)tmp, "GL_EXT_vertex_array", strlen("GL_EXT_vertex_array")) == 0)
- {
- if (
- ((glArrayElementEXT = wglGetProcAddress("glArrayElementEXT")) == NULL) ||
- ((glColorPointerEXT = wglGetProcAddress("glColorPointerEXT")) == NULL) ||
- ((glTexCoordPointerEXT = wglGetProcAddress("glTexCoordPointerEXT")) == NULL) ||
- ((glVertexPointerEXT = wglGetProcAddress("glVertexPointerEXT")) == NULL) )
- {
- Sys_Error ("GetProcAddress for vertex extension failed");
- return;
- }
- return;
- }
- tmp++;
- }
- Sys_Error ("Vertex array extension not present");
- }
- //int texture_mode = GL_NEAREST;
- //int texture_mode = GL_NEAREST_MIPMAP_NEAREST;
- //int texture_mode = GL_NEAREST_MIPMAP_LINEAR;
- int texture_mode = GL_LINEAR;
- //int texture_mode = GL_LINEAR_MIPMAP_NEAREST;
- //int texture_mode = GL_LINEAR_MIPMAP_LINEAR;
- int texture_extension_number = 1;
- #ifdef _WIN32
- void CheckMultiTextureExtensions(void)
- {
- if (strstr(gl_extensions, "GL_SGIS_multitexture ") && !COM_CheckParm("-nomtex")) {
- Con_Printf("Multitexture extensions found.\n");
- qglMTexCoord2fSGIS = (void *) wglGetProcAddress("glMTexCoord2fSGIS");
- qglSelectTextureSGIS = (void *) wglGetProcAddress("glSelectTextureSGIS");
- gl_mtexable = true;
- }
- }
- #else
- void CheckMultiTextureExtensions(void)
- {
- gl_mtexable = true;
- }
- #endif
- /*
- ===============
- GL_Init
- ===============
- */
- void GL_Init (void)
- {
- gl_vendor = glGetString (GL_VENDOR);
- Con_Printf ("GL_VENDOR: %s\n", gl_vendor);
- gl_renderer = glGetString (GL_RENDERER);
- Con_Printf ("GL_RENDERER: %s\n", gl_renderer);
- gl_version = glGetString (GL_VERSION);
- Con_Printf ("GL_VERSION: %s\n", gl_version);
- gl_extensions = glGetString (GL_EXTENSIONS);
- Con_Printf ("GL_EXTENSIONS: %s\n", gl_extensions);
- // Con_Printf ("%s %s\n", gl_renderer, gl_version);
- if (strnicmp(gl_renderer,"PowerVR",7)==0)
- fullsbardraw = true;
- if (strnicmp(gl_renderer,"Permedia",8)==0)
- isPermedia = true;
- CheckTextureExtensions ();
- CheckMultiTextureExtensions ();
- glClearColor (1,0,0,0);
- glCullFace(GL_FRONT);
- glEnable(GL_TEXTURE_2D);
- glEnable(GL_ALPHA_TEST);
- glAlphaFunc(GL_GREATER, 0.666);
- glPolygonMode (GL_FRONT_AND_BACK, GL_FILL);
- glShadeModel (GL_FLAT);
- glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
- glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
- glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
- glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
- glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
- // glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
- glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
- #if 0
- CheckArrayExtensions ();
- glEnable (GL_VERTEX_ARRAY_EXT);
- glEnable (GL_TEXTURE_COORD_ARRAY_EXT);
- glVertexPointerEXT (3, GL_FLOAT, 0, 0, &glv.x);
- glTexCoordPointerEXT (2, GL_FLOAT, 0, 0, &glv.s);
- glColorPointerEXT (3, GL_FLOAT, 0, 0, &glv.r);
- #endif
- }
- /*
- =================
- GL_BeginRendering
- =================
- */
- void GL_BeginRendering (int *x, int *y, int *width, int *height)
- {
- extern cvar_t gl_clear;
- *x = *y = 0;
- *width = WindowRect.right - WindowRect.left;
- *height = WindowRect.bottom - WindowRect.top;
- // if (!wglMakeCurrent( maindc, baseRC ))
- // Sys_Error ("wglMakeCurrent failed");
- // glViewport (*x, *y, *width, *height);
- }
- void GL_EndRendering (void)
- {
- if (!scr_skipupdate || block_drawing)
- SwapBuffers(maindc);
- // handle the mouse state when windowed if that's changed
- if (modestate == MS_WINDOWED)
- {
- if (!_windowed_mouse.value) {
- if (windowed_mouse) {
- IN_DeactivateMouse ();
- IN_ShowMouse ();
- windowed_mouse = false;
- }
- } else {
- windowed_mouse = true;
- if (key_dest == key_game && !mouseactive && ActiveApp) {
- IN_ActivateMouse ();
- IN_HideMouse ();
- } else if (mouseactive && key_dest != key_game) {
- IN_DeactivateMouse ();
- IN_ShowMouse ();
- }
- }
- }
- if (fullsbardraw)
- Sbar_Changed();
- }
- void VID_SetPalette (unsigned char *palette)
- {
- byte *pal;
- unsigned r,g,b;
- unsigned v;
- int r1,g1,b1;
- int j,k,l,m;
- unsigned short i;
- unsigned *table;
- FILE *f;
- char s[255];
- HWND hDlg, hProgress;
- float gamma;
- //
- // 8 8 8 encoding
- //
- pal = palette;
- table = d_8to24table;
- for (i=0 ; i<256 ; i++)
- {
- r = pal[0];
- g = pal[1];
- b = pal[2];
- pal += 3;
-
- // v = (255<<24) + (r<<16) + (g<<8) + (b<<0);
- // v = (255<<0) + (r<<8) + (g<<16) + (b<<24);
- v = (255<<24) + (r<<0) + (g<<8) + (b<<16);
- *table++ = v;
- }
- d_8to24table[255] &= 0xffffff; // 255 is transparent
- // JACK: 3D distance calcs - k is last closest, l is the distance.
- // FIXME: Precalculate this and cache to disk.
- for (i=0; i < (1<<15); i++) {
- /* Maps
- 000000000000000
- 000000000011111 = Red = 0x1F
- 000001111100000 = Blue = 0x03E0
- 111110000000000 = Grn = 0x7C00
- */
- r = ((i & 0x1F) << 3)+4;
- g = ((i & 0x03E0) >> 2)+4;
- b = ((i & 0x7C00) >> 7)+4;
- pal = (unsigned char *)d_8to24table;
- for (v=0,k=0,l=10000*10000; v<256; v++,pal+=4) {
- r1 = r-pal[0];
- g1 = g-pal[1];
- b1 = b-pal[2];
- j = (r1*r1)+(g1*g1)+(b1*b1);
- if (j<l) {
- k=v;
- l=j;
- }
- }
- d_15to8table[i]=k;
- }
- }
- BOOL gammaworks;
- void VID_ShiftPalette (unsigned char *palette)
- {
- extern byte ramps[3][256];
-
- // VID_SetPalette (palette);
- // gammaworks = SetDeviceGammaRamp (maindc, ramps);
- }
- void VID_SetDefaultMode (void)
- {
- IN_DeactivateMouse ();
- }
- void VID_Shutdown (void)
- {
- HGLRC hRC;
- HDC hDC;
- if (vid_initialized)
- {
- vid_canalttab = false;
- hRC = wglGetCurrentContext();
- hDC = wglGetCurrentDC();
- wglMakeCurrent(NULL, NULL);
- if (hRC)
- wglDeleteContext(hRC);
- if (hDC && dibwindow)
- ReleaseDC(dibwindow, hDC);
- if (modestate == MS_FULLDIB)
- ChangeDisplaySettings (NULL, 0);
- if (maindc && dibwindow)
- ReleaseDC (dibwindow, maindc);
- AppActivate(false, false);
- }
- }
- //==========================================================================
- BOOL bSetupPixelFormat(HDC hDC)
- {
- static PIXELFORMATDESCRIPTOR pfd = {
- sizeof(PIXELFORMATDESCRIPTOR), // size of this pfd
- 1, // version number
- PFD_DRAW_TO_WINDOW // support window
- | PFD_SUPPORT_OPENGL // support OpenGL
- | PFD_DOUBLEBUFFER , // double buffered
- PFD_TYPE_RGBA, // RGBA type
- 24, // 24-bit color depth
- 0, 0, 0, 0, 0, 0, // color bits ignored
- 0, // no alpha buffer
- 0, // shift bit ignored
- 0, // no accumulation buffer
- 0, 0, 0, 0, // accum bits ignored
- 32, // 32-bit z-buffer
- 0, // no stencil buffer
- 0, // no auxiliary buffer
- PFD_MAIN_PLANE, // main layer
- 0, // reserved
- 0, 0, 0 // layer masks ignored
- };
- int pixelformat;
- if ( (pixelformat = ChoosePixelFormat(hDC, &pfd)) == 0 )
- {
- MessageBox(NULL, "ChoosePixelFormat failed", "Error", MB_OK);
- return FALSE;
- }
- if (SetPixelFormat(hDC, pixelformat, &pfd) == FALSE)
- {
- MessageBox(NULL, "SetPixelFormat failed", "Error", MB_OK);
- return FALSE;
- }
- return TRUE;
- }
- byte scantokey[128] =
- {
- // 0 1 2 3 4 5 6 7
- // 8 9 A B C D E F
- 0 , 27, '1', '2', '3', '4', '5', '6',
- '7', '8', '9', '0', '-', '=', K_BACKSPACE, 9, // 0
- 'q', 'w', 'e', 'r', 't', 'y', 'u', 'i',
- 'o', 'p', '[', ']', 13 , K_CTRL,'a', 's', // 1
- 'd', 'f', 'g', 'h', 'j', 'k', 'l', ';',
- '\'' , '`', K_SHIFT,'\\', 'z', 'x', 'c', 'v', // 2
- 'b', 'n', 'm', ',', '.', '/', K_SHIFT,'*',
- K_ALT,' ', 0 , K_F1, K_F2, K_F3, K_F4, K_F5, // 3
- K_F6, K_F7, K_F8, K_F9, K_F10, K_PAUSE , 0 , K_HOME,
- K_UPARROW,K_PGUP,'-',K_LEFTARROW,'5',K_RIGHTARROW,'+',K_END, //4
- K_DOWNARROW,K_PGDN,K_INS,K_DEL,0,0, 0, K_F11,
- K_F12,0 , 0 , 0 , 0 , 0 , 0 , 0, // 5
- 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0,
- 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0, // 6
- 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0,
- 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 // 7
- };
- byte shiftscantokey[128] =
- {
- // 0 1 2 3 4 5 6 7
- // 8 9 A B C D E F
- 0 , 27, '!', '@', '#', '$', '%', '^',
- '&', '*', '(', ')', '_', '+', K_BACKSPACE, 9, // 0
- 'Q', 'W', 'E', 'R', 'T', 'Y', 'U', 'I',
- 'O', 'P', '{', '}', 13 , K_CTRL,'A', 'S', // 1
- 'D', 'F', 'G', 'H', 'J', 'K', 'L', ':',
- '"' , '~', K_SHIFT,'|', 'Z', 'X', 'C', 'V', // 2
- 'B', 'N', 'M', '<', '>', '?', K_SHIFT,'*',
- K_ALT,' ', 0 , K_F1, K_F2, K_F3, K_F4, K_F5, // 3
- K_F6, K_F7, K_F8, K_F9, K_F10, K_PAUSE , 0 , K_HOME,
- K_UPARROW,K_PGUP,'_',K_LEFTARROW,'%',K_RIGHTARROW,'+',K_END, //4
- K_DOWNARROW,K_PGDN,K_INS,K_DEL,0,0, 0, K_F11,
- K_F12,0 , 0 , 0 , 0 , 0 , 0 , 0, // 5
- 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0,
- 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0, // 6
- 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0,
- 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 // 7
- };
- /*
- =======
- MapKey
- Map from windows to quake keynums
- =======
- */
- int MapKey (int key)
- {
- key = (key>>16)&255;
- if (key > 127)
- return 0;
- if (scantokey[key] == 0)
- Con_DPrintf("key 0x%02x has no translation\n", key);
- return scantokey[key];
- }
- /*
- ===================================================================
- MAIN WINDOW
- ===================================================================
- */
- /*
- ================
- ClearAllStates
- ================
- */
- void ClearAllStates (void)
- {
- int i;
-
- // send an up event for each key, to make sure the server clears them all
- for (i=0 ; i<256 ; i++)
- {
- Key_Event (i, false);
- }
- Key_ClearStates ();
- IN_ClearStates ();
- }
- void AppActivate(BOOL fActive, BOOL minimize)
- /****************************************************************************
- *
- * Function: AppActivate
- * Parameters: fActive - True if app is activating
- *
- * Description: If the application is activating, then swap the system
- * into SYSPAL_NOSTATIC mode so that our palettes will display
- * correctly.
- *
- ****************************************************************************/
- {
- MSG msg;
- HDC hdc;
- int i, t;
- static BOOL sound_active;
- ActiveApp = fActive;
- Minimized = minimize;
- // enable/disable sound on focus gain/loss
- if (!ActiveApp && sound_active)
- {
- S_BlockSound ();
- sound_active = false;
- }
- else if (ActiveApp && !sound_active)
- {
- S_UnblockSound ();
- sound_active = true;
- }
- if (fActive)
- {
- if (modestate == MS_FULLDIB)
- {
- IN_ActivateMouse ();
- IN_HideMouse ();
- if (vid_canalttab && vid_wassuspended) {
- vid_wassuspended = false;
- ChangeDisplaySettings (&gdevmode, CDS_FULLSCREEN);
- ShowWindow(mainwindow, SW_SHOWNORMAL);
- }
- }
- else if ((modestate == MS_WINDOWED) && _windowed_mouse.value && key_dest == key_game)
- {
- IN_ActivateMouse ();
- IN_HideMouse ();
- }
- }
- if (!fActive)
- {
- if (modestate == MS_FULLDIB)
- {
- IN_DeactivateMouse ();
- IN_ShowMouse ();
- if (vid_canalttab) {
- ChangeDisplaySettings (NULL, 0);
- vid_wassuspended = true;
- }
- }
- else if ((modestate == MS_WINDOWED) && _windowed_mouse.value)
- {
- IN_DeactivateMouse ();
- IN_ShowMouse ();
- }
- }
- }
- /* main window procedure */
- LONG WINAPI MainWndProc (
- HWND hWnd,
- UINT uMsg,
- WPARAM wParam,
- LPARAM lParam)
- {
- LONG lRet = 1;
- int fwKeys, xPos, yPos, fActive, fMinimized, temp;
- extern unsigned int uiWheelMessage;
- if ( uMsg == uiWheelMessage )
- uMsg = WM_MOUSEWHEEL;
- switch (uMsg)
- {
- case WM_KILLFOCUS:
- if (modestate == MS_FULLDIB)
- ShowWindow(mainwindow, SW_SHOWMINNOACTIVE);
- break;
- case WM_CREATE:
- break;
- case WM_MOVE:
- window_x = (int) LOWORD(lParam);
- window_y = (int) HIWORD(lParam);
- VID_UpdateWindowStatus ();
- break;
- case WM_KEYDOWN:
- case WM_SYSKEYDOWN:
- Key_Event (MapKey(lParam), true);
- break;
-
- case WM_KEYUP:
- case WM_SYSKEYUP:
- Key_Event (MapKey(lParam), false);
- break;
- case WM_SYSCHAR:
- // keep Alt-Space from happening
- break;
- // this is complicated because Win32 seems to pack multiple mouse events into
- // one update sometimes, so we always check all states and look for events
- case WM_LBUTTONDOWN:
- case WM_LBUTTONUP:
- case WM_RBUTTONDOWN:
- case WM_RBUTTONUP:
- case WM_MBUTTONDOWN:
- case WM_MBUTTONUP:
- case WM_MOUSEMOVE:
- temp = 0;
- if (wParam & MK_LBUTTON)
- temp |= 1;
- if (wParam & MK_RBUTTON)
- temp |= 2;
- if (wParam & MK_MBUTTON)
- temp |= 4;
- IN_MouseEvent (temp);
- break;
- // JACK: This is the mouse wheel with the Intellimouse
- // Its delta is either positive or neg, and we generate the proper
- // Event.
- case WM_MOUSEWHEEL:
- if ((short) HIWORD(wParam) > 0) {
- Key_Event(K_MWHEELUP, true);
- Key_Event(K_MWHEELUP, false);
- } else {
- Key_Event(K_MWHEELDOWN, true);
- Key_Event(K_MWHEELDOWN, false);
- }
- break;
- case WM_SIZE:
- break;
- case WM_CLOSE:
- if (MessageBox (mainwindow, "Are you sure you want to quit?", "Confirm Exit",
- MB_YESNO | MB_SETFOREGROUND | MB_ICONQUESTION) == IDYES)
- {
- Sys_Quit ();
- }
- break;
- case WM_ACTIVATE:
- fActive = LOWORD(wParam);
- fMinimized = (BOOL) HIWORD(wParam);
- AppActivate(!(fActive == WA_INACTIVE), fMinimized);
- // fix the leftover Alt from any Alt-Tab or the like that switched us away
- ClearAllStates ();
- break;
- case WM_DESTROY:
- {
- if (dibwindow)
- DestroyWindow (dibwindow);
- PostQuitMessage (0);
- }
- break;
- case MM_MCINOTIFY:
- lRet = CDAudio_MessageHandler (hWnd, uMsg, wParam, lParam);
- break;
- default:
- /* pass all unhandled messages to DefWindowProc */
- lRet = DefWindowProc (hWnd, uMsg, wParam, lParam);
- break;
- }
- /* return 1 if handled message, 0 if not */
- return lRet;
- }
- /*
- =================
- VID_NumModes
- =================
- */
- int VID_NumModes (void)
- {
- return nummodes;
- }
-
- /*
- =================
- VID_GetModePtr
- =================
- */
- vmode_t *VID_GetModePtr (int modenum)
- {
- if ((modenum >= 0) && (modenum < nummodes))
- return &modelist[modenum];
- else
- return &badmode;
- }
- /*
- =================
- VID_GetModeDescription
- =================
- */
- char *VID_GetModeDescription (int mode)
- {
- char *pinfo;
- vmode_t *pv;
- static char temp[100];
- if ((mode < 0) || (mode >= nummodes))
- return NULL;
- if (!leavecurrentmode)
- {
- pv = VID_GetModePtr (mode);
- pinfo = pv->modedesc;
- }
- else
- {
- sprintf (temp, "Desktop resolution (%dx%d)",
- modelist[MODE_FULLSCREEN_DEFAULT].width,
- modelist[MODE_FULLSCREEN_DEFAULT].height);
- pinfo = temp;
- }
- return pinfo;
- }
- // KJB: Added this to return the mode driver name in description for console
- char *VID_GetExtModeDescription (int mode)
- {
- static char pinfo[40];
- vmode_t *pv;
- if ((mode < 0) || (mode >= nummodes))
- return NULL;
- pv = VID_GetModePtr (mode);
- if (modelist[mode].type == MS_FULLDIB)
- {
- if (!leavecurrentmode)
- {
- sprintf(pinfo,"%s fullscreen", pv->modedesc);
- }
- else
- {
- sprintf (pinfo, "Desktop resolution (%dx%d)",
- modelist[MODE_FULLSCREEN_DEFAULT].width,
- modelist[MODE_FULLSCREEN_DEFAULT].height);
- }
- }
- else
- {
- if (modestate == MS_WINDOWED)
- sprintf(pinfo, "%s windowed", pv->modedesc);
- else
- sprintf(pinfo, "windowed");
- }
- return pinfo;
- }
- /*
- =================
- VID_DescribeCurrentMode_f
- =================
- */
- void VID_DescribeCurrentMode_f (void)
- {
- Con_Printf ("%s\n", VID_GetExtModeDescription (vid_modenum));
- }
- /*
- =================
- VID_NumModes_f
- =================
- */
- void VID_NumModes_f (void)
- {
- if (nummodes == 1)
- Con_Printf ("%d video mode is available\n", nummodes);
- else
- Con_Printf ("%d video modes are available\n", nummodes);
- }
- /*
- =================
- VID_DescribeMode_f
- =================
- */
- void VID_DescribeMode_f (void)
- {
- int t, modenum;
-
- modenum = Q_atoi (Cmd_Argv(1));
- t = leavecurrentmode;
- leavecurrentmode = 0;
- Con_Printf ("%s\n", VID_GetExtModeDescription (modenum));
- leavecurrentmode = t;
- }
- /*
- =================
- VID_DescribeModes_f
- =================
- */
- void VID_DescribeModes_f (void)
- {
- int i, lnummodes, t;
- char *pinfo;
- vmode_t *pv;
- lnummodes = VID_NumModes ();
- t = leavecurrentmode;
- leavecurrentmode = 0;
- for (i=1 ; i<lnummodes ; i++)
- {
- pv = VID_GetModePtr (i);
- pinfo = VID_GetExtModeDescription (i);
- Con_Printf ("%2d: %s\n", i, pinfo);
- }
- leavecurrentmode = t;
- }
- void VID_InitDIB (HINSTANCE hInstance)
- {
- WNDCLASS wc;
- HDC hdc;
- int i;
- /* Register the frame class */
- wc.style = 0;
- wc.lpfnWndProc = (WNDPROC)MainWndProc;
- wc.cbClsExtra = 0;
- wc.cbWndExtra = 0;
- wc.hInstance = hInstance;
- wc.hIcon = 0;
- wc.hCursor = LoadCursor (NULL,IDC_ARROW);
- wc.hbrBackground = NULL;
- wc.lpszMenuName = 0;
- wc.lpszClassName = "WinQuake";
- if (!RegisterClass (&wc) )
- Sys_Error ("Couldn't register window class");
- modelist[0].type = MS_WINDOWED;
- if (COM_CheckParm("-width"))
- modelist[0].width = Q_atoi(com_argv[COM_CheckParm("-width")+1]);
- else
- modelist[0].width = 640;
- if (modelist[0].width < 320)
- modelist[0].width = 320;
- if (COM_CheckParm("-height"))
- modelist[0].height= Q_atoi(com_argv[COM_CheckParm("-height")+1]);
- else
- modelist[0].height = modelist[0].width * 240/320;
- if (modelist[0].height < 240)
- modelist[0].height = 240;
- sprintf (modelist[0].modedesc, "%dx%d",
- modelist[0].width, modelist[0].height);
- modelist[0].modenum = MODE_WINDOWED;
- modelist[0].dib = 1;
- modelist[0].fullscreen = 0;
- modelist[0].halfscreen = 0;
- modelist[0].bpp = 0;
- nummodes = 1;
- }
- /*
- =================
- VID_InitFullDIB
- =================
- */
- void VID_InitFullDIB (HINSTANCE hInstance)
- {
- DEVMODE devmode;
- int i, modenum, cmodes, originalnummodes, existingmode, numlowresmodes;
- int j, bpp, done;
- BOOL stat;
- // enumerate >8 bpp modes
- originalnummodes = nummodes;
- modenum = 0;
- do
- {
- stat = EnumDisplaySettings (NULL, modenum, &devmode);
- if ((devmode.dmBitsPerPel >= 15) &&
- (devmode.dmPelsWidth <= MAXWIDTH) &&
- (devmode.dmPelsHeight <= MAXHEIGHT) &&
- (nummodes < MAX_MODE_LIST))
- {
- devmode.dmFields = DM_BITSPERPEL |
- DM_PELSWIDTH |
- DM_PELSHEIGHT;
- if (ChangeDisplaySettings (&devmode, CDS_TEST | CDS_FULLSCREEN) ==
- DISP_CHANGE_SUCCESSFUL)
- {
- modelist[nummodes].type = MS_FULLDIB;
- modelist[nummodes].width = devmode.dmPelsWidth;
- modelist[nummodes].height = devmode.dmPelsHeight;
- modelist[nummodes].modenum = 0;
- modelist[nummodes].halfscreen = 0;
- modelist[nummodes].dib = 1;
- modelist[nummodes].fullscreen = 1;
- modelist[nummodes].bpp = devmode.dmBitsPerPel;
- sprintf (modelist[nummodes].modedesc, "%dx%dx%d",
- devmode.dmPelsWidth, devmode.dmPelsHeight,
- devmode.dmBitsPerPel);
- // if the width is more than twice the height, reduce it by half because this
- // is probably a dual-screen monitor
- if (!COM_CheckParm("-noadjustaspect"))
- {
- if (modelist[nummodes].width > (modelist[nummodes].height << 1))
- {
- modelist[nummodes].width >>= 1;
- modelist[nummodes].halfscreen = 1;
- sprintf (modelist[nummodes].modedesc, "%dx%dx%d",
- modelist[nummodes].width,
- modelist[nummodes].height,
- modelist[nummodes].bpp);
- }
- }
- for (i=originalnummodes, existingmode = 0 ; i<nummodes ; i++)
- {
- if ((modelist[nummodes].width == modelist[i].width) &&
- (modelist[nummodes].height == modelist[i].height) &&
- (modelist[nummodes].bpp == modelist[i].bpp))
- {
- existingmode = 1;
- break;
- }
- }
- if (!existingmode)
- {
- nummodes++;
- }
- }
- }
- modenum++;
- } while (stat);
- // see if there are any low-res modes that aren't being reported
- numlowresmodes = sizeof(lowresmodes) / sizeof(lowresmodes[0]);
- bpp = 16;
- done = 0;
- do
- {
- for (j=0 ; (j<numlowresmodes) && (nummodes < MAX_MODE_LIST) ; j++)
- {
- devmode.dmBitsPerPel = bpp;
- devmode.dmPelsWidth = lowresmodes[j].width;
- devmode.dmPelsHeight = lowresmodes[j].height;
- devmode.dmFields = DM_BITSPERPEL | DM_PELSWIDTH | DM_PELSHEIGHT;
- if (ChangeDisplaySettings (&devmode, CDS_TEST | CDS_FULLSCREEN) ==
- DISP_CHANGE_SUCCESSFUL)
- {
- modelist[nummodes].type = MS_FULLDIB;
- modelist[nummodes].width = devmode.dmPelsWidth;
- modelist[nummodes].height = devmode.dmPelsHeight;
- modelist[nummodes].modenum = 0;
- modelist[nummodes].halfscreen = 0;
- modelist[nummodes].dib = 1;
- modelist[nummodes].fullscreen = 1;
- modelist[nummodes].bpp = devmode.dmBitsPerPel;
- sprintf (modelist[nummodes].modedesc, "%dx%dx%d",
- devmode.dmPelsWidth, devmode.dmPelsHeight,
- devmode.dmBitsPerPel);
- for (i=originalnummodes, existingmode = 0 ; i<nummodes ; i++)
- {
- if ((modelist[nummodes].width == modelist[i].width) &&
- (modelist[nummodes].height == modelist[i].height) &&
- (modelist[nummodes].bpp == modelist[i].bpp))
- {
- existingmode = 1;
- break;
- }
- }
- if (!existingmode)
- {
- nummodes++;
- }
- }
- }
- switch (bpp)
- {
- case 16:
- bpp = 32;
- break;
- case 32:
- bpp = 24;
- break;
- case 24:
- done = 1;
- break;
- }
- } while (!done);
- if (nummodes == originalnummodes)
- Con_SafePrintf ("No fullscreen DIB modes found\n");
- }
- qboolean VID_Is8bit() {
- return is8bit;
- }
- #define GL_SHARED_TEXTURE_PALETTE_EXT 0x81FB
- void VID_Init8bitPalette()
- {
- // Check for 8bit Extensions and initialize them.
- int i;
- char thePalette[256*3];
- char *oldPalette, *newPalette;
- glColorTableEXT = (void *)wglGetProcAddress("glColorTableEXT");
- if (!glColorTableEXT || strstr(gl_extensions, "GL_EXT_shared_texture_palette") ||
- COM_CheckParm("-no8bit"))
- return;
- Con_SafePrintf("8-bit GL extensions enabled.\n");
- glEnable( GL_SHARED_TEXTURE_PALETTE_EXT );
- oldPalette = (char *) d_8to24table; //d_8to24table3dfx;
- newPalette = thePalette;
- for (i=0;i<256;i++) {
- *newPalette++ = *oldPalette++;
- *newPalette++ = *oldPalette++;
- *newPalette++ = *oldPalette++;
- oldPalette++;
- }
- glColorTableEXT(GL_SHARED_TEXTURE_PALETTE_EXT, GL_RGB, 256, GL_RGB, GL_UNSIGNED_BYTE,
- (void *) thePalette);
- is8bit = TRUE;
- }
- static void Check_Gamma (unsigned char *pal)
- {
- float f, inf;
- unsigned char palette[768];
- int i;
- if ((i = COM_CheckParm("-gamma")) == 0) {
- if ((gl_renderer && strstr(gl_renderer, "Voodoo")) ||
- (gl_vendor && strstr(gl_vendor, "3Dfx")))
- vid_gamma = 1;
- else
- vid_gamma = 0.7; // default to 0.7 on non-3dfx hardware
- } else
- vid_gamma = Q_atof(com_argv[i+1]);
- for (i=0 ; i<768 ; i++)
- {
- f = pow ( (pal[i]+1)/256.0 , vid_gamma );
- inf = f*255 + 0.5;
- if (inf < 0)
- inf = 0;
- if (inf > 255)
- inf = 255;
- palette[i] = inf;
- }
- memcpy (pal, palette, sizeof(palette));
- }
- /*
- ===================
- VID_Init
- ===================
- */
- void VID_Init (unsigned char *palette)
- {
- int i, existingmode;
- int basenummodes, width, height, bpp, findbpp, done;
- byte *ptmp;
- char gldir[MAX_OSPATH];
- HDC hdc;
- DEVMODE devmode;
- memset(&devmode, 0, sizeof(devmode));
- Cvar_RegisterVariable (&vid_mode);
- Cvar_RegisterVariable (&vid_wait);
- Cvar_RegisterVariable (&vid_nopageflip);
- Cvar_RegisterVariable (&_vid_wait_override);
- Cvar_RegisterVariable (&_vid_default_mode);
- Cvar_RegisterVariable (&_vid_default_mode_win);
- Cvar_RegisterVariable (&vid_config_x);
- Cvar_RegisterVariable (&vid_config_y);
- Cvar_RegisterVariable (&vid_stretch_by_2);
- Cvar_RegisterVariable (&_windowed_mouse);
- Cvar_RegisterVariable (&gl_ztrick);
- Cmd_AddCommand ("vid_nummodes", VID_NumModes_f);
- Cmd_AddCommand ("vid_describecurrentmode", VID_DescribeCurrentMode_f);
- Cmd_AddCommand ("vid_describemode", VID_DescribeMode_f);
- Cmd_AddCommand ("vid_describemodes", VID_DescribeModes_f);
- hIcon = LoadIcon (global_hInstance, MAKEINTRESOURCE (IDI_ICON2));
- InitCommonControls();
- VID_InitDIB (global_hInstance);
- basenummodes = nummodes = 1;
- VID_InitFullDIB (global_hInstance);
- if (COM_CheckParm("-window"))
- {
- hdc = GetDC (NULL);
- if (GetDeviceCaps(hdc, RASTERCAPS) & RC_PALETTE)
- {
- Sys_Error ("Can't run in non-RGB mode");
- }
- ReleaseDC (NULL, hdc);
- windowed = true;
- vid_default = MODE_WINDOWED;
- }
- else
- {
- if (nummodes == 1)
- Sys_Error ("No RGB fullscreen modes available");
- windowed = false;
- if (COM_CheckParm("-mode"))
- {
- vid_default = Q_atoi(com_argv[COM_CheckParm("-mode")+1]);
- }
- else
- {
- if (COM_CheckParm("-current"))
- {
- modelist[MODE_FULLSCREEN_DEFAULT].width =
- GetSystemMetrics (SM_CXSCREEN);
- modelist[MODE_FULLSCREEN_DEFAULT].height =
- GetSystemMetrics (SM_CYSCREEN);
- vid_default = MODE_FULLSCREEN_DEFAULT;
- leavecurrentmode = 1;
- }
- else
- {
- if (COM_CheckParm("-width"))
- {
- width = Q_atoi(com_argv[COM_CheckParm("-width")+1]);
- }
- else
- {
- width = 640;
- }
- if (COM_CheckParm("-bpp"))
- {
- bpp = Q_atoi(com_argv[COM_CheckParm("-bpp")+1]);
- findbpp = 0;
- }
- else
- {
- bpp = 15;
- findbpp = 1;
- }
- if (COM_CheckParm("-height"))
- height = Q_atoi(com_argv[COM_CheckParm("-height")+1]);
- // if they want to force it, add the specified mode to the list
- if (COM_CheckParm("-force") && (nummodes < MAX_MODE_LIST))
- {
- modelist[nummodes].type = MS_FULLDIB;
- modelist[nummodes].width = width;
- modelist[nummodes].height = height;
- modelist[nummodes].modenum = 0;
- modelist[nummodes].halfscreen = 0;
- modelist[nummodes].dib = 1;
- modelist[nummodes].fullscreen = 1;
- modelist[nummodes].bpp = bpp;
- sprintf (modelist[nummodes].modedesc, "%dx%dx%d",
- devmode.dmPelsWidth, devmode.dmPelsHeight,
- devmode.dmBitsPerPel);
- for (i=nummodes, existingmode = 0 ; i<nummodes ; i++)
- {
- if ((modelist[nummodes].width == modelist[i].width) &&
- (modelist[nummodes].height == modelist[i].height) &&
- (modelist[nummodes].bpp == modelist[i].bpp))
- {
- existingmode = 1;
- break;
- }
- }
- if (!existingmode)
- {
- nummodes++;
- }
- }
- done = 0;
- do
- {
- if (COM_CheckParm("-height"))
- {
- height = Q_atoi(com_argv[COM_CheckParm("-height")+1]);
- for (i=1, vid_default=0 ; i<nummodes ; i++)
- {
- if ((modelist[i].width == width) &&
- (modelist[i].height == height) &&
- (modelist[i].bpp == bpp))
- {
- vid_default = i;
- done = 1;
- break;
- }
- }
- }
- else
- {
- for (i=1, vid_default=0 ; i<nummodes ; i++)
- {
- if ((modelist[i].width == width) && (modelist[i].bpp == bpp))
- {
- vid_default = i;
- done = 1;
- break;
- }
- }
- }
- if (!done)
- {
- if (findbpp)
- {
- switch (bpp)
- {
- case 15:
- bpp = 16;
- break;
- case 16:
- bpp = 32;
- break;
- case 32:
- bpp = 24;
- break;
- case 24:
- done = 1;
- break;
- }
- }
- else
- {
- done = 1;
- }
- }
- } while (!done);
- if (!vid_default)
- {
- Sys_Error ("Specified video mode not available");
- }
- }
- }
- }
- vid_initialized = true;
- if ((i = COM_CheckParm("-conwidth")) != 0)
- vid.conwidth = Q_atoi(com_argv[i+1]);
- else
- vid.conwidth = 640;
- vid.conwidth &= 0xfff8; // make it a multiple of eight
- if (vid.conwidth < 320)
- vid.conwidth = 320;
- // pick a conheight that matches with correct aspect
- vid.conheight = vid.conwidth*3 / 4;
- if ((i = COM_CheckParm("-conheight")) != 0)
- vid.conheight = Q_atoi(com_argv[i+1]);
- if (vid.conheight < 200)
- vid.conheight = 200;
- vid.maxwarpwidth = WARP_WIDTH;
- vid.maxwarpheight = WARP_HEIGHT;
- vid.colormap = host_colormap;
- vid.fullbright = 256 - LittleLong (*((int *)vid.colormap + 2048));
- DestroyWindow (hwnd_dialog);
- Check_Gamma(palette);
- VID_SetPalette (palette);
- VID_SetMode (vid_default, palette);
- maindc = GetDC(mainwindow);
- bSetupPixelFormat(maindc);
- baseRC = wglCreateContext( maindc );
- if (!baseRC)
- Sys_Error ("Could not initialize GL (wglCreateContext failed).\n\nMake sure you in are 65535 color mode, and try running -window.");
- if (!wglMakeCurrent( maindc, baseRC ))
- Sys_Error ("wglMakeCurrent failed");
- GL_Init ();
- sprintf (gldir, "%s/glquake", com_gamedir);
- Sys_mkdir (gldir);
- vid_realmode = vid_modenum;
- // Check for 3DFX Extensions and initialize them.
- VID_Init8bitPalette();
- vid_menudrawfn = VID_MenuDraw;
- vid_menukeyfn = VID_MenuKey;
- strcpy (badmode.modedesc, "Bad mode");
- vid_canalttab = true;
- if (COM_CheckParm("-fullsbar"))
- fullsbardraw = true;
- }
- //========================================================
- // Video menu stuff
- //========================================================
- extern void M_Menu_Options_f (void);
- extern void M_Print (int cx, int cy, char *str);
- extern void M_PrintWhite (int cx, int cy, char *str);
- extern void M_DrawCharacter (int cx, int line, int num);
- extern void M_DrawTransPic (int x, int y, qpic_t *pic);
- extern void M_DrawPic (int x, int y, qpic_t *pic);
- static int vid_line, vid_wmodes;
- typedef struct
- {
- int modenum;
- char *desc;
- int iscur;
- } modedesc_t;
- #define MAX_COLUMN_SIZE 9
- #define MODE_AREA_HEIGHT (MAX_COLUMN_SIZE + 2)
- #define MAX_MODEDESCS (MAX_COLUMN_SIZE*3)
- static modedesc_t modedescs[MAX_MODEDESCS];
- /*
- ================
- VID_MenuDraw
- ================
- */
- void VID_MenuDraw (void)
- {
- qpic_t *p;
- char *ptr;
- int lnummodes, i, j, k, column, row, dup, dupmode;
- char temp[100];
- vmode_t *pv;
- p = Draw_CachePic ("gfx/vidmodes.lmp");
- M_DrawPic ( (320-p->width)/2, 4, p);
- vid_wmodes = 0;
- lnummodes = VID_NumModes ();
-
- for (i=1 ; (i<lnummodes) && (vid_wmodes < MAX_MODEDESCS) ; i++)
- {
- ptr = VID_GetModeDescription (i);
- pv = VID_GetModePtr (i);
- k = vid_wmodes;
- modedescs[k].modenum = i;
- modedescs[k].desc = ptr;
- modedescs[k].iscur = 0;
- if (i == vid_modenum)
- modedescs[k].iscur = 1;
- vid_wmodes++;
- }
- if (vid_wmodes > 0)
- {
- M_Print (2*8, 36+0*8, "Fullscreen Modes (WIDTHxHEIGHTxBPP)");
- column = 8;
- row = 36+2*8;
- for (i=0 ; i<vid_wmodes ; i++)
- {
- if (modedescs[i].iscur)
- M_PrintWhite (column, row, modedescs[i].desc);
- else
- M_Print (column, row, modedescs[i].desc);
- column += 13*8;
- if ((i % VID_ROW_SIZE) == (VID_ROW_SIZE - 1))
- {
- column = 8;
- row += 8;
- }
- }
- }
- M_Print (3*8, 36 + MODE_AREA_HEIGHT * 8 + 8*2,
- "Video modes must be set from the");
- M_Print (3*8, 36 + MODE_AREA_HEIGHT * 8 + 8*3,
- "command line with -width <width>");
- M_Print (3*8, 36 + MODE_AREA_HEIGHT * 8 + 8*4,
- "and -bpp <bits-per-pixel>");
- M_Print (3*8, 36 + MODE_AREA_HEIGHT * 8 + 8*6,
- "Select windowed mode with -window");
- }
- /*
- ================
- VID_MenuKey
- ================
- */
- void VID_MenuKey (int key)
- {
- switch (key)
- {
- case K_ESCAPE:
- S_LocalSound ("misc/menu1.wav");
- M_Menu_Options_f ();
- break;
- default:
- break;
- }
- }
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