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- /*
- ===========================================================================
- Copyright (C) 1999-2005 Id Software, Inc.
- This file is part of Quake III Arena source code.
- Quake III Arena source code is free software; you can redistribute it
- and/or modify it under the terms of the GNU General Public License as
- published by the Free Software Foundation; either version 2 of the License,
- or (at your option) any later version.
- Quake III Arena source code is distributed in the hope that it will be
- useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with Foobar; if not, write to the Free Software
- Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
- ===========================================================================
- */
- #include "stdafx.h"
- #include "qe3.h"
- char token[MAXTOKEN];
- qboolean unget;
- char *script_p;
- int scriptline;
- void StartTokenParsing (char *data)
- {
- scriptline = 1;
- script_p = data;
- unget = false;
- }
- qboolean WINAPI GetToken (qboolean crossline)
- {
- char *token_p;
- if (unget) // is a token allready waiting?
- {
- unget = false;
- return true;
- }
- //
- // skip space
- //
- skipspace:
- while (*script_p <= 32)
- {
- if (!*script_p)
- {
- if (!crossline)
- Sys_Printf("Warning: Line %i is incomplete [01]\n",scriptline);
- return false;
- }
- if (*script_p++ == '\n')
- {
- if (!crossline)
- Sys_Printf("Warning: Line %i is incomplete [02]\n",scriptline);
- scriptline++;
- }
- }
- if (script_p[0] == '/' && script_p[1] == '/') // comment field
- {
- if (!crossline)
- Sys_Printf("Warning: Line %i is incomplete [03]\n",scriptline);
- while (*script_p++ != '\n')
- if (!*script_p)
- {
- if (!crossline)
- Sys_Printf("Warning: Line %i is incomplete [04]\n",scriptline);
- return false;
- }
- goto skipspace;
- }
- //
- // copy token
- //
- token_p = token;
- if (*script_p == '"')
- {
- script_p++;
- //if (*script_p == '"') // handle double quotes i suspect they are put in by other editors cccasionally
- // script_p++;
- while ( *script_p != '"' )
- {
- if (!*script_p)
- Error ("EOF inside quoted token");
- *token_p++ = *script_p++;
- if (token_p == &token[MAXTOKEN])
- Error ("Token too large on line %i",scriptline);
- }
- script_p++;
- //if (*script_p == '"') // handle double quotes i suspect they are put in by other editors cccasionally
- // script_p++;
- }
- else while ( *script_p > 32 )
- {
- *token_p++ = *script_p++;
- if (token_p == &token[MAXTOKEN])
- Error ("Token too large on line %i",scriptline);
- }
- *token_p = 0;
-
- return true;
- }
- void WINAPI UngetToken (void)
- {
- unget = true;
- }
- /*
- ==============
- TokenAvailable
- Returns true if there is another token on the line
- ==============
- */
- qboolean TokenAvailable (void)
- {
- char *search_p;
- search_p = script_p;
- while ( *search_p <= 32)
- {
- if (*search_p == '\n')
- return false;
- if (*search_p == 0)
- return false;
- search_p++;
- }
- if (*search_p == ';')
- return false;
- return true;
- }
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