NewProjDlg.h 2.1 KB

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  1. /*
  2. ===========================================================================
  3. Copyright (C) 1999-2005 Id Software, Inc.
  4. This file is part of Quake III Arena source code.
  5. Quake III Arena source code is free software; you can redistribute it
  6. and/or modify it under the terms of the GNU General Public License as
  7. published by the Free Software Foundation; either version 2 of the License,
  8. or (at your option) any later version.
  9. Quake III Arena source code is distributed in the hope that it will be
  10. useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
  11. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  12. GNU General Public License for more details.
  13. You should have received a copy of the GNU General Public License
  14. along with Foobar; if not, write to the Free Software
  15. Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
  16. ===========================================================================
  17. */
  18. #if !defined(AFX_NEWPROJDLG_H__1E2527A2_8447_11D1_B548_00AA00A410FC__INCLUDED_)
  19. #define AFX_NEWPROJDLG_H__1E2527A2_8447_11D1_B548_00AA00A410FC__INCLUDED_
  20. #if _MSC_VER >= 1000
  21. #pragma once
  22. #endif // _MSC_VER >= 1000
  23. // NewProjDlg.h : header file
  24. //
  25. /////////////////////////////////////////////////////////////////////////////
  26. // CNewProjDlg dialog
  27. class CNewProjDlg : public CDialog
  28. {
  29. // Construction
  30. public:
  31. CNewProjDlg(CWnd* pParent = NULL); // standard constructor
  32. // Dialog Data
  33. //{{AFX_DATA(CNewProjDlg)
  34. enum { IDD = IDD_DLG_NEWPROJECT };
  35. CString m_strName;
  36. //}}AFX_DATA
  37. // Overrides
  38. // ClassWizard generated virtual function overrides
  39. //{{AFX_VIRTUAL(CNewProjDlg)
  40. protected:
  41. virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
  42. //}}AFX_VIRTUAL
  43. // Implementation
  44. protected:
  45. // Generated message map functions
  46. //{{AFX_MSG(CNewProjDlg)
  47. // NOTE: the ClassWizard will add member functions here
  48. //}}AFX_MSG
  49. DECLARE_MESSAGE_MAP()
  50. };
  51. //{{AFX_INSERT_LOCATION}}
  52. // Microsoft Developer Studio will insert additional declarations immediately before the previous line.
  53. #endif // !defined(AFX_NEWPROJDLG_H__1E2527A2_8447_11D1_B548_00AA00A410FC__INCLUDED_)