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- /*
- ===========================================================================
- Copyright (C) 1999-2005 Id Software, Inc.
- This file is part of Quake III Arena source code.
- Quake III Arena source code is free software; you can redistribute it
- and/or modify it under the terms of the GNU General Public License as
- published by the Free Software Foundation; either version 2 of the License,
- or (at your option) any later version.
- Quake III Arena source code is distributed in the hope that it will be
- useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with Foobar; if not, write to the Free Software
- Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
- ===========================================================================
- */
- // linux_local.h: Linux-specific Quake3 header file
- void Sys_QueEvent( int time, sysEventType_t type, int value, int value2, int ptrLength, void *ptr );
- qboolean Sys_GetPacket ( netadr_t *net_from, msg_t *net_message );
- void Sys_SendKeyEvents (void);
- // Input subsystem
- void IN_Init (void);
- void IN_Frame (void);
- void IN_Shutdown (void);
- void IN_JoyMove( void );
- void IN_StartupJoystick( void );
- // GL subsystem
- qboolean QGL_Init( const char *dllname );
- void QGL_EnableLogging( qboolean enable );
- void QGL_Shutdown( void );
- // bk001130 - win32
- // void IN_JoystickCommands (void);
- char *strlwr (char *s);
- // signals.c
- void InitSig(void);
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