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- rem make sure we have a safe environement
- set LIBRARY=
- set INCLUDE=
- mkdir vm
- cd vm
- set cc=lcc -DQ3_VM -S -Wf-target=bytecode -Wf-g -I..\..\cgame -I..\..\game -I..\..\ui %1
- %cc% ../g_main.c
- @if errorlevel 1 goto quit
- %cc% ../g_syscalls.c
- @if errorlevel 1 goto quit
- %cc% ../bg_misc.c
- @if errorlevel 1 goto quit
- %cc% ../bg_lib.c
- @if errorlevel 1 goto quit
- %cc% ../bg_pmove.c
- @if errorlevel 1 goto quit
- %cc% ../bg_slidemove.c
- @if errorlevel 1 goto quit
- %cc% ../q_math.c
- @if errorlevel 1 goto quit
- %cc% ../q_shared.c
- @if errorlevel 1 goto quit
- %cc% ../ai_dmnet.c
- @if errorlevel 1 goto quit
- %cc% ../ai_dmq3.c
- @if errorlevel 1 goto quit
- %cc% ../ai_main.c
- @if errorlevel 1 goto quit
- %cc% ../ai_chat.c
- @if errorlevel 1 goto quit
- %cc% ../ai_cmd.c
- @if errorlevel 1 goto quit
- %cc% ../ai_team.c
- @if errorlevel 1 goto quit
- %cc% ../g_active.c
- @if errorlevel 1 goto quit
- %cc% ../g_arenas.c
- @if errorlevel 1 goto quit
- %cc% ../g_bot.c
- @if errorlevel 1 goto quit
- %cc% ../g_client.c
- @if errorlevel 1 goto quit
- %cc% ../g_cmds.c
- @if errorlevel 1 goto quit
- %cc% ../g_combat.c
- @if errorlevel 1 goto quit
- %cc% ../g_items.c
- @if errorlevel 1 goto quit
- %cc% ../g_mem.c
- @if errorlevel 1 goto quit
- %cc% ../g_misc.c
- @if errorlevel 1 goto quit
- %cc% ../g_missile.c
- @if errorlevel 1 goto quit
- %cc% ../g_mover.c
- @if errorlevel 1 goto quit
- %cc% ../g_session.c
- @if errorlevel 1 goto quit
- %cc% ../g_spawn.c
- @if errorlevel 1 goto quit
- %cc% ../g_svcmds.c
- @if errorlevel 1 goto quit
- %cc% ../g_target.c
- @if errorlevel 1 goto quit
- %cc% ../g_team.c
- @if errorlevel 1 goto quit
- %cc% ../g_trigger.c
- @if errorlevel 1 goto quit
- %cc% ../g_utils.c
- @if errorlevel 1 goto quit
- %cc% ../g_weapon.c
- @if errorlevel 1 goto quit
- %cc% ../ai_vcmd.c
- @if errorlevel 1 goto quit
- q3asm -f ../game
- :quit
- cd ..
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