123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168 |
- /*
- ===========================================================================
- Copyright (C) 1999-2005 Id Software, Inc.
- This file is part of Quake III Arena source code.
- Quake III Arena source code is free software; you can redistribute it
- and/or modify it under the terms of the GNU General Public License as
- published by the Free Software Foundation; either version 2 of the License,
- or (at your option) any later version.
- Quake III Arena source code is distributed in the hope that it will be
- useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with Foobar; if not, write to the Free Software
- Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
- ===========================================================================
- */
- #include "../game/q_shared.h"
- #include "../qcommon/qcommon.h"
- #include "client.h"
- /*
- ==============
- CL_Netchan_Encode
- // first 12 bytes of the data are always:
- long serverId;
- long messageAcknowledge;
- long reliableAcknowledge;
- ==============
- */
- static void CL_Netchan_Encode( msg_t *msg ) {
- int serverId, messageAcknowledge, reliableAcknowledge;
- int i, index, srdc, sbit, soob;
- byte key, *string;
- if ( msg->cursize <= CL_ENCODE_START ) {
- return;
- }
- srdc = msg->readcount;
- sbit = msg->bit;
- soob = msg->oob;
-
- msg->bit = 0;
- msg->readcount = 0;
- msg->oob = 0;
-
- serverId = MSG_ReadLong(msg);
- messageAcknowledge = MSG_ReadLong(msg);
- reliableAcknowledge = MSG_ReadLong(msg);
- msg->oob = soob;
- msg->bit = sbit;
- msg->readcount = srdc;
-
- string = (byte *)clc.serverCommands[ reliableAcknowledge & (MAX_RELIABLE_COMMANDS-1) ];
- index = 0;
- //
- key = clc.challenge ^ serverId ^ messageAcknowledge;
- for (i = CL_ENCODE_START; i < msg->cursize; i++) {
- // modify the key with the last received now acknowledged server command
- if (!string[index])
- index = 0;
- if (string[index] > 127 || string[index] == '%') {
- key ^= '.' << (i & 1);
- }
- else {
- key ^= string[index] << (i & 1);
- }
- index++;
- // encode the data with this key
- *(msg->data + i) = (*(msg->data + i)) ^ key;
- }
- }
- /*
- ==============
- CL_Netchan_Decode
- // first four bytes of the data are always:
- long reliableAcknowledge;
- ==============
- */
- static void CL_Netchan_Decode( msg_t *msg ) {
- long reliableAcknowledge, i, index;
- byte key, *string;
- int srdc, sbit, soob;
- srdc = msg->readcount;
- sbit = msg->bit;
- soob = msg->oob;
-
- msg->oob = 0;
-
- reliableAcknowledge = MSG_ReadLong(msg);
- msg->oob = soob;
- msg->bit = sbit;
- msg->readcount = srdc;
- string = clc.reliableCommands[ reliableAcknowledge & (MAX_RELIABLE_COMMANDS-1) ];
- index = 0;
- // xor the client challenge with the netchan sequence number (need something that changes every message)
- key = clc.challenge ^ LittleLong( *(unsigned *)msg->data );
- for (i = msg->readcount + CL_DECODE_START; i < msg->cursize; i++) {
- // modify the key with the last sent and with this message acknowledged client command
- if (!string[index])
- index = 0;
- if (string[index] > 127 || string[index] == '%') {
- key ^= '.' << (i & 1);
- }
- else {
- key ^= string[index] << (i & 1);
- }
- index++;
- // decode the data with this key
- *(msg->data + i) = *(msg->data + i) ^ key;
- }
- }
- /*
- =================
- CL_Netchan_TransmitNextFragment
- =================
- */
- void CL_Netchan_TransmitNextFragment( netchan_t *chan ) {
- Netchan_TransmitNextFragment( chan );
- }
- /*
- ===============
- CL_Netchan_Transmit
- ================
- */
- void CL_Netchan_Transmit( netchan_t *chan, msg_t* msg ) {
- MSG_WriteByte( msg, clc_EOF );
- CL_Netchan_Encode( msg );
- Netchan_Transmit( chan, msg->cursize, msg->data );
- }
- extern int oldsize;
- int newsize = 0;
- /*
- =================
- CL_Netchan_Process
- =================
- */
- qboolean CL_Netchan_Process( netchan_t *chan, msg_t *msg ) {
- int ret;
- ret = Netchan_Process( chan, msg );
- if (!ret)
- return qfalse;
- CL_Netchan_Decode( msg );
- newsize += msg->cursize;
- return qtrue;
- }
|