cgame.plg 5.0 KB

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  1. <html>
  2. <body>
  3. <pre>
  4. <h1>Build Log</h1>
  5. <h3>
  6. --------------------Configuration: cgame - Win32 Release--------------------
  7. </h3>
  8. <h3>Command Lines</h3>
  9. Creating temporary file "C:\WINNT\Profiles\ADMINI~1\LOCALS~1\Temp\RSP4BE.tmp" with contents
  10. [
  11. /nologo /G6 /ML /W4 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /Fp"Release/cgame.pch" /YX /Fo"Release/" /Fd"Release/" /FD /c
  12. "D:\quake3\MissionPack\code\game\bg_misc.c"
  13. "D:\quake3\MissionPack\code\game\bg_pmove.c"
  14. "D:\quake3\MissionPack\code\game\bg_slidemove.c"
  15. "D:\quake3\MissionPack\code\cgame\cg_consolecmds.c"
  16. "D:\quake3\MissionPack\code\cgame\cg_draw.c"
  17. "D:\quake3\MissionPack\code\cgame\cg_drawtools.c"
  18. "D:\quake3\MissionPack\code\cgame\cg_effects.c"
  19. "D:\quake3\MissionPack\code\cgame\cg_ents.c"
  20. "D:\quake3\MissionPack\code\cgame\cg_event.c"
  21. "D:\quake3\MissionPack\code\cgame\cg_info.c"
  22. "D:\quake3\MissionPack\code\cgame\cg_localents.c"
  23. "D:\quake3\MissionPack\code\cgame\cg_main.c"
  24. "D:\quake3\MissionPack\code\cgame\cg_marks.c"
  25. "D:\quake3\MissionPack\code\cgame\cg_players.c"
  26. "D:\quake3\MissionPack\code\cgame\cg_playerstate.c"
  27. "D:\quake3\MissionPack\code\cgame\cg_predict.c"
  28. "D:\quake3\MissionPack\code\cgame\cg_rankings.c"
  29. "D:\quake3\MissionPack\code\cgame\cg_scoreboard.c"
  30. "D:\quake3\MissionPack\code\cgame\cg_servercmds.c"
  31. "D:\quake3\MissionPack\code\cgame\cg_snapshot.c"
  32. "D:\quake3\MissionPack\code\cgame\cg_syscalls.c"
  33. "D:\quake3\MissionPack\code\cgame\cg_view.c"
  34. "D:\quake3\MissionPack\code\cgame\cg_weapons.c"
  35. "D:\quake3\MissionPack\code\game\q_math.c"
  36. "D:\quake3\MissionPack\code\game\q_shared.c"
  37. "D:\quake3\MissionPack\code\ui\ui_shared.c"
  38. ]
  39. Creating command line "cl.exe @C:\WINNT\Profiles\ADMINI~1\LOCALS~1\Temp\RSP4BE.tmp"
  40. Creating temporary file "C:\WINNT\Profiles\ADMINI~1\LOCALS~1\Temp\RSP4BF.tmp" with contents
  41. [
  42. /nologo /base:"0x30000000" /subsystem:windows /dll /incremental:no /pdb:"Release/cgamex86.pdb" /map:"Release/cgamex86.map" /machine:I386 /def:".\cgame.def" /out:"../Release/cgamex86.dll" /implib:"Release/cgamex86.lib"
  43. .\Release\bg_misc.obj
  44. .\Release\bg_pmove.obj
  45. .\Release\bg_slidemove.obj
  46. .\Release\cg_consolecmds.obj
  47. .\Release\cg_draw.obj
  48. .\Release\cg_drawtools.obj
  49. .\Release\cg_effects.obj
  50. .\Release\cg_ents.obj
  51. .\Release\cg_event.obj
  52. .\Release\cg_info.obj
  53. .\Release\cg_localents.obj
  54. .\Release\cg_main.obj
  55. .\Release\cg_marks.obj
  56. .\Release\cg_players.obj
  57. .\Release\cg_playerstate.obj
  58. .\Release\cg_predict.obj
  59. .\Release\cg_rankings.obj
  60. .\Release\cg_scoreboard.obj
  61. .\Release\cg_servercmds.obj
  62. .\Release\cg_snapshot.obj
  63. .\Release\cg_syscalls.obj
  64. .\Release\cg_view.obj
  65. .\Release\cg_weapons.obj
  66. .\Release\q_math.obj
  67. .\Release\q_shared.obj
  68. .\Release\ui_shared.obj
  69. ]
  70. Creating command line "link.exe @C:\WINNT\Profiles\ADMINI~1\LOCALS~1\Temp\RSP4BF.tmp"
  71. <h3>Output Window</h3>
  72. Compiling...
  73. bg_misc.c
  74. bg_pmove.c
  75. D:\quake3\MissionPack\code\game\bg_pmove.c(987) : warning C4189: 'shit' : local variable is initialized but not referenced
  76. D:\quake3\MissionPack\code\game\bg_pmove.c(2001) : warning C4505: 'PM_InvulnerabilityMove' : unreferenced local function has been removed
  77. D:\quake3\MissionPack\code\game\bg_pmove.c(519) : see declaration of 'PM_InvulnerabilityMove'
  78. bg_slidemove.c
  79. cg_consolecmds.c
  80. cg_draw.c
  81. cg_drawtools.c
  82. cg_effects.c
  83. cg_ents.c
  84. cg_event.c
  85. cg_info.c
  86. cg_localents.c
  87. cg_main.c
  88. D:\quake3\MissionPack\code\cgame\cg_main.c(1819) : warning C4505: 'CG_Cvar_Get' : unreferenced local function has been removed
  89. D:\quake3\MissionPack\code\cgame\cg_main.c(1513) : see declaration of 'CG_Cvar_Get'
  90. cg_marks.c
  91. cg_players.c
  92. D:\quake3\MissionPack\code\cgame\cg_players.c(2209) : warning C4505: 'CG_PlayerTokens' : unreferenced local function has been removed
  93. D:\quake3\MissionPack\code\cgame\cg_players.c(1371) : see declaration of 'CG_PlayerTokens'
  94. cg_playerstate.c
  95. cg_predict.c
  96. cg_rankings.c
  97. cg_scoreboard.c
  98. cg_servercmds.c
  99. cg_snapshot.c
  100. cg_syscalls.c
  101. cg_view.c
  102. cg_weapons.c
  103. q_math.c
  104. q_shared.c
  105. ui_shared.c
  106. D:\quake3\MissionPack\code\ui\ui_shared.c(2223) : warning C4189: 'parent' : local variable is initialized but not referenced
  107. D:\quake3\MissionPack\code\ui\ui_shared.c(3501) : warning C4189: 'collision' : local variable is initialized but not referenced
  108. D:\quake3\MissionPack\code\ui\ui_shared.c(4622) : warning C4505: 'Controls_SetDefaults' : unreferenced local function has been removed
  109. D:\quake3\MissionPack\code\ui\ui_shared.c(2595) : see declaration of 'Controls_SetDefaults'
  110. D:\quake3\MissionPack\code\ui\ui_shared.c(1540) : warning C4701: local variable 'value' may be used without having been initialized
  111. D:\quake3\MissionPack\code\ui\ui_shared.c(1566) : warning C4701: local variable 'value' may be used without having been initialized
  112. D:\quake3\MissionPack\code\ui\ui_shared.c(1912) : warning C4702: unreachable code
  113. D:\quake3\MissionPack\code\ui\ui_shared.c(4013) : warning C4702: unreachable code
  114. D:\quake3\MissionPack\code\ui\ui_shared.c(4056) : warning C4702: unreachable code
  115. Linking...
  116. Creating library Release/cgamex86.lib and object Release/cgamex86.exp
  117. <h3>Results</h3>
  118. cgamex86.dll - 0 error(s), 12 warning(s)
  119. </pre>
  120. </body>
  121. </html>