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- /*
- ===========================================================================
- Copyright (C) 1999-2005 Id Software, Inc.
- This file is part of Quake III Arena source code.
- Quake III Arena source code is free software; you can redistribute it
- and/or modify it under the terms of the GNU General Public License as
- published by the Free Software Foundation; either version 2 of the License,
- or (at your option) any later version.
- Quake III Arena source code is distributed in the hope that it will be
- useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with Foobar; if not, write to the Free Software
- Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
- ===========================================================================
- */
- //open a log file
- void Log_Open(char *filename);
- //close the current log file
- void Log_Close(void);
- //close log file if present
- void Log_Shutdown(void);
- //print on stdout and write to the current opened log file
- void Log_Print(char *fmt, ...);
- //write to the current opened log file
- void Log_Write(char *fmt, ...);
- //write to the current opened log file with a time stamp
- void Log_WriteTimeStamped(char *fmt, ...);
- //returns the log file structure
- FILE *Log_FileStruct(void);
- //flush log file
- void Log_Flush(void);
- #ifdef WINBSPC
- void WinBSPCPrint(char *str);
- #endif //WINBSPC
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