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- /*
- ===========================================================================
- Copyright (C) 1999-2005 Id Software, Inc.
- This file is part of Quake III Arena source code.
- Quake III Arena source code is free software; you can redistribute it
- and/or modify it under the terms of the GNU General Public License as
- published by the Free Software Foundation; either version 2 of the License,
- or (at your option) any later version.
- Quake III Arena source code is distributed in the hope that it will be
- useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with Foobar; if not, write to the Free Software
- Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
- ===========================================================================
- */
- #include "qbsp.h"
- #include "../botlib/aasfile.h"
- #include "aas_create.h"
- //===========================================================================
- // try to melt the windings of the two faces
- // FIXME: this is buggy
- //
- // Parameter: -
- // Returns: -
- // Changes Globals: -
- //===========================================================================
- int AAS_MeltFaceWinding(tmp_face_t *face1, tmp_face_t *face2)
- {
- int i, n;
- int splits = 0;
- winding_t *w2, *neww;
- plane_t *plane1;
- #ifdef DEBUG
- if (!face1->winding) Error("face1 %d without winding", face1->num);
- if (!face2->winding) Error("face2 %d without winding", face2->num);
- #endif //DEBUG
- w2 = face2->winding;
- plane1 = &mapplanes[face1->planenum];
- for (i = 0; i < w2->numpoints; i++)
- {
- if (PointOnWinding(face1->winding, plane1->normal, plane1->dist, w2->p[i], &n))
- {
- neww = AddWindingPoint(face1->winding, w2->p[i], n);
- FreeWinding(face1->winding);
- face1->winding = neww;
- splits++;
- } //end if
- } //end for
- return splits;
- } //end of the function AAS_MeltFaceWinding
- //===========================================================================
- // melt the windings of the area faces
- //
- // Parameter: -
- // Returns: -
- // Changes Globals: -
- //===========================================================================
- int AAS_MeltFaceWindingsOfArea(tmp_area_t *tmparea)
- {
- int side1, side2, num_windingsplits = 0;
- tmp_face_t *face1, *face2;
- for (face1 = tmparea->tmpfaces; face1; face1 = face1->next[side1])
- {
- side1 = face1->frontarea != tmparea;
- for (face2 = tmparea->tmpfaces; face2; face2 = face2->next[side2])
- {
- side2 = face2->frontarea != tmparea;
- if (face1 == face2) continue;
- num_windingsplits += AAS_MeltFaceWinding(face1, face2);
- } //end for
- } //end for
- return num_windingsplits;
- } //end of the function AAS_MeltFaceWindingsOfArea
- //===========================================================================
- // melt the windings of the faces of all areas
- //
- // Parameter: -
- // Returns: -
- // Changes Globals: -
- //===========================================================================
- void AAS_MeltAreaFaceWindings(void)
- {
- tmp_area_t *tmparea;
- int num_windingsplits = 0;
- Log_Write("AAS_MeltAreaFaceWindings\r\n");
- qprintf("%6d edges melted", num_windingsplits);
- //NOTE: first convex area (zero) is a dummy
- for (tmparea = tmpaasworld.areas; tmparea; tmparea = tmparea->l_next)
- {
- num_windingsplits += AAS_MeltFaceWindingsOfArea(tmparea);
- qprintf("\r%6d", num_windingsplits);
- } //end for
- qprintf("\n");
- Log_Write("%6d edges melted\r\n", num_windingsplits);
- } //end of the function AAS_MeltAreaFaceWindings
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