PatchDialog.cpp 8.0 KB

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  1. /*
  2. ===========================================================================
  3. Copyright (C) 1999-2005 Id Software, Inc.
  4. This file is part of Quake III Arena source code.
  5. Quake III Arena source code is free software; you can redistribute it
  6. and/or modify it under the terms of the GNU General Public License as
  7. published by the Free Software Foundation; either version 2 of the License,
  8. or (at your option) any later version.
  9. Quake III Arena source code is distributed in the hope that it will be
  10. useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
  11. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  12. GNU General Public License for more details.
  13. You should have received a copy of the GNU General Public License
  14. along with Foobar; if not, write to the Free Software
  15. Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
  16. ===========================================================================
  17. */
  18. // PatchDialog.cpp : implementation file
  19. //
  20. #include "stdafx.h"
  21. #include "Radiant.h"
  22. #include "PatchDialog.h"
  23. #include "TextureLayout.h"
  24. #ifdef _DEBUG
  25. #define new DEBUG_NEW
  26. #undef THIS_FILE
  27. static char THIS_FILE[] = __FILE__;
  28. #endif
  29. /////////////////////////////////////////////////////////////////////////////
  30. // CPatchDialog dialog
  31. CPatchDialog g_PatchDialog;
  32. CPatchDialog::CPatchDialog(CWnd* pParent /*=NULL*/)
  33. : CDialog(CPatchDialog::IDD, pParent)
  34. {
  35. //{{AFX_DATA_INIT(CPatchDialog)
  36. m_strName = _T("");
  37. m_fS = 0.0f;
  38. m_fT = 0.0f;
  39. m_fX = 0.0f;
  40. m_fY = 0.0f;
  41. m_fZ = 0.0f;
  42. m_fHScale = 0.05f;
  43. m_fHShift = 0.05f;
  44. m_fRotate = 45;
  45. m_fVScale = 0.05f;
  46. m_fVShift = 0.05f;
  47. //}}AFX_DATA_INIT
  48. m_Patch = NULL;
  49. }
  50. void CPatchDialog::DoDataExchange(CDataExchange* pDX)
  51. {
  52. CDialog::DoDataExchange(pDX);
  53. //{{AFX_DATA_MAP(CPatchDialog)
  54. DDX_Control(pDX, IDC_SPIN_VSHIFT, m_wndVShift);
  55. DDX_Control(pDX, IDC_SPIN_VSCALE, m_wndVScale);
  56. DDX_Control(pDX, IDC_SPIN_ROTATE, m_wndRotate);
  57. DDX_Control(pDX, IDC_SPIN_HSHIFT, m_wndHShift);
  58. DDX_Control(pDX, IDC_SPIN_HSCALE, m_wndHScale);
  59. DDX_Control(pDX, IDC_COMBO_TYPE, m_wndType);
  60. DDX_Control(pDX, IDC_COMBO_ROW, m_wndRows);
  61. DDX_Control(pDX, IDC_COMBO_COL, m_wndCols);
  62. DDX_Text(pDX, IDC_EDIT_NAME, m_strName);
  63. DDX_Text(pDX, IDC_EDIT_S, m_fS);
  64. DDX_Text(pDX, IDC_EDIT_T, m_fT);
  65. DDX_Text(pDX, IDC_EDIT_X, m_fX);
  66. DDX_Text(pDX, IDC_EDIT_Y, m_fY);
  67. DDX_Text(pDX, IDC_EDIT_Z, m_fZ);
  68. DDX_Text(pDX, IDC_HSCALE, m_fHScale);
  69. DDX_Text(pDX, IDC_HSHIFT, m_fHShift);
  70. DDX_Text(pDX, IDC_ROTATE, m_fRotate);
  71. DDX_Text(pDX, IDC_VSCALE, m_fVScale);
  72. DDX_Text(pDX, IDC_VSHIFT, m_fVShift);
  73. //}}AFX_DATA_MAP
  74. }
  75. BEGIN_MESSAGE_MAP(CPatchDialog, CDialog)
  76. //{{AFX_MSG_MAP(CPatchDialog)
  77. ON_BN_CLICKED(IDC_BTN_PATCHDETAILS, OnBtnPatchdetails)
  78. ON_BN_CLICKED(IDC_BTN_PATCHFIT, OnBtnPatchfit)
  79. ON_BN_CLICKED(IDC_BTN_PATCHNATURAL, OnBtnPatchnatural)
  80. ON_BN_CLICKED(IDC_BTN_PATCHRESET, OnBtnPatchreset)
  81. ON_CBN_SELCHANGE(IDC_COMBO_COL, OnSelchangeComboCol)
  82. ON_CBN_SELCHANGE(IDC_COMBO_ROW, OnSelchangeComboRow)
  83. ON_CBN_SELCHANGE(IDC_COMBO_TYPE, OnSelchangeComboType)
  84. ON_NOTIFY(UDN_DELTAPOS, IDC_SPIN_HSCALE, OnDeltaposSpin)
  85. ON_NOTIFY(UDN_DELTAPOS, IDC_SPIN_ROTATE, OnDeltaposSpin)
  86. ON_NOTIFY(UDN_DELTAPOS, IDC_SPIN_VSCALE, OnDeltaposSpin)
  87. ON_NOTIFY(UDN_DELTAPOS, IDC_SPIN_VSHIFT, OnDeltaposSpin)
  88. ON_NOTIFY(UDN_DELTAPOS, IDC_SPIN_HSHIFT, OnDeltaposSpin)
  89. ON_WM_DESTROY()
  90. ON_BN_CLICKED(ID_APPLY, OnApply)
  91. //}}AFX_MSG_MAP
  92. END_MESSAGE_MAP()
  93. /////////////////////////////////////////////////////////////////////////////
  94. // CPatchDialog message handlers
  95. void CPatchDialog::OnBtnPatchdetails()
  96. {
  97. Patch_NaturalizeSelected(true);
  98. Sys_UpdateWindows(W_ALL);
  99. }
  100. void CPatchDialog::OnBtnPatchfit()
  101. {
  102. Patch_FitTexturing();
  103. Sys_UpdateWindows(W_ALL);
  104. }
  105. void CPatchDialog::OnBtnPatchnatural()
  106. {
  107. Patch_NaturalizeSelected();
  108. Sys_UpdateWindows(W_ALL);
  109. }
  110. void CPatchDialog::OnBtnPatchreset()
  111. {
  112. CTextureLayout dlg;
  113. if (dlg.DoModal() == IDOK)
  114. {
  115. Patch_ResetTexturing(dlg.m_fX, dlg.m_fY);
  116. }
  117. Sys_UpdateWindows(W_ALL);
  118. }
  119. void CPatchDialog::OnSelchangeComboCol()
  120. {
  121. UpdateRowColInfo();
  122. }
  123. void CPatchDialog::OnSelchangeComboRow()
  124. {
  125. UpdateRowColInfo();
  126. }
  127. void CPatchDialog::OnSelchangeComboType()
  128. {
  129. // TODO: Add your control notification handler code here
  130. }
  131. void CPatchDialog::OnOK()
  132. {
  133. m_Patch = NULL;
  134. CDialog::OnOK();
  135. }
  136. void CPatchDialog::OnDeltaposSpin(NMHDR* pNMHDR, LRESULT* pResult)
  137. {
  138. NM_UPDOWN* pNMUpDown = (NM_UPDOWN*)pNMHDR;
  139. UpdateSpinners((pNMUpDown->iDelta > 0), pNMUpDown->hdr.idFrom);
  140. *pResult = 0;
  141. }
  142. BOOL CPatchDialog::OnInitDialog()
  143. {
  144. CDialog::OnInitDialog();
  145. m_wndHScale.SetRange(0, 1000);
  146. m_wndVScale.SetRange(0, 1000);
  147. m_wndHShift.SetRange(0, 1000);
  148. m_wndVShift.SetRange(0, 1000);
  149. m_wndRotate.SetRange(0, 1000);
  150. GetPatchInfo();
  151. // TODO: Add extra initialization here
  152. return TRUE; // return TRUE unless you set the focus to a control
  153. // EXCEPTION: OCX Property Pages should return FALSE
  154. }
  155. void CPatchDialog::GetPatchInfo()
  156. {
  157. m_Patch = SinglePatchSelected();
  158. if (m_Patch != NULL)
  159. {
  160. CString str;
  161. int i;
  162. m_wndRows.ResetContent();
  163. for (i = 0; i < m_Patch->height; i++)
  164. {
  165. str.Format("%i", i);
  166. m_wndRows.AddString(str);
  167. }
  168. m_wndRows.SetCurSel(0);
  169. m_wndCols.ResetContent();
  170. for (i = 0; i < m_Patch->width; i++)
  171. {
  172. str.Format("%i", i);
  173. m_wndCols.AddString(str);
  174. }
  175. m_wndCols.SetCurSel(0);
  176. }
  177. UpdateRowColInfo();
  178. }
  179. void CPatchDialog::SetPatchInfo()
  180. {
  181. }
  182. void DoPatchInspector()
  183. {
  184. if (g_PatchDialog.GetSafeHwnd() == NULL)
  185. {
  186. g_PatchDialog.Create(IDD_DIALOG_PATCH);
  187. CRect rct;
  188. LONG lSize = sizeof(rct);
  189. if (LoadRegistryInfo("Radiant::PatchWindow", &rct, &lSize))
  190. {
  191. g_PatchDialog.SetWindowPos(NULL, rct.left, rct.top, 0,0, SWP_NOSIZE);
  192. }
  193. }
  194. g_PatchDialog.ShowWindow(SW_SHOW);
  195. g_PatchDialog.GetPatchInfo();
  196. }
  197. void UpdatePatchInspector()
  198. {
  199. if (g_PatchDialog.GetSafeHwnd() != NULL)
  200. {
  201. g_PatchDialog.UpdateInfo();
  202. }
  203. }
  204. void CPatchDialog::OnDestroy()
  205. {
  206. if (GetSafeHwnd())
  207. {
  208. CRect rct;
  209. GetWindowRect(rct);
  210. SaveRegistryInfo("Radiant::PatchWindow", &rct, sizeof(rct));
  211. }
  212. CDialog::OnDestroy();
  213. }
  214. void CPatchDialog::UpdateRowColInfo()
  215. {
  216. m_fX = m_fY = m_fZ = m_fS = m_fT = 0.0;
  217. if (m_Patch != NULL)
  218. {
  219. int r = m_wndRows.GetCurSel();
  220. int c = m_wndCols.GetCurSel();
  221. if (r >= 0 && r < m_Patch->height && c >= 0 && c < m_Patch->width)
  222. {
  223. m_fX = m_Patch->ctrl[c][r].xyz[0];
  224. m_fY = m_Patch->ctrl[c][r].xyz[1];
  225. m_fZ = m_Patch->ctrl[c][r].xyz[2];
  226. m_fS = m_Patch->ctrl[c][r].st[0];
  227. m_fT = m_Patch->ctrl[c][r].st[1];
  228. }
  229. }
  230. UpdateData(FALSE);
  231. }
  232. void CPatchDialog::UpdateInfo()
  233. {
  234. GetPatchInfo();
  235. }
  236. void CPatchDialog::OnApply()
  237. {
  238. UpdateData(TRUE);
  239. if (m_Patch != NULL)
  240. {
  241. int r = m_wndRows.GetCurSel();
  242. int c = m_wndCols.GetCurSel();
  243. if (r >= 0 && r < m_Patch->height && c >= 0 && c < m_Patch->width)
  244. {
  245. m_Patch->ctrl[c][r].xyz[0] = m_fX;
  246. m_Patch->ctrl[c][r].xyz[1] = m_fY;
  247. m_Patch->ctrl[c][r].xyz[2] = m_fZ;
  248. m_Patch->ctrl[c][r].st[0] = m_fS;
  249. m_Patch->ctrl[c][r].st[1] = m_fT;
  250. m_Patch->bDirty = true;
  251. Sys_UpdateWindows(W_ALL);
  252. }
  253. }
  254. }
  255. void CPatchDialog::UpdateSpinners(bool bUp, int nID)
  256. {
  257. texdef_t td;
  258. td.rotate = 0.0;
  259. td.scale[0] = td.scale[1] = 0.0;
  260. td.shift[0] = td.shift[1] = 0.0;
  261. td.contents = 0;
  262. td.flags = 0;
  263. td.value = 0;
  264. UpdateData(TRUE);
  265. if (nID == IDC_SPIN_ROTATE)
  266. {
  267. if (bUp)
  268. td.rotate = m_fRotate;
  269. else
  270. td.rotate = -m_fRotate;
  271. }
  272. else if (nID == IDC_SPIN_HSCALE)
  273. {
  274. if (bUp)
  275. td.scale[0] = 1 - m_fHScale;
  276. else
  277. td.scale[0] = 1 + m_fHScale;
  278. }
  279. else if (nID == IDC_SPIN_VSCALE)
  280. {
  281. if (bUp)
  282. td.scale[1] = 1 - m_fVScale;
  283. else
  284. td.scale[1] = 1 + m_fVScale;
  285. }
  286. else if (nID == IDC_SPIN_HSHIFT)
  287. {
  288. if (bUp)
  289. td.shift[0] = m_fHShift;
  290. else
  291. td.shift[0] = -m_fHShift;
  292. }
  293. else if (nID == IDC_SPIN_VSHIFT)
  294. {
  295. if (bUp)
  296. td.shift[1] = m_fVShift;
  297. else
  298. td.shift[1] = -m_fVShift;
  299. }
  300. Patch_SetTextureInfo(&td);
  301. Sys_UpdateWindows(W_CAMERA);
  302. }