LstToolBar.h 2.0 KB

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  1. /*
  2. ===========================================================================
  3. Copyright (C) 1999-2005 Id Software, Inc.
  4. This file is part of Quake III Arena source code.
  5. Quake III Arena source code is free software; you can redistribute it
  6. and/or modify it under the terms of the GNU General Public License as
  7. published by the Free Software Foundation; either version 2 of the License,
  8. or (at your option) any later version.
  9. Quake III Arena source code is distributed in the hope that it will be
  10. useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
  11. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  12. GNU General Public License for more details.
  13. You should have received a copy of the GNU General Public License
  14. along with Foobar; if not, write to the Free Software
  15. Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
  16. ===========================================================================
  17. */
  18. #if !defined(AFX_LSTTOOLBAR_H__279AAE23_78C5_11D1_B53C_00AA00A410FC__INCLUDED_)
  19. #define AFX_LSTTOOLBAR_H__279AAE23_78C5_11D1_B53C_00AA00A410FC__INCLUDED_
  20. #if _MSC_VER >= 1000
  21. #pragma once
  22. #endif // _MSC_VER >= 1000
  23. // LstToolBar.h : header file
  24. //
  25. /////////////////////////////////////////////////////////////////////////////
  26. // CLstToolBar window
  27. class CLstToolBar : public CToolBar
  28. {
  29. // Construction
  30. public:
  31. CLstToolBar();
  32. // Attributes
  33. public:
  34. // Operations
  35. public:
  36. // Overrides
  37. // ClassWizard generated virtual function overrides
  38. //{{AFX_VIRTUAL(CLstToolBar)
  39. //}}AFX_VIRTUAL
  40. // Implementation
  41. public:
  42. virtual ~CLstToolBar();
  43. // Generated message map functions
  44. protected:
  45. //{{AFX_MSG(CLstToolBar)
  46. afx_msg void OnParentNotify(UINT message, LPARAM lParam);
  47. //}}AFX_MSG
  48. DECLARE_MESSAGE_MAP()
  49. };
  50. /////////////////////////////////////////////////////////////////////////////
  51. //{{AFX_INSERT_LOCATION}}
  52. // Microsoft Developer Studio will insert additional declarations immediately before the previous line.
  53. #endif // !defined(AFX_LSTTOOLBAR_H__279AAE23_78C5_11D1_B53C_00AA00A410FC__INCLUDED_)