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- /*
- ===========================================================================
- Copyright (C) 1999-2005 Id Software, Inc.
- This file is part of Quake III Arena source code.
- Quake III Arena source code is free software; you can redistribute it
- and/or modify it under the terms of the GNU General Public License as
- published by the Free Software Foundation; either version 2 of the License,
- or (at your option) any later version.
- Quake III Arena source code is distributed in the hope that it will be
- useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with Foobar; if not, write to the Free Software
- Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
- ===========================================================================
- */
- #include "qfiles.h"
- void CM_LoadMap( const char *name, qboolean clientload, int *checksum);
- void CM_ClearMap( void );
- clipHandle_t CM_InlineModel( int index ); // 0 = world, 1 + are bmodels
- clipHandle_t CM_TempBoxModel( const vec3_t mins, const vec3_t maxs, int capsule );
- void CM_ModelBounds( clipHandle_t model, vec3_t mins, vec3_t maxs );
- int CM_NumClusters (void);
- int CM_NumInlineModels( void );
- char *CM_EntityString (void);
- // returns an ORed contents mask
- int CM_PointContents( const vec3_t p, clipHandle_t model );
- int CM_TransformedPointContents( const vec3_t p, clipHandle_t model, const vec3_t origin, const vec3_t angles );
- void CM_BoxTrace ( trace_t *results, const vec3_t start, const vec3_t end,
- vec3_t mins, vec3_t maxs,
- clipHandle_t model, int brushmask, int capsule );
- void CM_TransformedBoxTrace( trace_t *results, const vec3_t start, const vec3_t end,
- vec3_t mins, vec3_t maxs,
- clipHandle_t model, int brushmask,
- const vec3_t origin, const vec3_t angles, int capsule );
- byte *CM_ClusterPVS (int cluster);
- int CM_PointLeafnum( const vec3_t p );
- // only returns non-solid leafs
- // overflow if return listsize and if *lastLeaf != list[listsize-1]
- int CM_BoxLeafnums( const vec3_t mins, const vec3_t maxs, int *list,
- int listsize, int *lastLeaf );
- int CM_LeafCluster (int leafnum);
- int CM_LeafArea (int leafnum);
- void CM_AdjustAreaPortalState( int area1, int area2, qboolean open );
- qboolean CM_AreasConnected( int area1, int area2 );
- int CM_WriteAreaBits( byte *buffer, int area );
- // cm_tag.c
- int CM_LerpTag( orientation_t *tag, clipHandle_t model, int startFrame, int endFrame,
- float frac, const char *tagName );
- // cm_marks.c
- int CM_MarkFragments( int numPoints, const vec3_t *points, const vec3_t projection,
- int maxPoints, vec3_t pointBuffer, int maxFragments, markFragment_t *fragmentBuffer );
- // cm_patch.c
- void CM_DrawDebugSurface( void (*drawPoly)(int color, int numPoints, float *points) );
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