123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645 |
- /*
- ===========================================================================
- Copyright (C) 1999-2005 Id Software, Inc.
- This file is part of Quake III Arena source code.
- Quake III Arena source code is free software; you can redistribute it
- and/or modify it under the terms of the GNU General Public License as
- published by the Free Software Foundation; either version 2 of the License,
- or (at your option) any later version.
- Quake III Arena source code is distributed in the hope that it will be
- useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with Foobar; if not, write to the Free Software
- Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
- ===========================================================================
- */
- //
- /*
- =============================================================================
- SINGLE PLAYER POSTGAME MENU
- =============================================================================
- */
- #include "ui_local.h"
- #define MAX_SCOREBOARD_CLIENTS 8
- #define AWARD_PRESENTATION_TIME 2000
- #define ART_MENU0 "menu/art/menu_0"
- #define ART_MENU1 "menu/art/menu_1"
- #define ART_REPLAY0 "menu/art/replay_0"
- #define ART_REPLAY1 "menu/art/replay_1"
- #define ART_NEXT0 "menu/art/next_0"
- #define ART_NEXT1 "menu/art/next_1"
- #define ID_AGAIN 10
- #define ID_NEXT 11
- #define ID_MENU 12
- typedef struct {
- menuframework_s menu;
- menubitmap_s item_again;
- menubitmap_s item_next;
- menubitmap_s item_menu;
- int phase;
- int ignoreKeysTime;
- int starttime;
- int scoreboardtime;
- int serverId;
- int clientNums[MAX_SCOREBOARD_CLIENTS];
- int ranks[MAX_SCOREBOARD_CLIENTS];
- int scores[MAX_SCOREBOARD_CLIENTS];
- char placeNames[3][64];
- int level;
- int numClients;
- int won;
- int numAwards;
- int awardsEarned[6];
- int awardsLevels[6];
- qboolean playedSound[6];
- int lastTier;
- sfxHandle_t winnerSound;
- } postgameMenuInfo_t;
- static postgameMenuInfo_t postgameMenuInfo;
- static char arenainfo[MAX_INFO_VALUE];
- char *ui_medalNames[] = {"Accuracy", "Impressive", "Excellent", "Gauntlet", "Frags", "Perfect"};
- char *ui_medalPicNames[] = {
- "menu/medals/medal_accuracy",
- "menu/medals/medal_impressive",
- "menu/medals/medal_excellent",
- "menu/medals/medal_gauntlet",
- "menu/medals/medal_frags",
- "menu/medals/medal_victory"
- };
- char *ui_medalSounds[] = {
- "sound/feedback/accuracy.wav",
- "sound/feedback/impressive_a.wav",
- "sound/feedback/excellent_a.wav",
- "sound/feedback/gauntlet.wav",
- "sound/feedback/frags.wav",
- "sound/feedback/perfect.wav"
- };
- /*
- =================
- UI_SPPostgameMenu_AgainEvent
- =================
- */
- static void UI_SPPostgameMenu_AgainEvent( void* ptr, int event )
- {
- if (event != QM_ACTIVATED) {
- return;
- }
- UI_PopMenu();
- trap_Cmd_ExecuteText( EXEC_APPEND, "map_restart 0\n" );
- }
- /*
- =================
- UI_SPPostgameMenu_NextEvent
- =================
- */
- static void UI_SPPostgameMenu_NextEvent( void* ptr, int event ) {
- int currentSet;
- int levelSet;
- int level;
- int currentLevel;
- const char *arenaInfo;
- if (event != QM_ACTIVATED) {
- return;
- }
- UI_PopMenu();
- // handle specially if we just won the training map
- if( postgameMenuInfo.won == 0 ) {
- level = 0;
- }
- else {
- level = postgameMenuInfo.level + 1;
- }
- levelSet = level / ARENAS_PER_TIER;
- currentLevel = UI_GetCurrentGame();
- if( currentLevel == -1 ) {
- currentLevel = postgameMenuInfo.level;
- }
- currentSet = currentLevel / ARENAS_PER_TIER;
- if( levelSet > currentSet || levelSet == UI_GetNumSPTiers() ) {
- level = currentLevel;
- }
- arenaInfo = UI_GetArenaInfoByNumber( level );
- if ( !arenaInfo ) {
- return;
- }
- UI_SPArena_Start( arenaInfo );
- }
- /*
- =================
- UI_SPPostgameMenu_MenuEvent
- =================
- */
- static void UI_SPPostgameMenu_MenuEvent( void* ptr, int event )
- {
- if (event != QM_ACTIVATED) {
- return;
- }
- UI_PopMenu();
- trap_Cmd_ExecuteText( EXEC_APPEND, "disconnect; levelselect\n" );
- }
- /*
- =================
- UI_SPPostgameMenu_MenuKey
- =================
- */
- static sfxHandle_t UI_SPPostgameMenu_MenuKey( int key ) {
- if ( uis.realtime < postgameMenuInfo.ignoreKeysTime ) {
- return 0;
- }
- if( postgameMenuInfo.phase == 1 ) {
- trap_Cmd_ExecuteText( EXEC_APPEND, "abort_podium\n" );
- postgameMenuInfo.phase = 2;
- postgameMenuInfo.starttime = uis.realtime;
- postgameMenuInfo.ignoreKeysTime = uis.realtime + 250;
- return 0;
- }
- if( postgameMenuInfo.phase == 2 ) {
- postgameMenuInfo.phase = 3;
- postgameMenuInfo.starttime = uis.realtime;
- postgameMenuInfo.ignoreKeysTime = uis.realtime + 250;
- return 0;
- }
- if( key == K_ESCAPE || key == K_MOUSE2 ) {
- return 0;
- }
- return Menu_DefaultKey( &postgameMenuInfo.menu, key );
- }
- static int medalLocations[6] = {144, 448, 88, 504, 32, 560};
- static void UI_SPPostgameMenu_DrawAwardsMedals( int max ) {
- int n;
- int medal;
- int amount;
- int x, y;
- char buf[16];
- for( n = 0; n < max; n++ ) {
- x = medalLocations[n];
- y = 64;
- medal = postgameMenuInfo.awardsEarned[n];
- amount = postgameMenuInfo.awardsLevels[n];
- UI_DrawNamedPic( x, y, 48, 48, ui_medalPicNames[medal] );
- if( medal == AWARD_ACCURACY ) {
- Com_sprintf( buf, sizeof(buf), "%i%%", amount );
- }
- else {
- if( amount == 1 ) {
- continue;
- }
- Com_sprintf( buf, sizeof(buf), "%i", amount );
- }
- UI_DrawString( x + 24, y + 52, buf, UI_CENTER, color_yellow );
- }
- }
- static void UI_SPPostgameMenu_DrawAwardsPresentation( int timer ) {
- int awardNum;
- int atimer;
- vec4_t color;
- awardNum = timer / AWARD_PRESENTATION_TIME;
- atimer = timer % AWARD_PRESENTATION_TIME;
- color[0] = color[1] = color[2] = 1.0f;
- color[3] = (float)( AWARD_PRESENTATION_TIME - atimer ) / (float)AWARD_PRESENTATION_TIME;
- UI_DrawProportionalString( 320, 64, ui_medalNames[postgameMenuInfo.awardsEarned[awardNum]], UI_CENTER, color );
- UI_SPPostgameMenu_DrawAwardsMedals( awardNum + 1 );
- if( !postgameMenuInfo.playedSound[awardNum] ) {
- postgameMenuInfo.playedSound[awardNum] = qtrue;
- trap_S_StartLocalSound( trap_S_RegisterSound( ui_medalSounds[postgameMenuInfo.awardsEarned[awardNum]], qfalse ), CHAN_ANNOUNCER );
- }
- }
- /*
- =================
- UI_SPPostgameMenu_MenuDrawScoreLine
- =================
- */
- static void UI_SPPostgameMenu_MenuDrawScoreLine( int n, int y ) {
- int rank;
- char name[64];
- char info[MAX_INFO_STRING];
- if( n > (postgameMenuInfo.numClients + 1) ) {
- n -= (postgameMenuInfo.numClients + 2);
- }
- if( n >= postgameMenuInfo.numClients ) {
- return;
- }
- rank = postgameMenuInfo.ranks[n];
- if( rank & RANK_TIED_FLAG ) {
- UI_DrawString( 640 - 31 * SMALLCHAR_WIDTH, y, "(tie)", UI_LEFT|UI_SMALLFONT, color_white );
- rank &= ~RANK_TIED_FLAG;
- }
- trap_GetConfigString( CS_PLAYERS + postgameMenuInfo.clientNums[n], info, MAX_INFO_STRING );
- Q_strncpyz( name, Info_ValueForKey( info, "n" ), sizeof(name) );
- Q_CleanStr( name );
- UI_DrawString( 640 - 25 * SMALLCHAR_WIDTH, y, va( "#%i: %-16s %2i", rank + 1, name, postgameMenuInfo.scores[n] ), UI_LEFT|UI_SMALLFONT, color_white );
- }
- /*
- =================
- UI_SPPostgameMenu_MenuDraw
- =================
- */
- static void UI_SPPostgameMenu_MenuDraw( void ) {
- int timer;
- int serverId;
- int n;
- char info[MAX_INFO_STRING];
- trap_GetConfigString( CS_SYSTEMINFO, info, sizeof(info) );
- serverId = atoi( Info_ValueForKey( info, "sv_serverid" ) );
- if( serverId != postgameMenuInfo.serverId ) {
- UI_PopMenu();
- return;
- }
- // phase 1
- if ( postgameMenuInfo.numClients > 2 ) {
- UI_DrawProportionalString( 510, 480 - 64 - PROP_HEIGHT, postgameMenuInfo.placeNames[2], UI_CENTER, color_white );
- }
- UI_DrawProportionalString( 130, 480 - 64 - PROP_HEIGHT, postgameMenuInfo.placeNames[1], UI_CENTER, color_white );
- UI_DrawProportionalString( 320, 480 - 64 - 2 * PROP_HEIGHT, postgameMenuInfo.placeNames[0], UI_CENTER, color_white );
- if( postgameMenuInfo.phase == 1 ) {
- timer = uis.realtime - postgameMenuInfo.starttime;
- if( timer >= 1000 && postgameMenuInfo.winnerSound ) {
- trap_S_StartLocalSound( postgameMenuInfo.winnerSound, CHAN_ANNOUNCER );
- postgameMenuInfo.winnerSound = 0;
- }
- if( timer < 5000 ) {
- return;
- }
- postgameMenuInfo.phase = 2;
- postgameMenuInfo.starttime = uis.realtime;
- }
- // phase 2
- if( postgameMenuInfo.phase == 2 ) {
- timer = uis.realtime - postgameMenuInfo.starttime;
- if( timer >= ( postgameMenuInfo.numAwards * AWARD_PRESENTATION_TIME ) ) {
- if( timer < 5000 ) {
- return;
- }
- postgameMenuInfo.phase = 3;
- postgameMenuInfo.starttime = uis.realtime;
- }
- else {
- UI_SPPostgameMenu_DrawAwardsPresentation( timer );
- }
- }
- // phase 3
- if( postgameMenuInfo.phase == 3 ) {
- if( uis.demoversion ) {
- if( postgameMenuInfo.won == 1 && UI_ShowTierVideo( 8 )) {
- trap_Cvar_Set( "nextmap", "" );
- trap_Cmd_ExecuteText( EXEC_APPEND, "disconnect; cinematic demoEnd.RoQ\n" );
- return;
- }
- }
- else if( postgameMenuInfo.won > -1 && UI_ShowTierVideo( postgameMenuInfo.won + 1 )) {
- if( postgameMenuInfo.won == postgameMenuInfo.lastTier ) {
- trap_Cvar_Set( "nextmap", "" );
- trap_Cmd_ExecuteText( EXEC_APPEND, "disconnect; cinematic end.RoQ\n" );
- return;
- }
- trap_Cvar_SetValue( "ui_spSelection", postgameMenuInfo.won * ARENAS_PER_TIER );
- trap_Cvar_Set( "nextmap", "levelselect" );
- trap_Cmd_ExecuteText( EXEC_APPEND, va( "disconnect; cinematic tier%i.RoQ\n", postgameMenuInfo.won + 1 ) );
- return;
- }
- postgameMenuInfo.item_again.generic.flags &= ~QMF_INACTIVE;
- postgameMenuInfo.item_next.generic.flags &= ~QMF_INACTIVE;
- postgameMenuInfo.item_menu.generic.flags &= ~QMF_INACTIVE;
- UI_SPPostgameMenu_DrawAwardsMedals( postgameMenuInfo.numAwards );
- Menu_Draw( &postgameMenuInfo.menu );
- }
- // draw the scoreboard
- if( !trap_Cvar_VariableValue( "ui_spScoreboard" ) ) {
- return;
- }
- timer = uis.realtime - postgameMenuInfo.scoreboardtime;
- if( postgameMenuInfo.numClients <= 3 ) {
- n = 0;
- }
- else {
- n = timer / 1500 % (postgameMenuInfo.numClients + 2);
- }
- UI_SPPostgameMenu_MenuDrawScoreLine( n, 0 );
- UI_SPPostgameMenu_MenuDrawScoreLine( n + 1, 0 + SMALLCHAR_HEIGHT );
- UI_SPPostgameMenu_MenuDrawScoreLine( n + 2, 0 + 2 * SMALLCHAR_HEIGHT );
- }
- /*
- =================
- UI_SPPostgameMenu_Cache
- =================
- */
- void UI_SPPostgameMenu_Cache( void ) {
- int n;
- qboolean buildscript;
- buildscript = trap_Cvar_VariableValue("com_buildscript");
- trap_R_RegisterShaderNoMip( ART_MENU0 );
- trap_R_RegisterShaderNoMip( ART_MENU1 );
- trap_R_RegisterShaderNoMip( ART_REPLAY0 );
- trap_R_RegisterShaderNoMip( ART_REPLAY1 );
- trap_R_RegisterShaderNoMip( ART_NEXT0 );
- trap_R_RegisterShaderNoMip( ART_NEXT1 );
- for( n = 0; n < 6; n++ ) {
- trap_R_RegisterShaderNoMip( ui_medalPicNames[n] );
- trap_S_RegisterSound( ui_medalSounds[n], qfalse );
- }
- if( buildscript ) {
- trap_S_RegisterSound( "music/loss.wav", qfalse );
- trap_S_RegisterSound( "music/win.wav", qfalse );
- trap_S_RegisterSound( "sound/player/announce/youwin.wav", qfalse );
- }
- }
- /*
- =================
- UI_SPPostgameMenu_Init
- =================
- */
- static void UI_SPPostgameMenu_Init( void ) {
- postgameMenuInfo.menu.wrapAround = qtrue;
- postgameMenuInfo.menu.key = UI_SPPostgameMenu_MenuKey;
- postgameMenuInfo.menu.draw = UI_SPPostgameMenu_MenuDraw;
- postgameMenuInfo.ignoreKeysTime = uis.realtime + 1500;
- UI_SPPostgameMenu_Cache();
- postgameMenuInfo.item_menu.generic.type = MTYPE_BITMAP;
- postgameMenuInfo.item_menu.generic.name = ART_MENU0;
- postgameMenuInfo.item_menu.generic.flags = QMF_LEFT_JUSTIFY|QMF_PULSEIFFOCUS|QMF_INACTIVE;
- postgameMenuInfo.item_menu.generic.x = 0;
- postgameMenuInfo.item_menu.generic.y = 480-64;
- postgameMenuInfo.item_menu.generic.callback = UI_SPPostgameMenu_MenuEvent;
- postgameMenuInfo.item_menu.generic.id = ID_MENU;
- postgameMenuInfo.item_menu.width = 128;
- postgameMenuInfo.item_menu.height = 64;
- postgameMenuInfo.item_menu.focuspic = ART_MENU1;
- postgameMenuInfo.item_again.generic.type = MTYPE_BITMAP;
- postgameMenuInfo.item_again.generic.name = ART_REPLAY0;
- postgameMenuInfo.item_again.generic.flags = QMF_CENTER_JUSTIFY|QMF_PULSEIFFOCUS|QMF_INACTIVE;
- postgameMenuInfo.item_again.generic.x = 320;
- postgameMenuInfo.item_again.generic.y = 480-64;
- postgameMenuInfo.item_again.generic.callback = UI_SPPostgameMenu_AgainEvent;
- postgameMenuInfo.item_again.generic.id = ID_AGAIN;
- postgameMenuInfo.item_again.width = 128;
- postgameMenuInfo.item_again.height = 64;
- postgameMenuInfo.item_again.focuspic = ART_REPLAY1;
- postgameMenuInfo.item_next.generic.type = MTYPE_BITMAP;
- postgameMenuInfo.item_next.generic.name = ART_NEXT0;
- postgameMenuInfo.item_next.generic.flags = QMF_RIGHT_JUSTIFY|QMF_PULSEIFFOCUS|QMF_INACTIVE;
- postgameMenuInfo.item_next.generic.x = 640;
- postgameMenuInfo.item_next.generic.y = 480-64;
- postgameMenuInfo.item_next.generic.callback = UI_SPPostgameMenu_NextEvent;
- postgameMenuInfo.item_next.generic.id = ID_NEXT;
- postgameMenuInfo.item_next.width = 128;
- postgameMenuInfo.item_next.height = 64;
- postgameMenuInfo.item_next.focuspic = ART_NEXT1;
- Menu_AddItem( &postgameMenuInfo.menu, ( void * )&postgameMenuInfo.item_menu );
- Menu_AddItem( &postgameMenuInfo.menu, ( void * )&postgameMenuInfo.item_again );
- Menu_AddItem( &postgameMenuInfo.menu, ( void * )&postgameMenuInfo.item_next );
- }
- static void Prepname( int index ) {
- int len;
- char name[64];
- char info[MAX_INFO_STRING];
- trap_GetConfigString( CS_PLAYERS + postgameMenuInfo.clientNums[index], info, MAX_INFO_STRING );
- Q_strncpyz( name, Info_ValueForKey( info, "n" ), sizeof(name) );
- Q_CleanStr( name );
- len = strlen( name );
- while( len && UI_ProportionalStringWidth( name ) > 256 ) {
- len--;
- name[len] = 0;
- }
- Q_strncpyz( postgameMenuInfo.placeNames[index], name, sizeof(postgameMenuInfo.placeNames[index]) );
- }
- /*
- =================
- UI_SPPostgameMenu_f
- =================
- */
- void UI_SPPostgameMenu_f( void ) {
- int playerGameRank;
- int playerClientNum;
- int n;
- int oldFrags, newFrags;
- const char *arena;
- int awardValues[6];
- char map[MAX_QPATH];
- char info[MAX_INFO_STRING];
- memset( &postgameMenuInfo, 0, sizeof(postgameMenuInfo) );
- trap_GetConfigString( CS_SYSTEMINFO, info, sizeof(info) );
- postgameMenuInfo.serverId = atoi( Info_ValueForKey( info, "sv_serverid" ) );
- trap_GetConfigString( CS_SERVERINFO, info, sizeof(info) );
- Q_strncpyz( map, Info_ValueForKey( info, "mapname" ), sizeof(map) );
- arena = UI_GetArenaInfoByMap( map );
- if ( !arena ) {
- return;
- }
- Q_strncpyz( arenainfo, arena, sizeof(arenainfo) );
- postgameMenuInfo.level = atoi( Info_ValueForKey( arenainfo, "num" ) );
- postgameMenuInfo.numClients = atoi( UI_Argv( 1 ) );
- playerClientNum = atoi( UI_Argv( 2 ) );
- playerGameRank = 8; // in case they ended game as a spectator
- if( postgameMenuInfo.numClients > MAX_SCOREBOARD_CLIENTS ) {
- postgameMenuInfo.numClients = MAX_SCOREBOARD_CLIENTS;
- }
- for( n = 0; n < postgameMenuInfo.numClients; n++ ) {
- postgameMenuInfo.clientNums[n] = atoi( UI_Argv( 8 + n * 3 + 1 ) );
- postgameMenuInfo.ranks[n] = atoi( UI_Argv( 8 + n * 3 + 2 ) );
- postgameMenuInfo.scores[n] = atoi( UI_Argv( 8 + n * 3 + 3 ) );
- if( postgameMenuInfo.clientNums[n] == playerClientNum ) {
- playerGameRank = (postgameMenuInfo.ranks[n] & ~RANK_TIED_FLAG) + 1;
- }
- }
- UI_SetBestScore( postgameMenuInfo.level, playerGameRank );
- // process award stats and prepare presentation data
- awardValues[AWARD_ACCURACY] = atoi( UI_Argv( 3 ) );
- awardValues[AWARD_IMPRESSIVE] = atoi( UI_Argv( 4 ) );
- awardValues[AWARD_EXCELLENT] = atoi( UI_Argv( 5 ) );
- awardValues[AWARD_GAUNTLET] = atoi( UI_Argv( 6 ) );
- awardValues[AWARD_FRAGS] = atoi( UI_Argv( 7 ) );
- awardValues[AWARD_PERFECT] = atoi( UI_Argv( 8 ) );
- postgameMenuInfo.numAwards = 0;
- if( awardValues[AWARD_ACCURACY] >= 50 ) {
- UI_LogAwardData( AWARD_ACCURACY, 1 );
- postgameMenuInfo.awardsEarned[postgameMenuInfo.numAwards] = AWARD_ACCURACY;
- postgameMenuInfo.awardsLevels[postgameMenuInfo.numAwards] = awardValues[AWARD_ACCURACY];
- postgameMenuInfo.numAwards++;
- }
- if( awardValues[AWARD_IMPRESSIVE] ) {
- UI_LogAwardData( AWARD_IMPRESSIVE, awardValues[AWARD_IMPRESSIVE] );
- postgameMenuInfo.awardsEarned[postgameMenuInfo.numAwards] = AWARD_IMPRESSIVE;
- postgameMenuInfo.awardsLevels[postgameMenuInfo.numAwards] = awardValues[AWARD_IMPRESSIVE];
- postgameMenuInfo.numAwards++;
- }
- if( awardValues[AWARD_EXCELLENT] ) {
- UI_LogAwardData( AWARD_EXCELLENT, awardValues[AWARD_EXCELLENT] );
- postgameMenuInfo.awardsEarned[postgameMenuInfo.numAwards] = AWARD_EXCELLENT;
- postgameMenuInfo.awardsLevels[postgameMenuInfo.numAwards] = awardValues[AWARD_EXCELLENT];
- postgameMenuInfo.numAwards++;
- }
- if( awardValues[AWARD_GAUNTLET] ) {
- UI_LogAwardData( AWARD_GAUNTLET, awardValues[AWARD_GAUNTLET] );
- postgameMenuInfo.awardsEarned[postgameMenuInfo.numAwards] = AWARD_GAUNTLET;
- postgameMenuInfo.awardsLevels[postgameMenuInfo.numAwards] = awardValues[AWARD_GAUNTLET];
- postgameMenuInfo.numAwards++;
- }
- oldFrags = UI_GetAwardLevel( AWARD_FRAGS ) / 100;
- UI_LogAwardData( AWARD_FRAGS, awardValues[AWARD_FRAGS] );
- newFrags = UI_GetAwardLevel( AWARD_FRAGS ) / 100;
- if( newFrags > oldFrags ) {
- postgameMenuInfo.awardsEarned[postgameMenuInfo.numAwards] = AWARD_FRAGS;
- postgameMenuInfo.awardsLevels[postgameMenuInfo.numAwards] = newFrags * 100;
- postgameMenuInfo.numAwards++;
- }
- if( awardValues[AWARD_PERFECT] ) {
- UI_LogAwardData( AWARD_PERFECT, 1 );
- postgameMenuInfo.awardsEarned[postgameMenuInfo.numAwards] = AWARD_PERFECT;
- postgameMenuInfo.awardsLevels[postgameMenuInfo.numAwards] = 1;
- postgameMenuInfo.numAwards++;
- }
- if ( playerGameRank == 1 ) {
- postgameMenuInfo.won = UI_TierCompleted( postgameMenuInfo.level );
- }
- else {
- postgameMenuInfo.won = -1;
- }
- postgameMenuInfo.starttime = uis.realtime;
- postgameMenuInfo.scoreboardtime = uis.realtime;
- trap_Key_SetCatcher( KEYCATCH_UI );
- uis.menusp = 0;
- UI_SPPostgameMenu_Init();
- UI_PushMenu( &postgameMenuInfo.menu );
- if ( playerGameRank == 1 ) {
- Menu_SetCursorToItem( &postgameMenuInfo.menu, &postgameMenuInfo.item_next );
- }
- else {
- Menu_SetCursorToItem( &postgameMenuInfo.menu, &postgameMenuInfo.item_again );
- }
- Prepname( 0 );
- Prepname( 1 );
- Prepname( 2 );
- if ( playerGameRank != 1 ) {
- postgameMenuInfo.winnerSound = trap_S_RegisterSound( va( "sound/player/announce/%s_wins.wav", postgameMenuInfo.placeNames[0] ), qfalse );
- trap_Cmd_ExecuteText( EXEC_APPEND, "music music/loss\n" );
- }
- else {
- postgameMenuInfo.winnerSound = trap_S_RegisterSound( "sound/player/announce/youwin.wav", qfalse );
- trap_Cmd_ExecuteText( EXEC_APPEND, "music music/win\n" );
- }
- postgameMenuInfo.phase = 1;
- postgameMenuInfo.lastTier = UI_GetNumSPTiers();
- if ( UI_GetSpecialArenaInfo( "final" ) ) {
- postgameMenuInfo.lastTier++;
- }
- }
|