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- /*
- ===========================================================================
- Copyright (C) 1999-2005 Id Software, Inc.
- This file is part of Quake III Arena source code.
- Quake III Arena source code is free software; you can redistribute it
- and/or modify it under the terms of the GNU General Public License as
- published by the Free Software Foundation; either version 2 of the License,
- or (at your option) any later version.
- Quake III Arena source code is distributed in the hope that it will be
- useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with Foobar; if not, write to the Free Software
- Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
- ===========================================================================
- */
- //
- /*
- =======================================================================
- SETUP MENU
- =======================================================================
- */
- #include "ui_local.h"
- #define SETUP_MENU_VERTICAL_SPACING 34
- #define ART_BACK0 "menu/art/back_0"
- #define ART_BACK1 "menu/art/back_1"
- #define ART_FRAMEL "menu/art/frame2_l"
- #define ART_FRAMER "menu/art/frame1_r"
- #define ID_CUSTOMIZEPLAYER 10
- #define ID_CUSTOMIZECONTROLS 11
- #define ID_SYSTEMCONFIG 12
- #define ID_GAME 13
- #define ID_CDKEY 14
- #define ID_LOAD 15
- #define ID_SAVE 16
- #define ID_DEFAULTS 17
- #define ID_BACK 18
- typedef struct {
- menuframework_s menu;
- menutext_s banner;
- menubitmap_s framel;
- menubitmap_s framer;
- menutext_s setupplayer;
- menutext_s setupcontrols;
- menutext_s setupsystem;
- menutext_s game;
- menutext_s cdkey;
- // menutext_s load;
- // menutext_s save;
- menutext_s defaults;
- menubitmap_s back;
- } setupMenuInfo_t;
- static setupMenuInfo_t setupMenuInfo;
- /*
- =================
- Setup_ResetDefaults_Action
- =================
- */
- static void Setup_ResetDefaults_Action( qboolean result ) {
- if( !result ) {
- return;
- }
- trap_Cmd_ExecuteText( EXEC_APPEND, "exec default.cfg\n");
- trap_Cmd_ExecuteText( EXEC_APPEND, "cvar_restart\n");
- trap_Cmd_ExecuteText( EXEC_APPEND, "vid_restart\n" );
- }
- /*
- =================
- Setup_ResetDefaults_Draw
- =================
- */
- static void Setup_ResetDefaults_Draw( void ) {
- UI_DrawProportionalString( SCREEN_WIDTH/2, 356 + PROP_HEIGHT * 0, "WARNING: This will reset *ALL*", UI_CENTER|UI_SMALLFONT, color_yellow );
- UI_DrawProportionalString( SCREEN_WIDTH/2, 356 + PROP_HEIGHT * 1, "options to their default values.", UI_CENTER|UI_SMALLFONT, color_yellow );
- }
- /*
- ===============
- UI_SetupMenu_Event
- ===============
- */
- static void UI_SetupMenu_Event( void *ptr, int event ) {
- if( event != QM_ACTIVATED ) {
- return;
- }
- switch( ((menucommon_s*)ptr)->id ) {
- case ID_CUSTOMIZEPLAYER:
- UI_PlayerSettingsMenu();
- break;
- case ID_CUSTOMIZECONTROLS:
- UI_ControlsMenu();
- break;
- case ID_SYSTEMCONFIG:
- UI_GraphicsOptionsMenu();
- break;
- case ID_GAME:
- UI_PreferencesMenu();
- break;
- case ID_CDKEY:
- UI_CDKeyMenu();
- break;
- // case ID_LOAD:
- // UI_LoadConfigMenu();
- // break;
- // case ID_SAVE:
- // UI_SaveConfigMenu();
- // break;
- case ID_DEFAULTS:
- UI_ConfirmMenu( "SET TO DEFAULTS?", Setup_ResetDefaults_Draw, Setup_ResetDefaults_Action );
- break;
- case ID_BACK:
- UI_PopMenu();
- break;
- }
- }
- /*
- ===============
- UI_SetupMenu_Init
- ===============
- */
- static void UI_SetupMenu_Init( void ) {
- int y;
- UI_SetupMenu_Cache();
- memset( &setupMenuInfo, 0, sizeof(setupMenuInfo) );
- setupMenuInfo.menu.wrapAround = qtrue;
- setupMenuInfo.menu.fullscreen = qtrue;
- setupMenuInfo.banner.generic.type = MTYPE_BTEXT;
- setupMenuInfo.banner.generic.x = 320;
- setupMenuInfo.banner.generic.y = 16;
- setupMenuInfo.banner.string = "SETUP";
- setupMenuInfo.banner.color = color_white;
- setupMenuInfo.banner.style = UI_CENTER;
- setupMenuInfo.framel.generic.type = MTYPE_BITMAP;
- setupMenuInfo.framel.generic.name = ART_FRAMEL;
- setupMenuInfo.framel.generic.flags = QMF_INACTIVE;
- setupMenuInfo.framel.generic.x = 0;
- setupMenuInfo.framel.generic.y = 78;
- setupMenuInfo.framel.width = 256;
- setupMenuInfo.framel.height = 329;
- setupMenuInfo.framer.generic.type = MTYPE_BITMAP;
- setupMenuInfo.framer.generic.name = ART_FRAMER;
- setupMenuInfo.framer.generic.flags = QMF_INACTIVE;
- setupMenuInfo.framer.generic.x = 376;
- setupMenuInfo.framer.generic.y = 76;
- setupMenuInfo.framer.width = 256;
- setupMenuInfo.framer.height = 334;
- y = 134;
- setupMenuInfo.setupplayer.generic.type = MTYPE_PTEXT;
- setupMenuInfo.setupplayer.generic.flags = QMF_CENTER_JUSTIFY|QMF_PULSEIFFOCUS;
- setupMenuInfo.setupplayer.generic.x = 320;
- setupMenuInfo.setupplayer.generic.y = y;
- setupMenuInfo.setupplayer.generic.id = ID_CUSTOMIZEPLAYER;
- setupMenuInfo.setupplayer.generic.callback = UI_SetupMenu_Event;
- setupMenuInfo.setupplayer.string = "PLAYER";
- setupMenuInfo.setupplayer.color = color_red;
- setupMenuInfo.setupplayer.style = UI_CENTER;
- y += SETUP_MENU_VERTICAL_SPACING;
- setupMenuInfo.setupcontrols.generic.type = MTYPE_PTEXT;
- setupMenuInfo.setupcontrols.generic.flags = QMF_CENTER_JUSTIFY|QMF_PULSEIFFOCUS;
- setupMenuInfo.setupcontrols.generic.x = 320;
- setupMenuInfo.setupcontrols.generic.y = y;
- setupMenuInfo.setupcontrols.generic.id = ID_CUSTOMIZECONTROLS;
- setupMenuInfo.setupcontrols.generic.callback = UI_SetupMenu_Event;
- setupMenuInfo.setupcontrols.string = "CONTROLS";
- setupMenuInfo.setupcontrols.color = color_red;
- setupMenuInfo.setupcontrols.style = UI_CENTER;
- y += SETUP_MENU_VERTICAL_SPACING;
- setupMenuInfo.setupsystem.generic.type = MTYPE_PTEXT;
- setupMenuInfo.setupsystem.generic.flags = QMF_CENTER_JUSTIFY|QMF_PULSEIFFOCUS;
- setupMenuInfo.setupsystem.generic.x = 320;
- setupMenuInfo.setupsystem.generic.y = y;
- setupMenuInfo.setupsystem.generic.id = ID_SYSTEMCONFIG;
- setupMenuInfo.setupsystem.generic.callback = UI_SetupMenu_Event;
- setupMenuInfo.setupsystem.string = "SYSTEM";
- setupMenuInfo.setupsystem.color = color_red;
- setupMenuInfo.setupsystem.style = UI_CENTER;
- y += SETUP_MENU_VERTICAL_SPACING;
- setupMenuInfo.game.generic.type = MTYPE_PTEXT;
- setupMenuInfo.game.generic.flags = QMF_CENTER_JUSTIFY|QMF_PULSEIFFOCUS;
- setupMenuInfo.game.generic.x = 320;
- setupMenuInfo.game.generic.y = y;
- setupMenuInfo.game.generic.id = ID_GAME;
- setupMenuInfo.game.generic.callback = UI_SetupMenu_Event;
- setupMenuInfo.game.string = "GAME OPTIONS";
- setupMenuInfo.game.color = color_red;
- setupMenuInfo.game.style = UI_CENTER;
- y += SETUP_MENU_VERTICAL_SPACING;
- setupMenuInfo.cdkey.generic.type = MTYPE_PTEXT;
- setupMenuInfo.cdkey.generic.flags = QMF_CENTER_JUSTIFY|QMF_PULSEIFFOCUS;
- setupMenuInfo.cdkey.generic.x = 320;
- setupMenuInfo.cdkey.generic.y = y;
- setupMenuInfo.cdkey.generic.id = ID_CDKEY;
- setupMenuInfo.cdkey.generic.callback = UI_SetupMenu_Event;
- setupMenuInfo.cdkey.string = "CD Key";
- setupMenuInfo.cdkey.color = color_red;
- setupMenuInfo.cdkey.style = UI_CENTER;
- if( !trap_Cvar_VariableValue( "cl_paused" ) ) {
- #if 0
- y += SETUP_MENU_VERTICAL_SPACING;
- setupMenuInfo.load.generic.type = MTYPE_PTEXT;
- setupMenuInfo.load.generic.flags = QMF_CENTER_JUSTIFY|QMF_PULSEIFFOCUS;
- setupMenuInfo.load.generic.x = 320;
- setupMenuInfo.load.generic.y = y;
- setupMenuInfo.load.generic.id = ID_LOAD;
- setupMenuInfo.load.generic.callback = UI_SetupMenu_Event;
- setupMenuInfo.load.string = "LOAD";
- setupMenuInfo.load.color = color_red;
- setupMenuInfo.load.style = UI_CENTER;
- y += SETUP_MENU_VERTICAL_SPACING;
- setupMenuInfo.save.generic.type = MTYPE_PTEXT;
- setupMenuInfo.save.generic.flags = QMF_CENTER_JUSTIFY|QMF_PULSEIFFOCUS;
- setupMenuInfo.save.generic.x = 320;
- setupMenuInfo.save.generic.y = y;
- setupMenuInfo.save.generic.id = ID_SAVE;
- setupMenuInfo.save.generic.callback = UI_SetupMenu_Event;
- setupMenuInfo.save.string = "SAVE";
- setupMenuInfo.save.color = color_red;
- setupMenuInfo.save.style = UI_CENTER;
- #endif
- y += SETUP_MENU_VERTICAL_SPACING;
- setupMenuInfo.defaults.generic.type = MTYPE_PTEXT;
- setupMenuInfo.defaults.generic.flags = QMF_CENTER_JUSTIFY|QMF_PULSEIFFOCUS;
- setupMenuInfo.defaults.generic.x = 320;
- setupMenuInfo.defaults.generic.y = y;
- setupMenuInfo.defaults.generic.id = ID_DEFAULTS;
- setupMenuInfo.defaults.generic.callback = UI_SetupMenu_Event;
- setupMenuInfo.defaults.string = "DEFAULTS";
- setupMenuInfo.defaults.color = color_red;
- setupMenuInfo.defaults.style = UI_CENTER;
- }
- setupMenuInfo.back.generic.type = MTYPE_BITMAP;
- setupMenuInfo.back.generic.name = ART_BACK0;
- setupMenuInfo.back.generic.flags = QMF_LEFT_JUSTIFY|QMF_PULSEIFFOCUS;
- setupMenuInfo.back.generic.id = ID_BACK;
- setupMenuInfo.back.generic.callback = UI_SetupMenu_Event;
- setupMenuInfo.back.generic.x = 0;
- setupMenuInfo.back.generic.y = 480-64;
- setupMenuInfo.back.width = 128;
- setupMenuInfo.back.height = 64;
- setupMenuInfo.back.focuspic = ART_BACK1;
- Menu_AddItem( &setupMenuInfo.menu, &setupMenuInfo.banner );
- Menu_AddItem( &setupMenuInfo.menu, &setupMenuInfo.framel );
- Menu_AddItem( &setupMenuInfo.menu, &setupMenuInfo.framer );
- Menu_AddItem( &setupMenuInfo.menu, &setupMenuInfo.setupplayer );
- Menu_AddItem( &setupMenuInfo.menu, &setupMenuInfo.setupcontrols );
- Menu_AddItem( &setupMenuInfo.menu, &setupMenuInfo.setupsystem );
- Menu_AddItem( &setupMenuInfo.menu, &setupMenuInfo.game );
- Menu_AddItem( &setupMenuInfo.menu, &setupMenuInfo.cdkey );
- // Menu_AddItem( &setupMenuInfo.menu, &setupMenuInfo.load );
- // Menu_AddItem( &setupMenuInfo.menu, &setupMenuInfo.save );
- if( !trap_Cvar_VariableValue( "cl_paused" ) ) {
- Menu_AddItem( &setupMenuInfo.menu, &setupMenuInfo.defaults );
- }
- Menu_AddItem( &setupMenuInfo.menu, &setupMenuInfo.back );
- }
- /*
- =================
- UI_SetupMenu_Cache
- =================
- */
- void UI_SetupMenu_Cache( void ) {
- trap_R_RegisterShaderNoMip( ART_BACK0 );
- trap_R_RegisterShaderNoMip( ART_BACK1 );
- trap_R_RegisterShaderNoMip( ART_FRAMEL );
- trap_R_RegisterShaderNoMip( ART_FRAMER );
- }
- /*
- ===============
- UI_SetupMenu
- ===============
- */
- void UI_SetupMenu( void ) {
- UI_SetupMenu_Init();
- UI_PushMenu( &setupMenuInfo.menu );
- }
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