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- /*
- ===========================================================================
- Copyright (C) 1999-2005 Id Software, Inc.
- This file is part of Quake III Arena source code.
- Quake III Arena source code is free software; you can redistribute it
- and/or modify it under the terms of the GNU General Public License as
- published by the Free Software Foundation; either version 2 of the License,
- or (at your option) any later version.
- Quake III Arena source code is distributed in the hope that it will be
- useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with Foobar; if not, write to the Free Software
- Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
- ===========================================================================
- */
- /*****************************************************************************
- * name: cl_cin.c
- *
- * desc: video and cinematic playback
- *
- * $Archive: /MissionPack/code/client/cl_cin.c $
- *
- * cl_glconfig.hwtype trtypes 3dfx/ragepro need 256x256
- *
- *****************************************************************************/
- #include "client.h"
- #include "snd_local.h"
- #define MAXSIZE 8
- #define MINSIZE 4
- #define DEFAULT_CIN_WIDTH 512
- #define DEFAULT_CIN_HEIGHT 512
- #define ROQ_QUAD 0x1000
- #define ROQ_QUAD_INFO 0x1001
- #define ROQ_CODEBOOK 0x1002
- #define ROQ_QUAD_VQ 0x1011
- #define ROQ_QUAD_JPEG 0x1012
- #define ROQ_QUAD_HANG 0x1013
- #define ROQ_PACKET 0x1030
- #define ZA_SOUND_MONO 0x1020
- #define ZA_SOUND_STEREO 0x1021
- #define MAX_VIDEO_HANDLES 16
- extern glconfig_t glConfig;
- extern int s_paintedtime;
- extern int s_rawend;
- static void RoQ_init( void );
- /******************************************************************************
- *
- * Class: trFMV
- *
- * Description: RoQ/RnR manipulation routines
- * not entirely complete for first run
- *
- ******************************************************************************/
- static long ROQ_YY_tab[256];
- static long ROQ_UB_tab[256];
- static long ROQ_UG_tab[256];
- static long ROQ_VG_tab[256];
- static long ROQ_VR_tab[256];
- static unsigned short vq2[256*16*4];
- static unsigned short vq4[256*64*4];
- static unsigned short vq8[256*256*4];
- typedef struct {
- byte linbuf[DEFAULT_CIN_WIDTH*DEFAULT_CIN_HEIGHT*4*2];
- byte file[65536];
- short sqrTable[256];
- unsigned int mcomp[256];
- byte *qStatus[2][32768];
- long oldXOff, oldYOff, oldysize, oldxsize;
- int currentHandle;
- } cinematics_t;
- typedef struct {
- char fileName[MAX_OSPATH];
- int CIN_WIDTH, CIN_HEIGHT;
- int xpos, ypos, width, height;
- qboolean looping, holdAtEnd, dirty, alterGameState, silent, shader;
- fileHandle_t iFile;
- e_status status;
- unsigned int startTime;
- unsigned int lastTime;
- long tfps;
- long RoQPlayed;
- long ROQSize;
- unsigned int RoQFrameSize;
- long onQuad;
- long numQuads;
- long samplesPerLine;
- unsigned int roq_id;
- long screenDelta;
- void ( *VQ0)(byte *status, void *qdata );
- void ( *VQ1)(byte *status, void *qdata );
- void ( *VQNormal)(byte *status, void *qdata );
- void ( *VQBuffer)(byte *status, void *qdata );
- long samplesPerPixel; // defaults to 2
- byte* gray;
- unsigned int xsize, ysize, maxsize, minsize;
- qboolean half, smootheddouble, inMemory;
- long normalBuffer0;
- long roq_flags;
- long roqF0;
- long roqF1;
- long t[2];
- long roqFPS;
- int playonwalls;
- byte* buf;
- long drawX, drawY;
- } cin_cache;
- static cinematics_t cin;
- static cin_cache cinTable[MAX_VIDEO_HANDLES];
- static int currentHandle = -1;
- static int CL_handle = -1;
- extern int s_soundtime; // sample PAIRS
- extern int s_paintedtime; // sample PAIRS
- void CIN_CloseAllVideos(void) {
- int i;
- for ( i = 0 ; i < MAX_VIDEO_HANDLES ; i++ ) {
- if (cinTable[i].fileName[0] != 0 ) {
- CIN_StopCinematic(i);
- }
- }
- }
- static int CIN_HandleForVideo(void) {
- int i;
- for ( i = 0 ; i < MAX_VIDEO_HANDLES ; i++ ) {
- if ( cinTable[i].fileName[0] == 0 ) {
- return i;
- }
- }
- Com_Error( ERR_DROP, "CIN_HandleForVideo: none free" );
- return -1;
- }
- extern int CL_ScaledMilliseconds(void);
- //-----------------------------------------------------------------------------
- // RllSetupTable
- //
- // Allocates and initializes the square table.
- //
- // Parameters: None
- //
- // Returns: Nothing
- //-----------------------------------------------------------------------------
- static void RllSetupTable()
- {
- int z;
- for (z=0;z<128;z++) {
- cin.sqrTable[z] = (short)(z*z);
- cin.sqrTable[z+128] = (short)(-cin.sqrTable[z]);
- }
- }
- //-----------------------------------------------------------------------------
- // RllDecodeMonoToMono
- //
- // Decode mono source data into a mono buffer.
- //
- // Parameters: from -> buffer holding encoded data
- // to -> buffer to hold decoded data
- // size = number of bytes of input (= # of shorts of output)
- // signedOutput = 0 for unsigned output, non-zero for signed output
- // flag = flags from asset header
- //
- // Returns: Number of samples placed in output buffer
- //-----------------------------------------------------------------------------
- long RllDecodeMonoToMono(unsigned char *from,short *to,unsigned int size,char signedOutput ,unsigned short flag)
- {
- unsigned int z;
- int prev;
-
- if (signedOutput)
- prev = flag - 0x8000;
- else
- prev = flag;
- for (z=0;z<size;z++) {
- prev = to[z] = (short)(prev + cin.sqrTable[from[z]]);
- }
- return size; //*sizeof(short));
- }
- //-----------------------------------------------------------------------------
- // RllDecodeMonoToStereo
- //
- // Decode mono source data into a stereo buffer. Output is 4 times the number
- // of bytes in the input.
- //
- // Parameters: from -> buffer holding encoded data
- // to -> buffer to hold decoded data
- // size = number of bytes of input (= 1/4 # of bytes of output)
- // signedOutput = 0 for unsigned output, non-zero for signed output
- // flag = flags from asset header
- //
- // Returns: Number of samples placed in output buffer
- //-----------------------------------------------------------------------------
- long RllDecodeMonoToStereo(unsigned char *from,short *to,unsigned int size,char signedOutput,unsigned short flag)
- {
- unsigned int z;
- int prev;
-
- if (signedOutput)
- prev = flag - 0x8000;
- else
- prev = flag;
- for (z = 0; z < size; z++) {
- prev = (short)(prev + cin.sqrTable[from[z]]);
- to[z*2+0] = to[z*2+1] = (short)(prev);
- }
-
- return size; // * 2 * sizeof(short));
- }
- //-----------------------------------------------------------------------------
- // RllDecodeStereoToStereo
- //
- // Decode stereo source data into a stereo buffer.
- //
- // Parameters: from -> buffer holding encoded data
- // to -> buffer to hold decoded data
- // size = number of bytes of input (= 1/2 # of bytes of output)
- // signedOutput = 0 for unsigned output, non-zero for signed output
- // flag = flags from asset header
- //
- // Returns: Number of samples placed in output buffer
- //-----------------------------------------------------------------------------
- long RllDecodeStereoToStereo(unsigned char *from,short *to,unsigned int size,char signedOutput, unsigned short flag)
- {
- unsigned int z;
- unsigned char *zz = from;
- int prevL, prevR;
- if (signedOutput) {
- prevL = (flag & 0xff00) - 0x8000;
- prevR = ((flag & 0x00ff) << 8) - 0x8000;
- } else {
- prevL = flag & 0xff00;
- prevR = (flag & 0x00ff) << 8;
- }
- for (z=0;z<size;z+=2) {
- prevL = (short)(prevL + cin.sqrTable[*zz++]);
- prevR = (short)(prevR + cin.sqrTable[*zz++]);
- to[z+0] = (short)(prevL);
- to[z+1] = (short)(prevR);
- }
-
- return (size>>1); //*sizeof(short));
- }
- //-----------------------------------------------------------------------------
- // RllDecodeStereoToMono
- //
- // Decode stereo source data into a mono buffer.
- //
- // Parameters: from -> buffer holding encoded data
- // to -> buffer to hold decoded data
- // size = number of bytes of input (= # of bytes of output)
- // signedOutput = 0 for unsigned output, non-zero for signed output
- // flag = flags from asset header
- //
- // Returns: Number of samples placed in output buffer
- //-----------------------------------------------------------------------------
- long RllDecodeStereoToMono(unsigned char *from,short *to,unsigned int size,char signedOutput, unsigned short flag)
- {
- unsigned int z;
- int prevL,prevR;
-
- if (signedOutput) {
- prevL = (flag & 0xff00) - 0x8000;
- prevR = ((flag & 0x00ff) << 8) -0x8000;
- } else {
- prevL = flag & 0xff00;
- prevR = (flag & 0x00ff) << 8;
- }
- for (z=0;z<size;z+=1) {
- prevL= prevL + cin.sqrTable[from[z*2]];
- prevR = prevR + cin.sqrTable[from[z*2+1]];
- to[z] = (short)((prevL + prevR)/2);
- }
- return size;
- }
- /******************************************************************************
- *
- * Function:
- *
- * Description:
- *
- ******************************************************************************/
- static void move8_32( byte *src, byte *dst, int spl )
- {
- double *dsrc, *ddst;
- int dspl;
- dsrc = (double *)src;
- ddst = (double *)dst;
- dspl = spl>>3;
- ddst[0] = dsrc[0]; ddst[1] = dsrc[1]; ddst[2] = dsrc[2]; ddst[3] = dsrc[3];
- dsrc += dspl; ddst += dspl;
- ddst[0] = dsrc[0]; ddst[1] = dsrc[1]; ddst[2] = dsrc[2]; ddst[3] = dsrc[3];
- dsrc += dspl; ddst += dspl;
- ddst[0] = dsrc[0]; ddst[1] = dsrc[1]; ddst[2] = dsrc[2]; ddst[3] = dsrc[3];
- dsrc += dspl; ddst += dspl;
- ddst[0] = dsrc[0]; ddst[1] = dsrc[1]; ddst[2] = dsrc[2]; ddst[3] = dsrc[3];
- dsrc += dspl; ddst += dspl;
- ddst[0] = dsrc[0]; ddst[1] = dsrc[1]; ddst[2] = dsrc[2]; ddst[3] = dsrc[3];
- dsrc += dspl; ddst += dspl;
- ddst[0] = dsrc[0]; ddst[1] = dsrc[1]; ddst[2] = dsrc[2]; ddst[3] = dsrc[3];
- dsrc += dspl; ddst += dspl;
- ddst[0] = dsrc[0]; ddst[1] = dsrc[1]; ddst[2] = dsrc[2]; ddst[3] = dsrc[3];
- dsrc += dspl; ddst += dspl;
- ddst[0] = dsrc[0]; ddst[1] = dsrc[1]; ddst[2] = dsrc[2]; ddst[3] = dsrc[3];
- }
- /******************************************************************************
- *
- * Function:
- *
- * Description:
- *
- ******************************************************************************/
- static void move4_32( byte *src, byte *dst, int spl )
- {
- double *dsrc, *ddst;
- int dspl;
- dsrc = (double *)src;
- ddst = (double *)dst;
- dspl = spl>>3;
- ddst[0] = dsrc[0]; ddst[1] = dsrc[1];
- dsrc += dspl; ddst += dspl;
- ddst[0] = dsrc[0]; ddst[1] = dsrc[1];
- dsrc += dspl; ddst += dspl;
- ddst[0] = dsrc[0]; ddst[1] = dsrc[1];
- dsrc += dspl; ddst += dspl;
- ddst[0] = dsrc[0]; ddst[1] = dsrc[1];
- }
- /******************************************************************************
- *
- * Function:
- *
- * Description:
- *
- ******************************************************************************/
- static void blit8_32( byte *src, byte *dst, int spl )
- {
- double *dsrc, *ddst;
- int dspl;
- dsrc = (double *)src;
- ddst = (double *)dst;
- dspl = spl>>3;
- ddst[0] = dsrc[0]; ddst[1] = dsrc[1]; ddst[2] = dsrc[2]; ddst[3] = dsrc[3];
- dsrc += 4; ddst += dspl;
- ddst[0] = dsrc[0]; ddst[1] = dsrc[1]; ddst[2] = dsrc[2]; ddst[3] = dsrc[3];
- dsrc += 4; ddst += dspl;
- ddst[0] = dsrc[0]; ddst[1] = dsrc[1]; ddst[2] = dsrc[2]; ddst[3] = dsrc[3];
- dsrc += 4; ddst += dspl;
- ddst[0] = dsrc[0]; ddst[1] = dsrc[1]; ddst[2] = dsrc[2]; ddst[3] = dsrc[3];
- dsrc += 4; ddst += dspl;
- ddst[0] = dsrc[0]; ddst[1] = dsrc[1]; ddst[2] = dsrc[2]; ddst[3] = dsrc[3];
- dsrc += 4; ddst += dspl;
- ddst[0] = dsrc[0]; ddst[1] = dsrc[1]; ddst[2] = dsrc[2]; ddst[3] = dsrc[3];
- dsrc += 4; ddst += dspl;
- ddst[0] = dsrc[0]; ddst[1] = dsrc[1]; ddst[2] = dsrc[2]; ddst[3] = dsrc[3];
- dsrc += 4; ddst += dspl;
- ddst[0] = dsrc[0]; ddst[1] = dsrc[1]; ddst[2] = dsrc[2]; ddst[3] = dsrc[3];
- }
- /******************************************************************************
- *
- * Function:
- *
- * Description:
- *
- ******************************************************************************/
- #define movs double
- static void blit4_32( byte *src, byte *dst, int spl )
- {
- movs *dsrc, *ddst;
- int dspl;
- dsrc = (movs *)src;
- ddst = (movs *)dst;
- dspl = spl>>3;
- ddst[0] = dsrc[0]; ddst[1] = dsrc[1];
- dsrc += 2; ddst += dspl;
- ddst[0] = dsrc[0]; ddst[1] = dsrc[1];
- dsrc += 2; ddst += dspl;
- ddst[0] = dsrc[0]; ddst[1] = dsrc[1];
- dsrc += 2; ddst += dspl;
- ddst[0] = dsrc[0]; ddst[1] = dsrc[1];
- }
- /******************************************************************************
- *
- * Function:
- *
- * Description:
- *
- ******************************************************************************/
- static void blit2_32( byte *src, byte *dst, int spl )
- {
- double *dsrc, *ddst;
- int dspl;
- dsrc = (double *)src;
- ddst = (double *)dst;
- dspl = spl>>3;
- ddst[0] = dsrc[0];
- ddst[dspl] = dsrc[1];
- }
- /******************************************************************************
- *
- * Function:
- *
- * Description:
- *
- ******************************************************************************/
- static void blitVQQuad32fs( byte **status, unsigned char *data )
- {
- unsigned short newd, celdata, code;
- unsigned int index, i;
- int spl;
- newd = 0;
- celdata = 0;
- index = 0;
-
- spl = cinTable[currentHandle].samplesPerLine;
-
- do {
- if (!newd) {
- newd = 7;
- celdata = data[0] + data[1]*256;
- data += 2;
- } else {
- newd--;
- }
- code = (unsigned short)(celdata&0xc000);
- celdata <<= 2;
-
- switch (code) {
- case 0x8000: // vq code
- blit8_32( (byte *)&vq8[(*data)*128], status[index], spl );
- data++;
- index += 5;
- break;
- case 0xc000: // drop
- index++; // skip 8x8
- for(i=0;i<4;i++) {
- if (!newd) {
- newd = 7;
- celdata = data[0] + data[1]*256;
- data += 2;
- } else {
- newd--;
- }
-
- code = (unsigned short)(celdata&0xc000); celdata <<= 2;
- switch (code) { // code in top two bits of code
- case 0x8000: // 4x4 vq code
- blit4_32( (byte *)&vq4[(*data)*32], status[index], spl );
- data++;
- break;
- case 0xc000: // 2x2 vq code
- blit2_32( (byte *)&vq2[(*data)*8], status[index], spl );
- data++;
- blit2_32( (byte *)&vq2[(*data)*8], status[index]+8, spl );
- data++;
- blit2_32( (byte *)&vq2[(*data)*8], status[index]+spl*2, spl );
- data++;
- blit2_32( (byte *)&vq2[(*data)*8], status[index]+spl*2+8, spl );
- data++;
- break;
- case 0x4000: // motion compensation
- move4_32( status[index] + cin.mcomp[(*data)], status[index], spl );
- data++;
- break;
- }
- index++;
- }
- break;
- case 0x4000: // motion compensation
- move8_32( status[index] + cin.mcomp[(*data)], status[index], spl );
- data++;
- index += 5;
- break;
- case 0x0000:
- index += 5;
- break;
- }
- } while ( status[index] != NULL );
- }
- /******************************************************************************
- *
- * Function:
- *
- * Description:
- *
- ******************************************************************************/
- static void ROQ_GenYUVTables( void )
- {
- float t_ub,t_vr,t_ug,t_vg;
- long i;
- t_ub = (1.77200f/2.0f) * (float)(1<<6) + 0.5f;
- t_vr = (1.40200f/2.0f) * (float)(1<<6) + 0.5f;
- t_ug = (0.34414f/2.0f) * (float)(1<<6) + 0.5f;
- t_vg = (0.71414f/2.0f) * (float)(1<<6) + 0.5f;
- for(i=0;i<256;i++) {
- float x = (float)(2 * i - 255);
-
- ROQ_UB_tab[i] = (long)( ( t_ub * x) + (1<<5));
- ROQ_VR_tab[i] = (long)( ( t_vr * x) + (1<<5));
- ROQ_UG_tab[i] = (long)( (-t_ug * x) );
- ROQ_VG_tab[i] = (long)( (-t_vg * x) + (1<<5));
- ROQ_YY_tab[i] = (long)( (i << 6) | (i >> 2) );
- }
- }
- #define VQ2TO4(a,b,c,d) { \
- *c++ = a[0]; \
- *d++ = a[0]; \
- *d++ = a[0]; \
- *c++ = a[1]; \
- *d++ = a[1]; \
- *d++ = a[1]; \
- *c++ = b[0]; \
- *d++ = b[0]; \
- *d++ = b[0]; \
- *c++ = b[1]; \
- *d++ = b[1]; \
- *d++ = b[1]; \
- *d++ = a[0]; \
- *d++ = a[0]; \
- *d++ = a[1]; \
- *d++ = a[1]; \
- *d++ = b[0]; \
- *d++ = b[0]; \
- *d++ = b[1]; \
- *d++ = b[1]; \
- a += 2; b += 2; }
-
- #define VQ2TO2(a,b,c,d) { \
- *c++ = *a; \
- *d++ = *a; \
- *d++ = *a; \
- *c++ = *b; \
- *d++ = *b; \
- *d++ = *b; \
- *d++ = *a; \
- *d++ = *a; \
- *d++ = *b; \
- *d++ = *b; \
- a++; b++; }
- /******************************************************************************
- *
- * Function:
- *
- * Description:
- *
- ******************************************************************************/
- static unsigned short yuv_to_rgb( long y, long u, long v )
- {
- long r,g,b,YY = (long)(ROQ_YY_tab[(y)]);
- r = (YY + ROQ_VR_tab[v]) >> 9;
- g = (YY + ROQ_UG_tab[u] + ROQ_VG_tab[v]) >> 8;
- b = (YY + ROQ_UB_tab[u]) >> 9;
-
- if (r<0) r = 0; if (g<0) g = 0; if (b<0) b = 0;
- if (r > 31) r = 31; if (g > 63) g = 63; if (b > 31) b = 31;
- return (unsigned short)((r<<11)+(g<<5)+(b));
- }
- /******************************************************************************
- *
- * Function:
- *
- * Description:
- *
- ******************************************************************************/
- #if defined(MACOS_X)
- static inline unsigned int yuv_to_rgb24( long y, long u, long v )
- {
- long r,g,b,YY;
-
- YY = (long)(ROQ_YY_tab[(y)]);
- r = (YY + ROQ_VR_tab[v]) >> 6;
- g = (YY + ROQ_UG_tab[u] + ROQ_VG_tab[v]) >> 6;
- b = (YY + ROQ_UB_tab[u]) >> 6;
-
- if (r<0) r = 0; if (g<0) g = 0; if (b<0) b = 0;
- if (r > 255) r = 255; if (g > 255) g = 255; if (b > 255) b = 255;
-
- return ((r<<24)|(g<<16)|(b<<8))|(255); //+(255<<24));
- }
- #else
- static unsigned int yuv_to_rgb24( long y, long u, long v )
- {
- long r,g,b,YY = (long)(ROQ_YY_tab[(y)]);
- r = (YY + ROQ_VR_tab[v]) >> 6;
- g = (YY + ROQ_UG_tab[u] + ROQ_VG_tab[v]) >> 6;
- b = (YY + ROQ_UB_tab[u]) >> 6;
-
- if (r<0) r = 0; if (g<0) g = 0; if (b<0) b = 0;
- if (r > 255) r = 255; if (g > 255) g = 255; if (b > 255) b = 255;
-
- return LittleLong ((r)|(g<<8)|(b<<16)|(255<<24));
- }
- #endif
- /******************************************************************************
- *
- * Function:
- *
- * Description:
- *
- ******************************************************************************/
- static void decodeCodeBook( byte *input, unsigned short roq_flags )
- {
- long i, j, two, four;
- unsigned short *aptr, *bptr, *cptr, *dptr;
- long y0,y1,y2,y3,cr,cb;
- byte *bbptr, *baptr, *bcptr, *bdptr;
- unsigned int *iaptr, *ibptr, *icptr, *idptr;
- if (!roq_flags) {
- two = four = 256;
- } else {
- two = roq_flags>>8;
- if (!two) two = 256;
- four = roq_flags&0xff;
- }
- four *= 2;
- bptr = (unsigned short *)vq2;
- if (!cinTable[currentHandle].half) {
- if (!cinTable[currentHandle].smootheddouble) {
- //
- // normal height
- //
- if (cinTable[currentHandle].samplesPerPixel==2) {
- for(i=0;i<two;i++) {
- y0 = (long)*input++;
- y1 = (long)*input++;
- y2 = (long)*input++;
- y3 = (long)*input++;
- cr = (long)*input++;
- cb = (long)*input++;
- *bptr++ = yuv_to_rgb( y0, cr, cb );
- *bptr++ = yuv_to_rgb( y1, cr, cb );
- *bptr++ = yuv_to_rgb( y2, cr, cb );
- *bptr++ = yuv_to_rgb( y3, cr, cb );
- }
- cptr = (unsigned short *)vq4;
- dptr = (unsigned short *)vq8;
-
- for(i=0;i<four;i++) {
- aptr = (unsigned short *)vq2 + (*input++)*4;
- bptr = (unsigned short *)vq2 + (*input++)*4;
- for(j=0;j<2;j++)
- VQ2TO4(aptr,bptr,cptr,dptr);
- }
- } else if (cinTable[currentHandle].samplesPerPixel==4) {
- ibptr = (unsigned int *)bptr;
- for(i=0;i<two;i++) {
- y0 = (long)*input++;
- y1 = (long)*input++;
- y2 = (long)*input++;
- y3 = (long)*input++;
- cr = (long)*input++;
- cb = (long)*input++;
- *ibptr++ = yuv_to_rgb24( y0, cr, cb );
- *ibptr++ = yuv_to_rgb24( y1, cr, cb );
- *ibptr++ = yuv_to_rgb24( y2, cr, cb );
- *ibptr++ = yuv_to_rgb24( y3, cr, cb );
- }
- icptr = (unsigned int *)vq4;
- idptr = (unsigned int *)vq8;
-
- for(i=0;i<four;i++) {
- iaptr = (unsigned int *)vq2 + (*input++)*4;
- ibptr = (unsigned int *)vq2 + (*input++)*4;
- for(j=0;j<2;j++)
- VQ2TO4(iaptr, ibptr, icptr, idptr);
- }
- } else if (cinTable[currentHandle].samplesPerPixel==1) {
- bbptr = (byte *)bptr;
- for(i=0;i<two;i++) {
- *bbptr++ = cinTable[currentHandle].gray[*input++];
- *bbptr++ = cinTable[currentHandle].gray[*input++];
- *bbptr++ = cinTable[currentHandle].gray[*input++];
- *bbptr++ = cinTable[currentHandle].gray[*input]; input +=3;
- }
- bcptr = (byte *)vq4;
- bdptr = (byte *)vq8;
-
- for(i=0;i<four;i++) {
- baptr = (byte *)vq2 + (*input++)*4;
- bbptr = (byte *)vq2 + (*input++)*4;
- for(j=0;j<2;j++)
- VQ2TO4(baptr,bbptr,bcptr,bdptr);
- }
- }
- } else {
- //
- // double height, smoothed
- //
- if (cinTable[currentHandle].samplesPerPixel==2) {
- for(i=0;i<two;i++) {
- y0 = (long)*input++;
- y1 = (long)*input++;
- y2 = (long)*input++;
- y3 = (long)*input++;
- cr = (long)*input++;
- cb = (long)*input++;
- *bptr++ = yuv_to_rgb( y0, cr, cb );
- *bptr++ = yuv_to_rgb( y1, cr, cb );
- *bptr++ = yuv_to_rgb( ((y0*3)+y2)/4, cr, cb );
- *bptr++ = yuv_to_rgb( ((y1*3)+y3)/4, cr, cb );
- *bptr++ = yuv_to_rgb( (y0+(y2*3))/4, cr, cb );
- *bptr++ = yuv_to_rgb( (y1+(y3*3))/4, cr, cb );
- *bptr++ = yuv_to_rgb( y2, cr, cb );
- *bptr++ = yuv_to_rgb( y3, cr, cb );
- }
- cptr = (unsigned short *)vq4;
- dptr = (unsigned short *)vq8;
-
- for(i=0;i<four;i++) {
- aptr = (unsigned short *)vq2 + (*input++)*8;
- bptr = (unsigned short *)vq2 + (*input++)*8;
- for(j=0;j<2;j++) {
- VQ2TO4(aptr,bptr,cptr,dptr);
- VQ2TO4(aptr,bptr,cptr,dptr);
- }
- }
- } else if (cinTable[currentHandle].samplesPerPixel==4) {
- ibptr = (unsigned int *)bptr;
- for(i=0;i<two;i++) {
- y0 = (long)*input++;
- y1 = (long)*input++;
- y2 = (long)*input++;
- y3 = (long)*input++;
- cr = (long)*input++;
- cb = (long)*input++;
- *ibptr++ = yuv_to_rgb24( y0, cr, cb );
- *ibptr++ = yuv_to_rgb24( y1, cr, cb );
- *ibptr++ = yuv_to_rgb24( ((y0*3)+y2)/4, cr, cb );
- *ibptr++ = yuv_to_rgb24( ((y1*3)+y3)/4, cr, cb );
- *ibptr++ = yuv_to_rgb24( (y0+(y2*3))/4, cr, cb );
- *ibptr++ = yuv_to_rgb24( (y1+(y3*3))/4, cr, cb );
- *ibptr++ = yuv_to_rgb24( y2, cr, cb );
- *ibptr++ = yuv_to_rgb24( y3, cr, cb );
- }
- icptr = (unsigned int *)vq4;
- idptr = (unsigned int *)vq8;
-
- for(i=0;i<four;i++) {
- iaptr = (unsigned int *)vq2 + (*input++)*8;
- ibptr = (unsigned int *)vq2 + (*input++)*8;
- for(j=0;j<2;j++) {
- VQ2TO4(iaptr, ibptr, icptr, idptr);
- VQ2TO4(iaptr, ibptr, icptr, idptr);
- }
- }
- } else if (cinTable[currentHandle].samplesPerPixel==1) {
- bbptr = (byte *)bptr;
- for(i=0;i<two;i++) {
- y0 = (long)*input++;
- y1 = (long)*input++;
- y2 = (long)*input++;
- y3 = (long)*input; input+= 3;
- *bbptr++ = cinTable[currentHandle].gray[y0];
- *bbptr++ = cinTable[currentHandle].gray[y1];
- *bbptr++ = cinTable[currentHandle].gray[((y0*3)+y2)/4];
- *bbptr++ = cinTable[currentHandle].gray[((y1*3)+y3)/4];
- *bbptr++ = cinTable[currentHandle].gray[(y0+(y2*3))/4];
- *bbptr++ = cinTable[currentHandle].gray[(y1+(y3*3))/4];
- *bbptr++ = cinTable[currentHandle].gray[y2];
- *bbptr++ = cinTable[currentHandle].gray[y3];
- }
- bcptr = (byte *)vq4;
- bdptr = (byte *)vq8;
-
- for(i=0;i<four;i++) {
- baptr = (byte *)vq2 + (*input++)*8;
- bbptr = (byte *)vq2 + (*input++)*8;
- for(j=0;j<2;j++) {
- VQ2TO4(baptr,bbptr,bcptr,bdptr);
- VQ2TO4(baptr,bbptr,bcptr,bdptr);
- }
- }
- }
- }
- } else {
- //
- // 1/4 screen
- //
- if (cinTable[currentHandle].samplesPerPixel==2) {
- for(i=0;i<two;i++) {
- y0 = (long)*input; input+=2;
- y2 = (long)*input; input+=2;
- cr = (long)*input++;
- cb = (long)*input++;
- *bptr++ = yuv_to_rgb( y0, cr, cb );
- *bptr++ = yuv_to_rgb( y2, cr, cb );
- }
- cptr = (unsigned short *)vq4;
- dptr = (unsigned short *)vq8;
-
- for(i=0;i<four;i++) {
- aptr = (unsigned short *)vq2 + (*input++)*2;
- bptr = (unsigned short *)vq2 + (*input++)*2;
- for(j=0;j<2;j++) {
- VQ2TO2(aptr,bptr,cptr,dptr);
- }
- }
- } else if (cinTable[currentHandle].samplesPerPixel == 1) {
- bbptr = (byte *)bptr;
-
- for(i=0;i<two;i++) {
- *bbptr++ = cinTable[currentHandle].gray[*input]; input+=2;
- *bbptr++ = cinTable[currentHandle].gray[*input]; input+=4;
- }
- bcptr = (byte *)vq4;
- bdptr = (byte *)vq8;
-
- for(i=0;i<four;i++) {
- baptr = (byte *)vq2 + (*input++)*2;
- bbptr = (byte *)vq2 + (*input++)*2;
- for(j=0;j<2;j++) {
- VQ2TO2(baptr,bbptr,bcptr,bdptr);
- }
- }
- } else if (cinTable[currentHandle].samplesPerPixel == 4) {
- ibptr = (unsigned int *) bptr;
- for(i=0;i<two;i++) {
- y0 = (long)*input; input+=2;
- y2 = (long)*input; input+=2;
- cr = (long)*input++;
- cb = (long)*input++;
- *ibptr++ = yuv_to_rgb24( y0, cr, cb );
- *ibptr++ = yuv_to_rgb24( y2, cr, cb );
- }
- icptr = (unsigned int *)vq4;
- idptr = (unsigned int *)vq8;
-
- for(i=0;i<four;i++) {
- iaptr = (unsigned int *)vq2 + (*input++)*2;
- ibptr = (unsigned int *)vq2 + (*input++)*2;
- for(j=0;j<2;j++) {
- VQ2TO2(iaptr,ibptr,icptr,idptr);
- }
- }
- }
- }
- }
- /******************************************************************************
- *
- * Function:
- *
- * Description:
- *
- ******************************************************************************/
- static void recurseQuad( long startX, long startY, long quadSize, long xOff, long yOff )
- {
- byte *scroff;
- long bigx, bigy, lowx, lowy, useY;
- long offset;
- offset = cinTable[currentHandle].screenDelta;
-
- lowx = lowy = 0;
- bigx = cinTable[currentHandle].xsize;
- bigy = cinTable[currentHandle].ysize;
- if (bigx > cinTable[currentHandle].CIN_WIDTH) bigx = cinTable[currentHandle].CIN_WIDTH;
- if (bigy > cinTable[currentHandle].CIN_HEIGHT) bigy = cinTable[currentHandle].CIN_HEIGHT;
- if ( (startX >= lowx) && (startX+quadSize) <= (bigx) && (startY+quadSize) <= (bigy) && (startY >= lowy) && quadSize <= MAXSIZE) {
- useY = startY;
- scroff = cin.linbuf + (useY+((cinTable[currentHandle].CIN_HEIGHT-bigy)>>1)+yOff)*(cinTable[currentHandle].samplesPerLine) + (((startX+xOff))*cinTable[currentHandle].samplesPerPixel);
- cin.qStatus[0][cinTable[currentHandle].onQuad ] = scroff;
- cin.qStatus[1][cinTable[currentHandle].onQuad++] = scroff+offset;
- }
- if ( quadSize != MINSIZE ) {
- quadSize >>= 1;
- recurseQuad( startX, startY , quadSize, xOff, yOff );
- recurseQuad( startX+quadSize, startY , quadSize, xOff, yOff );
- recurseQuad( startX, startY+quadSize , quadSize, xOff, yOff );
- recurseQuad( startX+quadSize, startY+quadSize , quadSize, xOff, yOff );
- }
- }
- /******************************************************************************
- *
- * Function:
- *
- * Description:
- *
- ******************************************************************************/
- static void setupQuad( long xOff, long yOff )
- {
- long numQuadCels, i,x,y;
- byte *temp;
- if (xOff == cin.oldXOff && yOff == cin.oldYOff && cinTable[currentHandle].ysize == cin.oldysize && cinTable[currentHandle].xsize == cin.oldxsize) {
- return;
- }
- cin.oldXOff = xOff;
- cin.oldYOff = yOff;
- cin.oldysize = cinTable[currentHandle].ysize;
- cin.oldxsize = cinTable[currentHandle].xsize;
- numQuadCels = (cinTable[currentHandle].CIN_WIDTH*cinTable[currentHandle].CIN_HEIGHT) / (16);
- numQuadCels += numQuadCels/4 + numQuadCels/16;
- numQuadCels += 64; // for overflow
- numQuadCels = (cinTable[currentHandle].xsize*cinTable[currentHandle].ysize) / (16);
- numQuadCels += numQuadCels/4;
- numQuadCels += 64; // for overflow
- cinTable[currentHandle].onQuad = 0;
- for(y=0;y<(long)cinTable[currentHandle].ysize;y+=16)
- for(x=0;x<(long)cinTable[currentHandle].xsize;x+=16)
- recurseQuad( x, y, 16, xOff, yOff );
- temp = NULL;
- for(i=(numQuadCels-64);i<numQuadCels;i++) {
- cin.qStatus[0][i] = temp; // eoq
- cin.qStatus[1][i] = temp; // eoq
- }
- }
- /******************************************************************************
- *
- * Function:
- *
- * Description:
- *
- ******************************************************************************/
- static void readQuadInfo( byte *qData )
- {
- if (currentHandle < 0) return;
- cinTable[currentHandle].xsize = qData[0]+qData[1]*256;
- cinTable[currentHandle].ysize = qData[2]+qData[3]*256;
- cinTable[currentHandle].maxsize = qData[4]+qData[5]*256;
- cinTable[currentHandle].minsize = qData[6]+qData[7]*256;
-
- cinTable[currentHandle].CIN_HEIGHT = cinTable[currentHandle].ysize;
- cinTable[currentHandle].CIN_WIDTH = cinTable[currentHandle].xsize;
- cinTable[currentHandle].samplesPerLine = cinTable[currentHandle].CIN_WIDTH*cinTable[currentHandle].samplesPerPixel;
- cinTable[currentHandle].screenDelta = cinTable[currentHandle].CIN_HEIGHT*cinTable[currentHandle].samplesPerLine;
- cinTable[currentHandle].half = qfalse;
- cinTable[currentHandle].smootheddouble = qfalse;
-
- cinTable[currentHandle].VQ0 = cinTable[currentHandle].VQNormal;
- cinTable[currentHandle].VQ1 = cinTable[currentHandle].VQBuffer;
- cinTable[currentHandle].t[0] = (0 - (unsigned int)cin.linbuf)+(unsigned int)cin.linbuf+cinTable[currentHandle].screenDelta;
- cinTable[currentHandle].t[1] = (0 - ((unsigned int)cin.linbuf + cinTable[currentHandle].screenDelta))+(unsigned int)cin.linbuf;
- cinTable[currentHandle].drawX = cinTable[currentHandle].CIN_WIDTH;
- cinTable[currentHandle].drawY = cinTable[currentHandle].CIN_HEIGHT;
-
- // rage pro is very slow at 512 wide textures, voodoo can't do it at all
- if ( glConfig.hardwareType == GLHW_RAGEPRO || glConfig.maxTextureSize <= 256) {
- if (cinTable[currentHandle].drawX>256) {
- cinTable[currentHandle].drawX = 256;
- }
- if (cinTable[currentHandle].drawY>256) {
- cinTable[currentHandle].drawY = 256;
- }
- if (cinTable[currentHandle].CIN_WIDTH != 256 || cinTable[currentHandle].CIN_HEIGHT != 256) {
- Com_Printf("HACK: approxmimating cinematic for Rage Pro or Voodoo\n");
- }
- }
- #if defined(MACOS_X)
- cinTable[currentHandle].drawX = 256;
- cinTable[currentHandle].drawX = 256;
- #endif
- }
- /******************************************************************************
- *
- * Function:
- *
- * Description:
- *
- ******************************************************************************/
- static void RoQPrepMcomp( long xoff, long yoff )
- {
- long i, j, x, y, temp, temp2;
- i=cinTable[currentHandle].samplesPerLine; j=cinTable[currentHandle].samplesPerPixel;
- if ( cinTable[currentHandle].xsize == (cinTable[currentHandle].ysize*4) && !cinTable[currentHandle].half ) { j = j+j; i = i+i; }
-
- for(y=0;y<16;y++) {
- temp2 = (y+yoff-8)*i;
- for(x=0;x<16;x++) {
- temp = (x+xoff-8)*j;
- cin.mcomp[(x*16)+y] = cinTable[currentHandle].normalBuffer0-(temp2+temp);
- }
- }
- }
- /******************************************************************************
- *
- * Function:
- *
- * Description:
- *
- ******************************************************************************/
- static void initRoQ()
- {
- if (currentHandle < 0) return;
- cinTable[currentHandle].VQNormal = (void (*)(byte *, void *))blitVQQuad32fs;
- cinTable[currentHandle].VQBuffer = (void (*)(byte *, void *))blitVQQuad32fs;
- cinTable[currentHandle].samplesPerPixel = 4;
- ROQ_GenYUVTables();
- RllSetupTable();
- }
- /******************************************************************************
- *
- * Function:
- *
- * Description:
- *
- ******************************************************************************/
- /*
- static byte* RoQFetchInterlaced( byte *source ) {
- int x, *src, *dst;
- if (currentHandle < 0) return NULL;
- src = (int *)source;
- dst = (int *)cinTable[currentHandle].buf2;
- for(x=0;x<256*256;x++) {
- *dst = *src;
- dst++; src += 2;
- }
- return cinTable[currentHandle].buf2;
- }
- */
- static void RoQReset() {
-
- if (currentHandle < 0) return;
- Sys_EndStreamedFile(cinTable[currentHandle].iFile);
- FS_FCloseFile( cinTable[currentHandle].iFile );
- FS_FOpenFileRead (cinTable[currentHandle].fileName, &cinTable[currentHandle].iFile, qtrue);
- // let the background thread start reading ahead
- Sys_BeginStreamedFile( cinTable[currentHandle].iFile, 0x10000 );
- Sys_StreamedRead (cin.file, 16, 1, cinTable[currentHandle].iFile);
- RoQ_init();
- cinTable[currentHandle].status = FMV_LOOPED;
- }
- /******************************************************************************
- *
- * Function:
- *
- * Description:
- *
- ******************************************************************************/
- static void RoQInterrupt(void)
- {
- byte *framedata;
- short sbuf[32768];
- int ssize;
-
- if (currentHandle < 0) return;
- Sys_StreamedRead( cin.file, cinTable[currentHandle].RoQFrameSize+8, 1, cinTable[currentHandle].iFile );
- if ( cinTable[currentHandle].RoQPlayed >= cinTable[currentHandle].ROQSize ) {
- if (cinTable[currentHandle].holdAtEnd==qfalse) {
- if (cinTable[currentHandle].looping) {
- RoQReset();
- } else {
- cinTable[currentHandle].status = FMV_EOF;
- }
- } else {
- cinTable[currentHandle].status = FMV_IDLE;
- }
- return;
- }
- framedata = cin.file;
- //
- // new frame is ready
- //
- redump:
- switch(cinTable[currentHandle].roq_id)
- {
- case ROQ_QUAD_VQ:
- if ((cinTable[currentHandle].numQuads&1)) {
- cinTable[currentHandle].normalBuffer0 = cinTable[currentHandle].t[1];
- RoQPrepMcomp( cinTable[currentHandle].roqF0, cinTable[currentHandle].roqF1 );
- cinTable[currentHandle].VQ1( (byte *)cin.qStatus[1], framedata);
- cinTable[currentHandle].buf = cin.linbuf + cinTable[currentHandle].screenDelta;
- } else {
- cinTable[currentHandle].normalBuffer0 = cinTable[currentHandle].t[0];
- RoQPrepMcomp( cinTable[currentHandle].roqF0, cinTable[currentHandle].roqF1 );
- cinTable[currentHandle].VQ0( (byte *)cin.qStatus[0], framedata );
- cinTable[currentHandle].buf = cin.linbuf;
- }
- if (cinTable[currentHandle].numQuads == 0) { // first frame
- Com_Memcpy(cin.linbuf+cinTable[currentHandle].screenDelta, cin.linbuf, cinTable[currentHandle].samplesPerLine*cinTable[currentHandle].ysize);
- }
- cinTable[currentHandle].numQuads++;
- cinTable[currentHandle].dirty = qtrue;
- break;
- case ROQ_CODEBOOK:
- decodeCodeBook( framedata, (unsigned short)cinTable[currentHandle].roq_flags );
- break;
- case ZA_SOUND_MONO:
- if (!cinTable[currentHandle].silent) {
- ssize = RllDecodeMonoToStereo( framedata, sbuf, cinTable[currentHandle].RoQFrameSize, 0, (unsigned short)cinTable[currentHandle].roq_flags);
- S_RawSamples( ssize, 22050, 2, 1, (byte *)sbuf, 1.0f );
- }
- break;
- case ZA_SOUND_STEREO:
- if (!cinTable[currentHandle].silent) {
- if (cinTable[currentHandle].numQuads == -1) {
- S_Update();
- s_rawend = s_soundtime;
- }
- ssize = RllDecodeStereoToStereo( framedata, sbuf, cinTable[currentHandle].RoQFrameSize, 0, (unsigned short)cinTable[currentHandle].roq_flags);
- S_RawSamples( ssize, 22050, 2, 2, (byte *)sbuf, 1.0f );
- }
- break;
- case ROQ_QUAD_INFO:
- if (cinTable[currentHandle].numQuads == -1) {
- readQuadInfo( framedata );
- setupQuad( 0, 0 );
- // we need to use CL_ScaledMilliseconds because of the smp mode calls from the renderer
- cinTable[currentHandle].startTime = cinTable[currentHandle].lastTime = CL_ScaledMilliseconds()*com_timescale->value;
- }
- if (cinTable[currentHandle].numQuads != 1) cinTable[currentHandle].numQuads = 0;
- break;
- case ROQ_PACKET:
- cinTable[currentHandle].inMemory = cinTable[currentHandle].roq_flags;
- cinTable[currentHandle].RoQFrameSize = 0; // for header
- break;
- case ROQ_QUAD_HANG:
- cinTable[currentHandle].RoQFrameSize = 0;
- break;
- case ROQ_QUAD_JPEG:
- break;
- default:
- cinTable[currentHandle].status = FMV_EOF;
- break;
- }
- //
- // read in next frame data
- //
- if ( cinTable[currentHandle].RoQPlayed >= cinTable[currentHandle].ROQSize ) {
- if (cinTable[currentHandle].holdAtEnd==qfalse) {
- if (cinTable[currentHandle].looping) {
- RoQReset();
- } else {
- cinTable[currentHandle].status = FMV_EOF;
- }
- } else {
- cinTable[currentHandle].status = FMV_IDLE;
- }
- return;
- }
-
- framedata += cinTable[currentHandle].RoQFrameSize;
- cinTable[currentHandle].roq_id = framedata[0] + framedata[1]*256;
- cinTable[currentHandle].RoQFrameSize = framedata[2] + framedata[3]*256 + framedata[4]*65536;
- cinTable[currentHandle].roq_flags = framedata[6] + framedata[7]*256;
- cinTable[currentHandle].roqF0 = (char)framedata[7];
- cinTable[currentHandle].roqF1 = (char)framedata[6];
- if (cinTable[currentHandle].RoQFrameSize>65536||cinTable[currentHandle].roq_id==0x1084) {
- Com_DPrintf("roq_size>65536||roq_id==0x1084\n");
- cinTable[currentHandle].status = FMV_EOF;
- if (cinTable[currentHandle].looping) {
- RoQReset();
- }
- return;
- }
- if (cinTable[currentHandle].inMemory && (cinTable[currentHandle].status != FMV_EOF)) { cinTable[currentHandle].inMemory--; framedata += 8; goto redump; }
- //
- // one more frame hits the dust
- //
- // assert(cinTable[currentHandle].RoQFrameSize <= 65536);
- // r = Sys_StreamedRead( cin.file, cinTable[currentHandle].RoQFrameSize+8, 1, cinTable[currentHandle].iFile );
- cinTable[currentHandle].RoQPlayed += cinTable[currentHandle].RoQFrameSize+8;
- }
- /******************************************************************************
- *
- * Function:
- *
- * Description:
- *
- ******************************************************************************/
- static void RoQ_init( void )
- {
- // we need to use CL_ScaledMilliseconds because of the smp mode calls from the renderer
- cinTable[currentHandle].startTime = cinTable[currentHandle].lastTime = CL_ScaledMilliseconds()*com_timescale->value;
- cinTable[currentHandle].RoQPlayed = 24;
- /* get frame rate */
- cinTable[currentHandle].roqFPS = cin.file[ 6] + cin.file[ 7]*256;
-
- if (!cinTable[currentHandle].roqFPS) cinTable[currentHandle].roqFPS = 30;
- cinTable[currentHandle].numQuads = -1;
- cinTable[currentHandle].roq_id = cin.file[ 8] + cin.file[ 9]*256;
- cinTable[currentHandle].RoQFrameSize = cin.file[10] + cin.file[11]*256 + cin.file[12]*65536;
- cinTable[currentHandle].roq_flags = cin.file[14] + cin.file[15]*256;
- if (cinTable[currentHandle].RoQFrameSize > 65536 || !cinTable[currentHandle].RoQFrameSize) {
- return;
- }
- }
- /******************************************************************************
- *
- * Function:
- *
- * Description:
- *
- ******************************************************************************/
- static void RoQShutdown( void ) {
- const char *s;
- if (!cinTable[currentHandle].buf) {
- return;
- }
- if ( cinTable[currentHandle].status == FMV_IDLE ) {
- return;
- }
- Com_DPrintf("finished cinematic\n");
- cinTable[currentHandle].status = FMV_IDLE;
- if (cinTable[currentHandle].iFile) {
- Sys_EndStreamedFile( cinTable[currentHandle].iFile );
- FS_FCloseFile( cinTable[currentHandle].iFile );
- cinTable[currentHandle].iFile = 0;
- }
- if (cinTable[currentHandle].alterGameState) {
- cls.state = CA_DISCONNECTED;
- // we can't just do a vstr nextmap, because
- // if we are aborting the intro cinematic with
- // a devmap command, nextmap would be valid by
- // the time it was referenced
- s = Cvar_VariableString( "nextmap" );
- if ( s[0] ) {
- Cbuf_ExecuteText( EXEC_APPEND, va("%s\n", s) );
- Cvar_Set( "nextmap", "" );
- }
- CL_handle = -1;
- }
- cinTable[currentHandle].fileName[0] = 0;
- currentHandle = -1;
- }
- /*
- ==================
- SCR_StopCinematic
- ==================
- */
- e_status CIN_StopCinematic(int handle) {
-
- if (handle < 0 || handle>= MAX_VIDEO_HANDLES || cinTable[handle].status == FMV_EOF) return FMV_EOF;
- currentHandle = handle;
- Com_DPrintf("trFMV::stop(), closing %s\n", cinTable[currentHandle].fileName);
- if (!cinTable[currentHandle].buf) {
- return FMV_EOF;
- }
- if (cinTable[currentHandle].alterGameState) {
- if ( cls.state != CA_CINEMATIC ) {
- return cinTable[currentHandle].status;
- }
- }
- cinTable[currentHandle].status = FMV_EOF;
- RoQShutdown();
- return FMV_EOF;
- }
- /*
- ==================
- SCR_RunCinematic
- Fetch and decompress the pending frame
- ==================
- */
- e_status CIN_RunCinematic (int handle)
- {
- // bk001204 - init
- int start = 0;
- int thisTime = 0;
- if (handle < 0 || handle>= MAX_VIDEO_HANDLES || cinTable[handle].status == FMV_EOF) return FMV_EOF;
- if (cin.currentHandle != handle) {
- currentHandle = handle;
- cin.currentHandle = currentHandle;
- cinTable[currentHandle].status = FMV_EOF;
- RoQReset();
- }
- if (cinTable[handle].playonwalls < -1)
- {
- return cinTable[handle].status;
- }
- currentHandle = handle;
- if (cinTable[currentHandle].alterGameState) {
- if ( cls.state != CA_CINEMATIC ) {
- return cinTable[currentHandle].status;
- }
- }
- if (cinTable[currentHandle].status == FMV_IDLE) {
- return cinTable[currentHandle].status;
- }
- // we need to use CL_ScaledMilliseconds because of the smp mode calls from the renderer
- thisTime = CL_ScaledMilliseconds()*com_timescale->value;
- if (cinTable[currentHandle].shader && (abs(thisTime - cinTable[currentHandle].lastTime))>100) {
- cinTable[currentHandle].startTime += thisTime - cinTable[currentHandle].lastTime;
- }
- // we need to use CL_ScaledMilliseconds because of the smp mode calls from the renderer
- cinTable[currentHandle].tfps = ((((CL_ScaledMilliseconds()*com_timescale->value) - cinTable[currentHandle].startTime)*3)/100);
- start = cinTable[currentHandle].startTime;
- while( (cinTable[currentHandle].tfps != cinTable[currentHandle].numQuads)
- && (cinTable[currentHandle].status == FMV_PLAY) )
- {
- RoQInterrupt();
- if (start != cinTable[currentHandle].startTime) {
- // we need to use CL_ScaledMilliseconds because of the smp mode calls from the renderer
- cinTable[currentHandle].tfps = ((((CL_ScaledMilliseconds()*com_timescale->value)
- - cinTable[currentHandle].startTime)*3)/100);
- start = cinTable[currentHandle].startTime;
- }
- }
- cinTable[currentHandle].lastTime = thisTime;
- if (cinTable[currentHandle].status == FMV_LOOPED) {
- cinTable[currentHandle].status = FMV_PLAY;
- }
- if (cinTable[currentHandle].status == FMV_EOF) {
- if (cinTable[currentHandle].looping) {
- RoQReset();
- } else {
- RoQShutdown();
- }
- }
- return cinTable[currentHandle].status;
- }
- /*
- ==================
- CL_PlayCinematic
- ==================
- */
- int CIN_PlayCinematic( const char *arg, int x, int y, int w, int h, int systemBits ) {
- unsigned short RoQID;
- char name[MAX_OSPATH];
- int i;
- if (strstr(arg, "/") == NULL && strstr(arg, "\\") == NULL) {
- Com_sprintf (name, sizeof(name), "video/%s", arg);
- } else {
- Com_sprintf (name, sizeof(name), "%s", arg);
- }
- if (!(systemBits & CIN_system)) {
- for ( i = 0 ; i < MAX_VIDEO_HANDLES ; i++ ) {
- if (!strcmp(cinTable[i].fileName, name) ) {
- return i;
- }
- }
- }
- Com_DPrintf("SCR_PlayCinematic( %s )\n", arg);
- Com_Memset(&cin, 0, sizeof(cinematics_t) );
- currentHandle = CIN_HandleForVideo();
- cin.currentHandle = currentHandle;
- strcpy(cinTable[currentHandle].fileName, name);
- cinTable[currentHandle].ROQSize = 0;
- cinTable[currentHandle].ROQSize = FS_FOpenFileRead (cinTable[currentHandle].fileName, &cinTable[currentHandle].iFile, qtrue);
- if (cinTable[currentHandle].ROQSize<=0) {
- Com_DPrintf("play(%s), ROQSize<=0\n", arg);
- cinTable[currentHandle].fileName[0] = 0;
- return -1;
- }
- CIN_SetExtents(currentHandle, x, y, w, h);
- CIN_SetLooping(currentHandle, (systemBits & CIN_loop)!=0);
- cinTable[currentHandle].CIN_HEIGHT = DEFAULT_CIN_HEIGHT;
- cinTable[currentHandle].CIN_WIDTH = DEFAULT_CIN_WIDTH;
- cinTable[currentHandle].holdAtEnd = (systemBits & CIN_hold) != 0;
- cinTable[currentHandle].alterGameState = (systemBits & CIN_system) != 0;
- cinTable[currentHandle].playonwalls = 1;
- cinTable[currentHandle].silent = (systemBits & CIN_silent) != 0;
- cinTable[currentHandle].shader = (systemBits & CIN_shader) != 0;
- if (cinTable[currentHandle].alterGameState) {
- // close the menu
- if ( uivm ) {
- VM_Call( uivm, UI_SET_ACTIVE_MENU, UIMENU_NONE );
- }
- } else {
- cinTable[currentHandle].playonwalls = cl_inGameVideo->integer;
- }
- initRoQ();
-
- FS_Read (cin.file, 16, cinTable[currentHandle].iFile);
- RoQID = (unsigned short)(cin.file[0]) + (unsigned short)(cin.file[1])*256;
- if (RoQID == 0x1084)
- {
- RoQ_init();
- // FS_Read (cin.file, cinTable[currentHandle].RoQFrameSize+8, cinTable[currentHandle].iFile);
- // let the background thread start reading ahead
- Sys_BeginStreamedFile( cinTable[currentHandle].iFile, 0x10000 );
- cinTable[currentHandle].status = FMV_PLAY;
- Com_DPrintf("trFMV::play(), playing %s\n", arg);
- if (cinTable[currentHandle].alterGameState) {
- cls.state = CA_CINEMATIC;
- }
-
- Con_Close();
- s_rawend = s_soundtime;
- return currentHandle;
- }
- Com_DPrintf("trFMV::play(), invalid RoQ ID\n");
- RoQShutdown();
- return -1;
- }
- void CIN_SetExtents (int handle, int x, int y, int w, int h) {
- if (handle < 0 || handle>= MAX_VIDEO_HANDLES || cinTable[handle].status == FMV_EOF) return;
- cinTable[handle].xpos = x;
- cinTable[handle].ypos = y;
- cinTable[handle].width = w;
- cinTable[handle].height = h;
- cinTable[handle].dirty = qtrue;
- }
- void CIN_SetLooping(int handle, qboolean loop) {
- if (handle < 0 || handle>= MAX_VIDEO_HANDLES || cinTable[handle].status == FMV_EOF) return;
- cinTable[handle].looping = loop;
- }
- /*
- ==================
- SCR_DrawCinematic
- ==================
- */
- void CIN_DrawCinematic (int handle) {
- float x, y, w, h;
- byte *buf;
- if (handle < 0 || handle>= MAX_VIDEO_HANDLES || cinTable[handle].status == FMV_EOF) return;
- if (!cinTable[handle].buf) {
- return;
- }
- x = cinTable[handle].xpos;
- y = cinTable[handle].ypos;
- w = cinTable[handle].width;
- h = cinTable[handle].height;
- buf = cinTable[handle].buf;
- SCR_AdjustFrom640( &x, &y, &w, &h );
- if (cinTable[handle].dirty && (cinTable[handle].CIN_WIDTH != cinTable[handle].drawX || cinTable[handle].CIN_HEIGHT != cinTable[handle].drawY)) {
- int ix, iy, *buf2, *buf3, xm, ym, ll;
-
- xm = cinTable[handle].CIN_WIDTH/256;
- ym = cinTable[handle].CIN_HEIGHT/256;
- ll = 8;
- if (cinTable[handle].CIN_WIDTH==512) {
- ll = 9;
- }
-
- buf3 = (int*)buf;
- buf2 = Hunk_AllocateTempMemory( 256*256*4 );
- if (xm==2 && ym==2) {
- byte *bc2, *bc3;
- int ic, iiy;
-
- bc2 = (byte *)buf2;
- bc3 = (byte *)buf3;
- for (iy = 0; iy<256; iy++) {
- iiy = iy<<12;
- for (ix = 0; ix<2048; ix+=8) {
- for(ic = ix;ic<(ix+4);ic++) {
- *bc2=(bc3[iiy+ic]+bc3[iiy+4+ic]+bc3[iiy+2048+ic]+bc3[iiy+2048+4+ic])>>2;
- bc2++;
- }
- }
- }
- } else if (xm==2 && ym==1) {
- byte *bc2, *bc3;
- int ic, iiy;
-
- bc2 = (byte *)buf2;
- bc3 = (byte *)buf3;
- for (iy = 0; iy<256; iy++) {
- iiy = iy<<11;
- for (ix = 0; ix<2048; ix+=8) {
- for(ic = ix;ic<(ix+4);ic++) {
- *bc2=(bc3[iiy+ic]+bc3[iiy+4+ic])>>1;
- bc2++;
- }
- }
- }
- } else {
- for (iy = 0; iy<256; iy++) {
- for (ix = 0; ix<256; ix++) {
- buf2[(iy<<8)+ix] = buf3[((iy*ym)<<ll) + (ix*xm)];
- }
- }
- }
- re.DrawStretchRaw( x, y, w, h, 256, 256, (byte *)buf2, handle, qtrue);
- cinTable[handle].dirty = qfalse;
- Hunk_FreeTempMemory(buf2);
- return;
- }
- re.DrawStretchRaw( x, y, w, h, cinTable[handle].drawX, cinTable[handle].drawY, buf, handle, cinTable[handle].dirty);
- cinTable[handle].dirty = qfalse;
- }
- void CL_PlayCinematic_f(void) {
- char *arg, *s;
- qboolean holdatend;
- int bits = CIN_system;
- Com_DPrintf("CL_PlayCinematic_f\n");
- if (cls.state == CA_CINEMATIC) {
- SCR_StopCinematic();
- }
- arg = Cmd_Argv( 1 );
- s = Cmd_Argv(2);
- holdatend = qfalse;
- if ((s && s[0] == '1') || Q_stricmp(arg,"demoend.roq")==0 || Q_stricmp(arg,"end.roq")==0) {
- bits |= CIN_hold;
- }
- if (s && s[0] == '2') {
- bits |= CIN_loop;
- }
- S_StopAllSounds ();
- CL_handle = CIN_PlayCinematic( arg, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT, bits );
- if (CL_handle >= 0) {
- do {
- SCR_RunCinematic();
- } while (cinTable[currentHandle].buf == NULL && cinTable[currentHandle].status == FMV_PLAY); // wait for first frame (load codebook and sound)
- }
- }
- void SCR_DrawCinematic (void) {
- if (CL_handle >= 0 && CL_handle < MAX_VIDEO_HANDLES) {
- CIN_DrawCinematic(CL_handle);
- }
- }
- void SCR_RunCinematic (void)
- {
- if (CL_handle >= 0 && CL_handle < MAX_VIDEO_HANDLES) {
- CIN_RunCinematic(CL_handle);
- }
- }
- void SCR_StopCinematic(void) {
- if (CL_handle >= 0 && CL_handle < MAX_VIDEO_HANDLES) {
- CIN_StopCinematic(CL_handle);
- S_StopAllSounds ();
- CL_handle = -1;
- }
- }
- void CIN_UploadCinematic(int handle) {
- if (handle >= 0 && handle < MAX_VIDEO_HANDLES) {
- if (!cinTable[handle].buf) {
- return;
- }
- if (cinTable[handle].playonwalls <= 0 && cinTable[handle].dirty) {
- if (cinTable[handle].playonwalls == 0) {
- cinTable[handle].playonwalls = -1;
- } else {
- if (cinTable[handle].playonwalls == -1) {
- cinTable[handle].playonwalls = -2;
- } else {
- cinTable[handle].dirty = qfalse;
- }
- }
- }
- re.UploadCinematic( 256, 256, 256, 256, cinTable[handle].buf, handle, cinTable[handle].dirty);
- if (cl_inGameVideo->integer == 0 && cinTable[handle].playonwalls == 1) {
- cinTable[handle].playonwalls--;
- }
- }
- }
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