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- /*
- ===========================================================================
- Copyright (C) 1999-2005 Id Software, Inc.
- This file is part of Quake III Arena source code.
- Quake III Arena source code is free software; you can redistribute it
- and/or modify it under the terms of the GNU General Public License as
- published by the Free Software Foundation; either version 2 of the License,
- or (at your option) any later version.
- Quake III Arena source code is distributed in the hope that it will be
- useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with Foobar; if not, write to the Free Software
- Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
- ===========================================================================
- */
- //-----------------------------------------------------------------------------
- //
- // $Logfile:: /MissionPack/code/bspc/map_sin.c $
- #include "qbsp.h"
- #include "l_bsp_sin.h"
- #include "aas_map.h" //AAS_CreateMapBrushes
- //====================================================================
- /*
- ===========
- Sin_BrushContents
- ===========
- */
- int Sin_BrushContents(mapbrush_t *b)
- {
- int contents;
- side_t *s;
- int i;
- #ifdef SIN
- float trans = 0;
- #else
- int trans;
- #endif
- s = &b->original_sides[0];
- contents = s->contents;
- #ifdef SIN
- trans = sin_texinfo[s->texinfo].translucence;
- #else
- trans = texinfo[s->texinfo].flags;
- #endif
- for (i=1 ; i<b->numsides ; i++, s++)
- {
- s = &b->original_sides[i];
- #ifdef SIN
- trans += sin_texinfo[s->texinfo].translucence;
- #else
- trans |= texinfo[s->texinfo].flags;
- #endif
- if (s->contents != contents)
- {
- #ifdef SIN
- if (
- ( s->contents & CONTENTS_DETAIL && !(contents & CONTENTS_DETAIL) ) ||
- ( !(s->contents & CONTENTS_DETAIL) && contents & CONTENTS_DETAIL )
- )
- {
- s->contents |= CONTENTS_DETAIL;
- contents |= CONTENTS_DETAIL;
- continue;
- }
- #endif
- printf ("Entity %i, Brush %i: mixed face contents\n"
- , b->entitynum, b->brushnum);
- break;
- }
- }
- #ifdef SIN
- if (contents & CONTENTS_FENCE)
- {
- // contents |= CONTENTS_TRANSLUCENT;
- contents |= CONTENTS_DETAIL;
- contents |= CONTENTS_DUMMYFENCE;
- contents &= ~CONTENTS_SOLID;
- contents &= ~CONTENTS_FENCE;
- contents |= CONTENTS_WINDOW;
- }
- #endif
- // if any side is translucent, mark the contents
- // and change solid to window
- #ifdef SIN
- if ( trans > 0 )
- #else
- if ( trans & (SURF_TRANS33|SURF_TRANS66) )
- #endif
- {
- contents |= CONTENTS_Q2TRANSLUCENT;
- if (contents & CONTENTS_SOLID)
- {
- contents &= ~CONTENTS_SOLID;
- contents |= CONTENTS_WINDOW;
- }
- }
- return contents;
- } //*/
- //============================================================================
- /*
- =================
- ParseBrush
- =================
- * /
- void ParseBrush (entity_t *mapent)
- {
- mapbrush_t *b;
- int i,j, k;
- int mt;
- side_t *side, *s2;
- int planenum;
- brush_texture_t td;
- #ifdef SIN
- textureref_t newref;
- #endif
- int planepts[3][3];
- if (nummapbrushes == MAX_MAP_BRUSHES)
- Error ("nummapbrushes == MAX_MAP_BRUSHES");
- b = &mapbrushes[nummapbrushes];
- b->original_sides = &brushsides[nummapbrushsides];
- b->entitynum = num_entities-1;
- b->brushnum = nummapbrushes - mapent->firstbrush;
- do
- {
- if (!GetToken (true))
- break;
- if (!strcmp (token, "}") )
- break;
- if (nummapbrushsides == MAX_MAP_BRUSHSIDES)
- Error ("MAX_MAP_BRUSHSIDES");
- side = &brushsides[nummapbrushsides];
- // read the three point plane definition
- for (i=0 ; i<3 ; i++)
- {
- if (i != 0)
- GetToken (true);
- if (strcmp (token, "(") )
- Error ("parsing brush");
-
- for (j=0 ; j<3 ; j++)
- {
- GetToken (false);
- planepts[i][j] = atoi(token);
- }
-
- GetToken (false);
- if (strcmp (token, ")") )
- Error ("parsing brush");
-
- }
- //
- // read the texturedef
- //
- GetToken (false);
- strcpy (td.name, token);
- GetToken (false);
- td.shift[0] = atoi(token);
- GetToken (false);
- td.shift[1] = atoi(token);
- GetToken (false);
- #ifdef SIN
- td.rotate = atof(token);
- #else
- td.rotate = atoi(token);
- #endif
- GetToken (false);
- td.scale[0] = atof(token);
- GetToken (false);
- td.scale[1] = atof(token);
- // find default flags and values
- mt = FindMiptex (td.name);
- #ifdef SIN
- // clear out the masks on newref
- memset(&newref,0,sizeof(newref));
- // copy over the name
- strcpy( newref.name, td.name );
- ParseSurfaceInfo( &newref );
- MergeRefs( &bsp_textureref[mt], &newref, &td.tref );
- side->contents = td.tref.contents;
- side->surf = td.tref.flags;
- #else
- td.flags = textureref[mt].flags;
- td.value = textureref[mt].value;
- side->contents = textureref[mt].contents;
- side->surf = td.flags = textureref[mt].flags;
- if (TokenAvailable())
- {
- GetToken (false);
- side->contents = atoi(token);
- GetToken (false);
- side->surf = td.flags = atoi(token);
- GetToken (false);
- td.value = atoi(token);
- }
- #endif
- // translucent objects are automatically classified as detail
- #ifdef SIN
- if ( td.tref.translucence > 0 )
- #else
- if (side->surf & (SURF_TRANS33|SURF_TRANS66) )
- #endif
- side->contents |= CONTENTS_DETAIL;
- if (side->contents & (CONTENTS_PLAYERCLIP|CONTENTS_MONSTERCLIP) )
- side->contents |= CONTENTS_DETAIL;
- if (fulldetail)
- side->contents &= ~CONTENTS_DETAIL;
- if (!(side->contents & ((LAST_VISIBLE_CONTENTS-1)
- | CONTENTS_PLAYERCLIP|CONTENTS_MONSTERCLIP|CONTENTS_MIST) ) )
- side->contents |= CONTENTS_SOLID;
- // hints and skips are never detail, and have no content
- if (side->surf & (SURF_HINT|SURF_SKIP) )
- {
- side->contents = 0;
- #ifndef SIN // I think this is a bug of some kind
- side->surf &= ~CONTENTS_DETAIL;
- #endif
- }
- //
- // find the plane number
- //
- planenum = PlaneFromPoints (planepts[0], planepts[1], planepts[2]);
- if (planenum == -1)
- {
- printf ("Entity %i, Brush %i: plane with no normal\n"
- , b->entitynum, b->brushnum);
- continue;
- }
- //
- // see if the plane has been used already
- //
- for (k=0 ; k<b->numsides ; k++)
- {
- s2 = b->original_sides + k;
- if (s2->planenum == planenum)
- {
- printf ("Entity %i, Brush %i: duplicate plane\n"
- , b->entitynum, b->brushnum);
- break;
- }
- if ( s2->planenum == (planenum^1) )
- {
- printf ("Entity %i, Brush %i: mirrored plane\n"
- , b->entitynum, b->brushnum);
- break;
- }
- }
- if (k != b->numsides)
- continue; // duplicated
- //
- // keep this side
- //
- side = b->original_sides + b->numsides;
- side->planenum = planenum;
- #ifdef SIN
- side->texinfo = TexinfoForBrushTexture (&mapplanes[planenum],
- &td, vec3_origin, &newref);
- //
- // save off lightinfo
- //
- side->lightinfo = LightinfoForBrushTexture ( &td );
- #else
- side->texinfo = TexinfoForBrushTexture (&mapplanes[planenum],
- &td, vec3_origin);
- #endif
- // save the td off in case there is an origin brush and we
- // have to recalculate the texinfo
- side_brushtextures[nummapbrushsides] = td;
- #ifdef SIN
- // save off the merged tref for animating textures
- side_newrefs[nummapbrushsides] = newref;
- #endif
- nummapbrushsides++;
- b->numsides++;
- } while (1);
- // get the content for the entire brush
- b->contents = Sin_BrushContents (b);
- // allow detail brushes to be removed
- if (nodetail && (b->contents & CONTENTS_DETAIL) )
- {
- b->numsides = 0;
- return;
- }
- // allow water brushes to be removed
- if (nowater && (b->contents & (CONTENTS_LAVA | CONTENTS_SLIME | CONTENTS_WATER)) )
- {
- b->numsides = 0;
- return;
- }
- // create windings for sides and bounds for brush
- MakeBrushWindings (b);
- // brushes that will not be visible at all will never be
- // used as bsp splitters
- if (b->contents & (CONTENTS_PLAYERCLIP|CONTENTS_MONSTERCLIP) )
- {
- c_clipbrushes++;
- for (i=0 ; i<b->numsides ; i++)
- b->original_sides[i].texinfo = TEXINFO_NODE;
- }
- //
- // origin brushes are removed, but they set
- // the rotation origin for the rest of the brushes
- // in the entity. After the entire entity is parsed,
- // the planenums and texinfos will be adjusted for
- // the origin brush
- //
- if (b->contents & CONTENTS_ORIGIN)
- {
- char string[32];
- vec3_t origin;
- if (num_entities == 1)
- {
- Error ("Entity %i, Brush %i: origin brushes not allowed in world"
- , b->entitynum, b->brushnum);
- return;
- }
- VectorAdd (b->mins, b->maxs, origin);
- VectorScale (origin, 0.5, origin);
- sprintf (string, "%i %i %i", (int)origin[0], (int)origin[1], (int)origin[2]);
- SetKeyValue (&entities[b->entitynum], "origin", string);
- VectorCopy (origin, entities[b->entitynum].origin);
- // don't keep this brush
- b->numsides = 0;
- return;
- }
- AddBrushBevels (b);
- nummapbrushes++;
- mapent->numbrushes++;
- } //*/
- /*
- ================
- MoveBrushesToWorld
- Takes all of the brushes from the current entity and
- adds them to the world's brush list.
- Used by func_group and func_areaportal
- ================
- * /
- void MoveBrushesToWorld (entity_t *mapent)
- {
- int newbrushes;
- int worldbrushes;
- mapbrush_t *temp;
- int i;
- // this is pretty gross, because the brushes are expected to be
- // in linear order for each entity
- newbrushes = mapent->numbrushes;
- worldbrushes = entities[0].numbrushes;
- temp = malloc(newbrushes*sizeof(mapbrush_t));
- memcpy (temp, mapbrushes + mapent->firstbrush, newbrushes*sizeof(mapbrush_t));
- #if 0 // let them keep their original brush numbers
- for (i=0 ; i<newbrushes ; i++)
- temp[i].entitynum = 0;
- #endif
- // make space to move the brushes (overlapped copy)
- memmove (mapbrushes + worldbrushes + newbrushes,
- mapbrushes + worldbrushes,
- sizeof(mapbrush_t) * (nummapbrushes - worldbrushes - newbrushes) );
- // copy the new brushes down
- memcpy (mapbrushes + worldbrushes, temp, sizeof(mapbrush_t) * newbrushes);
- // fix up indexes
- entities[0].numbrushes += newbrushes;
- for (i=1 ; i<num_entities ; i++)
- entities[i].firstbrush += newbrushes;
- free (temp);
- mapent->numbrushes = 0;
- } //*/
- /*
- ================
- ParseMapEntity
- ================
- * /
- qboolean Sin_ParseMapEntity (void)
- {
- entity_t *mapent;
- epair_t *e;
- side_t *s;
- int i, j;
- int startbrush, startsides;
- vec_t newdist;
- mapbrush_t *b;
- if (!GetToken (true))
- return false;
- if (strcmp (token, "{") )
- Error ("ParseEntity: { not found");
-
- if (num_entities == MAX_MAP_ENTITIES)
- Error ("num_entities == MAX_MAP_ENTITIES");
- startbrush = nummapbrushes;
- startsides = nummapbrushsides;
- mapent = &entities[num_entities];
- num_entities++;
- memset (mapent, 0, sizeof(*mapent));
- mapent->firstbrush = nummapbrushes;
- mapent->numbrushes = 0;
- // mapent->portalareas[0] = -1;
- // mapent->portalareas[1] = -1;
- do
- {
- if (!GetToken (true))
- Error ("ParseEntity: EOF without closing brace");
- if (!strcmp (token, "}") )
- break;
- if (!strcmp (token, "{") )
- ParseBrush (mapent);
- else
- {
- e = ParseEpair ();
- #ifdef SIN
- //HACK HACK HACK
- // MED Gotta do this here
- if ( !stricmp(e->key, "surfacefile") )
- {
- if (!surfacefile[0])
- {
- strcpy( surfacefile, e->value );
- }
- printf ("--- ParseSurfaceFile ---\n");
- printf ("Surface script: %s\n", surfacefile);
- if (!ParseSurfaceFile(surfacefile))
- {
- Error ("Script file not found: %s\n", surfacefile);
- }
- }
- #endif
- e->next = mapent->epairs;
- mapent->epairs = e;
- }
- } while (1);
- #ifdef SIN
- if (!(strlen(ValueForKey(mapent, "origin"))) && ((num_entities-1) != 0))
- {
- mapbrush_t *brush;
- vec3_t origin;
- char string[32];
- vec3_t mins, maxs;
- int start, end;
- // Calculate bounds
- start = mapent->firstbrush;
- end = start + mapent->numbrushes;
- ClearBounds (mins, maxs);
- for (j=start ; j<end ; j++)
- {
- brush = &mapbrushes[j];
- if (!brush->numsides)
- continue; // not a real brush (origin brush) - shouldn't happen
- AddPointToBounds (brush->mins, mins, maxs);
- AddPointToBounds (brush->maxs, mins, maxs);
- }
- // Set the origin to be the centroid of the entity.
- VectorAdd ( mins, maxs, origin);
- VectorScale( origin, 0.5f, origin );
- sprintf (string, "%i %i %i", (int)origin[0], (int)origin[1], (int)origin[2]);
- SetKeyValue ( mapent, "origin", string);
- // qprintf("Setting origin to %s\n",string);
- }
- #endif
- GetVectorForKey (mapent, "origin", mapent->origin);
- #ifdef SIN
- if (
- (!strcmp ("func_areaportal", ValueForKey (mapent, "classname"))) ||
- (!strcmp ("func_group", ValueForKey (mapent, "classname"))) ||
- (!strcmp ("detail", ValueForKey (mapent, "classname")) && !entitydetails)
- )
- {
- VectorClear( mapent->origin );
- }
- #endif
- //
- // if there was an origin brush, offset all of the planes and texinfo
- //
- if (mapent->origin[0] || mapent->origin[1] || mapent->origin[2])
- {
- for (i=0 ; i<mapent->numbrushes ; i++)
- {
- b = &mapbrushes[mapent->firstbrush + i];
- for (j=0 ; j<b->numsides ; j++)
- {
- s = &b->original_sides[j];
- newdist = mapplanes[s->planenum].dist -
- DotProduct (mapplanes[s->planenum].normal, mapent->origin);
- s->planenum = FindFloatPlane (mapplanes[s->planenum].normal, newdist);
- #ifdef SIN
- s->texinfo = TexinfoForBrushTexture (&mapplanes[s->planenum],
- &side_brushtextures[s-brushsides], mapent->origin, &side_newrefs[s-brushsides]);
- //
- // save off lightinfo
- //
- s->lightinfo = LightinfoForBrushTexture ( &side_brushtextures[s-brushsides] );
- #else
- s->texinfo = TexinfoForBrushTexture (&mapplanes[s->planenum],
- &side_brushtextures[s-brushsides], mapent->origin);
- #endif
- }
- MakeBrushWindings (b);
- }
- }
- // group entities are just for editor convenience
- // toss all brushes into the world entity
- if (!strcmp ("func_group", ValueForKey (mapent, "classname")))
- {
- MoveBrushesToWorld (mapent);
- mapent->numbrushes = 0;
- mapent->wasdetail = true;
- FreeValueKeys( mapent );
- return true;
- }
- #ifdef SIN
- // detail entities are just for editor convenience
- // toss all brushes into the world entity as detail brushes
- if (!strcmp ("detail", ValueForKey (mapent, "classname")) && !entitydetails)
- {
- for (i=0 ; i<mapent->numbrushes ; i++)
- {
- int j;
- side_t * s;
- b = &mapbrushes[mapent->firstbrush + i];
- if (nodetail)
- {
- b->numsides = 0;
- continue;
- }
- if (!fulldetail)
- {
- // set the contents for the entire brush
- b->contents |= CONTENTS_DETAIL;
- // set the contents in the sides as well
- for (j=0, s=b->original_sides ; j<b->numsides ; j++,s++)
- {
- s->contents |= CONTENTS_DETAIL;
- }
- }
- else
- {
- // set the contents for the entire brush
- b->contents |= CONTENTS_SOLID;
- // set the contents in the sides as well
- for (j=0, s=b->original_sides ; j<b->numsides ; j++,s++)
- {
- s->contents |= CONTENTS_SOLID;
- }
- }
- }
- MoveBrushesToWorld (mapent);
- mapent->wasdetail = true;
- FreeValueKeys( mapent );
- // kill off the entity
- // num_entities--;
- return true;
- }
- #endif
- // areaportal entities move their brushes, but don't eliminate
- // the entity
- if (!strcmp ("func_areaportal", ValueForKey (mapent, "classname")))
- {
- char str[128];
- if (mapent->numbrushes != 1)
- Error ("Entity %i: func_areaportal can only be a single brush", num_entities-1);
- b = &mapbrushes[nummapbrushes-1];
- b->contents = CONTENTS_AREAPORTAL;
- c_areaportals++;
- mapent->areaportalnum = c_areaportals;
- // set the portal number as "style"
- sprintf (str, "%i", c_areaportals);
- SetKeyValue (mapent, "style", str);
- MoveBrushesToWorld (mapent);
- return true;
- }
- return true;
- } //end of the function Sin_ParseMapEntity */
- //===================================================================
- /*
- ================
- LoadMapFile
- ================
- * /
- void Sin_LoadMapFile (char *filename)
- {
- int i;
- #ifdef SIN
- int num_detailsides=0;
- int num_detailbrushes=0;
- int num_worldsides=0;
- int num_worldbrushes=0;
- int j,k;
- #endif
- qprintf ("--- LoadMapFile ---\n");
- LoadScriptFile (filename);
- nummapbrushsides = 0;
- num_entities = 0;
-
- while (ParseMapEntity ())
- {
- }
- ClearBounds (map_mins, map_maxs);
- for (i=0 ; i<entities[0].numbrushes ; i++)
- {
- if (mapbrushes[i].mins[0] > 4096)
- continue; // no valid points
- AddPointToBounds (mapbrushes[i].mins, map_mins, map_maxs);
- AddPointToBounds (mapbrushes[i].maxs, map_mins, map_maxs);
- }
- #ifdef SIN
- for (j=0; j<num_entities; j++)
- {
- for (i=0 ; i<entities[j].numbrushes ; i++)
- {
- side_t * s;
- mapbrush_t *b;
- b = &mapbrushes[entities[j].firstbrush + i];
- if (b->numsides && b->contents & CONTENTS_DETAIL)
- num_detailbrushes++;
- else if (b->numsides)
- num_worldbrushes++;
- for (k=0, s=b->original_sides ; k<b->numsides ; k++,s++)
- {
- if (s->contents & CONTENTS_DETAIL)
- num_detailsides++;
- else
- num_worldsides++;
- }
- }
- }
- #endif
- qprintf ("%5i brushes\n", nummapbrushes);
- qprintf ("%5i clipbrushes\n", c_clipbrushes);
- qprintf ("%5i total sides\n", nummapbrushsides);
- qprintf ("%5i boxbevels\n", c_boxbevels);
- qprintf ("%5i edgebevels\n", c_edgebevels);
- qprintf ("%5i entities\n", num_entities);
- qprintf ("%5i planes\n", nummapplanes);
- qprintf ("%5i areaportals\n", c_areaportals);
- qprintf ("size: %5.0f,%5.0f,%5.0f to %5.0f,%5.0f,%5.0f\n", map_mins[0],map_mins[1],map_mins[2],
- map_maxs[0],map_maxs[1],map_maxs[2]);
- #ifdef SIN
- qprintf ("%5i detailbrushes\n", num_detailbrushes);
- qprintf ("%5i worldbrushes\n", num_worldbrushes);
- qprintf ("%5i detailsides\n", num_detailsides);
- qprintf ("%5i worldsides\n", num_worldsides);
- #endif
- } //end of the function Sin_LoadMap */
- #ifdef ME //Begin MAP loading from BSP file
- //===========================================================================
- //
- // Parameter: -
- // Returns: -
- // Changes Globals: -
- //===========================================================================
- void Sin_CreateMapTexinfo(void)
- {
- int i;
- vec_t defaultvec[4] = {1, 0, 0, 0};
- memcpy(map_texinfo[0].vecs[0], defaultvec, sizeof(defaultvec));
- memcpy(map_texinfo[0].vecs[1], defaultvec, sizeof(defaultvec));
- map_texinfo[0].flags = 0;
- map_texinfo[0].value = 0;
- strcpy(map_texinfo[0].texture, "generic/misc/red"); //no texture
- map_texinfo[0].nexttexinfo = -1;
- for (i = 1; i < sin_numtexinfo; i++)
- {
- memcpy(map_texinfo[i].vecs, sin_texinfo[i].vecs, sizeof(float) * 2 * 4);
- map_texinfo[i].flags = sin_texinfo[i].flags;
- map_texinfo[i].value = 0;
- strcpy(map_texinfo[i].texture, sin_texinfo[i].texture);
- map_texinfo[i].nexttexinfo = -1;
- } //end for
- } //end of the function Sin_CreateMapTexinfo
- //===========================================================================
- //
- // Parameter: -
- // Returns: -
- // Changes Globals: -
- //===========================================================================
- void Sin_SetLeafBrushesModelNumbers(int leafnum, int modelnum)
- {
- int i, brushnum;
- sin_dleaf_t *leaf;
- leaf = &sin_dleafs[leafnum];
- for (i = 0; i < leaf->numleafbrushes; i++)
- {
- brushnum = sin_dleafbrushes[leaf->firstleafbrush + i];
- brushmodelnumbers[brushnum] = modelnum;
- dbrushleafnums[brushnum] = leafnum;
- } //end for
- } //end of the function Sin_SetLeafBrushesModelNumbers
- //===========================================================================
- //
- // Parameter: -
- // Returns: -
- // Changes Globals: -
- //===========================================================================
- void Sin_InitNodeStack(void)
- {
- nodestackptr = nodestack;
- nodestacksize = 0;
- } //end of the function Sin_InitNodeStack
- //===========================================================================
- //
- // Parameter: -
- // Returns: -
- // Changes Globals: -
- //===========================================================================
- void Sin_PushNodeStack(int num)
- {
- *nodestackptr = num;
- nodestackptr++;
- nodestacksize++;
- //
- if (nodestackptr >= &nodestack[NODESTACKSIZE])
- {
- Error("Sin_PushNodeStack: stack overflow\n");
- } //end if
- } //end of the function Sin_PushNodeStack
- //===========================================================================
- //
- // Parameter: -
- // Returns: -
- // Changes Globals: -
- //===========================================================================
- int Sin_PopNodeStack(void)
- {
- //if the stack is empty
- if (nodestackptr <= nodestack) return -1;
- //decrease stack pointer
- nodestackptr--;
- nodestacksize--;
- //return the top value from the stack
- return *nodestackptr;
- } //end of the function Sin_PopNodeStack
- //===========================================================================
- //
- // Parameter: -
- // Returns: -
- // Changes Globals: -
- //===========================================================================
- void Sin_SetBrushModelNumbers(entity_t *mapent)
- {
- int n, pn;
- int leafnum;
- //
- Sin_InitNodeStack();
- //head node (root) of the bsp tree
- n = sin_dmodels[mapent->modelnum].headnode;
- pn = 0;
-
- do
- {
- //if we are in a leaf (negative node number)
- if (n < 0)
- {
- //number of the leaf
- leafnum = (-n) - 1;
- //set the brush numbers
- Sin_SetLeafBrushesModelNumbers(leafnum, mapent->modelnum);
- //walk back into the tree to find a second child to continue with
- for (pn = Sin_PopNodeStack(); pn >= 0; n = pn, pn = Sin_PopNodeStack())
- {
- //if we took the first child at the parent node
- if (sin_dnodes[pn].children[0] == n) break;
- } //end for
- //if the stack wasn't empty (if not processed whole tree)
- if (pn >= 0)
- {
- //push the parent node again
- Sin_PushNodeStack(pn);
- //we proceed with the second child of the parent node
- n = sin_dnodes[pn].children[1];
- } //end if
- } //end if
- else
- {
- //push the current node onto the stack
- Sin_PushNodeStack(n);
- //walk forward into the tree to the first child
- n = sin_dnodes[n].children[0];
- } //end else
- } while(pn >= 0);
- } //end of the function Sin_SetBrushModelNumbers
- //===========================================================================
- //
- // Parameter: -
- // Returns: -
- // Changes Globals: -
- //===========================================================================
- void Sin_BSPBrushToMapBrush(sin_dbrush_t *bspbrush, entity_t *mapent)
- {
- mapbrush_t *b;
- int i, k, n;
- side_t *side, *s2;
- int planenum;
- sin_dbrushside_t *bspbrushside;
- sin_dplane_t *bspplane;
- if (nummapbrushes >= MAX_MAPFILE_BRUSHES)
- Error ("nummapbrushes >= MAX_MAPFILE_BRUSHES");
- b = &mapbrushes[nummapbrushes];
- b->original_sides = &brushsides[nummapbrushsides];
- b->entitynum = mapent-entities;
- b->brushnum = nummapbrushes - mapent->firstbrush;
- b->leafnum = dbrushleafnums[bspbrush - sin_dbrushes];
- for (n = 0; n < bspbrush->numsides; n++)
- {
- //pointer to the bsp brush side
- bspbrushside = &sin_dbrushsides[bspbrush->firstside + n];
- if (nummapbrushsides >= MAX_MAPFILE_BRUSHSIDES)
- {
- Error ("MAX_MAPFILE_BRUSHSIDES");
- } //end if
- //pointer to the map brush side
- side = &brushsides[nummapbrushsides];
- //if the BSP brush side is textured
- if (sin_dbrushsidetextured[bspbrush->firstside + n]) side->flags |= SFL_TEXTURED;
- else side->flags &= ~SFL_TEXTURED;
- //ME: can get side contents and surf directly from BSP file
- side->contents = bspbrush->contents;
- //if the texinfo is TEXINFO_NODE
- if (bspbrushside->texinfo < 0) side->surf = 0;
- else side->surf = sin_texinfo[bspbrushside->texinfo].flags;
- // translucent objects are automatically classified as detail
- if (side->surf & (SURF_TRANS33|SURF_TRANS66) )
- side->contents |= CONTENTS_DETAIL;
- if (side->contents & (CONTENTS_PLAYERCLIP|CONTENTS_MONSTERCLIP) )
- side->contents |= CONTENTS_DETAIL;
- if (fulldetail)
- side->contents &= ~CONTENTS_DETAIL;
- if (!(side->contents & ((LAST_VISIBLE_CONTENTS-1)
- | CONTENTS_PLAYERCLIP|CONTENTS_MONSTERCLIP|CONTENTS_MIST) ) )
- side->contents |= CONTENTS_SOLID;
- // hints and skips are never detail, and have no content
- if (side->surf & (SURF_HINT|SURF_SKIP) )
- {
- side->contents = 0;
- side->surf &= ~CONTENTS_DETAIL;
- }
- //ME: get a plane for this side
- bspplane = &sin_dplanes[bspbrushside->planenum];
- planenum = FindFloatPlane(bspplane->normal, bspplane->dist);
- //
- // see if the plane has been used already
- //
- //ME: this really shouldn't happen!!!
- //ME: otherwise the bsp file is corrupted??
- //ME: still it seems to happen, maybe Johny Boy's
- //ME: brush bevel adding is crappy ?
- for (k = 0; k < b->numsides; k++)
- {
- s2 = b->original_sides + k;
- if (s2->planenum == planenum)
- {
- Log_Print("Entity %i, Brush %i: duplicate plane\n"
- , b->entitynum, b->brushnum);
- break;
- }
- if ( s2->planenum == (planenum^1) )
- {
- Log_Print("Entity %i, Brush %i: mirrored plane\n"
- , b->entitynum, b->brushnum);
- break;
- }
- }
- if (k != b->numsides)
- continue; // duplicated
- //
- // keep this side
- //
- //ME: reset pointer to side, why? hell I dunno (pointer is set above already)
- side = b->original_sides + b->numsides;
- //ME: store the plane number
- side->planenum = planenum;
- //ME: texinfo is already stored when bsp is loaded
- //NOTE: check for TEXINFO_NODE, otherwise crash in Sin_BrushContents
- if (bspbrushside->texinfo < 0) side->texinfo = 0;
- else side->texinfo = bspbrushside->texinfo;
- // save the td off in case there is an origin brush and we
- // have to recalculate the texinfo
- // ME: don't need to recalculate because it's already done
- // (for non-world entities) in the BSP file
- // side_brushtextures[nummapbrushsides] = td;
- nummapbrushsides++;
- b->numsides++;
- } //end for
- // get the content for the entire brush
- b->contents = bspbrush->contents;
- Sin_BrushContents(b);
- if (BrushExists(b))
- {
- c_squattbrushes++;
- b->numsides = 0;
- return;
- } //end if
- //if we're creating AAS
- if (create_aas)
- {
- //create the AAS brushes from this brush, don't add brush bevels
- AAS_CreateMapBrushes(b, mapent, false);
- return;
- } //end if
- // allow detail brushes to be removed
- if (nodetail && (b->contents & CONTENTS_DETAIL) )
- {
- b->numsides = 0;
- return;
- } //end if
- // allow water brushes to be removed
- if (nowater && (b->contents & (CONTENTS_LAVA | CONTENTS_SLIME | CONTENTS_WATER)) )
- {
- b->numsides = 0;
- return;
- } //end if
- // create windings for sides and bounds for brush
- MakeBrushWindings(b);
- //mark brushes without winding or with a tiny window as bevels
- MarkBrushBevels(b);
- // brushes that will not be visible at all will never be
- // used as bsp splitters
- if (b->contents & (CONTENTS_PLAYERCLIP|CONTENTS_MONSTERCLIP) )
- {
- c_clipbrushes++;
- for (i = 0; i < b->numsides; i++)
- b->original_sides[i].texinfo = TEXINFO_NODE;
- } //end for
- //
- // origin brushes are removed, but they set
- // the rotation origin for the rest of the brushes
- // in the entity. After the entire entity is parsed,
- // the planenums and texinfos will be adjusted for
- // the origin brush
- //
- //ME: not needed because the entities in the BSP file already
- // have an origin set
- // if (b->contents & CONTENTS_ORIGIN)
- // {
- // char string[32];
- // vec3_t origin;
- //
- // if (num_entities == 1)
- // {
- // Error ("Entity %i, Brush %i: origin brushes not allowed in world"
- // , b->entitynum, b->brushnum);
- // return;
- // }
- //
- // VectorAdd (b->mins, b->maxs, origin);
- // VectorScale (origin, 0.5, origin);
- //
- // sprintf (string, "%i %i %i", (int)origin[0], (int)origin[1], (int)origin[2]);
- // SetKeyValue (&entities[b->entitynum], "origin", string);
- //
- // VectorCopy (origin, entities[b->entitynum].origin);
- //
- // // don't keep this brush
- // b->numsides = 0;
- //
- // return;
- // }
- //ME: the bsp brushes already have bevels, so we won't try to
- // add them again (especially since Johny Boy's bevel adding might
- // be crappy)
- // AddBrushBevels(b);
- nummapbrushes++;
- mapent->numbrushes++;
- } //end of the function Sin_BSPBrushToMapBrush
- //===========================================================================
- //===========================================================================
- void Sin_ParseBSPBrushes(entity_t *mapent)
- {
- int i, testnum = 0;
- //give all the brushes that belong to this entity the number of the
- //BSP model used by this entity
- Sin_SetBrushModelNumbers(mapent);
- //now parse all the brushes with the correct mapent->modelnum
- for (i = 0; i < sin_numbrushes; i++)
- {
- if (brushmodelnumbers[i] == mapent->modelnum)
- {
- testnum++;
- Sin_BSPBrushToMapBrush(&sin_dbrushes[i], mapent);
- } //end if
- } //end for
- } //end of the function Sin_ParseBSPBrushes
- //===========================================================================
- //===========================================================================
- qboolean Sin_ParseBSPEntity(int entnum)
- {
- entity_t *mapent;
- char *model;
- int startbrush, startsides;
- startbrush = nummapbrushes;
- startsides = nummapbrushsides;
- mapent = &entities[entnum];//num_entities];
- mapent->firstbrush = nummapbrushes;
- mapent->numbrushes = 0;
- mapent->modelnum = -1; //-1 = no model
- model = ValueForKey(mapent, "model");
- if (model && *model == '*')
- {
- mapent->modelnum = atoi(&model[1]);
- //Log_Print("model = %s\n", model);
- //Log_Print("mapent->modelnum = %d\n", mapent->modelnum);
- } //end if
- GetVectorForKey(mapent, "origin", mapent->origin);
- //if this is the world entity it has model number zero
- //the world entity has no model key
- if (!strcmp("worldspawn", ValueForKey(mapent, "classname")))
- {
- mapent->modelnum = 0;
- } //end if
- //if the map entity has a BSP model (a modelnum of -1 is used for
- //entities that aren't using a BSP model)
- if (mapent->modelnum >= 0)
- {
- //parse the bsp brushes
- Sin_ParseBSPBrushes(mapent);
- } //end if
- //
- //the origin of the entity is already taken into account
- //
- //func_group entities can't be in the bsp file
- //
- //check out the func_areaportal entities
- if (!strcmp ("func_areaportal", ValueForKey (mapent, "classname")))
- {
- c_areaportals++;
- mapent->areaportalnum = c_areaportals;
- return true;
- } //end if
- return true;
- } //end of the function Sin_ParseBSPEntity
- //===========================================================================
- //
- // Parameter: -
- // Returns: -
- // Changes Globals: -
- //===========================================================================
- void Sin_LoadMapFromBSP(char *filename, int offset, int length)
- {
- int i;
- Log_Print("-- Sin_LoadMapFromBSP --\n");
- //loaded map type
- loadedmaptype = MAPTYPE_SIN;
- Log_Print("Loading map from %s...\n", filename);
- //load the bsp file
- Sin_LoadBSPFile(filename, offset, length);
- //create an index from bsp planes to map planes
- //DPlanes2MapPlanes();
- //clear brush model numbers
- for (i = 0; i < MAX_MAPFILE_BRUSHES; i++)
- brushmodelnumbers[i] = -1;
- nummapbrushsides = 0;
- num_entities = 0;
- Sin_ParseEntities();
- //
- for (i = 0; i < num_entities; i++)
- {
- Sin_ParseBSPEntity(i);
- } //end for
- //get the map mins and maxs from the world model
- ClearBounds(map_mins, map_maxs);
- for (i = 0; i < entities[0].numbrushes; i++)
- {
- if (mapbrushes[i].mins[0] > 4096)
- continue; //no valid points
- AddPointToBounds (mapbrushes[i].mins, map_mins, map_maxs);
- AddPointToBounds (mapbrushes[i].maxs, map_mins, map_maxs);
- } //end for
- //
- Sin_CreateMapTexinfo();
- } //end of the function Sin_LoadMapFromBSP
- void Sin_ResetMapLoading(void)
- {
- //reset for map loading from bsp
- memset(nodestack, 0, NODESTACKSIZE * sizeof(int));
- nodestackptr = NULL;
- nodestacksize = 0;
- memset(brushmodelnumbers, 0, MAX_MAPFILE_BRUSHES * sizeof(int));
- } //end of the function Sin_ResetMapLoading
- //End MAP loading from BSP file
- #endif //ME
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