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- //
- // d_scana.s
- // x86 assembly-language turbulent texture mapping code
- //
- #include "qasm.h"
- #include "d_ifacea.h"
- #if id386
- .data
- .text
- //----------------------------------------------------------------------
- // turbulent texture mapping code
- //----------------------------------------------------------------------
- .align 4
- .globl C(D_DrawTurbulent8Span)
- C(D_DrawTurbulent8Span):
- pushl %ebp // preserve caller's stack frame pointer
- pushl %esi // preserve register variables
- pushl %edi
- pushl %ebx
- movl C(r_turb_s),%esi
- movl C(r_turb_t),%ecx
- movl C(r_turb_pdest),%edi
- movl C(r_turb_spancount),%ebx
- Llp:
- movl %ecx,%eax
- movl %esi,%edx
- sarl $16,%eax
- movl C(r_turb_turb),%ebp
- sarl $16,%edx
- andl $(CYCLE-1),%eax
- andl $(CYCLE-1),%edx
- movl (%ebp,%eax,4),%eax
- movl (%ebp,%edx,4),%edx
- addl %esi,%eax
- sarl $16,%eax
- addl %ecx,%edx
- sarl $16,%edx
- andl $(TURB_TEX_SIZE-1),%eax
- andl $(TURB_TEX_SIZE-1),%edx
- shll $6,%edx
- movl C(r_turb_pbase),%ebp
- addl %eax,%edx
- incl %edi
- addl C(r_turb_sstep),%esi
- addl C(r_turb_tstep),%ecx
- movb (%ebp,%edx,1),%dl
- decl %ebx
- movb %dl,-1(%edi)
- jnz Llp
- movl %edi,C(r_turb_pdest)
- popl %ebx // restore register variables
- popl %edi
- popl %esi
- popl %ebp // restore caller's stack frame pointer
- ret
- #endif // id386
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