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- // generated by quake, do not modify
- bind TAB "inven"
- bind ENTER "invuse"
- bind ESCAPE "togglemenu"
- bind SPACE "+moveup"
- bind ' "inven_drop"
- bind + "sizeup"
- bind , "+moveleft"
- bind - "sizedown"
- bind . "+moveright"
- bind / "weapnext"
- bind 0 "use BFG10K"
- bind 1 "use Blaster"
- bind 2 "use Shotgun"
- bind 3 "use Super Shotgun"
- bind 4 "use Machinegun"
- bind 5 "use Chaingun"
- bind 6 "use Grenade Launcher"
- bind 7 "use Rocket Launcher"
- bind 8 "use HyperBlaster"
- bind 9 "use Railgun"
- bind = "sizeup"
- bind [ "invprev"
- bind \ "+mlook"
- bind ] "invnext"
- bind ` "toggleconsole"
- bind a "+moveleft"
- bind b "use rebreather"
- bind c "+movedown"
- bind d "+moveright"
- bind e "weapnext"
- bind g "use grenades"
- bind h "wave 0"
- bind i "use invulnerability"
- bind j "wave 1"
- bind k "wave 2"
- bind l "wave 3"
- bind p "use shield"
- bind q "invprev"
- bind r "invuse"
- bind s "+back"
- bind t "messagemode"
- bind u "wave 4"
- bind w "+forward"
- bind x "centerview"
- bind z "+movedown"
- bind ~ "toggleconsole"
- bind BACKSPACE "invdrop"
- bind UPARROW "+forward"
- bind DOWNARROW "+back"
- bind LEFTARROW "+left"
- bind RIGHTARROW "+right"
- bind ALT "+strafe"
- bind CTRL "+attack"
- bind SHIFT "+speed"
- bind F1 "cmd help"
- bind F2 "menu_savegame"
- bind F3 "menu_loadgame"
- bind F4 "give ammo"
- bind F5 "give weapons"
- bind F6 "r_speeds 0"
- bind F7 "r_speeds 1"
- bind F8 "notarget"
- bind F9 "noclip"
- bind F10 "god"
- bind F11 "screenshot"
- bind F12 "quit"
- bind INS "+klook"
- bind DEL "+lookdown"
- bind PGDN "+lookup"
- bind PGUP "+lookup"
- bind END "centerview"
- bind MOUSE1 "+attack"
- bind MOUSE2 "+strafe"
- bind MOUSE3 "+mlook"
- bind PAUSE "pause"
- set gl_3dlabs_broken "1"
- set gl_swapinterval "1"
- set gl_ext_compiled_vertex_array "1"
- set gl_ext_pointparameters "1"
- set gl_ext_multitexture "1"
- set gl_ext_palettedtexture "1"
- set gl_ext_swapinterval "1"
- set gl_vertex_arrays "0"
- set gl_texturesolidmode "default"
- set gl_texturealphamode "default"
- set gl_texturemode "GL_LINEAR_MIPMAP_NEAREST"
- set gl_driver "opengl32"
- set gl_finish "0"
- set gl_shadows "0"
- set gl_mode "3"
- set gl_modulate "1"
- set gl_particle_att_c "0.01"
- set gl_particle_att_b "0.0"
- set gl_particle_att_a "0.01"
- set gl_particle_size "40"
- set gl_particle_max_size "40"
- set gl_particle_min_size "2"
- set g_select_empty "0"
- set in_joystick "0"
- set in_mouse "1"
- set cl_vwep "1"
- set gender_auto "1"
- set gender "male"
- set fov "90"
- set msg "1"
- set rate "25000"
- set freelook "0"
- set cl_stereo_separation "0.4"
- set adr8 ""
- set adr7 ""
- set adr6 ""
- set adr5 ""
- set adr4 ""
- set adr3 ""
- set adr2 ""
- set adr1 ""
- set adr0 ""
- set cd_nocd "0"
- set s_primary "0"
- set s_mixahead "0.2"
- set s_loadas8bit "1"
- set s_khz "11"
- set s_volume "0.7"
- set sw_mode "0"
- set sw_stipplealpha "0"
- set sw_allow_modex "1"
- set vid_gamma "1"
- set vid_ypos "32"
- set vid_xpos "115"
- set vid_ref "gl"
- set sv_reconnect_limit "3"
- set allow_download_maps "1"
- set allow_download_sounds "1"
- set allow_download_models "1"
- set allow_download_players "0"
- set allow_download "0"
- set hostname "noname"
- set skin "male/grunt"
- set name "hook"
- set lookstrafe "0"
- set lookspring "1"
- set m_pitch "-0.022000"
- set hand "2"
- set cl_run "0"
- set crosshair "1"
- set sensitivity "9.000000"
- set win_noalttab "0"
- set vid_fullscreen "0"
- set viewsize "100"
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