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- /*
- Copyright (C) 1997-2001 Id Software, Inc.
- This program is free software; you can redistribute it and/or
- modify it under the terms of the GNU General Public License
- as published by the Free Software Foundation; either version 2
- of the License, or (at your option) any later version.
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
- See the GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with this program; if not, write to the Free Software
- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- */
- // r_sprite.c
- #include "r_local.h"
- extern polydesc_t r_polydesc;
- void R_BuildPolygonFromSurface(msurface_t *fa);
- void R_PolygonCalculateGradients (void);
- extern void R_PolyChooseSpanletRoutine( float alpha, qboolean isturbulent );
- extern vec5_t r_clip_verts[2][MAXWORKINGVERTS+2];
- extern void R_ClipAndDrawPoly( float alpha, qboolean isturbulent, qboolean textured );
- /*
- ** R_DrawSprite
- **
- ** Draw currententity / currentmodel as a single texture
- ** mapped polygon
- */
- void R_DrawSprite (void)
- {
- vec5_t *pverts;
- vec3_t left, up, right, down;
- dsprite_t *s_psprite;
- dsprframe_t *s_psprframe;
- s_psprite = (dsprite_t *)currentmodel->extradata;
- #if 0
- if (currententity->frame >= s_psprite->numframes
- || currententity->frame < 0)
- {
- ri.Con_Printf (PRINT_ALL, "No such sprite frame %i\n",
- currententity->frame);
- currententity->frame = 0;
- }
- #endif
- currententity->frame %= s_psprite->numframes;
- s_psprframe = &s_psprite->frames[currententity->frame];
- r_polydesc.pixels = currentmodel->skins[currententity->frame]->pixels[0];
- r_polydesc.pixel_width = s_psprframe->width;
- r_polydesc.pixel_height = s_psprframe->height;
- r_polydesc.dist = 0;
- // generate the sprite's axes, completely parallel to the viewplane.
- VectorCopy (vup, r_polydesc.vup);
- VectorCopy (vright, r_polydesc.vright);
- VectorCopy (vpn, r_polydesc.vpn);
- // build the sprite poster in worldspace
- VectorScale (r_polydesc.vright,
- s_psprframe->width - s_psprframe->origin_x, right);
- VectorScale (r_polydesc.vup,
- s_psprframe->height - s_psprframe->origin_y, up);
- VectorScale (r_polydesc.vright,
- -s_psprframe->origin_x, left);
- VectorScale (r_polydesc.vup,
- -s_psprframe->origin_y, down);
- // invert UP vector for sprites
- VectorInverse( r_polydesc.vup );
- pverts = r_clip_verts[0];
- pverts[0][0] = r_entorigin[0] + up[0] + left[0];
- pverts[0][1] = r_entorigin[1] + up[1] + left[1];
- pverts[0][2] = r_entorigin[2] + up[2] + left[2];
- pverts[0][3] = 0;
- pverts[0][4] = 0;
- pverts[1][0] = r_entorigin[0] + up[0] + right[0];
- pverts[1][1] = r_entorigin[1] + up[1] + right[1];
- pverts[1][2] = r_entorigin[2] + up[2] + right[2];
- pverts[1][3] = s_psprframe->width;
- pverts[1][4] = 0;
- pverts[2][0] = r_entorigin[0] + down[0] + right[0];
- pverts[2][1] = r_entorigin[1] + down[1] + right[1];
- pverts[2][2] = r_entorigin[2] + down[2] + right[2];
- pverts[2][3] = s_psprframe->width;
- pverts[2][4] = s_psprframe->height;
- pverts[3][0] = r_entorigin[0] + down[0] + left[0];
- pverts[3][1] = r_entorigin[1] + down[1] + left[1];
- pverts[3][2] = r_entorigin[2] + down[2] + left[2];
- pverts[3][3] = 0;
- pverts[3][4] = s_psprframe->height;
- r_polydesc.nump = 4;
- r_polydesc.s_offset = ( r_polydesc.pixel_width >> 1);
- r_polydesc.t_offset = ( r_polydesc.pixel_height >> 1);
- VectorCopy( modelorg, r_polydesc.viewer_position );
- r_polydesc.stipple_parity = 1;
- if ( currententity->flags & RF_TRANSLUCENT )
- R_ClipAndDrawPoly ( currententity->alpha, false, true );
- else
- R_ClipAndDrawPoly ( 1.0F, false, true );
- r_polydesc.stipple_parity = 0;
- }
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