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- /*
- Copyright (C) 1997-2001 Id Software, Inc.
- This program is free software; you can redistribute it and/or
- modify it under the terms of the GNU General Public License
- as published by the Free Software Foundation; either version 2
- of the License, or (at your option) any later version.
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
- See the GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with this program; if not, write to the Free Software
- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- */
- // G:\quake2\baseq2\models/monsters/medic
- // This file generated by ModelGen - Do NOT Modify
- #define FRAME_walk1 0
- #define FRAME_walk2 1
- #define FRAME_walk3 2
- #define FRAME_walk4 3
- #define FRAME_walk5 4
- #define FRAME_walk6 5
- #define FRAME_walk7 6
- #define FRAME_walk8 7
- #define FRAME_walk9 8
- #define FRAME_walk10 9
- #define FRAME_walk11 10
- #define FRAME_walk12 11
- #define FRAME_wait1 12
- #define FRAME_wait2 13
- #define FRAME_wait3 14
- #define FRAME_wait4 15
- #define FRAME_wait5 16
- #define FRAME_wait6 17
- #define FRAME_wait7 18
- #define FRAME_wait8 19
- #define FRAME_wait9 20
- #define FRAME_wait10 21
- #define FRAME_wait11 22
- #define FRAME_wait12 23
- #define FRAME_wait13 24
- #define FRAME_wait14 25
- #define FRAME_wait15 26
- #define FRAME_wait16 27
- #define FRAME_wait17 28
- #define FRAME_wait18 29
- #define FRAME_wait19 30
- #define FRAME_wait20 31
- #define FRAME_wait21 32
- #define FRAME_wait22 33
- #define FRAME_wait23 34
- #define FRAME_wait24 35
- #define FRAME_wait25 36
- #define FRAME_wait26 37
- #define FRAME_wait27 38
- #define FRAME_wait28 39
- #define FRAME_wait29 40
- #define FRAME_wait30 41
- #define FRAME_wait31 42
- #define FRAME_wait32 43
- #define FRAME_wait33 44
- #define FRAME_wait34 45
- #define FRAME_wait35 46
- #define FRAME_wait36 47
- #define FRAME_wait37 48
- #define FRAME_wait38 49
- #define FRAME_wait39 50
- #define FRAME_wait40 51
- #define FRAME_wait41 52
- #define FRAME_wait42 53
- #define FRAME_wait43 54
- #define FRAME_wait44 55
- #define FRAME_wait45 56
- #define FRAME_wait46 57
- #define FRAME_wait47 58
- #define FRAME_wait48 59
- #define FRAME_wait49 60
- #define FRAME_wait50 61
- #define FRAME_wait51 62
- #define FRAME_wait52 63
- #define FRAME_wait53 64
- #define FRAME_wait54 65
- #define FRAME_wait55 66
- #define FRAME_wait56 67
- #define FRAME_wait57 68
- #define FRAME_wait58 69
- #define FRAME_wait59 70
- #define FRAME_wait60 71
- #define FRAME_wait61 72
- #define FRAME_wait62 73
- #define FRAME_wait63 74
- #define FRAME_wait64 75
- #define FRAME_wait65 76
- #define FRAME_wait66 77
- #define FRAME_wait67 78
- #define FRAME_wait68 79
- #define FRAME_wait69 80
- #define FRAME_wait70 81
- #define FRAME_wait71 82
- #define FRAME_wait72 83
- #define FRAME_wait73 84
- #define FRAME_wait74 85
- #define FRAME_wait75 86
- #define FRAME_wait76 87
- #define FRAME_wait77 88
- #define FRAME_wait78 89
- #define FRAME_wait79 90
- #define FRAME_wait80 91
- #define FRAME_wait81 92
- #define FRAME_wait82 93
- #define FRAME_wait83 94
- #define FRAME_wait84 95
- #define FRAME_wait85 96
- #define FRAME_wait86 97
- #define FRAME_wait87 98
- #define FRAME_wait88 99
- #define FRAME_wait89 100
- #define FRAME_wait90 101
- #define FRAME_run1 102
- #define FRAME_run2 103
- #define FRAME_run3 104
- #define FRAME_run4 105
- #define FRAME_run5 106
- #define FRAME_run6 107
- #define FRAME_paina1 108
- #define FRAME_paina2 109
- #define FRAME_paina3 110
- #define FRAME_paina4 111
- #define FRAME_paina5 112
- #define FRAME_paina6 113
- #define FRAME_paina7 114
- #define FRAME_paina8 115
- #define FRAME_painb1 116
- #define FRAME_painb2 117
- #define FRAME_painb3 118
- #define FRAME_painb4 119
- #define FRAME_painb5 120
- #define FRAME_painb6 121
- #define FRAME_painb7 122
- #define FRAME_painb8 123
- #define FRAME_painb9 124
- #define FRAME_painb10 125
- #define FRAME_painb11 126
- #define FRAME_painb12 127
- #define FRAME_painb13 128
- #define FRAME_painb14 129
- #define FRAME_painb15 130
- #define FRAME_duck1 131
- #define FRAME_duck2 132
- #define FRAME_duck3 133
- #define FRAME_duck4 134
- #define FRAME_duck5 135
- #define FRAME_duck6 136
- #define FRAME_duck7 137
- #define FRAME_duck8 138
- #define FRAME_duck9 139
- #define FRAME_duck10 140
- #define FRAME_duck11 141
- #define FRAME_duck12 142
- #define FRAME_duck13 143
- #define FRAME_duck14 144
- #define FRAME_duck15 145
- #define FRAME_duck16 146
- #define FRAME_death1 147
- #define FRAME_death2 148
- #define FRAME_death3 149
- #define FRAME_death4 150
- #define FRAME_death5 151
- #define FRAME_death6 152
- #define FRAME_death7 153
- #define FRAME_death8 154
- #define FRAME_death9 155
- #define FRAME_death10 156
- #define FRAME_death11 157
- #define FRAME_death12 158
- #define FRAME_death13 159
- #define FRAME_death14 160
- #define FRAME_death15 161
- #define FRAME_death16 162
- #define FRAME_death17 163
- #define FRAME_death18 164
- #define FRAME_death19 165
- #define FRAME_death20 166
- #define FRAME_death21 167
- #define FRAME_death22 168
- #define FRAME_death23 169
- #define FRAME_death24 170
- #define FRAME_death25 171
- #define FRAME_death26 172
- #define FRAME_death27 173
- #define FRAME_death28 174
- #define FRAME_death29 175
- #define FRAME_death30 176
- #define FRAME_attack1 177
- #define FRAME_attack2 178
- #define FRAME_attack3 179
- #define FRAME_attack4 180
- #define FRAME_attack5 181
- #define FRAME_attack6 182
- #define FRAME_attack7 183
- #define FRAME_attack8 184
- #define FRAME_attack9 185
- #define FRAME_attack10 186
- #define FRAME_attack11 187
- #define FRAME_attack12 188
- #define FRAME_attack13 189
- #define FRAME_attack14 190
- #define FRAME_attack15 191
- #define FRAME_attack16 192
- #define FRAME_attack17 193
- #define FRAME_attack18 194
- #define FRAME_attack19 195
- #define FRAME_attack20 196
- #define FRAME_attack21 197
- #define FRAME_attack22 198
- #define FRAME_attack23 199
- #define FRAME_attack24 200
- #define FRAME_attack25 201
- #define FRAME_attack26 202
- #define FRAME_attack27 203
- #define FRAME_attack28 204
- #define FRAME_attack29 205
- #define FRAME_attack30 206
- #define FRAME_attack31 207
- #define FRAME_attack32 208
- #define FRAME_attack33 209
- #define FRAME_attack34 210
- #define FRAME_attack35 211
- #define FRAME_attack36 212
- #define FRAME_attack37 213
- #define FRAME_attack38 214
- #define FRAME_attack39 215
- #define FRAME_attack40 216
- #define FRAME_attack41 217
- #define FRAME_attack42 218
- #define FRAME_attack43 219
- #define FRAME_attack44 220
- #define FRAME_attack45 221
- #define FRAME_attack46 222
- #define FRAME_attack47 223
- #define FRAME_attack48 224
- #define FRAME_attack49 225
- #define FRAME_attack50 226
- #define FRAME_attack51 227
- #define FRAME_attack52 228
- #define FRAME_attack53 229
- #define FRAME_attack54 230
- #define FRAME_attack55 231
- #define FRAME_attack56 232
- #define FRAME_attack57 233
- #define FRAME_attack58 234
- #define FRAME_attack59 235
- #define FRAME_attack60 236
- #define MODEL_SCALE 1.000000
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