qe3.c 9.6 KB

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  1. /*
  2. ===========================================================================
  3. Copyright (C) 1997-2006 Id Software, Inc.
  4. This file is part of Quake 2 Tools source code.
  5. Quake 2 Tools source code is free software; you can redistribute it
  6. and/or modify it under the terms of the GNU General Public License as
  7. published by the Free Software Foundation; either version 2 of the License,
  8. or (at your option) any later version.
  9. Quake 2 Tools source code is distributed in the hope that it will be
  10. useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
  11. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  12. GNU General Public License for more details.
  13. You should have received a copy of the GNU General Public License
  14. along with Quake 2 Tools source code; if not, write to the Free Software
  15. Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
  16. ===========================================================================
  17. */
  18. #include "qe3.h"
  19. QEGlobals_t g_qeglobals;
  20. void QE_CheckOpenGLForErrors(void)
  21. {
  22. int i;
  23. while ( ( i = glGetError() ) != GL_NO_ERROR )
  24. {
  25. char buffer[100];
  26. sprintf( buffer, "OpenGL Error: %s", gluErrorString( i ) );
  27. MessageBox( g_qeglobals.d_hwndMain, buffer , "QuakeEd Error", MB_OK | MB_ICONEXCLAMATION );
  28. exit( 1 );
  29. }
  30. }
  31. char *ExpandReletivePath (char *p)
  32. {
  33. static char temp[1024];
  34. char *base;
  35. if (!p || !p[0])
  36. return NULL;
  37. if (p[0] == '/' || p[0] == '\\')
  38. return p;
  39. base = ValueForKey(g_qeglobals.d_project_entity, "basepath");
  40. sprintf (temp, "%s/%s", base, p);
  41. return temp;
  42. }
  43. void *qmalloc (int size)
  44. {
  45. void *b;
  46. b = malloc(size);
  47. memset (b, 0, size);
  48. return b;
  49. }
  50. char *copystring (char *s)
  51. {
  52. char *b;
  53. b = malloc(strlen(s)+1);
  54. strcpy (b,s);
  55. return b;
  56. }
  57. /*
  58. ===============
  59. QE_CheckAutoSave
  60. If five minutes have passed since making a change
  61. and the map hasn't been saved, save it out.
  62. ===============
  63. */
  64. void QE_CheckAutoSave( void )
  65. {
  66. static clock_t s_start;
  67. clock_t now;
  68. now = clock();
  69. if ( modified != 1 || !s_start)
  70. {
  71. s_start = now;
  72. return;
  73. }
  74. if ( now - s_start > ( CLOCKS_PER_SEC * 60 * QE_AUTOSAVE_INTERVAL ) )
  75. {
  76. Sys_Printf ("Autosaving...\n");
  77. Sys_Status ("Autosaving...", 0 );
  78. Map_SaveFile (ValueForKey(g_qeglobals.d_project_entity, "autosave"), false);
  79. Sys_Status ("Autosaving...Saved.", 0 );
  80. modified = 2;
  81. s_start = now;
  82. }
  83. }
  84. /*
  85. ===========
  86. QE_LoadProject
  87. ===========
  88. */
  89. qboolean QE_LoadProject (char *projectfile)
  90. {
  91. char *data;
  92. Sys_Printf ("QE_LoadProject (%s)\n", projectfile);
  93. if ( LoadFileNoCrash (projectfile, (void *)&data) == -1)
  94. return false;
  95. StartTokenParsing (data);
  96. g_qeglobals.d_project_entity = Entity_Parse (true);
  97. if (!g_qeglobals.d_project_entity)
  98. Error ("Couldn't parse %s", projectfile);
  99. free (data);
  100. Eclass_InitForSourceDirectory (ValueForKey (g_qeglobals.d_project_entity, "entitypath"));
  101. FillClassList (); // list in entity window
  102. Map_New ();
  103. FillTextureMenu ();
  104. FillBSPMenu ();
  105. return true;
  106. }
  107. /*
  108. ===========
  109. QE_KeyDown
  110. ===========
  111. */
  112. #define SPEED_MOVE 32
  113. #define SPEED_TURN 22.5
  114. qboolean QE_KeyDown (int key)
  115. {
  116. switch (key)
  117. {
  118. case 'K':
  119. PostMessage( g_qeglobals.d_hwndMain, WM_COMMAND, ID_MISC_SELECTENTITYCOLOR, 0 );
  120. break;
  121. case VK_UP:
  122. VectorMA (camera.origin, SPEED_MOVE, camera.forward, camera.origin);
  123. Sys_UpdateWindows (W_CAMERA|W_XY_OVERLAY);
  124. break;
  125. case VK_DOWN:
  126. VectorMA (camera.origin, -SPEED_MOVE, camera.forward, camera.origin);
  127. Sys_UpdateWindows (W_CAMERA|W_XY_OVERLAY);
  128. break;
  129. case VK_LEFT:
  130. camera.angles[1] += SPEED_TURN;
  131. Sys_UpdateWindows (W_CAMERA|W_XY_OVERLAY);
  132. break;
  133. case VK_RIGHT:
  134. camera.angles[1] -= SPEED_TURN;
  135. Sys_UpdateWindows (W_CAMERA|W_XY_OVERLAY);
  136. break;
  137. case 'D':
  138. camera.origin[2] += SPEED_MOVE;
  139. Sys_UpdateWindows (W_CAMERA|W_XY_OVERLAY|W_Z_OVERLAY);
  140. break;
  141. case 'C':
  142. camera.origin[2] -= SPEED_MOVE;
  143. Sys_UpdateWindows (W_CAMERA|W_XY_OVERLAY|W_Z_OVERLAY);
  144. break;
  145. case 'A':
  146. camera.angles[0] += SPEED_TURN;
  147. if (camera.angles[0] > 85)
  148. camera.angles[0] = 85;
  149. Sys_UpdateWindows (W_CAMERA|W_XY_OVERLAY);
  150. break;
  151. case 'Z':
  152. camera.angles[0] -= SPEED_TURN;
  153. if (camera.angles[0] < -85)
  154. camera.angles[0] = -85;
  155. Sys_UpdateWindows (W_CAMERA|W_XY_OVERLAY);
  156. break;
  157. case VK_COMMA:
  158. VectorMA (camera.origin, -SPEED_MOVE, camera.right, camera.origin);
  159. Sys_UpdateWindows (W_CAMERA|W_XY_OVERLAY);
  160. break;
  161. case VK_PERIOD:
  162. VectorMA (camera.origin, SPEED_MOVE, camera.right, camera.origin);
  163. Sys_UpdateWindows (W_CAMERA|W_XY_OVERLAY);
  164. break;
  165. case '0':
  166. g_qeglobals.d_showgrid = !g_qeglobals.d_showgrid;
  167. PostMessage( g_qeglobals.d_hwndXY, WM_PAINT, 0, 0 );
  168. break;
  169. case '1':
  170. PostMessage (g_qeglobals.d_hwndMain, WM_COMMAND, ID_GRID_1, 0);
  171. break;
  172. case '2':
  173. PostMessage (g_qeglobals.d_hwndMain, WM_COMMAND, ID_GRID_2, 0);
  174. break;
  175. case '3':
  176. PostMessage (g_qeglobals.d_hwndMain, WM_COMMAND, ID_GRID_4, 0);
  177. break;
  178. case '4':
  179. PostMessage (g_qeglobals.d_hwndMain, WM_COMMAND, ID_GRID_8, 0);
  180. break;
  181. case '5':
  182. PostMessage (g_qeglobals.d_hwndMain, WM_COMMAND, ID_GRID_16, 0);
  183. break;
  184. case '6':
  185. PostMessage (g_qeglobals.d_hwndMain, WM_COMMAND, ID_GRID_32, 0);
  186. break;
  187. case '7':
  188. PostMessage (g_qeglobals.d_hwndMain, WM_COMMAND, ID_GRID_64, 0);
  189. break;
  190. case 'E':
  191. PostMessage (g_qeglobals.d_hwndMain, WM_COMMAND, ID_SELECTION_DRAGEDGES, 0);
  192. break;
  193. case 'V':
  194. PostMessage (g_qeglobals.d_hwndMain, WM_COMMAND, ID_SELECTION_DRAGVERTECIES, 0);
  195. break;
  196. case 'N':
  197. PostMessage (g_qeglobals.d_hwndMain, WM_COMMAND, ID_VIEW_ENTITY, 0);
  198. break;
  199. case 'O':
  200. PostMessage (g_qeglobals.d_hwndMain, WM_COMMAND, ID_VIEW_CONSOLE, 0);
  201. break;
  202. case 'T':
  203. PostMessage (g_qeglobals.d_hwndMain, WM_COMMAND, ID_VIEW_TEXTURE, 0);
  204. break;
  205. case 'S':
  206. PostMessage (g_qeglobals.d_hwndMain, WM_COMMAND, ID_TEXTURES_INSPECTOR, 0);
  207. break;
  208. case ' ':
  209. PostMessage (g_qeglobals.d_hwndMain, WM_COMMAND, ID_SELECTION_CLONE, 0);
  210. break;
  211. case VK_BACK:
  212. PostMessage (g_qeglobals.d_hwndMain, WM_COMMAND, ID_SELECTION_DELETE, 0);
  213. break;
  214. case VK_ESCAPE:
  215. PostMessage (g_qeglobals.d_hwndMain, WM_COMMAND, ID_SELECTION_DESELECT, 0);
  216. break;
  217. case VK_END:
  218. PostMessage (g_qeglobals.d_hwndMain, WM_COMMAND, ID_VIEW_CENTER, 0);
  219. break;
  220. case VK_DELETE:
  221. PostMessage (g_qeglobals.d_hwndMain, WM_COMMAND, ID_VIEW_ZOOMIN, 0);
  222. break;
  223. case VK_INSERT:
  224. PostMessage (g_qeglobals.d_hwndMain, WM_COMMAND, ID_VIEW_ZOOMOUT, 0);
  225. break;
  226. case VK_NEXT:
  227. PostMessage (g_qeglobals.d_hwndMain, WM_COMMAND, ID_VIEW_DOWNFLOOR, 0);
  228. break;
  229. case VK_PRIOR:
  230. PostMessage (g_qeglobals.d_hwndMain, WM_COMMAND, ID_VIEW_UPFLOOR, 0);
  231. break;
  232. default:
  233. return false;
  234. }
  235. return true;
  236. }
  237. /*
  238. ===============
  239. ConnectEntities
  240. Sets target / targetname on the two entities selected
  241. from the first selected to the secon
  242. ===============
  243. */
  244. void ConnectEntities (void)
  245. {
  246. entity_t *e1, *e2, *e;
  247. char *target, *tn;
  248. int maxtarg, targetnum;
  249. char newtarg[32];
  250. if (g_qeglobals.d_select_count != 2)
  251. {
  252. Sys_Status ("Must have two brushes selected.", 0);
  253. Sys_Beep ();
  254. return;
  255. }
  256. e1 = g_qeglobals.d_select_order[0]->owner;
  257. e2 = g_qeglobals.d_select_order[1]->owner;
  258. if (e1 == world_entity || e2 == world_entity)
  259. {
  260. Sys_Status ("Can't connect to the world.", 0);
  261. Sys_Beep ();
  262. return;
  263. }
  264. if (e1 == e2)
  265. {
  266. Sys_Status ("Brushes are from same entity.", 0);
  267. Sys_Beep ();
  268. return;
  269. }
  270. target = ValueForKey (e1, "target");
  271. if (target && target[0])
  272. strcpy (newtarg, target);
  273. else
  274. {
  275. target = ValueForKey (e2, "targetname");
  276. if (target && target[0])
  277. strcpy (newtarg, target);
  278. else
  279. {
  280. // make a unique target value
  281. maxtarg = 0;
  282. for (e=entities.next ; e != &entities ; e=e->next)
  283. {
  284. tn = ValueForKey (e, "targetname");
  285. if (tn && tn[0])
  286. {
  287. targetnum = atoi(tn+1);
  288. if (targetnum > maxtarg)
  289. maxtarg = targetnum;
  290. }
  291. }
  292. sprintf (newtarg, "t%i", maxtarg+1);
  293. }
  294. }
  295. SetKeyValue (e1, "target", newtarg);
  296. SetKeyValue (e2, "targetname", newtarg);
  297. Sys_UpdateWindows (W_XY | W_CAMERA);
  298. Select_Deselect();
  299. Select_Brush (g_qeglobals.d_select_order[1]);
  300. }
  301. qboolean QE_SingleBrush (void)
  302. {
  303. if ( (selected_brushes.next == &selected_brushes)
  304. || (selected_brushes.next->next != &selected_brushes) )
  305. {
  306. Sys_Printf ("Error: you must have a single brush selected\n");
  307. return false;
  308. }
  309. if (selected_brushes.next->owner->eclass->fixedsize)
  310. {
  311. Sys_Printf ("Error: you cannot manipulate fixed size entities\n");
  312. return false;
  313. }
  314. return true;
  315. }
  316. void QE_Init (void)
  317. {
  318. /*
  319. ** initialize variables
  320. */
  321. g_qeglobals.d_gridsize = 8;
  322. g_qeglobals.d_showgrid = true;
  323. /*
  324. ** other stuff
  325. */
  326. Texture_Init ();
  327. Cam_Init ();
  328. XY_Init ();
  329. Z_Init ();
  330. }
  331. void QE_ConvertDOSToUnixName( char *dst, const char *src )
  332. {
  333. while ( *src )
  334. {
  335. if ( *src == '\\' )
  336. *dst = '/';
  337. else
  338. *dst = *src;
  339. dst++; src++;
  340. }
  341. *dst = 0;
  342. }
  343. int g_numbrushes, g_numentities;
  344. void QE_CountBrushesAndUpdateStatusBar( void )
  345. {
  346. static int s_lastbrushcount, s_lastentitycount;
  347. static qboolean s_didonce;
  348. entity_t *e;
  349. brush_t *b, *next;
  350. g_numbrushes = 0;
  351. g_numentities = 0;
  352. if ( active_brushes.next != NULL )
  353. {
  354. for ( b = active_brushes.next ; b != NULL && b != &active_brushes ; b=next)
  355. {
  356. next = b->next;
  357. if (b->brush_faces )
  358. {
  359. if ( !b->owner->eclass->fixedsize)
  360. g_numbrushes++;
  361. else
  362. g_numentities++;
  363. }
  364. }
  365. }
  366. if ( entities.next != NULL )
  367. {
  368. for ( e = entities.next ; e != &entities && g_numentities != MAX_MAP_ENTITIES ; e = e->next)
  369. {
  370. g_numentities++;
  371. }
  372. }
  373. if ( ( ( g_numbrushes != s_lastbrushcount ) || ( g_numentities != s_lastentitycount ) ) || ( !s_didonce ) )
  374. {
  375. Sys_UpdateStatusBar();
  376. s_lastbrushcount = g_numbrushes;
  377. s_lastentitycount = g_numentities;
  378. s_didonce = true;
  379. }
  380. }