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- /*
- ===========================================================================
- Copyright (C) 1997-2006 Id Software, Inc.
- This file is part of Quake 2 Tools source code.
- Quake 2 Tools source code is free software; you can redistribute it
- and/or modify it under the terms of the GNU General Public License as
- published by the Free Software Foundation; either version 2 of the License,
- or (at your option) any later version.
- Quake 2 Tools source code is distributed in the hope that it will be
- useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with Quake 2 Tools source code; if not, write to the Free Software
- Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
- ===========================================================================
- */
- #include "qe3.h"
- #define MAX_POINTFILE 8192
- static vec3_t s_pointvecs[MAX_POINTFILE];
- static int s_num_points, s_check_point;
- void Pointfile_Delete (void)
- {
- char name[1024];
- strcpy (name, currentmap);
- StripExtension (name);
- strcat (name, ".lin");
- remove(name);
- }
- // advance camera to next point
- void Pointfile_Next (void)
- {
- vec3_t dir;
- if (s_check_point >= s_num_points-2)
- {
- Sys_Status ("End of pointfile", 0);
- return;
- }
- s_check_point++;
- VectorCopy (s_pointvecs[s_check_point], camera.origin);
- VectorCopy (s_pointvecs[s_check_point], g_qeglobals.d_xy.origin);
- VectorSubtract (s_pointvecs[s_check_point+1], camera.origin, dir);
- VectorNormalize (dir);
- camera.angles[1] = atan2 (dir[1], dir[0])*180/3.14159;
- camera.angles[0] = asin (dir[2])*180/3.14159;
- Sys_UpdateWindows (W_ALL);
- }
- // advance camera to previous point
- void Pointfile_Prev (void)
- {
- vec3_t dir;
- if ( s_check_point == 0)
- {
- Sys_Status ("Start of pointfile", 0);
- return;
- }
- s_check_point--;
- VectorCopy (s_pointvecs[s_check_point], camera.origin);
- VectorCopy (s_pointvecs[s_check_point], g_qeglobals.d_xy.origin);
- VectorSubtract (s_pointvecs[s_check_point+1], camera.origin, dir);
- VectorNormalize (dir);
- camera.angles[1] = atan2 (dir[1], dir[0])*180/3.14159;
- camera.angles[0] = asin (dir[2])*180/3.14159;
- Sys_UpdateWindows (W_ALL);
- }
- void Pointfile_Check (void)
- {
- char name[1024];
- FILE *f;
- vec3_t v;
- strcpy (name, currentmap);
- StripExtension (name);
- strcat (name, ".lin");
- f = fopen (name, "r");
- if (!f)
- return;
- Sys_Printf ("Reading pointfile %s\n", name);
- if (!g_qeglobals.d_pointfile_display_list)
- g_qeglobals.d_pointfile_display_list = glGenLists(1);
- s_num_points = 0;
- glNewList (g_qeglobals.d_pointfile_display_list, GL_COMPILE);
- glColor3f (1, 0, 0);
- glDisable(GL_TEXTURE_2D);
- glDisable(GL_TEXTURE_1D);
- glLineWidth (4);
- glBegin(GL_LINE_STRIP);
- do
- {
- if (fscanf (f, "%f %f %f\n", &v[0], &v[1], &v[2]) != 3)
- break;
- if (s_num_points < MAX_POINTFILE)
- {
- VectorCopy (v, s_pointvecs[s_num_points]);
- s_num_points++;
- }
- glVertex3fv (v);
- } while (1);
- glEnd();
- glLineWidth (1);
- glEndList ();
- s_check_point = 0;
- fclose (f);
- Pointfile_Next ();
- }
- void Pointfile_Draw( void )
- {
- int i;
- glColor3f( 1.0F, 0.0F, 0.0F );
- glDisable(GL_TEXTURE_2D);
- glDisable(GL_TEXTURE_1D);
- glLineWidth (4);
- glBegin(GL_LINE_STRIP);
- for ( i = 0; i < s_num_points; i++ )
- {
- glVertex3fv( s_pointvecs[i] );
- }
- glEnd();
- glLineWidth( 1 );
- }
- void Pointfile_Clear (void)
- {
- if (!g_qeglobals.d_pointfile_display_list)
- return;
- glDeleteLists (g_qeglobals.d_pointfile_display_list, 1);
- g_qeglobals.d_pointfile_display_list = 0;
- Sys_UpdateWindows (W_ALL);
- }
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