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- /*
- ===========================================================================
- Copyright (C) 1997-2006 Id Software, Inc.
- This file is part of Quake 2 Tools source code.
- Quake 2 Tools source code is free software; you can redistribute it
- and/or modify it under the terms of the GNU General Public License as
- published by the Free Software Foundation; either version 2 of the License,
- or (at your option) any later version.
- Quake 2 Tools source code is distributed in the hope that it will be
- useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with Quake 2 Tools source code; if not, write to the Free Software
- Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
- ===========================================================================
- */
- typedef enum
- {
- sel_brush,
- // sel_sticky_brush,
- // sel_face,
- sel_vertex,
- sel_edge
- } select_t;
- typedef struct
- {
- brush_t *brush;
- face_t *face;
- float dist;
- qboolean selected;
- } trace_t;
- #define SF_SELECTED_ONLY 1
- #define SF_ENTITIES_FIRST 2
- #define SF_SINGLEFACE 4
- trace_t Test_Ray (vec3_t origin, vec3_t dir, int flags);
- void Select_GetBounds (vec3_t mins, vec3_t maxs);
- void Select_Brush (brush_t *b);
- void Select_Ray (vec3_t origin, vec3_t dir, int flags);
- void Select_Delete (void);
- void Select_Deselect (void);
- void Select_Clone (void);
- void Select_Move (vec3_t delta);
- void Select_SetTexture (texdef_t *texdef);
- void Select_FlipAxis (int axis);
- void Select_RotateAxis (int axis, float deg);
- void Select_CompleteTall (void);
- void Select_PartialTall (void);
- void Select_Touching (void);
- void Select_Inside (void);
- void Select_MakeStructural (void);
- void Select_MakeDetail (void);
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