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- /*
- ===========================================================================
- Copyright (C) 1997-2006 Id Software, Inc.
- This file is part of Quake 2 Tools source code.
- Quake 2 Tools source code is free software; you can redistribute it
- and/or modify it under the terms of the GNU General Public License as
- published by the Free Software Foundation; either version 2 of the License,
- or (at your option) any later version.
- Quake 2 Tools source code is distributed in the hope that it will be
- useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with Quake 2 Tools source code; if not, write to the Free Software
- Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
- ===========================================================================
- */
- #include "cmdlib.h"
- #include "mathlib.h"
- #include "polylib.h"
- extern int numthreads;
- // counters are only bumped when running single threaded,
- // because they are an awefull coherence problem
- int c_active_windings;
- int c_peak_windings;
- int c_winding_allocs;
- int c_winding_points;
- #define BOGUS_RANGE 8192
- void pw(winding_t *w)
- {
- int i;
- for (i=0 ; i<w->numpoints ; i++)
- printf ("(%5.1f, %5.1f, %5.1f)\n",w->p[i][0], w->p[i][1],w->p[i][2]);
- }
- /*
- =============
- AllocWinding
- =============
- */
- winding_t *AllocWinding (int points)
- {
- winding_t *w;
- int s;
- if (numthreads == 1)
- {
- c_winding_allocs++;
- c_winding_points += points;
- c_active_windings++;
- if (c_active_windings > c_peak_windings)
- c_peak_windings = c_active_windings;
- }
- s = sizeof(vec_t)*3*points + sizeof(int);
- w = malloc (s);
- memset (w, 0, s);
- return w;
- }
- void FreeWinding (winding_t *w)
- {
- if (*(unsigned *)w == 0xdeaddead)
- Error ("FreeWinding: freed a freed winding");
- *(unsigned *)w = 0xdeaddead;
- if (numthreads == 1)
- c_active_windings--;
- free (w);
- }
- /*
- ============
- RemoveColinearPoints
- ============
- */
- int c_removed;
- void RemoveColinearPoints (winding_t *w)
- {
- int i, j, k;
- vec3_t v1, v2;
- int nump;
- vec3_t p[MAX_POINTS_ON_WINDING];
- nump = 0;
- for (i=0 ; i<w->numpoints ; i++)
- {
- j = (i+1)%w->numpoints;
- k = (i+w->numpoints-1)%w->numpoints;
- VectorSubtract (w->p[j], w->p[i], v1);
- VectorSubtract (w->p[i], w->p[k], v2);
- VectorNormalize(v1,v1);
- VectorNormalize(v2,v2);
- if (DotProduct(v1, v2) < 0.999)
- {
- VectorCopy (w->p[i], p[nump]);
- nump++;
- }
- }
- if (nump == w->numpoints)
- return;
- if (numthreads == 1)
- c_removed += w->numpoints - nump;
- w->numpoints = nump;
- memcpy (w->p, p, nump*sizeof(p[0]));
- }
- /*
- ============
- WindingPlane
- ============
- */
- void WindingPlane (winding_t *w, vec3_t normal, vec_t *dist)
- {
- vec3_t v1, v2;
- VectorSubtract (w->p[1], w->p[0], v1);
- VectorSubtract (w->p[2], w->p[0], v2);
- CrossProduct (v2, v1, normal);
- VectorNormalize (normal, normal);
- *dist = DotProduct (w->p[0], normal);
- }
- /*
- =============
- WindingArea
- =============
- */
- vec_t WindingArea (winding_t *w)
- {
- int i;
- vec3_t d1, d2, cross;
- vec_t total;
- total = 0;
- for (i=2 ; i<w->numpoints ; i++)
- {
- VectorSubtract (w->p[i-1], w->p[0], d1);
- VectorSubtract (w->p[i], w->p[0], d2);
- CrossProduct (d1, d2, cross);
- total += 0.5 * VectorLength ( cross );
- }
- return total;
- }
- void WindingBounds (winding_t *w, vec3_t mins, vec3_t maxs)
- {
- vec_t v;
- int i,j;
- mins[0] = mins[1] = mins[2] = 99999;
- maxs[0] = maxs[1] = maxs[2] = -99999;
- for (i=0 ; i<w->numpoints ; i++)
- {
- for (j=0 ; j<3 ; j++)
- {
- v = w->p[i][j];
- if (v < mins[j])
- mins[j] = v;
- if (v > maxs[j])
- maxs[j] = v;
- }
- }
- }
- /*
- =============
- WindingCenter
- =============
- */
- void WindingCenter (winding_t *w, vec3_t center)
- {
- int i;
- float scale;
- VectorCopy (vec3_origin, center);
- for (i=0 ; i<w->numpoints ; i++)
- VectorAdd (w->p[i], center, center);
- scale = 1.0/w->numpoints;
- VectorScale (center, scale, center);
- }
- /*
- =================
- BaseWindingForPlane
- =================
- */
- winding_t *BaseWindingForPlane (vec3_t normal, vec_t dist)
- {
- int i, x;
- vec_t max, v;
- vec3_t org, vright, vup;
- winding_t *w;
- // find the major axis
- max = -BOGUS_RANGE;
- x = -1;
- for (i=0 ; i<3; i++)
- {
- v = fabs(normal[i]);
- if (v > max)
- {
- x = i;
- max = v;
- }
- }
- if (x==-1)
- Error ("BaseWindingForPlane: no axis found");
- VectorCopy (vec3_origin, vup);
- switch (x)
- {
- case 0:
- case 1:
- vup[2] = 1;
- break;
- case 2:
- vup[0] = 1;
- break;
- }
- v = DotProduct (vup, normal);
- VectorMA (vup, -v, normal, vup);
- VectorNormalize (vup, vup);
- VectorScale (normal, dist, org);
- CrossProduct (vup, normal, vright);
- VectorScale (vup, 8192, vup);
- VectorScale (vright, 8192, vright);
- // project a really big axis aligned box onto the plane
- w = AllocWinding (4);
- VectorSubtract (org, vright, w->p[0]);
- VectorAdd (w->p[0], vup, w->p[0]);
- VectorAdd (org, vright, w->p[1]);
- VectorAdd (w->p[1], vup, w->p[1]);
- VectorAdd (org, vright, w->p[2]);
- VectorSubtract (w->p[2], vup, w->p[2]);
- VectorSubtract (org, vright, w->p[3]);
- VectorSubtract (w->p[3], vup, w->p[3]);
- w->numpoints = 4;
- return w;
- }
- /*
- ==================
- CopyWinding
- ==================
- */
- winding_t *CopyWinding (winding_t *w)
- {
- int size;
- winding_t *c;
- c = AllocWinding (w->numpoints);
- size = (int)((winding_t *)0)->p[w->numpoints];
- memcpy (c, w, size);
- return c;
- }
- /*
- ==================
- ReverseWinding
- ==================
- */
- winding_t *ReverseWinding (winding_t *w)
- {
- int i;
- winding_t *c;
- c = AllocWinding (w->numpoints);
- for (i=0 ; i<w->numpoints ; i++)
- {
- VectorCopy (w->p[w->numpoints-1-i], c->p[i]);
- }
- c->numpoints = w->numpoints;
- return c;
- }
- /*
- =============
- ClipWindingEpsilon
- =============
- */
- void ClipWindingEpsilon (winding_t *in, vec3_t normal, vec_t dist,
- vec_t epsilon, winding_t **front, winding_t **back)
- {
- vec_t dists[MAX_POINTS_ON_WINDING+4];
- int sides[MAX_POINTS_ON_WINDING+4];
- int counts[3];
- static vec_t dot; // VC 4.2 optimizer bug if not static
- int i, j;
- vec_t *p1, *p2;
- vec3_t mid;
- winding_t *f, *b;
- int maxpts;
- counts[0] = counts[1] = counts[2] = 0;
- // determine sides for each point
- for (i=0 ; i<in->numpoints ; i++)
- {
- dot = DotProduct (in->p[i], normal);
- dot -= dist;
- dists[i] = dot;
- if (dot > epsilon)
- sides[i] = SIDE_FRONT;
- else if (dot < -epsilon)
- sides[i] = SIDE_BACK;
- else
- {
- sides[i] = SIDE_ON;
- }
- counts[sides[i]]++;
- }
- sides[i] = sides[0];
- dists[i] = dists[0];
- *front = *back = NULL;
- if (!counts[0])
- {
- *back = CopyWinding (in);
- return;
- }
- if (!counts[1])
- {
- *front = CopyWinding (in);
- return;
- }
- maxpts = in->numpoints+4; // cant use counts[0]+2 because
- // of fp grouping errors
- *front = f = AllocWinding (maxpts);
- *back = b = AllocWinding (maxpts);
- for (i=0 ; i<in->numpoints ; i++)
- {
- p1 = in->p[i];
- if (sides[i] == SIDE_ON)
- {
- VectorCopy (p1, f->p[f->numpoints]);
- f->numpoints++;
- VectorCopy (p1, b->p[b->numpoints]);
- b->numpoints++;
- continue;
- }
- if (sides[i] == SIDE_FRONT)
- {
- VectorCopy (p1, f->p[f->numpoints]);
- f->numpoints++;
- }
- if (sides[i] == SIDE_BACK)
- {
- VectorCopy (p1, b->p[b->numpoints]);
- b->numpoints++;
- }
- if (sides[i+1] == SIDE_ON || sides[i+1] == sides[i])
- continue;
- // generate a split point
- p2 = in->p[(i+1)%in->numpoints];
- dot = dists[i] / (dists[i]-dists[i+1]);
- for (j=0 ; j<3 ; j++)
- { // avoid round off error when possible
- if (normal[j] == 1)
- mid[j] = dist;
- else if (normal[j] == -1)
- mid[j] = -dist;
- else
- mid[j] = p1[j] + dot*(p2[j]-p1[j]);
- }
- VectorCopy (mid, f->p[f->numpoints]);
- f->numpoints++;
- VectorCopy (mid, b->p[b->numpoints]);
- b->numpoints++;
- }
- if (f->numpoints > maxpts || b->numpoints > maxpts)
- Error ("ClipWinding: points exceeded estimate");
- if (f->numpoints > MAX_POINTS_ON_WINDING || b->numpoints > MAX_POINTS_ON_WINDING)
- Error ("ClipWinding: MAX_POINTS_ON_WINDING");
- }
- /*
- =============
- ChopWindingInPlace
- =============
- */
- void ChopWindingInPlace (winding_t **inout, vec3_t normal, vec_t dist, vec_t epsilon)
- {
- winding_t *in;
- vec_t dists[MAX_POINTS_ON_WINDING+4];
- int sides[MAX_POINTS_ON_WINDING+4];
- int counts[3];
- static vec_t dot; // VC 4.2 optimizer bug if not static
- int i, j;
- vec_t *p1, *p2;
- vec3_t mid;
- winding_t *f;
- int maxpts;
- in = *inout;
- counts[0] = counts[1] = counts[2] = 0;
- // determine sides for each point
- for (i=0 ; i<in->numpoints ; i++)
- {
- dot = DotProduct (in->p[i], normal);
- dot -= dist;
- dists[i] = dot;
- if (dot > epsilon)
- sides[i] = SIDE_FRONT;
- else if (dot < -epsilon)
- sides[i] = SIDE_BACK;
- else
- {
- sides[i] = SIDE_ON;
- }
- counts[sides[i]]++;
- }
- sides[i] = sides[0];
- dists[i] = dists[0];
- if (!counts[0])
- {
- FreeWinding (in);
- *inout = NULL;
- return;
- }
- if (!counts[1])
- return; // inout stays the same
- maxpts = in->numpoints+4; // cant use counts[0]+2 because
- // of fp grouping errors
- f = AllocWinding (maxpts);
- for (i=0 ; i<in->numpoints ; i++)
- {
- p1 = in->p[i];
- if (sides[i] == SIDE_ON)
- {
- VectorCopy (p1, f->p[f->numpoints]);
- f->numpoints++;
- continue;
- }
- if (sides[i] == SIDE_FRONT)
- {
- VectorCopy (p1, f->p[f->numpoints]);
- f->numpoints++;
- }
- if (sides[i+1] == SIDE_ON || sides[i+1] == sides[i])
- continue;
- // generate a split point
- p2 = in->p[(i+1)%in->numpoints];
- dot = dists[i] / (dists[i]-dists[i+1]);
- for (j=0 ; j<3 ; j++)
- { // avoid round off error when possible
- if (normal[j] == 1)
- mid[j] = dist;
- else if (normal[j] == -1)
- mid[j] = -dist;
- else
- mid[j] = p1[j] + dot*(p2[j]-p1[j]);
- }
- VectorCopy (mid, f->p[f->numpoints]);
- f->numpoints++;
- }
- if (f->numpoints > maxpts)
- Error ("ClipWinding: points exceeded estimate");
- if (f->numpoints > MAX_POINTS_ON_WINDING)
- Error ("ClipWinding: MAX_POINTS_ON_WINDING");
- FreeWinding (in);
- *inout = f;
- }
- /*
- =================
- ChopWinding
- Returns the fragment of in that is on the front side
- of the cliping plane. The original is freed.
- =================
- */
- winding_t *ChopWinding (winding_t *in, vec3_t normal, vec_t dist)
- {
- winding_t *f, *b;
- ClipWindingEpsilon (in, normal, dist, ON_EPSILON, &f, &b);
- FreeWinding (in);
- if (b)
- FreeWinding (b);
- return f;
- }
- /*
- =================
- CheckWinding
- =================
- */
- void CheckWinding (winding_t *w)
- {
- int i, j;
- vec_t *p1, *p2;
- vec_t d, edgedist;
- vec3_t dir, edgenormal, facenormal;
- vec_t area;
- vec_t facedist;
- if (w->numpoints < 3)
- Error ("CheckWinding: %i points",w->numpoints);
- area = WindingArea(w);
- if (area < 1)
- Error ("CheckWinding: %f area", area);
- WindingPlane (w, facenormal, &facedist);
- for (i=0 ; i<w->numpoints ; i++)
- {
- p1 = w->p[i];
- for (j=0 ; j<3 ; j++)
- if (p1[j] > BOGUS_RANGE || p1[j] < -BOGUS_RANGE)
- Error ("CheckFace: BUGUS_RANGE: %f",p1[j]);
- j = i+1 == w->numpoints ? 0 : i+1;
- // check the point is on the face plane
- d = DotProduct (p1, facenormal) - facedist;
- if (d < -ON_EPSILON || d > ON_EPSILON)
- Error ("CheckWinding: point off plane");
- // check the edge isnt degenerate
- p2 = w->p[j];
- VectorSubtract (p2, p1, dir);
- if (VectorLength (dir) < ON_EPSILON)
- Error ("CheckWinding: degenerate edge");
- CrossProduct (facenormal, dir, edgenormal);
- VectorNormalize (edgenormal, edgenormal);
- edgedist = DotProduct (p1, edgenormal);
- edgedist += ON_EPSILON;
- // all other points must be on front side
- for (j=0 ; j<w->numpoints ; j++)
- {
- if (j == i)
- continue;
- d = DotProduct (w->p[j], edgenormal);
- if (d > edgedist)
- Error ("CheckWinding: non-convex");
- }
- }
- }
- /*
- ============
- WindingOnPlaneSide
- ============
- */
- int WindingOnPlaneSide (winding_t *w, vec3_t normal, vec_t dist)
- {
- qboolean front, back;
- int i;
- vec_t d;
- front = false;
- back = false;
- for (i=0 ; i<w->numpoints ; i++)
- {
- d = DotProduct (w->p[i], normal) - dist;
- if (d < -ON_EPSILON)
- {
- if (front)
- return SIDE_CROSS;
- back = true;
- continue;
- }
- if (d > ON_EPSILON)
- {
- if (back)
- return SIDE_CROSS;
- front = true;
- continue;
- }
- }
- if (back)
- return SIDE_BACK;
- if (front)
- return SIDE_FRONT;
- return SIDE_ON;
- }
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