sounds.c 7.2 KB

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  1. // Emacs style mode select -*- C++ -*-
  2. //-----------------------------------------------------------------------------
  3. //
  4. // $Id: sounds.c,v 1.3 1997/01/29 22:40:44 b1 Exp $
  5. //
  6. // Copyright (C) 1993-1996 by id Software, Inc.
  7. //
  8. // This source is available for distribution and/or modification
  9. // only under the terms of the DOOM Source Code License as
  10. // published by id Software. All rights reserved.
  11. //
  12. // The source is distributed in the hope that it will be useful,
  13. // but WITHOUT ANY WARRANTY; without even the implied warranty of
  14. // FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License
  15. // for more details.
  16. //
  17. //
  18. // $Log: sounds.c,v $
  19. // Revision 1.3 1997/01/29 22:40:44 b1
  20. // Reformatting, S (sound) module files.
  21. //
  22. // Revision 1.2 1997/01/21 19:00:07 b1
  23. // First formatting run:
  24. // using Emacs cc-mode.el indentation for C++ now.
  25. //
  26. // Revision 1.1 1997/01/19 17:22:50 b1
  27. // Initial check in DOOM sources as of Jan. 10th, 1997
  28. //
  29. //
  30. // DESCRIPTION:
  31. // Created by Dave Taylor's sound utility.
  32. // Kept as a sample, DOOM sounds.
  33. //
  34. //-----------------------------------------------------------------------------
  35. static const char rcsid[] = "$Id: sounds.c,v 1.3 1997/01/29 22:40:44 b1 Exp $";
  36. // Not exactly a good idea.
  37. enum { false, true };
  38. #include "sounds.h"
  39. //
  40. // Information about all the music
  41. //
  42. musicinfo_t S_music[] =
  43. {
  44. { 0 },
  45. { "e1m1", 0 },
  46. { "e1m2", 0 },
  47. { "e1m3", 0 },
  48. { "e1m4", 0 },
  49. { "e1m5", 0 },
  50. { "e1m6", 0 },
  51. { "e1m7", 0 },
  52. { "e1m8", 0 },
  53. { "e1m9", 0 },
  54. { "e2m1", 0 },
  55. { "e2m2", 0 },
  56. { "e2m3", 0 },
  57. { "e2m4", 0 },
  58. { "e2m5", 0 },
  59. { "e2m6", 0 },
  60. { "e2m7", 0 },
  61. { "e2m8", 0 },
  62. { "e2m9", 0 },
  63. { "e3m1", 0 },
  64. { "e3m2", 0 },
  65. { "e3m3", 0 },
  66. { "e3m4", 0 },
  67. { "e3m5", 0 },
  68. { "e3m6", 0 },
  69. { "e3m7", 0 },
  70. { "e3m8", 0 },
  71. { "e3m9", 0 },
  72. { "inter", 0 },
  73. { "intro", 0 },
  74. { "bunny", 0 },
  75. { "victor", 0 },
  76. { "introa", 0 },
  77. { "runnin", 0 },
  78. { "stalks", 0 },
  79. { "countd", 0 },
  80. { "betwee", 0 },
  81. { "doom", 0 },
  82. { "the_da", 0 },
  83. { "shawn", 0 },
  84. { "ddtblu", 0 },
  85. { "in_cit", 0 },
  86. { "dead", 0 },
  87. { "stlks2", 0 },
  88. { "theda2", 0 },
  89. { "doom2", 0 },
  90. { "ddtbl2", 0 },
  91. { "runni2", 0 },
  92. { "dead2", 0 },
  93. { "stlks3", 0 },
  94. { "romero", 0 },
  95. { "shawn2", 0 },
  96. { "messag", 0 },
  97. { "count2", 0 },
  98. { "ddtbl3", 0 },
  99. { "ampie", 0 },
  100. { "theda3", 0 },
  101. { "adrian", 0 },
  102. { "messg2", 0 },
  103. { "romer2", 0 },
  104. { "tense", 0 },
  105. { "shawn3", 0 },
  106. { "openin", 0 },
  107. { "evil", 0 },
  108. { "ultima", 0 },
  109. { "read_m", 0 },
  110. { "dm2ttl", 0 },
  111. { "dm2int", 0 }
  112. };
  113. //
  114. // Information about all the sfx
  115. //
  116. sfxinfo_t S_sfx[] =
  117. {
  118. { 0 },
  119. { "pistol", false, 64, 0, -1, -1, 0 },
  120. { "shotgn", false, 64, 0, -1, -1, 0 },
  121. { "sgcock", false, 64, 0, -1, -1, 0 },
  122. { "dshtgn", false, 64, 0, -1, -1, 0 },
  123. { "dbopn", false, 64, 0, -1, -1, 0 },
  124. { "dbcls", false, 64, 0, -1, -1, 0 },
  125. { "dbload", false, 64, 0, -1, -1, 0 },
  126. { "plasma", false, 64, 0, -1, -1, 0 },
  127. { "bfg", false, 64, 0, -1, -1, 0 },
  128. { "sawup", false, 64, 0, -1, -1, 0 },
  129. { "sawidl", false, 118, 0, -1, -1, 0 },
  130. { "sawful", false, 64, 0, -1, -1, 0 },
  131. { "sawhit", false, 64, 0, -1, -1, 0 },
  132. { "rlaunc", false, 64, 0, -1, -1, 0 },
  133. { "rxplod", false, 70, 0, -1, -1, 0 },
  134. { "firsht", false, 70, 0, -1, -1, 0 },
  135. { "firxpl", false, 70, 0, -1, -1, 0 },
  136. { "pstart", false, 100, 0, -1, -1, 0 },
  137. { "pstop", false, 100, 0, -1, -1, 0 },
  138. { "doropn", false, 100, 0, -1, -1, 0 },
  139. { "dorcls", false, 100, 0, -1, -1, 0 },
  140. { "stnmov", false, 119, 0, -1, -1, 0 },
  141. { "swtchn", false, 78, 0, -1, -1, 0 },
  142. { "swtchx", false, 78, 0, -1, -1, 0 },
  143. { "plpain", false, 96, 0, -1, -1, 0 },
  144. { "dmpain", false, 96, 0, -1, -1, 0 },
  145. { "popain", false, 96, 0, -1, -1, 0 },
  146. { "vipain", false, 96, 0, -1, -1, 0 },
  147. { "mnpain", false, 96, 0, -1, -1, 0 },
  148. { "pepain", false, 96, 0, -1, -1, 0 },
  149. { "slop", false, 78, 0, -1, -1, 0 },
  150. { "itemup", true, 78, 0, -1, -1, 0 },
  151. { "wpnup", true, 78, 0, -1, -1, 0 },
  152. { "oof", false, 96, 0, -1, -1, 0 },
  153. { "telept", false, 32, 0, -1, -1, 0 },
  154. { "posit1", true, 98, 0, -1, -1, 0 },
  155. { "posit2", true, 98, 0, -1, -1, 0 },
  156. { "posit3", true, 98, 0, -1, -1, 0 },
  157. { "bgsit1", true, 98, 0, -1, -1, 0 },
  158. { "bgsit2", true, 98, 0, -1, -1, 0 },
  159. { "sgtsit", true, 98, 0, -1, -1, 0 },
  160. { "cacsit", true, 98, 0, -1, -1, 0 },
  161. { "brssit", true, 94, 0, -1, -1, 0 },
  162. { "cybsit", true, 92, 0, -1, -1, 0 },
  163. { "spisit", true, 90, 0, -1, -1, 0 },
  164. { "bspsit", true, 90, 0, -1, -1, 0 },
  165. { "kntsit", true, 90, 0, -1, -1, 0 },
  166. { "vilsit", true, 90, 0, -1, -1, 0 },
  167. { "mansit", true, 90, 0, -1, -1, 0 },
  168. { "pesit", true, 90, 0, -1, -1, 0 },
  169. { "sklatk", false, 70, 0, -1, -1, 0 },
  170. { "sgtatk", false, 70, 0, -1, -1, 0 },
  171. { "skepch", false, 70, 0, -1, -1, 0 },
  172. { "vilatk", false, 70, 0, -1, -1, 0 },
  173. { "claw", false, 70, 0, -1, -1, 0 },
  174. { "skeswg", false, 70, 0, -1, -1, 0 },
  175. { "pldeth", false, 32, 0, -1, -1, 0 },
  176. { "pdiehi", false, 32, 0, -1, -1, 0 },
  177. { "podth1", false, 70, 0, -1, -1, 0 },
  178. { "podth2", false, 70, 0, -1, -1, 0 },
  179. { "podth3", false, 70, 0, -1, -1, 0 },
  180. { "bgdth1", false, 70, 0, -1, -1, 0 },
  181. { "bgdth2", false, 70, 0, -1, -1, 0 },
  182. { "sgtdth", false, 70, 0, -1, -1, 0 },
  183. { "cacdth", false, 70, 0, -1, -1, 0 },
  184. { "skldth", false, 70, 0, -1, -1, 0 },
  185. { "brsdth", false, 32, 0, -1, -1, 0 },
  186. { "cybdth", false, 32, 0, -1, -1, 0 },
  187. { "spidth", false, 32, 0, -1, -1, 0 },
  188. { "bspdth", false, 32, 0, -1, -1, 0 },
  189. { "vildth", false, 32, 0, -1, -1, 0 },
  190. { "kntdth", false, 32, 0, -1, -1, 0 },
  191. { "pedth", false, 32, 0, -1, -1, 0 },
  192. { "skedth", false, 32, 0, -1, -1, 0 },
  193. { "posact", true, 120, 0, -1, -1, 0 },
  194. { "bgact", true, 120, 0, -1, -1, 0 },
  195. { "dmact", true, 120, 0, -1, -1, 0 },
  196. { "bspact", true, 100, 0, -1, -1, 0 },
  197. { "bspwlk", true, 100, 0, -1, -1, 0 },
  198. { "vilact", true, 100, 0, -1, -1, 0 },
  199. { "noway", false, 78, 0, -1, -1, 0 },
  200. { "barexp", false, 60, 0, -1, -1, 0 },
  201. { "punch", false, 64, 0, -1, -1, 0 },
  202. { "hoof", false, 70, 0, -1, -1, 0 },
  203. { "metal", false, 70, 0, -1, -1, 0 },
  204. { "chgun", false, 64, &S_sfx[sfx_pistol], 150, 0, 0 },
  205. { "tink", false, 60, 0, -1, -1, 0 },
  206. { "bdopn", false, 100, 0, -1, -1, 0 },
  207. { "bdcls", false, 100, 0, -1, -1, 0 },
  208. { "itmbk", false, 100, 0, -1, -1, 0 },
  209. { "flame", false, 32, 0, -1, -1, 0 },
  210. { "flamst", false, 32, 0, -1, -1, 0 },
  211. { "getpow", false, 60, 0, -1, -1, 0 },
  212. { "bospit", false, 70, 0, -1, -1, 0 },
  213. { "boscub", false, 70, 0, -1, -1, 0 },
  214. { "bossit", false, 70, 0, -1, -1, 0 },
  215. { "bospn", false, 70, 0, -1, -1, 0 },
  216. { "bosdth", false, 70, 0, -1, -1, 0 },
  217. { "manatk", false, 70, 0, -1, -1, 0 },
  218. { "mandth", false, 70, 0, -1, -1, 0 },
  219. { "sssit", false, 70, 0, -1, -1, 0 },
  220. { "ssdth", false, 70, 0, -1, -1, 0 },
  221. { "keenpn", false, 70, 0, -1, -1, 0 },
  222. { "keendt", false, 70, 0, -1, -1, 0 },
  223. { "skeact", false, 70, 0, -1, -1, 0 },
  224. { "skesit", false, 70, 0, -1, -1, 0 },
  225. { "skeatk", false, 70, 0, -1, -1, 0 },
  226. { "radio", false, 60, 0, -1, -1, 0 }
  227. };