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- /* Emacs style mode select -*- C++ -*-
- *-----------------------------------------------------------------------------
- *
- *
- * PrBoom: a Doom port merged with LxDoom and LSDLDoom
- * based on BOOM, a modified and improved DOOM engine
- * Copyright (C) 1999 by
- * id Software, Chi Hoang, Lee Killough, Jim Flynn, Rand Phares, Ty Halderman
- * Copyright (C) 1999-2000 by
- * Jess Haas, Nicolas Kalkhof, Colin Phipps, Florian Schulze
- * Copyright 2005, 2006 by
- * Florian Schulze, Colin Phipps, Neil Stevens, Andrey Budko
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
- * 02111-1307, USA.
- *
- * DESCRIPTION:
- * Map functions
- *
- *-----------------------------------------------------------------------------*/
- #ifndef __P_MAP__
- #define __P_MAP__
- #include "r_defs.h"
- #include "d_player.h"
- #define USERANGE (64*FRACUNIT)
- #define MELEERANGE (64*FRACUNIT)
- #define MISSILERANGE (32*64*FRACUNIT)
- // MAXRADIUS is for precalculated sector block boxes the spider demon
- // is larger, but we do not have any moving sectors nearby
- #define MAXRADIUS (32*FRACUNIT)
- // killough 3/15/98: add fourth argument to P_TryMove
- boolean P_TryMove(mobj_t *thing, fixed_t x, fixed_t y, boolean dropoff);
- // killough 8/9/98: extra argument for telefragging
- boolean P_TeleportMove(mobj_t *thing, fixed_t x, fixed_t y,boolean boss);
- void P_SlideMove(mobj_t *mo);
- boolean P_CheckSight(mobj_t *t1, mobj_t *t2);
- void P_UseLines(player_t *player);
- // killough 8/2/98: add 'mask' argument to prevent friends autoaiming at others
- fixed_t P_AimLineAttack(mobj_t *t1,angle_t angle,fixed_t distance, uint_64_t mask);
- void P_LineAttack(mobj_t *t1, angle_t angle, fixed_t distance,
- fixed_t slope, int damage );
- void P_RadiusAttack(mobj_t *spot, mobj_t *source, int damage);
- boolean P_CheckPosition(mobj_t *thing, fixed_t x, fixed_t y);
- //jff 3/19/98 P_CheckSector(): new routine to replace P_ChangeSector()
- boolean P_ChangeSector(sector_t* sector,boolean crunch);
- boolean P_CheckSector(sector_t *sector, boolean crunch);
- void P_DelSeclist(msecnode_t*); // phares 3/16/98
- void P_CreateSecNodeList(mobj_t*,fixed_t,fixed_t); // phares 3/14/98
- boolean Check_Sides(mobj_t *, int, int); // phares
- int P_GetMoveFactor(const mobj_t *mo, int *friction); // killough 8/28/98
- int P_GetFriction(const mobj_t *mo, int *factor); // killough 8/28/98
- void P_ApplyTorque(mobj_t *mo); // killough 9/12/98
- /* cphipps 2004/08/30 */
- void P_MapStart(void);
- void P_MapEnd(void);
- // If "floatok" true, move would be ok if within "tmfloorz - tmceilingz".
- extern boolean floatok;
- extern boolean felldown; // killough 11/98: indicates object pushed off ledge
- extern fixed_t tmfloorz;
- extern fixed_t tmceilingz;
- extern line_t *ceilingline;
- extern line_t *floorline; // killough 8/23/98
- extern mobj_t *linetarget; // who got hit (or NULL)
- extern msecnode_t *sector_list; // phares 3/16/98
- extern fixed_t tmbbox[4]; // phares 3/20/98
- extern line_t *blockline; // killough 8/11/98
- #endif // __P_MAP__
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