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- /* Emacs style mode select -*- C++ -*-
- *-----------------------------------------------------------------------------
- *
- *
- * PrBoom: a Doom port merged with LxDoom and LSDLDoom
- * based on BOOM, a modified and improved DOOM engine
- * Copyright (C) 1999 by
- * id Software, Chi Hoang, Lee Killough, Jim Flynn, Rand Phares, Ty Halderman
- * Copyright (C) 1999-2002 by
- * Jess Haas, Nicolas Kalkhof, Colin Phipps, Florian Schulze
- * Copyright 2005, 2006 by
- * Florian Schulze, Colin Phipps, Neil Stevens, Andrey Budko
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
- * 02111-1307, USA.
- *
- * DESCRIPTION:
- * Cheat sequence checking.
- *
- *-----------------------------------------------------------------------------*/
- #include "doomstat.h"
- #include "g_game.h"
- #include "r_data.h"
- #include "p_inter.h"
- #include "p_tick.h"
- #include "m_cheat.h"
- #include "m_argv.h"
- #include "s_sound.h"
- #include "sounds.h"
- #include "dstrings.h"
- #include "r_main.h"
- #include "p_map.h"
- #include "d_deh.h" // Ty 03/27/98 - externalized strings
- /* cph 2006/07/23 - needs direct access to thinkercap */
- #include "p_tick.h"
- #define plyr (players+consoleplayer) /* the console player */
- //-----------------------------------------------------------------------------
- //
- // CHEAT SEQUENCE PACKAGE
- //
- //-----------------------------------------------------------------------------
- static void cheat_mus();
- static void cheat_choppers();
- static void cheat_god();
- static void cheat_fa();
- static void cheat_k();
- static void cheat_kfa();
- static void cheat_noclip();
- static void cheat_pw();
- static void cheat_behold();
- static void cheat_clev();
- static void cheat_mypos();
- static void cheat_rate();
- static void cheat_comp();
- static void cheat_friction();
- static void cheat_pushers();
- static void cheat_tnttran();
- static void cheat_massacre();
- static void cheat_ddt();
- static void cheat_hom();
- static void cheat_fast();
- static void cheat_tntkey();
- static void cheat_tntkeyx();
- static void cheat_tntkeyxx();
- static void cheat_tntweap();
- static void cheat_tntweapx();
- static void cheat_tntammo();
- static void cheat_tntammox();
- static void cheat_smart();
- static void cheat_pitch();
- static void cheat_megaarmour();
- static void cheat_health();
- //-----------------------------------------------------------------------------
- //
- // List of cheat codes, functions, and special argument indicators.
- //
- // The first argument is the cheat code.
- //
- // The second argument is its DEH name, or NULL if it's not supported by -deh.
- //
- // The third argument is a combination of the bitmasks:
- // {always, not_dm, not_coop, not_net, not_menu, not_demo, not_deh},
- // which excludes the cheat during certain modes of play.
- //
- // The fourth argument is the handler function.
- //
- // The fifth argument is passed to the handler function if it's non-negative;
- // if negative, then its negative indicates the number of extra characters
- // expected after the cheat code, which are passed to the handler function
- // via a pointer to a buffer (after folding any letters to lowercase).
- //
- //-----------------------------------------------------------------------------
- struct cheat_s cheat[] = {
- {"idmus", "Change music", always,
- cheat_mus, -2, 0, 0 },
- {"idchoppers", "Chainsaw", not_net | not_demo,
- cheat_choppers, 0, 0, 0 },
- {"iddqd", "God mode", not_net | not_demo,
- cheat_god, 0, 0, 0 },
- #if 0
- {"idk", NULL, not_net | not_demo | not_deh,
- cheat_k }, // The most controversial cheat code in Doom history!!!
- #endif
- {"idkfa", "Ammo & Keys", not_net | not_demo,
- cheat_kfa, 0, 0, 0 },
- {"idfa", "Ammo", not_net | not_demo,
- cheat_fa, 0, 0, 0 },
- {"idspispopd", "No Clipping 1", not_net | not_demo,
- cheat_noclip, 0, 0, 0 },
- {"idclip", "No Clipping 2", not_net | not_demo,
- cheat_noclip, 0, 0, 0 },
- {"idbeholdh", "Invincibility", not_net | not_demo,
- cheat_health, 0, 0, 0 },
- {"idbeholdm", "Invincibility", not_net | not_demo,
- cheat_megaarmour, 0, 0, 0 },
- {"idbeholdv", "Invincibility", not_net | not_demo,
- cheat_pw, pw_invulnerability, 0, 0 },
- {"idbeholds", "Berserk", not_net | not_demo,
- cheat_pw, pw_strength, 0, 0 },
- {"idbeholdi", "Invisibility", not_net | not_demo,
- cheat_pw, pw_invisibility, 0, 0 },
- {"idbeholdr", "Radiation Suit", not_net | not_demo,
- cheat_pw, pw_ironfeet, 0, 0 },
- {"idbeholda", "Auto-map", not_dm,
- cheat_pw, pw_allmap, 0, 0 },
- {"idbeholdl", "Lite-Amp Goggles", not_dm,
- cheat_pw, pw_infrared, 0, 0 },
- {"idbehold", "BEHOLD menu", not_dm,
- cheat_behold, 0, 0, 0 },
- {"idclev", "Level Warp", not_net | not_demo | not_menu,
- cheat_clev, -2, 0, 0},
- {"idmypos", "Player Position", not_dm,
- cheat_mypos, 0, 0, 0 },
- {"idrate", "Frame rate", 0,
- cheat_rate, 0, 0, 0 },
- {"tntcomp", NULL, not_net | not_demo,
- cheat_comp, 0, 0, 0 }, // phares
- {"tntem", NULL, not_net | not_demo,
- cheat_massacre, 0, 0, 0 }, // jff 2/01/98 kill all monsters
- {"iddt", "Map cheat", not_dm,
- cheat_ddt, 0, 0, 0 }, // killough 2/07/98: moved from am_map.c
- {"tnthom", NULL, always,
- cheat_hom, 0, 0, 0 }, // killough 2/07/98: HOM autodetector
- {"tntkey", NULL, not_net | not_demo,
- cheat_tntkey, 0, 0, 0 }, // killough 2/16/98: generalized key cheats
- {"tntkeyr", NULL, not_net | not_demo,
- cheat_tntkeyx, 0, 0, 0 },
- {"tntkeyy", NULL, not_net | not_demo,
- cheat_tntkeyx, 0, 0, 0 },
- {"tntkeyb", NULL, not_net | not_demo,
- cheat_tntkeyx, 0, 0, 0 },
- {"tntkeyrc", NULL, not_net | not_demo,
- cheat_tntkeyxx, it_redcard, 0, 0 },
- {"tntkeyyc", NULL, not_net | not_demo,
- cheat_tntkeyxx, it_yellowcard, 0, 0 },
- {"tntkeybc", NULL, not_net | not_demo,
- cheat_tntkeyxx, it_bluecard, 0, 0 },
- {"tntkeyrs", NULL, not_net | not_demo,
- cheat_tntkeyxx, it_redskull, 0, 0 },
- {"tntkeyys", NULL, not_net | not_demo,
- cheat_tntkeyxx, it_yellowskull, 0, 0 },
- {"tntkeybs", NULL, not_net | not_demo,
- cheat_tntkeyxx, it_blueskull, 0, 0 }, // killough 2/16/98: end generalized keys
- {"tntka", NULL, not_net | not_demo,
- cheat_k, 0, 0, 0 }, // Ty 04/11/98 - Added TNTKA
- {"tntweap", NULL, not_net | not_demo,
- cheat_tntweap, 0, 0, 0 }, // killough 2/16/98: generalized weapon cheats
- {"tntweap", NULL, not_net | not_demo,
- cheat_tntweapx, -1, 0, 0},
- {"tntammo", NULL, not_net | not_demo,
- cheat_tntammo, 0, 0, 0 },
- {"tntammo", NULL, not_net | not_demo,
- cheat_tntammox, -1, 0, 0}, // killough 2/16/98: end generalized weapons
- {"tnttran", NULL, always,
- cheat_tnttran, 0, 0, 0 }, // invoke translucency // phares
- {"tntsmart", NULL, not_net | not_demo,
- cheat_smart, 0, 0, 0}, // killough 2/21/98: smart monster toggle
- {"tntpitch", NULL, always,
- cheat_pitch, 0, 0, 0}, // killough 2/21/98: pitched sound toggle
- // killough 2/21/98: reduce RSI injury by adding simpler alias sequences:
- {"tntran", NULL, always,
- cheat_tnttran, 0, 0, 0 }, // killough 2/21/98: same as tnttran
- {"tntamo", NULL, not_net | not_demo,
- cheat_tntammo, 0, 0, 0 }, // killough 2/21/98: same as tntammo
- {"tntamo", NULL, not_net | not_demo,
- cheat_tntammox, -1, 0, 0}, // killough 2/21/98: same as tntammo
- {"tntfast", NULL, not_net | not_demo,
- cheat_fast, 0, 0, 0 }, // killough 3/6/98: -fast toggle
- {"tntice", NULL, not_net | not_demo,
- cheat_friction, 0, 0, 0 }, // phares 3/10/98: toggle variable friction effects
- {"tntpush", NULL, not_net | not_demo,
- cheat_pushers, 0, 0, 0 }, // phares 3/10/98: toggle pushers
- {NULL, NULL, 0, NULL, 0, 0, 0} // end-of-list marker
- };
- //-----------------------------------------------------------------------------
- static void cheat_mus(buf)
- char buf[3];
- {
- int musnum;
- //jff 3/20/98 note: this cheat allowed in netgame/demorecord
- //jff 3/17/98 avoid musnum being negative and crashing
- if (!isdigit(buf[0]) || !isdigit(buf[1]))
- return;
- plyr->message = s_STSTR_MUS; // Ty 03/27/98 - externalized
- if (gamemode == commercial)
- {
- musnum = mus_runnin + (buf[0]-'0')*10 + buf[1]-'0' - 1;
- //jff 4/11/98 prevent IDMUS00 in DOOMII and IDMUS36 or greater
- if (musnum < mus_runnin || ((buf[0]-'0')*10 + buf[1]-'0') > 35)
- plyr->message = s_STSTR_NOMUS; // Ty 03/27/98 - externalized
- else
- {
- S_ChangeMusic(musnum, 1);
- idmusnum = musnum; //jff 3/17/98 remember idmus number for restore
- }
- }
- else
- {
- musnum = mus_e1m1 + (buf[0]-'1')*9 + (buf[1]-'1');
- //jff 4/11/98 prevent IDMUS0x IDMUSx0 in DOOMI and greater than introa
- if (buf[0] < '1' || buf[1] < '1' || ((buf[0]-'1')*9 + buf[1]-'1') > 31)
- plyr->message = s_STSTR_NOMUS; // Ty 03/27/98 - externalized
- else
- {
- S_ChangeMusic(musnum, 1);
- idmusnum = musnum; //jff 3/17/98 remember idmus number for restore
- }
- }
- }
- // 'choppers' invulnerability & chainsaw
- static void cheat_choppers()
- {
- plyr->weaponowned[wp_chainsaw] = true;
- plyr->powers[pw_invulnerability] = true;
- plyr->message = s_STSTR_CHOPPERS; // Ty 03/27/98 - externalized
- }
- static void cheat_god()
- { // 'dqd' cheat for toggleable god mode
- plyr->cheats ^= CF_GODMODE;
- if (plyr->cheats & CF_GODMODE)
- {
- if (plyr->mo)
- plyr->mo->health = god_health; // Ty 03/09/98 - deh
- plyr->health = god_health;
- plyr->message = s_STSTR_DQDON; // Ty 03/27/98 - externalized
- }
- else
- plyr->message = s_STSTR_DQDOFF; // Ty 03/27/98 - externalized
- }
- // CPhipps - new health and armour cheat codes
- static void cheat_health()
- {
- if (!(plyr->cheats & CF_GODMODE)) {
- if (plyr->mo)
- plyr->mo->health = mega_health;
- plyr->health = mega_health;
- plyr->message = s_STSTR_BEHOLDX; // Ty 03/27/98 - externalized
- }
- }
- static void cheat_megaarmour()
- {
- plyr->armorpoints = idfa_armor; // Ty 03/09/98 - deh
- plyr->armortype = idfa_armor_class; // Ty 03/09/98 - deh
- plyr->message = s_STSTR_BEHOLDX; // Ty 03/27/98 - externalized
- }
- static void cheat_fa()
- {
- int i;
- if (!plyr->backpack)
- {
- for (i=0 ; i<NUMAMMO ; i++)
- plyr->maxammo[i] *= 2;
- plyr->backpack = true;
- }
- plyr->armorpoints = idfa_armor; // Ty 03/09/98 - deh
- plyr->armortype = idfa_armor_class; // Ty 03/09/98 - deh
- // You can't own weapons that aren't in the game // phares 02/27/98
- for (i=0;i<NUMWEAPONS;i++)
- if (!(((i == wp_plasma || i == wp_bfg) && gamemode == shareware) ||
- (i == wp_supershotgun && gamemode != commercial)))
- plyr->weaponowned[i] = true;
- for (i=0;i<NUMAMMO;i++)
- if (i!=am_cell || gamemode!=shareware)
- plyr->ammo[i] = plyr->maxammo[i];
- plyr->message = s_STSTR_FAADDED;
- }
- static void cheat_k()
- {
- int i;
- for (i=0;i<NUMCARDS;i++)
- if (!plyr->cards[i]) // only print message if at least one key added
- { // however, caller may overwrite message anyway
- plyr->cards[i] = true;
- plyr->message = "Keys Added";
- }
- }
- static void cheat_kfa()
- {
- cheat_k();
- cheat_fa();
- plyr->message = STSTR_KFAADDED;
- }
- static void cheat_noclip()
- {
- // Simplified, accepting both "noclip" and "idspispopd".
- // no clipping mode cheat
- plyr->message = (plyr->cheats ^= CF_NOCLIP) & CF_NOCLIP ?
- s_STSTR_NCON : s_STSTR_NCOFF; // Ty 03/27/98 - externalized
- }
- // 'behold?' power-up cheats (modified for infinite duration -- killough)
- static void cheat_pw(int pw)
- {
- if (plyr->powers[pw])
- plyr->powers[pw] = pw!=pw_strength && pw!=pw_allmap; // killough
- else
- {
- P_GivePower(plyr, pw);
- if (pw != pw_strength)
- plyr->powers[pw] = -1; // infinite duration -- killough
- }
- plyr->message = s_STSTR_BEHOLDX; // Ty 03/27/98 - externalized
- }
- // 'behold' power-up menu
- static void cheat_behold()
- {
- plyr->message = s_STSTR_BEHOLD; // Ty 03/27/98 - externalized
- }
- // 'clev' change-level cheat
- static void cheat_clev(char buf[3])
- {
- int epsd, map;
- if (gamemode == commercial)
- {
- epsd = 1; //jff was 0, but espd is 1-based
- map = (buf[0] - '0')*10 + buf[1] - '0';
- }
- else
- {
- epsd = buf[0] - '0';
- map = buf[1] - '0';
- }
- // Catch invalid maps.
- if (epsd < 1 || map < 1 || // Ohmygod - this is not going to work.
- (gamemode == retail && (epsd > 4 || map > 9 )) ||
- (gamemode == registered && (epsd > 3 || map > 9 )) ||
- (gamemode == shareware && (epsd > 1 || map > 9 )) ||
- (gamemode == commercial && (epsd > 1 || map > 32 )) ) //jff no 33 and 34
- return; //8/14/98 allowed
- // So be it.
- idmusnum = -1; //jff 3/17/98 revert to normal level music on IDCLEV
- plyr->message = s_STSTR_CLEV; // Ty 03/27/98 - externalized
- G_DeferedInitNew(gameskill, epsd, map);
- }
- // 'mypos' for player position
- // killough 2/7/98: simplified using dprintf and made output more user-friendly
- static void cheat_mypos()
- {
- doom_printf("Position (%d,%d,%d)\tAngle %-.0f",
- players[consoleplayer].mo->x >> FRACBITS,
- players[consoleplayer].mo->y >> FRACBITS,
- players[consoleplayer].mo->z >> FRACBITS,
- players[consoleplayer].mo->angle * (90.0/ANG90));
- }
- // cph - cheat to toggle frame rate/rendering stats display
- static void cheat_rate()
- {
- rendering_stats ^= 1;
- }
- // compatibility cheat
- static void cheat_comp()
- {
- // CPhipps - modified for new compatibility system
- compatibility_level++; compatibility_level %= MAX_COMPATIBILITY_LEVEL;
- // must call G_Compatibility after changing compatibility_level
- // (fixes sf bug number 1558738)
- G_Compatibility();
- doom_printf("New compatibility level:\n%s",
- comp_lev_str[compatibility_level]);
- }
- // variable friction cheat
- static void cheat_friction()
- {
- plyr->message = // Ty 03/27/98 - *not* externalized
- (variable_friction = !variable_friction) ? "Variable Friction enabled" :
- "Variable Friction disabled";
- }
- // Pusher cheat
- // phares 3/10/98
- static void cheat_pushers()
- {
- plyr->message = // Ty 03/27/98 - *not* externalized
- (allow_pushers = !allow_pushers) ? "Pushers enabled" : "Pushers disabled";
- }
- // translucency cheat
- static void cheat_tnttran()
- {
- plyr->message = // Ty 03/27/98 - *not* externalized
- (general_translucency = !general_translucency) ? "Translucency enabled" :
- "Translucency disabled";
- // killough 3/1/98, 4/11/98: cache translucency map on a demand basis
- if (general_translucency && !main_tranmap)
- R_InitTranMap(0);
- }
- static void cheat_massacre() // jff 2/01/98 kill all monsters
- {
- // jff 02/01/98 'em' cheat - kill all monsters
- // partially taken from Chi's .46 port
- //
- // killough 2/7/98: cleaned up code and changed to use dprintf;
- // fixed lost soul bug (LSs left behind when PEs are killed)
- int killcount=0;
- thinker_t *currentthinker = NULL;
- extern void A_PainDie(mobj_t *);
- // killough 7/20/98: kill friendly monsters only if no others to kill
- uint_64_t mask = MF_FRIEND;
- P_MapStart();
- do
- while ((currentthinker = P_NextThinker(currentthinker,th_all)) != NULL)
- if (currentthinker->function == P_MobjThinker &&
- !(((mobj_t *) currentthinker)->flags & mask) && // killough 7/20/98
- (((mobj_t *) currentthinker)->flags & MF_COUNTKILL ||
- ((mobj_t *) currentthinker)->type == MT_SKULL))
- { // killough 3/6/98: kill even if PE is dead
- if (((mobj_t *) currentthinker)->health > 0)
- {
- killcount++;
- P_DamageMobj((mobj_t *)currentthinker, NULL, NULL, 10000);
- }
- if (((mobj_t *) currentthinker)->type == MT_PAIN)
- {
- A_PainDie((mobj_t *) currentthinker); // killough 2/8/98
- P_SetMobjState ((mobj_t *) currentthinker, S_PAIN_DIE6);
- }
- }
- while (!killcount && mask ? mask=0, 1 : 0); // killough 7/20/98
- P_MapEnd();
- // killough 3/22/98: make more intelligent about plural
- // Ty 03/27/98 - string(s) *not* externalized
- doom_printf("%d Monster%s Killed", killcount, killcount==1 ? "" : "s");
- }
- // killough 2/7/98: move iddt cheat from am_map.c to here
- // killough 3/26/98: emulate Doom better
- static void cheat_ddt()
- {
- extern int ddt_cheating;
- if (automapmode & am_active)
- ddt_cheating = (ddt_cheating+1) % 3;
- }
- // killough 2/7/98: HOM autodetection
- static void cheat_hom()
- {
- extern int autodetect_hom; // Ty 03/27/98 - *not* externalized
- plyr->message = (autodetect_hom = !autodetect_hom) ? "HOM Detection On" :
- "HOM Detection Off";
- }
- // killough 3/6/98: -fast parameter toggle
- static void cheat_fast()
- {
- plyr->message = (fastparm = !fastparm) ? "Fast Monsters On" :
- "Fast Monsters Off"; // Ty 03/27/98 - *not* externalized
- G_SetFastParms(fastparm); // killough 4/10/98: set -fast parameter correctly
- }
- // killough 2/16/98: keycard/skullkey cheat functions
- static void cheat_tntkey()
- {
- plyr->message = "Red, Yellow, Blue"; // Ty 03/27/98 - *not* externalized
- }
- static void cheat_tntkeyx()
- {
- plyr->message = "Card, Skull"; // Ty 03/27/98 - *not* externalized
- }
- static void cheat_tntkeyxx(int key)
- {
- plyr->message = (plyr->cards[key] = !plyr->cards[key]) ?
- "Key Added" : "Key Removed"; // Ty 03/27/98 - *not* externalized
- }
- // killough 2/16/98: generalized weapon cheats
- static void cheat_tntweap()
- { // Ty 03/27/98 - *not* externalized
- plyr->message = gamemode==commercial ? // killough 2/28/98
- "Weapon number 1-9" : "Weapon number 1-8";
- }
- static void cheat_tntweapx(buf)
- char buf[3];
- {
- int w = *buf - '1';
- if ((w==wp_supershotgun && gamemode!=commercial) || // killough 2/28/98
- ((w==wp_bfg || w==wp_plasma) && gamemode==shareware))
- return;
- if (w==wp_fist) // make '1' apply beserker strength toggle
- cheat_pw(pw_strength);
- else
- if (w >= 0 && w < NUMWEAPONS) {
- if ((plyr->weaponowned[w] = !plyr->weaponowned[w]))
- plyr->message = "Weapon Added"; // Ty 03/27/98 - *not* externalized
- else
- {
- plyr->message = "Weapon Removed"; // Ty 03/27/98 - *not* externalized
- if (w==plyr->readyweapon) // maybe switch if weapon removed
- plyr->pendingweapon = P_SwitchWeapon(plyr);
- }
- }
- }
- // killough 2/16/98: generalized ammo cheats
- static void cheat_tntammo()
- {
- plyr->message = "Ammo 1-4, Backpack"; // Ty 03/27/98 - *not* externalized
- }
- static void cheat_tntammox(buf)
- char buf[1];
- {
- int a = *buf - '1';
- if (*buf == 'b') // Ty 03/27/98 - strings *not* externalized
- if ((plyr->backpack = !plyr->backpack))
- for (plyr->message = "Backpack Added", a=0 ; a<NUMAMMO ; a++)
- plyr->maxammo[a] <<= 1;
- else
- for (plyr->message = "Backpack Removed", a=0 ; a<NUMAMMO ; a++)
- {
- if (plyr->ammo[a] > (plyr->maxammo[a] >>= 1))
- plyr->ammo[a] = plyr->maxammo[a];
- }
- else
- if (a>=0 && a<NUMAMMO) // Ty 03/27/98 - *not* externalized
- { // killough 5/5/98: switch plasma and rockets for now -- KLUDGE
- a = a==am_cell ? am_misl : a==am_misl ? am_cell : a; // HACK
- plyr->message = (plyr->ammo[a] = !plyr->ammo[a]) ?
- plyr->ammo[a] = plyr->maxammo[a], "Ammo Added" : "Ammo Removed";
- }
- }
- static void cheat_smart()
- {
- plyr->message = (monsters_remember = !monsters_remember) ?
- "Smart Monsters Enabled" : "Smart Monsters Disabled";
- }
- static void cheat_pitch()
- {
- plyr->message=(pitched_sounds = !pitched_sounds) ? "Pitch Effects Enabled" :
- "Pitch Effects Disabled";
- }
- //-----------------------------------------------------------------------------
- // 2/7/98: Cheat detection rewritten by Lee Killough, to avoid
- // scrambling and to use a more general table-driven approach.
- //-----------------------------------------------------------------------------
- #define CHEAT_ARGS_MAX 8 /* Maximum number of args at end of cheats */
- boolean M_FindCheats(int key)
- {
- static uint_64_t sr;
- static char argbuf[CHEAT_ARGS_MAX+1], *arg;
- static int init, argsleft, cht;
- int i, ret, matchedbefore;
- // If we are expecting arguments to a cheat
- // (e.g. idclev), put them in the arg buffer
- if (argsleft)
- {
- *arg++ = tolower(key); // store key in arg buffer
- if (!--argsleft) // if last key in arg list,
- cheat[cht].func(argbuf); // process the arg buffer
- return 1; // affirmative response
- }
- key = tolower(key) - 'a';
- if (key < 0 || key >= 32) // ignore most non-alpha cheat letters
- {
- sr = 0; // clear shift register
- return 0;
- }
- if (!init) // initialize aux entries of table
- {
- init = 1;
- for (i=0;cheat[i].cheat;i++)
- {
- uint_64_t c=0, m=0;
- const char *p;
- for (p=cheat[i].cheat; *p; p++)
- {
- unsigned keynum = tolower(*p)-'a'; // convert to 0-31
- if (keynum >= 32) // ignore most non-alpha cheat letters
- continue;
- c = (c<<5) + keynum; // shift key into code
- m = (m<<5) + 31; // shift 1's into mask
- }
- cheat[i].code = c; // code for this cheat key
- cheat[i].mask = m; // mask for this cheat key
- }
- }
- sr = (sr<<5) + key; // shift this key into shift register
- for (matchedbefore = ret = i = 0; cheat[i].cheat; i++)
- if ((sr & cheat[i].mask) == cheat[i].code && // if match found
- !(cheat[i].when & not_dm && deathmatch) && // and if cheat allowed
- !(cheat[i].when & not_coop && netgame && !deathmatch) &&
- !(cheat[i].when & not_demo && (demorecording || demoplayback)) &&
- !(cheat[i].when & not_menu && menuactive) &&
- !(cheat[i].when & not_deh && M_CheckParm("-deh"))) {
- if (cheat[i].arg < 0) // if additional args are required
- {
- cht = i; // remember this cheat code
- arg = argbuf; // point to start of arg buffer
- argsleft = -cheat[i].arg; // number of args expected
- ret = 1; // responder has eaten key
- }
- else
- if (!matchedbefore) // allow only one cheat at a time
- {
- matchedbefore = ret = 1; // responder has eaten key
- cheat[i].func(cheat[i].arg); // call cheat handler
- }
- }
- return ret;
- }
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